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Secret Agent Clank has sixty-five skill points, with several available in each location. Skill points are automatically used to unlock cheats in the Special menu, with the collection of all 65 allowing access to the High Impact Games Treehouse.

Skill point locations and descriptions
Location Skill point Description
Boltaire Museum Furious Fists of Fury Use only your melee attacks to complete the level.
Silent Night Take down every guard in the museum using stealth takedowns.
Pyrrhic Victory Get damaged in only the very last segment.
Triple Platinum Record Get through the whole segment without missing any button presses.
Prison Planet, max-security cells Stainless Steel Take no damage during the Mega Challenge.
Playing With Fire Kill 5 enemies by running them into Lizard Thug Molotov cocktails.
Asyanica Perfect Chrome Finish Complete the Rescue Clank challenge without any Gadgebot taking damage.
Speed Demon Complete the Rescue Clank challenge in 1 minute and 25 seconds.
Robot Finds Ninja Get all possible stealth kills in the level.
Black Tie Affair Get through the level defeating all enemies with the Tie-A-Rang.
Like The Wind Get through without getting hit by anything.
Inverse Ninja Law Kill 99 ninjas during the fight.
Blaster Overload Beat the boss without using the regular blaster.
Glaciara Perfect Tango Don't miss a single button.
Black Diamond Hit no obstacles; enemy projectiles do not count.
Smooth Moves Cause at least 15 enemies to get killed by their friends.
Ringleader Collect all the rings in the Go For The Gold ring challenge.
Prison Planet, mess hall Empty the Warrens Kill over 89 Tyhrranoids in the "Tyhrranoid Recycling" challenge.
Antaeus Beat the Mega-Challenge without jumping.
Rionosis Master of Disguise Use a disguise station every time the Kingpin becomes suspicious.
Trash Talk Use the trashcans to lure out and kill all the Henchmen.
Deadly Hands Dispatch all of the Kingpin's Guards before he reaches the fourth tourist cart.
Steel Rain Send at least 10 Henchbots sailing off the gondolas into the open blue.
52 Card Pickup Finish off Jack using only cards not bombs. Using punches is also alright.
Dress For Success Get Jack to hit himself with three of his own hats.
Le Paradis Des Tricheurs Casino Beat The House Get 20 stealth kills in the level.
Lucky Sevens Complete the timing segment with 77,700 points.
A Gadgebot Stands Alone Never use the revive command in either of the Gadgebot arenas.
Venantonio Indian Burn Kill 10 enemies with dodgeballs.
The Law Can't Touch Me Complete the Mega Challenge and never get struck by the yard guns.
All Slime Must Burn Complete the level killing amoeboids only with melee attacks and the Blowtorch Briefcase.
Ramming Speed! Kill 10 amoeboids by ramming a small engine box into them.
Evasive Maneuvers Dodge 8 torpedoes using the Hydrofoil.
Deep Six Don't get hit by seeking mines.
Wake Of Destruction Destroy everything bridges tunnels covers et cetera.
Ringmaster Collect all the rings in the Threading The Needle ring challenge.
Twinkle Toes Get a 5-chain of butterfly bounces without touching the stage.
Magnum Opus Beat the entire opera without getting hit.
Sold Out Score 150,000 Box Office sales.
Fort Sprocket With Interest Kill 5 Static Midges through friendly fire from the Bolt Thief enemies.
Androids In Disguise Stealth kill two disguised Doppelgangers in Fort Sprocket while being disguised as a Doppelganger.
Vault Vault Beat the main challenge within 8 minutes and 25 seconds.
El Día de los Muertos Get a Static Midge helmet on all three Gadgebots at once.
Prison Planet, showers Ruba-Dub Club Only use the wrench to kill the Ameboid king.
Modesty Don't lose your towel ever in the Mega Challenge!
Spaceship graveyard It's A Delicacy Somewhere Blow up every mature organic spore in the level.
Revenant Destroy every enemy in the salvage yard before the final door opens without being seen.
Punchy Defeat all pirates using only punches.
Sour Victory Kill the Kudzu Monster using only lemons.
Min Maxing Score 1075 points in the Giant Clank level (1550 in Replay Mode).
I Kill the Rock Kill all 3 Mega Rock class dreadnoughts.
Prison Planet, Prison Breakout Whip It Good Get 40 kills with the Plasma Whip.
Hanging Judge Beat the main challenge without letting any prisoners escape.
Hydrano, Dam's edge Yeeee Haaaaaw! Perform a roll off of a cliff.
Offensive Driver Complete the timed challenge with at least 60 seconds remaining.
Slippery Slope Hit at least five oil slicks on a single life.
Ring Around the Rosie Collect all the rings in the Driving Test ring challenge.
He Cleans Pools, Too! Kill 20 enemies with a single lawnmower.
Perfect Mirror Let not a single leak spring in the level.
Hydrano, underwater base Cereal Decoder Ring Beat the Knockin' on Klunk's Door challenge within 4 minutes and 30 seconds.
l33t h4XX0r Don't fail any Omni Key puzzles.
Rust Proof Don't fall in the water ever.
I'm Not There Don't get seen by any enemies lasers or fish.
Turn The Tables Complete at least 4 successful takedowns on Klunk and never get taken down yourself.
A Pretty Good Likeness Beat Klunk without damaging Robo-Ratchet.

