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{{italic title}}
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{{appearances|qfb}}
 
{{DISPLAYTITLE:''Ratchet & Clank Future: Quest for Booty''}}
 
{{infobox game
 
{{infobox game
  +
|image = Quest for Booty front cover (EU).png
|prev = Ratchet & Clank: Tools of Destruction
 
 
|developer = [[wikipedia:Insomniac Games|Insomniac Games]]
|next = Ratchet & Clank: A Crack in Time
 
  +
|publisher = [[wikipedia:Sony Interactive Entertainment|Sony Interactive Entertainment]]
|title = Ratchet & Clank Future: Quest for Booty
 
  +
|release date = '''PlayStation Network'''{{clear}}
|image = [[File:QFB Box Art.png|250px]]
 
  +
<small>[[wikipedia:North America|NA]]</small> 21 August 2008{{clear}}
|caption =
 
  +
<small>[[wikipedia:Europe|EU]]</small> 21 August 2008{{clear}}
|developer = Insomniac Games
 
  +
<small>[[wikipedia:Japan|JP]]</small> 21 August 2008{{clear}}
|publisher = Sony Computer Entertainment
 
  +
<small>[[wikipedia:Australia|AU]]</small> 26 August 2008{{clear}}
|series = ''[[Ratchet & Clank (series)|Ratchet & Clank]]''
 
  +
'''Blu-ray Disc'''{{clear}}
|release date = '''PSN''' <br>[[File:Flag of the United States.png|20px|North America]]/[[File:Flag of Canada.png|20px|North America]] August 21, 2008<ref>http://ps3.ign.com/objects/142/14266751.html</ref><br>[[File:Flag of Europe.png|20px|Europe]] August 21, 2008<ref name=gamefaqs>http://www.gamefaqs.com/console/ps3/data/950926.html</ref> <br>[[File:Flag of Japan.png|20px|Japan]] August 21, 2008<ref name=gamefaqs /><br>[[File:Flag of Australia.png|20px|Australia]] August 26, 2008<ref name=gamefaqs /> <br>'''Blu-Ray''' <br>[[File:Flag of Australia.png|20px|Australia]] August 26, 2008<ref name=gamefaqs /><br>[[File:Flag of Europe.png|20px|Europe]] September 12, 2008<ref name=gamefaqs /> <br>[[File:Flag of the UK.png|20px|United Kingdom]] November 14, 2008 {{fact}}
 
  +
<small>[[wikipedia:Australia|AU]]</small> 26 August 2008{{clear}}
|genre = Action
 
  +
<small>[[wikipedia:Europe|EU]]</small> 12 September 2008{{clear}}
 
  +
|genre = Platformer
|modes = Single Player
+
|modes = Single player
|media = Digital Download, Blu-Ray Disc
 
  +
|ratings = [[wikipedia:Entertainment Software Rating Board|ESRB Everyone (E10+)]] <br> [[wikipedia:Pan European Game Information|PEGI 7]]
|platforms = [[wikipedia:PlayStation 3|PlayStation 3]]
+
|platforms = [[wikipedia:PlayStation 3|PlayStation 3]], [[wikipedia:PlayStation Now|PlayStation Now]]
|no year link
 
  +
|media = Digital, blu-ray, streaming
|year = 5360
 
 
|preceded by = ''[[Ratchet & Clank Future: Tools of Destruction]]''
 
|followed by = ''[[Ratchet & Clank Future: A Crack in Time]]''
 
}}
 
}}
'''''Ratchet & Clank Future: Quest for Booty''''', titled as '''''Ratchet & Clank: Quest for Booty''''' in Europe and Australia and '''''Ratchet & Clank Future Gaiden: Kaizoku Dark Water no Hihou''''' in Japan, is the 7th installment on the series. It was released worldwide on the [[wikipedia:PlayStation Network|PlayStation Network]] on August 21, 2008 and was also released on Blu-Ray Disc in Europe, on September 12, 2008, and in Asia on September 25th, 2008. It continues from where ''[[Ratchet & Clank Future: Tools of Destruction|Tools of Destruction]]'' left off. Clank was kidnapped by the mysterious [[Zoni]], and [[Ratchet]] is determined to get him back.
+
'''''Ratchet & Clank Future: Quest for Booty''''' (known as '''''Ratchet & Clank: Quest for Booty''''' in Europe) is the second installment in the ''Future'' trilogy of the [[Ratchet & Clank series|''Ratchet & Clank'' series]] developed by [[wikipedia:Insomniac Games|Insomniac Games]] and published by [[wikipedia:Sony Interactive Entertainment|Sony Interactive Entertainment]]. It was initially released in August 2008 for the [[wikipedia:PlayStation 3|PlayStation 3]] as a digital download, and later released on blu-ray disc outside of North America. It was also added to the [[wikipedia:PlayStation Now|PlayStation Now]] streaming service library of games.
   
  +
The game is a short adventure taking place directly after ''[[Ratchet & Clank Future: Tools of Destruction|Tools of Destruction]]'', in which [[Ratchet]] is on a search to find and rescue [[Clank]] from the [[Zoni]]. His search leads him to planet [[Merdegraw]]. Ratchet and Talwyn travel to the planet, after learning from the [[IRIS supercomputer]] that a pirate named [[Captain Darkwater]], who was an expert on Zoni culture, had possessed an [[Obsidian Eye]] that can be used to find Clank, The two then found themselves caught up in a battle against the [[Space Pirate]]s while searching the grave of Captain Darkwater to find what they sought after if they were to find Clank.
This game takes place in the year 5360.
 
