The Trespasser is a gadget in Ratchet & Clank and the re-imagined Ratchet & Clank (2016 game). It is a handheld device with three prongs at the front, serving as an infiltration device that is used to open Invinco-locks The player must complete a short laser puzzle to bypass a lock.
Ratchet & Clank
In the original Ratchet & Clank, the Trespasser is obtained on planet Aridia, after traversing an area using the Swingshot in "Use your Swingshot." He would later use it at the logging site on Eudora to reach and confront the Robot Lieutenant. Subsequently, the gadget was used from time to time to progress through missions, primarily on locations such as the Blarg Tactical Research Station, Batalia (to collect a gold bolt), Pokitaru (during "Navigate the sewers"), Gemlik Base, and finally Veldin.
|Complete every Trespasser puzzle without using AutoHack in the re-imagined Ratchet & Clank|
In the re-imagined Ratchet & Clank, completing all Trespasser puzzles without using AutoHack unlocks the silver trophy Safecracker.
The Trespasser opens an Invinco-lock, and presents the player with a puzzle. These present Invinco-locks as a circle with receptors for beams to hit, with the beams and their starting generators arranged on three circles, which could be rotated to move the laser. The player must connect every receptor to a beam.
In the re-imagined Ratchet & Clank, the player can press to use AutoHack to skip any mandatory puzzles. However, puzzles that lead to secret areas cannot be AutoHacked, and using AutoHack on a single puzzle voids the "Safecracker" trophy.
Behind the scenes
The Trespasser did not return in other games, though it was featured in the 2016 reboot, with new minigames. The minigames are slightly altered in that sometimes the player may be required to deactivate a circle of lasers or blockers in order to connect beams to all receptors.