Boltaire Museum[]

Furious Fists of Fury[]

"Furious Fists of Fury" is acquired by completing the level while only using melee attacks. Stealth takedown count as melee attacks, therefore it is recommended to tackle this skill point along with "Silent Night". Be careful when using the Tie-A-Rang to cut the statue's cables, although they do not void the achievement if they hit a security camera. The skill point is easy if you simply return at a later time and barrel through all the enemies using your high health level.

Silent Night[]

"Silent Night" is acquired by taking down every guard (Watchman and Secu-tank) by using a stealth takedown. The Hypno-Watch can help somewhat, although you are allowed to start over from a checkpoint and try again when caught by a guard. You do not need to actually kill every guard, as some are not possible to take down (those with their back to the wall).

Pyrrhic Victory[]

"Pyrrhic Victory" is acquired by completing the "The Night Fox" section of the Museum, the gem wing, by only taking damage halfway through the final room, in what is the last segment of the minigame. This skill point is either achieved automatically upon attempting the next one, or will have to be done by failing that one deliberately.

Triple Platinum Record[]

"Triple Platinum Record" is acquired by completing the Museum rhythm minigame mission without failing to miss any button presses.

Prison Planet, max-security cells[]

Stainless Steel[]

"Stainless Steel" is acquired by taking no damage in "Mega Challenge: Cellblock". This challenge is relatively easy by returning much later with upgraded weapons.

Playing With Fire[]

"Playing With Fire" is acquired by getting five enemies to kill themselves by luring them to walk through lizard thug molotov cocktails. This will likely be acquired automatically as it is not too uncommon for enemies to stumble through the fires, although it can be made easier by trying to get a thug to throw a molotov on your position while close to another enemy.

Asyanica[]

Speed Demon[]

"Speed Demon" is acquired by completing "Rescue Clank!" in 85 seconds or less. Most of the time won in this challenge comes from pre-emptively forming ladders and rushing past enemies, as this saves time by not needing to wait for your Gadgebot mk.IIs to catch up. Almost all the puzzles in this challenge also only require a ladder to solve, which also saves time as you will already have one formed. Ignore the enemies at the end and only rush the pillars.

Perfect Chrome Finish[]

"Perfect Chrome Finish" is acquired by completing "Rescue Clank!" without taking any damage. You only need to watch out for the henchbots at the end, prior to the final bridge. Rush the generators at the end to close the mission before too many enemies start to spawn.

Robot Finds Ninja[]

"Robot Finds Ninja" is acquired by completing "Number Woo works for...?" while getting all possible stealth takedowns. Said takedowns are fairly obvious, with only a few robot ninjas facing away from you, other than a single rooftop where you have to watch out for specific ninjas facing away from you to be able to safely kill the others.

