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{{appearances|rc02|rc16}}
{{capitalization}}
 
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{{infobox gadget
{{tab}}
 
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|image = <gallery>
[[File:Trespasser 2.png|right|thumb]]
 
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Trespasser from R&C (2002) render.png|R&C (2002)
The '''Trespasser''' was a [[Gadgetron Corporation|Gadgetron]]-manufactured infiltration gadget used to open [[Invinco-lock]]s. It used advanced poly-laser technology to hack internal photon receptors and trigger the locks. It could be found on planet [[Aridia]], after using the [[Swingshot]]. The puzzle it presented [[Ratchet]] with, when hacking Invinco-locks consisted of a circle with receptors for beams to hit, the beams and their starting generators were arranged on three circles which could be turned around. Ratchet needed to make every beam reach an receptor without being blocked by anything other than another beam, they couldn't be blocked by the generators however.
 
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Ratchet, holding Trespasser.jpg|R&C (2016)
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</gallery>
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|icon = [[File:Trespasser from R&C (2002) icon.png|50px|Icon from ''Ratchet & Clank'' (2002)]]
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|manufacturer = [[Gadgetron Corporation]]
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|type = Handheld
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|function = Infiltration gadget
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|obtained rc02 = "[[Use your Swingshot]]", [[Outpost X11]], [[Aridia]]
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|obtained rc16 = "[[Escape the sewers!]]", [[Blackwater City]], [[Rilgar]]
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}}
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The '''Trespasser''' is a gadget in ''[[Ratchet & Clank (2002 game)|Ratchet & Clank]]'' and the re-imagined [[Ratchet & Clank (2016 game)|''Ratchet & Clank'' (2016 game)]]. It is a handheld device with three prongs at the front, serving as an infiltration device that is used to open Invinco-locks{{cite|Rc02|menu=Trespasser}} by hacking into them using advanced poly-laser technology to hack internal photon receptors and trigger locks.{{citation needed}} The player must complete a short laser puzzle to bypass a lock.
   
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==History==
[[MegaCorp]] later stole the designs of this gadget from Gadgetron to create their [[Infiltrator]]; however, MegaCorp claims to have merely "borrowed" the designs.
 
 
===''Ratchet & Clank''===
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[[File:Tresspasser gameplay from R&C (2002).png|thumb|Ratchet using the Trespasser.]]
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In the original ''Ratchet & Clank'', the Trespasser is obtained on planet [[Aridia]], after traversing an area using the [[Swingshot]] in "[[Use your Swingshot]]." He would later use it at the [[logging site]] on [[Eudora]] to reach and [[Confront robot lieutenant|confront the Robot Lieutenant]]. Subsequently, the gadget was used from time to time to progress through missions, primarily on locations such as the [[Blarg Tactical Research Station]], [[Batalia]] (to collect a [[gold bolt]]), [[Pokitaru]] (during "[[Navigate the sewers]]"), [[Gemlik Base]], and finally [[Veldin]].
   
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====Re-imagined====
==Trespasser descriptions==
 
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{{infobox trophy
''A hand-held device with three prongs at the front. Designed to slot into [[Invinco-lock]]s and consequently open doors and mechanics.''
 
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|name = Safecracker
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|requires = Complete every Trespasser puzzle without using AutoHack in the re-imagined ''Ratchet & Clank''
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|trophy = Silver
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|image = Safecracker.png
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}}
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{{section}}
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{{noncanon|rc16}}
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In the 2016 re-imagined ''Ratchet & Clank'', it is instead granted by the [[Shady Salesman]] on [[Rilgar]], to help [[Ratchet]] and [[Clank]] obtain [[holocard]]s for the [[R.Y.N.O.]], after the mission "[[Escape the sewers!]]".
   
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In the re-imagined ''Ratchet & Clank'', completing all Trespasser puzzles without using AutoHack unlocks the silver [[Ratchet & Clank (2016 game) trophies|trophy]] '''Safecracker'''.
===''Ratchet & Clank'' in-game===
 
''Gadgetron's Trespasser is the perfect device for getting past Invinco-Locks. Simply stand on the activation pad for an Invinco-Lock and press circle to bring up the Invinco-Lock interface.''
 
   
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==Use==
''Lasers are mounted on each ring of the Invinco-Lock. Push the left analogue stick up and down to select which ring is active; push left and right to rotate the ring. Aim the lasers at the receptors on the outside ring to turn them green.''
 
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[[File:Invinco-lock from R&C (2002) render.png|thumb|150px|Invinco-locks]]
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The Trespasser opens an Invinco-lock, and presents the player with a puzzle. These present Invinco-locks as a circle with receptors for beams to hit, with the beams and their starting generators arranged on three circles, which could be rotated to move the laser. The player must connect every receptor to a beam.
   
