Spitting dune crawlers are enemies in Going Commando, encountered in the mining area on Tabora. They are medium-sized, quadrupedal, cycloptic creatures that spit poisonous gas in a short range from their circular jaws. They are durable and armored on their back and skull, but their layers of armor will fall off after sustaining damage. Many can be spawned from spawners, which makes them dangerous, as they can easily maintain their large groups along with any mutant sandflies that accompany them.
Ratchet and Clank fought the dune crawlers during the missions "Find a way out of the underground tunnels", "Explore the area", and "Return crystals to mystic". Though they are tough enemies, they have a limited-range attack. Their main threat comes from both their numbers and durability, as they can overwhelm the player. They are best defeated from a distance using the Seeker Gun or Blitz Gun, while the Synthenoids or Miniturret Glove can serve as useful backup against the sandflies or a present desert dune monster. If available, the Lava Gun is quite useful if handled well, and the Bouncer can especially make short work of groups.