Black Tie Affair[]

"Black Tie Affair" is acquired by defeating all enemies in "Number Woo works for...?" with the TIe-A-Rang or the Whirlwind Throwtie. Simply return to the level from later and easily dispatch all enemies, including the gun turrets just in case. You will achieve the skill point upon reaching the final Omni-Key lock, so there is some leeway.

Like The Wind[]

"Like The Wind" is acquired by completing "Number Woo works for...?" without taking any damage. This skill point can be acquired simultaneously with "Black Tie Affair", although using other upgraded weapons for convenience helps.

Inverse Ninja Law[]

"Inverse Ninja Law" is acquired by killing 99 giant robot ninjas in "Qwarkography, Ch. 1". Robot ninjas spawn indefinitely in the second half of the bossfight, provided you do not perform the required objective by smashing them into the power stations. They also die relatively fast, so just keep punching them towards the outer edge.

Blaster Overload[]

"Blaster Overload" is acquired by completing "Qwarkography, Ch. 1" without using Qwark's normal blaster. Use the mega blaster and melee attacks instead.

Glaciara[]

Perfect Tango[]

"Perfect Tango" is acquired by completing the "Tango of 100 Sorrows" rhythm minigame mission without failing to miss any button presses.

Black Diamond[]

"Black Diamond" is acquired by completing the "Villa Escape" challenge without hitting any obstacles. Obstacles are objects in the scenery which make Clank stumble, and do not include objects thrown by Y.E.T.I.s, bombs, mines, or other enemy attacks.

Smooth Moves[]

"Smooth Moves" is acquired by letting fifteen enemies get killed by others' attacks. This is relatively easy when you are flanked by two of the Countess' guards, as you only need to slow down or jump when they are about to fire, which will cause them to hit one another.

Ringleader[]

"Ringleader" is acquired by collecting all of the rings in "Go for the Gold". This primarily requires practice and knowing where all the rings are beforehand. The hardest are those in the tunnels, whereas you can rely on breaking and stalling to acquire the rest.

Prison Planet, mess hall[]

Empty the Warrens[]

"Empty the Warrens" is acquired by killing 89 tyhrranoids in "Tyhrranoid Recycling". This challenge normally requires you to kill one hundred enemies, so focus only on the tyhrranoids and ignore all the rest as much as possible.

Antaeus[]

"Anteaeus" is acquired by completing "Mega Challenge: Cafeteria" without jumping. Rely on strafing to dodge enemies, as well as upgraded weapons to tackle foes.

Rionosis[]

Master of Disguise[]

"Master of Disguise" is acquired by using a tourist cart whenever the Kingpin gets suspicious in "All The Kingpin's Men". As the Kingpin will run off when all his expatriot guards are defeated you need to wait with the very last one, but otherwise can eliminate the rest. Make sure to use all the disguises at each of the eight carts whenever the Kingpin is about to look for you.

Trash Talk[]

"Trash Talk" is acquired by killing all the expatriot body guards by luring them away with a trash can in "All The Kingpin's Men". Hit a trashcan whenever the guards are nearby to lure one over, then stealth kill him, repeat this for all of them.

Deadly Hands[]

"Deadly Hands" is acquired by killing all the expatriot body guards before reaching the fourth tourist cart. Can be acquired alongside "Trash Talk". You can also hit tourists to lure guards over if need be.

Steel Rain[]

"Steel Rain" is acquired by smacking ten henchbots off of the gondolas during "Get A Lift". Lure a henchbot to the edge of a gondola and try to punch it off of it, then repeat this ten times total.

52 Card Pickup[]

"52 Card Pickup" is acquired by defeating the Jack of All Trades in "Qwarkography, The Gamblin' Years" by only hitting him with his own cards or melee attacks. This skill point can also be cleared by just using melee attacks, which can be both faster and easier.

Dress For Success[]

"Dress For Success" is acquired by getting the Jack of all Trades to hit himself with his own hats three times during "Qwarkography, The Gamblin' Years". This skill point will likely be acquired automatically during the fight, but whenever he throws a hit keep circling him to try and get the hat to hit him instead.