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In the re-imagined ''Ratchet & Clank'', the player can press {{icon|square}} to use AutoHack to skip any mandatory puzzles. However, puzzles that lead to secret areas cannot be AutoHacked, and using AutoHack on a single puzzle voids the "Safecracker" trophy.
''All receptors must be green before the Invinco-Lock will open.''
 
   
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==Behind the scenes==
==Appearances==
 
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[[File:Trespasser from R&C (2016) concept art.png|thumb|left|Concept art for the re-imagined game.]]
*''[[Ratchet & Clank]]'' {{1st}}
 
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The Trespasser did not return in other games, though it was featured in the [[Ratchet & Clank (2016 game)|2016 reboot]], with new minigames. The minigames are slightly altered in that sometimes the player may be required to deactivate a circle of lasers or blockers in order to connect beams to all receptors.
*[[Ratchet & Clank (PS4)|''Ratchet & Clank'' (PS4)]] {{ri}}
 
   
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The [[Infiltrator]] by [[Megacorp]] uses a similar design to the Trespasser.
{{RCWeapons}}
 
   
==See also==
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==References==
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{{reflist}}
*[[Electrolyzer]]
 
*[[Infiltrator]]
 
*[[Hacker]]
 
*[[Decrypter]]
 
   
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{{navbox items rc02}}
 
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{{navbox items rc16}}
 
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{{navbox gadgetron}}
[[pt:Trespasser]]
 
[[Category:Ratchet & Clank gadgets]]
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[[Category:Gadgets in Ratchet & Clank (2002 game)]]
[[Category:Gadgets]]
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[[Category:Gadgets in Ratchet & Clank (2016 game)]]
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[[Category:Gadgetron Corporation]]

Revision as of 16:41, 17 July 2019

Template:Appearances

The Trespasser is a gadget in Ratchet & Clank and the re-imagined Ratchet & Clank (2016 game). It is a handheld device with three prongs at the front, serving as an infiltration device that is used to open Invinco-locksLua error in Module:Cite at line 111: Could not find an entry in Module:Codename matching this input. by hacking into them using advanced poly-laser technology to hack internal photon receptors and trigger locks.[citation needed] The player must complete a short laser puzzle to bypass a lock.

History

Ratchet & Clank

File:Tresspasser gameplay from R&C (2002).png

Ratchet using the Trespasser.

In the original Ratchet & Clank, the Trespasser is obtained on planet Aridia, after traversing an area using the Swingshot in "Use your Swingshot." He would later use it at the logging site on Eudora to reach and confront the Robot Lieutenant. Subsequently, the gadget was used from time to time to progress through missions, primarily on locations such as the Blarg Tactical Research Station, Batalia (to collect a gold bolt), Pokitaru (during "Navigate the sewers"), Gemlik Base, and finally Veldin.

Re-imagined

Section incomplete
This section is empty or needs to be expanded. You can help the Ratchet & Clank Wiki by writing it.
The 2016 re-imagined game is primarily an unreliable retelling of events by Qwark.
The re-imagined game primarily describes Captain Qwark's account of events. As Qwark is an unreliable narrator, and contradictory events are in-universe fiction (though those which correspond still apply). Please see Project:Bulletin board/Canon for the wiki's coverage of canon.

In the 2016 re-imagined Ratchet & Clank, it is instead granted by the Shady Salesman on Rilgar, to help Ratchet and Clank obtain holocards for the R.Y.N.O., after the mission "Escape the sewers!".

In the re-imagined Ratchet & Clank, completing all Trespasser puzzles without using AutoHack unlocks the silver trophy Safecracker.

Use

Invinco-lock from R&C (2002) render

Invinco-locks

The Trespasser opens an Invinco-lock, and presents the player with a puzzle. These present Invinco-locks as a circle with receptors for beams to hit, with the beams and their starting generators arranged on three circles, which could be rotated to move the laser. The player must connect every receptor to a beam.

In the re-imagined Ratchet & Clank, the player can press Square to use AutoHack to skip any mandatory puzzles. However, puzzles that lead to secret areas cannot be AutoHacked, and using AutoHack on a single puzzle voids the "Safecracker" trophy.

Behind the scenes

Trespasser from R&C (2016) concept art

Concept art for the re-imagined game.

The Trespasser did not return in other games, though it was featured in the 2016 reboot, with new minigames. The minigames are slightly altered in that sometimes the player may be required to deactivate a circle of lasers or blockers in order to connect beams to all receptors.

The Infiltrator by Megacorp uses a similar design to the Trespasser.

References