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{{infobox weapon |
{{infobox weapon |
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|image = <gallery> |
|image = <gallery> |
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− | Rift Inducer. |
+ | Rift Inducer render.png|Rift Inducer |
− | Rift Ripper |
+ | Rift Ripper render.png|Rift Ripper |
</gallery> |
</gallery> |
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+ | |icon = [[File:Rift Inducer icon.png|50px|Icon from ''Up Your Arsenal'']] |
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|manufacturer = [[Gadgetron Corporation|Gadgetron]] |
|manufacturer = [[Gadgetron Corporation|Gadgetron]] |
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|type = Gravity well weapon |
|type = Gravity well weapon |
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|range = Medium |
|range = Medium |
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|rate of fire = Medium |
|rate of fire = Medium |
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− | |mega ammo uya = 12 |
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− | |giga ammo uya = 14 |
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− | |ammo price uya = 100 |
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− | |ammo pickup uya = 1 |
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− | |upgrade exp uya = ? |
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− | |mega exp uya = ? |
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− | |giga exp uya = ? |
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− | |max exp uya = ? |
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− | The Rift Inducer can be upgraded to the '''Rift Ripper''' with use. In [[challenge mode]], it can be upgraded to the Mega Rift Ripper for 760,000 bolts from any Gadgetron [[vendor]]. |
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+ | |uya v1 ammo cap = 8 |
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− | The popularity of the weapon led to its reappearance in later entries. |
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+ | |uya v2 ammo cap = 8 |
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+ | |uya v3 ammo cap = 10 |
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+ | |uya v6 ammo cap = 12 |
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+ | |uya v7 ammo cap = 14 |
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+ | |uya v8 ammo cap = 16 |
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⚫ | The '''Rift Inducer''' is a weapon manufactured by [[Gadgetron Corporation|Gadgetron]] in ''[[Ratchet & Clank: Up Your Arsenal]]''. It is a small carbine which fires a black hole which suck up and kill enemies nearby. The Rift Inducer was available upon reaching [[Holostar Studios]] from any Gadgetron vendor. The Rift Inducer can be upgraded to the '''Rift Ripper''' with use. In [[challenge mode]], it can be upgraded to the Mega Rift Ripper for 760,000 bolts from any [[Gadgetron vendor]]. |
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− | ==History== |
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− | ===''Up Your Arsenal''=== |
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− | The Rift Inducer was available upon reaching [[Holostar Studios]] from any Gadgetron vendor. It could be upgraded to the Rift Ripper with use. Upon reaching challenge mode, the Rift Ripper could be upgraded to the Mega Rift Ripper for 760,000 bolts from any vendor. The Rift Inducer's black holes sucked enemies into "unknown dimensions". |
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− | |||
− | ===Legacy=== |
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==Characteristics== |
==Characteristics== |
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− | The Rift Inducer is a small, light blue carbine with a polygonal nozzle and a left-hand grip. It fires black holes which |
+ | The Rift Inducer is a small, light blue carbine with a polygonal nozzle and a left-hand grip. It fires black holes which pull in every enemy surrounding them and suck them into another dimension.{{cite|uya|menu=Rift Inducer}} The Rift Ripper is a larger, dark blue and purple weapon, which is rounder and features rotating blades. |
==Combat== |
==Combat== |
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+ | [[File:Rift Inducer gameplay.png|thumb|left|Ratchet using the Rift Inducer.]] |
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− | The Rift Inducer's black holes launched deplete the hit points of enemies and suck them in once their health reaches zero. It is therefore most effective against weaker enemies, as it takes longer to deplete the hit points of stronger enemies (though the player can damage them with another weapon simultaneously). However, it is nonetheless effective against all types of enemies aside from bosses, as when multiple are deployed covering a large area, it can deal damage to all of them at once. The Rift Inducer is a very strategic weapon, having both offensive and defensive utility, depending on the placement of the black holes. |
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+ | The weapon's black holes deplete the health of enemies nearby and suck them in once their health reaches zero. It is, therefore, most efficient when fired at clusters of enemies, and can eliminate entire mobs of enemies very quickly. The Rift Inducer is an extremely powerful weapon once acquired and can take care of the majority of threats. The main weaknesses of the weapons are that it is harder to aim the black holes in terms of their distance, less efficient against lone enemies, and that it is mostly useless against bosses or larger enemies such as the [[guard bot]]s or [['Noid commander|'noid commanders]]. The Rift Inducer is a very strategic weapon, and placing black holes in specific areas can provide it with both offensive and defensive utility. |
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− | The Rift Inducer's V2 upgrade allows it to combine with multiple black holes when near, making the black holes even more powerful. This can be useful if fighting in a smaller space or against more concentrated enemies, |
+ | The Rift Inducer's V2 upgrade allows it to combine with multiple black holes when near, making the black holes even more powerful. This can be useful if fighting in a smaller space or against more concentrated enemies, and provides the option to clear one cluster of enemies faster in addition to simply spreading the black holes. The V3 upgrade grants it the lock-on mod, though this adds little to the use of the weapon. The V5 upgrade allows the Rift Ripper to shock enemies nearby. This makes it even more devastating than it already was, though it does not make up for its weakness against bosses. |