Le Paradis Des Tricheurs Casino[]

Beat the House[]

"Beat the House" is acquired by making twenty stealth takedowns on all the casino guards during "Paradise Exploited". The first three are in the lobby (a new one will respawn for you to use the Holo-Monocle on, which won't count for the total count), the next four are in the tourist room, followed by two in the hallway. Use the elite guard's disguise to enter the computer room where you can kill a total of six more guards, followed by one in the next hallway. The final room contains more than you need, so take your time to hit the appropriate targets. Sometimes careful positioning lets you hit one of the duos without alerting the other.

Lucky Sevens[]

"Lucky Sevens" is acquired by completing "High Risk vs. High Stakes" with an exact score of 77,700 points. This means you need to have the score upon reaching the second gadgebot section, as you stop acquiring points from thereon. The first goal will be to reach the midway point (when the first gadgebot part starts) with over half of the points needed. You will have to miss a few button presses here and there to avoid accruing too high a score, while simultaneously not missing too many to avoid taking damage from the game itself.

After the gadgebots section is the final part in which you can reach the required score amount. You need to keep an eye on the multiplier, to avoid overshooting the target, while simultaneously not reaching the score too fast as you still need to survive the damage the game deals out for the subsequent button presses that you have to ignore to keep your exact score.

A Gadgebot Stands Alone[]

"A Gadgebot Stands Alone" is acquired by completing the Gadgebots portion of the "High Risk vs. High Stakes" mission without using the repair/revive command. Once your fellow gadgebots are downed by the henchbots you will have to manage it alone.

Prison Planet, exercise yard[]

Indian Burn[]

"Indian Burn" is acquired by getting the dodgeball cannons to kill ten enemies. This is best done in "Last One Picked For Dodgeball" due to the lack of complications, as you only need to run around the square dodgeball field in the center and wait for the cannons to kill ten enemies on their own.

The Law Can't Touch Me[]

"The Law Can't Touch Me" is acquired by not being hit by the giant turrets in "Mega Challenge: Prison Yard". Playing through the previous challenges should have taught you how they attack, , so rely on that knowledge to dodge and avoid them as much as possible. Use upgraded weapons to rush through the challenge as much as possible to lower the odds of being hit.

Venantonio[]

All Slime Must Burn[]

"All Slime Must Burn" is acquired by killing all amoeboids with the Blowtorch Briefcase or Hellfire Haversack during "Crashing the Party". As you only acquire the weapon during the mission you need to return here later to repeat it with the weapon from the start. The Haversack makes it much more doable, but the amoeboids are not too troublesome to all roast using the Briefcase.

Ramming Speed![]

"Ramming Speed!" is acquired by killing ten amoeboids by hitting them with one of the floating platforms in "Crashing the Party". The platforms are in the later part of the level and can be moved by punching them. Lure the local amoeboids all towards you, then wait for the platforms to lower and jump over one of them. Turn around and punch it onto the amoeboids chasing you to kill them. There are more than enough amoeboids for this skill point to kill using the platforms.

Evasive Maneuvers[]

"Evasive Maneuvers" is acquired by avoiding eight torpedoes using the hydrofoil maneuver during "Great Escape". The torpedoes are only fired by a specific orange-gray attack boat that flanks you now and then, rather than the other boats that fire lasers. Hydrofoil by pressing Shoulder L and Shoulder R simultaneously (or L1 and R1), but note that you cannot do so indefinitely. When a torpedo boat has moved alongside you just attempt to keep it alive while dodging its torpedoes until the skill point triggers.

Deep Six[]

"Deep Six" is acquired by avoiding all the moving mines during "Great Escape". The seeker mines have a red light, rather than the stationary yellow mines. Use your torpedoes or hydrofoil if you cannot avoid them outright.

Wake Of Destruction[]

"Wake Of Destruction" is acquired by destroying every object during "Great Escape". Destructible objects include boats, fences, metal gratings, bridges, and riverside houses. Spam your torpedoes and use the boat itself to save on ammo when you are not low on health. Destroy everything.

