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The '''Zero Kelvin Laser Diode''' changed the tracking laser for the nano/toxic swarmers from red to blue. The new blue laser froze enemies at a temperature of Zero Kelvin. This upgrade would only work on small-medium sized enemies and would not work on large enemies (e.g. [[Grunthors]]) or bosses. |
The '''Zero Kelvin Laser Diode''' changed the tracking laser for the nano/toxic swarmers from red to blue. The new blue laser froze enemies at a temperature of Zero Kelvin. This upgrade would only work on small-medium sized enemies and would not work on large enemies (e.g. [[Grunthors]]) or bosses. |
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Revision as of 03:00, 27 September 2016
Template:Capitalization The Zero Kelvin Laser Diode changed the tracking laser for the nano/toxic swarmers from red to blue. The new blue laser froze enemies at a temperature of Zero Kelvin. This upgrade would only work on small-medium sized enemies and would not work on large enemies (e.g. Grunthors) or bosses.
Trivia
- This weapon mod was named after Kelvin, a thermodynamic temperature scale.
Appearances
See also
- Raritanium weapon upgrade
- Weapon Upgrades
- Weapon modifications