+ | ==Behind the scenes== |
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+ | [[File:Weapons from UYA concept art.png|thumb|Concept art of the Rift Inducer.]] |
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+ | The Rift Inducer was originally created for ''[[Ratchet & Clank: Going Commando|Going Commando]]'', but was removed because it was too powerful and it would take too long to balance it.<ref name="uselesspodcasts GC ep9p2 rift">[[#uselesspodcasts GC ep9p2|Stout, Garcia July 6 2011]] 8:50</ref> It was replaced with the [[Bouncer]].<ref name="uselesspodcasts GC ep12p1 bouncer">[[#uselesspodcasts GC ep12p1|Stout, Garcia July 13 2011]] 5:40</ref> |
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+ | Early footage of ''Up Your Arsenal'' used by [[wikipedia:Insomniac Games|Insomniac Games]] during a presentation showcases the Rift Inducer, along with the [[Infector]], being tested on the [[Gadgetron Hound of Cuddly Death|Gadgetron Hounds of Cuddly Death]] from ''Going Commando''.<ref name="scee uya presentation">[[#scee uya presentation|Insomniac Games 2004]] 5:16</ref> |
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+ | |||
+ | ==Citations== |
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+ | {{citations}} |
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+ | |||
+ | ==References== |
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+ | ;Video games |
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+ | * {{ref|game=uya}} |
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+ | |||
+ | ;Videos |
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+ | * {{ref|id=uselesspodcasts GC ep9p2|author=Mike Stout, Tony Garcia|date=July 6, 2011|title=Developer Commentary: Ratchet and Clank 2 - Ep 9 - Part 2/2|url=1aIrlmkHjnw|platform=youtube|publisher=uselesspodcasts|publisher-link=UCNSvmpQDiy_QIFrqpDw9tBA|access-date=November 8, 2019}} |
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+ | * {{ref|id=uselesspodcasts GC ep12p1|author=Mike Stout, Tony Garcia|date=July 13, 2011|title=Developer Commentary: Ratchet and Clank 2 - Ep 12 - Part 1/2|url=OPr1xL5Bu5M|platform=youtube|publisher=uselesspodcasts|publisher-link=UCNSvmpQDiy_QIFrqpDw9tBA|access-date=November 8, 2019}} |
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+ | * {{ref|id=scee uya presentation|author=Insomniac Games|date=February 6, 2004|title=Ratchet & Clank: Up Your Arsenal - SCEE RC3 Presentation footage|url=gp1U_MDIK04|platform=youtube|publisher=Thatawesomecat|publisher-link=UCDZPuXeFfJUuOKkSiLYkDhw|access-date=November 8, 2019}} |
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+ | |||
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+ | {{navbox gadgetron}} |
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[[Category:Weapons in Up Your Arsenal]] |
[[Category:Weapons in Up Your Arsenal]] |
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[[Category:Gadgetron Corporation]] |
[[Category:Gadgetron Corporation]] |
Revision as of 14:51, 21 December 2019
Template:Appearances
The Rift Inducer is a weapon manufactured by Gadgetron in Ratchet & Clank: Up Your Arsenal. It is a small carbine which fires a black hole which suck up and kill enemies nearby. The Rift Inducer was available upon reaching Holostar Studios from any Gadgetron vendor. The Rift Inducer can be upgraded to the Rift Ripper with use. In challenge mode, it can be upgraded to the Mega Rift Ripper for 760,000 bolts from any Gadgetron vendor.
A modified Rift Inducer was released by GrummelNet in A Crack in Time, known as the Rift Inducer 5000. These versions launched a portal with a hungry alien called "Fred", which pulled in enemies within range.
Characteristics
The Rift Inducer is a small, light blue carbine with a polygonal nozzle and a left-hand grip. It fires black holes which pull in every enemy surrounding them and suck them into another dimension.[1] The Rift Ripper is a larger, dark blue and purple weapon, which is rounder and features rotating blades.
Combat
The weapon's black holes deplete the health of enemies nearby and suck them in once their health reaches zero. It is, therefore, most efficient when fired at clusters of enemies, and can eliminate entire mobs of enemies very quickly. The Rift Inducer is an extremely powerful weapon once acquired and can take care of the majority of threats. The main weaknesses of the weapons are that it is harder to aim the black holes in terms of their distance, less efficient against lone enemies, and that it is mostly useless against bosses or larger enemies such as the guard bots or 'noid commanders. The Rift Inducer is a very strategic weapon, and placing black holes in specific areas can provide it with both offensive and defensive utility.
The Rift Inducer's V2 upgrade allows it to combine with multiple black holes when near, making the black holes even more powerful. This can be useful if fighting in a smaller space or against more concentrated enemies, and provides the option to clear one cluster of enemies faster in addition to simply spreading the black holes. The V3 upgrade grants it the lock-on mod, though this adds little to the use of the weapon. The V5 upgrade allows the Rift Ripper to shock enemies nearby. This makes it even more devastating than it already was, though it does not make up for its weakness against bosses.
Behind the scenes
The Rift Inducer was originally created for Going Commando, but was removed because it was too powerful and it would take too long to balance it.[2] It was replaced with the Bouncer.[3]
Early footage of Up Your Arsenal used by Insomniac Games during a presentation showcases the Rift Inducer, along with the Infector, being tested on the Gadgetron Hounds of Cuddly Death from Going Commando.[4]
Citations
References
- Video games
- Insomniac Games (2004). Ratchet & Clank: Up Your Arsenal [Game]. PlayStation 2.
- Videos
- Mike Stout, Tony Garcia (n.d.) . [1aIrlmkHjnw Developer Commentary: Ratchet and Clank 2 - Ep 9 - Part 2/2]. uselesspodcasts. youtube. Archived from the original on November 8, 2019.
- Mike Stout, Tony Garcia (n.d.) . [OPr1xL5Bu5M Developer Commentary: Ratchet and Clank 2 - Ep 12 - Part 1/2]. uselesspodcasts. youtube. Archived from the original on November 8, 2019.
- Insomniac Games (n.d.) . [gp1U_MDIK04 Ratchet & Clank: Up Your Arsenal - SCEE RC3 Presentation footage]. Thatawesomecat. youtube. Archived from the original on November 8, 2019.