Ringmaster[]

"Ringmaster" is acquired by collecting all of the rings in "Threading the Needle". There are 54 rings in total.

Twinkle Toes[]

"Twinkle Toes" is acquired by getting five butterfly bounces in a row during "Qwarkography, Ch. 3". This skill point largely relies on luck as the butterflies will hop around rather randomly.

Magnum Opus[]

"Magnum Opus" is acquired by completing "Qwarkography, Ch. 3" without taking damage. Only the sea lemurs and giant mama butterfly have ranged attacks, for the others you need to watch out for being caught from behind.

Sold Out[]

"Sold Out" is acquired by acquiring 150,000 points. during "Qwarkography, Ch. 3". You will likely achieve this alongside "Magnum Opus". Getting special kills such as the sandbags greatly helps with getting more points.

Fort Sprocket[]

With Interest[]

"With Interest" is acquired by getting bolt thieves to kill static midges while in Fort Sprocket. This can be done at the first bolt thief, as it is accompanied by five midges. Get the midges to follow you and wait for the bolt thief to fire its area of effect attack to hit the whole group, then repeat until they are all dead. The midges can likely tank two of these bombs, and might even kill the bolt thief instead if it gets caught in the whole group, so keep away from it. If need be there are more of both enemies further in the level.

Androids in Disguise[]

"Androids in Disguise" is acquired by killing two doppelgangers while disguised as a doppelganger during "The Big Heist". Use the Holo-Monocle on the first one you encounter, and repeat this on any of the later ones, even if you risk detection.

Vault Vault[]

"Vault Vault" is acquired by completing the "Vaultbreakers" in 8 minutes and 25 seconds. This skill point is quite difficult, as the challenge itself is overly long, with lots of ways for you to lose time. Knowing each and every single puzzle beforehand, as well as where to go, is the most obvious way to save time other than outright experience through trial and error.

El Día de los Muertos[]

"El Día de los Muertos" is acquired by acquiring a statig midge helmet for each gadgebot at the same time. The "Vaultbreakers" challenge as a total of three helmets. They will fly off upon succesfully using a scan, so just pick them up again until you have all three at the same time.

Prison Planet, showers[]

Ruba-Dub Club[]

"Ruba-Dub Club" is acquired by using the OmniWrench 10K to kill the amoeboid king during "No good deed goes unpunished.". The amoeboid king appears at the very end, so try and keep your health full and use the wrench to kill it. The Shock Crystal Wrench Mod works well for this as the crystals it creates will immediately damage the amoeboid king upon their creation they are generated inside of him.

Modesty[]

"Modesty" is acquired by completing "Mega Challenge: Shower" without ever losing your towel. This is akin to a 'no-hit' challenge. Use upgraded weapons to make it easier on yourself, especially autonomous ones such as the Ordnance Launcher and Killer Bee Mine Mk. II to let you focus on running around and dodging enemies.

Spaceship graveyard[]

It's A Delicacy Somewhere[]

"It's A Delicacy Somewhere" is acquired by destroying all of the floating Sargasso spores during "Tracking the Kingpin". Ignore the stationary ones that regrow halfway through the station, but otherwise you will likely acquire this automatically. The Tie-A-Rang is the most effective weapon for the job.

Revenant[]

"Revenant" is acquired by killing all enemies in the final area of the spaceship graveyard while undetected. This will require careful use of the Holo-Monocle, which at least grants you ample time to sneak up on enemies.

Punchy[]

"Punchy" is acquired by defeating all pirates in "Qwarkography, Ch. 4" while only using punches. Simply avoid using your blaster and dodge their own ranged attacks

Sour Victory[]

"Sour Victory" is acquired by killing the space kudzu in "Qwarkography, Ch. 4" by only using the giant lemons. Be careful not to punch or shoot it while waiting for the next lemon to spawn.

