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The 2016 re-imagined game is primarily an unreliable retelling of events by Qwark.
The re-imagined game primarily describes Captain Qwark's account of events. As Qwark is an unreliable narrator, and contradictory events are in-universe fiction (though those which correspond still apply). Please see Project:Bulletin board/Canon for the wiki's coverage of canon.
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Victor Von Ion is an antagonist in the Ratchet & Clank 2016 re-imagined game and the Ratchet & Clank movie. He was Chairman Drek's bodyguard and warbot lieutenant, and the commander of the forces of Drek Industries. He served as Clank's archenemy.

History[]

Escape the factory cutscene 1

Victor with a Negotiator.

Victor was first seen on the Deplanetizer, enforcing rules among Drek's other blarg, such as punishing the blarg Stanley for texting while Drek was explaining his plans. After Drek planned to wipe out the Galactic Rangers to stop them from interfering with his plans, Victor questioned how he could attack the Rangers with no army.[1] As such, Drek introduced Victor to Dr. Nefarious' warbot army on Quartu, which would invade Kerwan and destroy the Rangers. However, during the demonstration, one of the warbots was a defect, Clank. Drek instructed Victor to destroy the defect, and though Clank managed to escape the planet, Victor fired a Negotiator rocket at his shuttle, causing him to crash land on Veldin and not reach Kerwan.

Defeat Victor Von Ion cutscene 2

Victor being taken down for good.

Victor led Drek's assault on the Hall of Heroes on Kerwan, though he was forced to retreat by hijacking a taxi when Ratchet and Clank destroyed the Class G Dreadship.[1] Much later, when the Galactic Rangers attacked the Deplanetizer, Drek sent Victor to destroy them with his best death ship, another Class G Dreadship, and Ratchet engaged Victor in a dogfight outside the station, and destroyed the ship.[2] This led Victor to attack the Starship Phoenix in the attempts to kill Clank, though Clank managed to use the ships' Fire Suppression System to stop Victor with water shortly before Victor could kill Clank. A memorial was later created for Victor on board the Deplanetizer, though each of the blarg played on their phones during the funeral, causing Drek to eject them out of the airlock.[1]

Characteristics[]

Victor was a large, red warbot with a broad upper body and a protruding jaw, giving him an intimidating appearance. He wielded a Negotiator rocket launcher, had a built in pair of Razor Claws, and a wrist energy beam. He also piloted a death ship. Drek thought very highly of Victor, and he was a high-ranking officer. He was vengeful of Clank for escaping his grasp, and largely focused on catching up to him and destroying him. Victor was weak to water, as water entering his robotic body could cause it to short circuit.

Behind the scenes[]

In the movie, Victor is voiced by Sylvester Stallone, and in the game, he is voiced by Mark Silverman.

Victor Von Ion acts as the replacement for the original Robot Lieutenant from the original Ratchet & Clank. Victor bears a few similarities to the Robot Lieutenant in appearance, and both are robot enforcers for Drek, though they have otherwise very different roles in the story. While the original Robot Lieutenant was more of a joke and an incompetent, fearful of Drek, and looked down on by him, Victor is instead respected by Drek and ranks higher. Likewise, the Robot Lieutenant in the original was never actually defeated, and rather ran before fighting Ratchet and Clank because scared of Ratchet's OmniWrench, while Victor is defeated by Clank and killed afterwards.

The pre-production designs for Victor Von Ion and many characters in the 2016 game and movie were created by Go For Launch Productions.

Citations[]

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