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The '''Zero Kelvin Laser Diode''' changed the tracking laser for the nano/toxic swarmers from red to blue. The new blue laser froze enemies at a temperature of Zero Kelvin. This upgrade would only work on small-medium sized enemies and would not work on large enemies (e.g. [[Grunthors]]) or bosses.
 
The '''Zero Kelvin Laser Diode''' changed the tracking laser for the nano/toxic swarmers from red to blue. The new blue laser froze enemies at a temperature of Zero Kelvin. This upgrade would only work on small-medium sized enemies and would not work on large enemies (e.g. [[Grunthors]]) or bosses.
   

Revision as of 03:00, 27 September 2016

Template:Capitalization The Zero Kelvin Laser Diode changed the tracking laser for the nano/toxic swarmers from red to blue. The new blue laser froze enemies at a temperature of Zero Kelvin. This upgrade would only work on small-medium sized enemies and would not work on large enemies (e.g. Grunthors) or bosses.

Trivia

  • This weapon mod was named after Kelvin, a thermodynamic temperature scale.

Appearances

See also

  • Raritanium weapon upgrade
  • Weapon Upgrades
  • Weapon modifications