Quasar Fields[]

Min Maxing[]

"Min Maxing" is acquired by completing "Escape the Kudzu" while scoring 1,075 points, or 1,550 in challenge mode. (On PS2, you only need 825 points, or 1,300 points in challenge mode.) This skill point requires you to destroy almost all the enemies that appear, which comes down to memory (knowing when and where they will appear) and skill (how to take them down as fast as possible and when to best use your missiles).

I Kill the Rock[]

"I Kill the Rock" is acquired by destroying all three MegaRock dreadnoughts during "Escape the Kudzu". This skill point is likely acquired automatically as you need to destroy the last two anyway, whereas the first one gives you ample time to blow it up. Use missiles to make it go faster if needed.

Prison Planet, Prison Breakout[]

Whip It Good[]

"Whip It Good" is acquired by killing forty enemies with the Plasma Whip or Plasma Cord. The exact challenge won't matter, although either "Catch-as-Catch-Can" or "Amoeboid on a Pole" is recommended as they are the easiest. Try and focus on the smaller enemies as they are faster to kill.

Hanging Judge[]

"Hanging Judge" is acquired by letting no prisoners escape during "Catch-as-Catch-Can". Fully upgraded weapons helps a lot, as well as using autonomous weapons to handle the last line of defense while throwing everything else you have at the enemy onslaught.

Hydrano[]

Yeeee Haaaaaw![]

"Yeeee Haaaaaw!" is acquired by performing a roll after jumping off of a cliff during one of the "Hydrano vehicle challenges". Peform a roll by holding Square along with one of the shoulder buttons.

Offensive Driver[]

"Offensive Driver" is acquired by completing "Rush Hour" with at least sixty seconds remaining. Rather straight-forward, try and be as aggressive as possible to take down the enemies as fast as possible, disregarding your own health even.

Slippery Slope[]

"Slippery Slope" is acquired by hitting five oil slicks without dying inbetween. Try and hit the oil slicks while avoiding danger to yourself afterwards, as you do need to survive the aftermath.

Ring Around the Rosie[]

"Ring Around the Rosie" is acquired by acquiring all rings during "Driving Test". There are 66 rings in total.

He Cleans Pools, Too![]

"He Cleans Pools, Too!" is acquired by using the lawnmower to kill at least twenty cactus pirates during "Qwarkography, Ch. 5". The lawnmower will instantly kill the pirates, so just use it whenever there is a sufficiently large group. The mission is long enough you will be almost guaranteed the skill point.

Perfect Mirror[]

"Perfect Mirror" is acquired by completing "Qwarkography, Ch. 5" without ever letting the dam take damage. This challenge is difficult both in how you need to be aware of when and were the gunner cactus pirates spawn, and in how long it takes to even finish.

Hydrano, underwater base[]

Cereal Decoder Ring[]

"Cereal Decoder Ring" is acquired by completing "Knockin' on Klunk's Door" in 4 minutes and 30 seconds. As with the previous timed skill point challenges advanced knowledge of all the puzzles helps a lot. Ignore the enemies whenever possible.

l33t h4XX0r[]

"l33t h4XX0r" is acquired by completing all three Omni-Key puzzles during "Clank under glass" without failing.

Rust Proof[]

"Rust Proof" is acquired by completing "Clank under glass" without falling into the water. There are only a few pools of water, although those most prevalent are in the platforming rooms. The Jet Boots should easily let you clear those. Note that any flooding from the hallway mines do not count as failing the skill point.

I'm Not There[]

"I'm Not There" is acquired by completing "Clank under glass" without being spotted by enemies, fish, and lasers. The Blackout Pen helps against the lasers (save some for later if possible), whereas the Holo-Monocle is needed to get past the enemies.

Turn The Tables[]

"Turn The Tables" is acquired by performing four successful takedowns on Klunk in a row during "All The Marbles". The takedowns are the simple four-button QTEs encountered throughout the game as stealth takedowns, and are mandatory throughout the bossfight.

A Pretty Good Likeness[]

"A Pretty Good Likeness" is acquired by completing "All The Marbles" without damaging the Robo-Ratchet enemy. Whenever Klunk uses it just focus on running around and dodging its attacks until he eventually switches to either the Kingpin or Robo-Nefarious.

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