Thrashers[1][2] are enemies in A Crack in Time. They are medium-sized hovering robots that resemble small flying humanoid torsos with scythe blades for arms. They are fought in the Molonoth Fields, Torren IV (found alongside scrap piles), on moons around the Breegus System, and with agorian forces in Krell Canyon, Lumos, and the Agorian Battleplex.
Thrashers either attack at close range with their blades or at medium range with lasers. Some thrashers also have tractor beam devices that can be used to pull Ratchet in for a swipe. They have fair durability and can resist a good amount of damage, making them potentially dangerous in numbers. They are often accompanied by pyrospinners.
Thrashers, in some contexts, are best treated as a stronger enemy and fought with single-target weapons such as the Constructo Pistol and Constructo Bomb. Their durability means they should not be underestimated earlier on. Later, they pose a more moderate threat, and players should rely on their preferred weapon of choice at that time to destroy them, as thrashers reappear throughout the entire game.