   
  +
''Quest for Booty'' uses very similar gameplay to ''Tools of Destruction'', with all weapons originating from the latter. It mainly differs in that Ratchet is without Clank, and now makes of an [[OmniWrench Millennium 12]], which contains a [[kinetic tether]] allowing him to move obstacles and manipulate objects, while also allowing him to pick up and throw items with the wrench.
The Blu-Ray Disc release in Europe was reported to not include the United Kingdom; however, the game was released in the UK at the later date of November 14, 2008.<ref>http://www.britishgaming.co.uk/?p=1634 - early report of UK cancellation.</ref><ref>http://www.n4g.com/ps3/News-230646.aspx - confirmed UK release.</ref>
 
   
In June 2011, after the [[wikipedia:PlayStation Network|PlayStation Network]] [[wikipedia:PlayStation Network outage|outage]], the game was part of the European Welcome Back package, and was downloadable for free for one month.
+
In June 2011, after the [[wikipedia:PlayStation Network|PlayStation Network]] [[wikipedia:PlayStation Network outage|outage]], the game was part of the European Welcome Back package, and was downloadable for free for one month. A download code was provided in all physical copies of ''[[Ratchet & Clank: Into the Nexus]]''.<ref>{{cite web|url=http://blog.us.playstation.com/2013/10/16/buy-ratchet-clank-into-the-nexus-get-quest-for-booty/|title=Buy Ratchet & Clank: Into the Nexus, Get Quest for Booty|website=PlayStation.Blog|access-date=January 9, 2018}}</ref>
   
==Plot==
+
==Gameplay==
  +
''Quest for Booty'' is a third dimensional action adventure game with elements of shooting, platforming, and puzzle solving, in which the player controls Ratchet, a [[lombax]] searching for his friend Clank (who is not playable). Its gameplay is very similar to ''Tools of Destruction'', though it features more platforming and puzzles with the OmniWrench Millennium 12, which allows [[Ratchet]] to pick up and throw objects as well as manipulate them from a distance. This allows Ratchet to pick up creatures known as [[Heliogrub]]s to light up a dark area, or to use the kinetic tether to move objects allowing him to traverse across a path.
The story of ''Ratchet & Clank Future: Quest for Booty'' is focused on Ratchet searching for [[Clank]] and continues one year after the story from ''[[Ratchet & Clank Future: Tools of Destruction]]''.
 
  +
  +
The game reuses weapons from ''Tools of Destruction''. Ratchet begins with the [[Combuster]], [[Fusion Grenade]], [[Tornado Launcher]], [[Shock Ravager]], [[Predator Launcher]] and [[Nano-Swarmers]], all at V3 and upgradable to V5. The [[Alpha Disruptor|Alpha Cannon]] can be purchased from the Smuggler, coming at V5. While [[Raritanium]] weapon upgrades do not exist, the special modification for each weapon previously available as Raritanium upgrades can now be found hidden in certain areas. The gadgets, aside from the OmniWrench Millennium 12 are the [[Swingshot]], [[Grind Boots]] and [[Gravity Boots]], all available immediately.
  +
  +
Unlike previous entries, there is no [[challenge mode]].
  +
  +
==Synopsis==
  +
===Setting===
  +
''Quest for Booty'' continues a year after ''Tools of Destruction'' with Ratchet and [[Talwyn Apogee]] searching for Clank, and is set on planet [[Merdegraw]] in the [[Polaris Galaxy]]. Merdegraw is a tropical planet filled with several small islands out in its [[Azorean Sea]]. The largest inhabited island is [[Hoolefar Island]], home to the [[hoolefoid]]s, a friendly race who are led by Mayor of Hoolefar Island, [[Barnabus Worley]]. Other islands visited are either controlled by or contain ruins of dead Space Pirates, such as [[Morrow Caverns]], [[Darkwater Cove]] and [[Lythoin Caves]]. These islands often contain relics and old treasures of the dead pirate captain, Darkwater.
   
  +
===Plot===
Ratchet and [[Talwyn]] arrived on a Pirate fleet on Planet [[Merdegraw]]. As revealed to by Rusty Pete in a prologue, the pair traveled to Merdegraw after learning from IRIS of a pirate named [[Captain Darkwater]], who was an expert on Zoni culture. They encountered [[Rusty Pete]] holding the head of Captain [[Slag]], who was apparently still not over his Captain's death. Pete's sudden outcry of surprise at seeing Ratchet and Talwyn attract the attention of the pirates. The leader of the pirates, Sprocket, told the pair that Captain Darkwater was dead and proceeded to shoot Ratchet out of a cannon, only to have him land on an adjacent pirate ship. Ratchet and Talwyn managed to fight their way through various ships but were inevitably captured and thrown into another cannon. Sprocket commanded the pirates to blast them towards [[Morrow Caverns]] before Rusty Pete intervened. Pete pretended to be Captain Slag by putting his head on and manages to fool the pirates into shooting Ratchet and Talwyn towards [[Hoolefar Island]], where they 'would find exactly what they were looking for'. Sprocket agreed and the pirates blasted Ratchet and Talwyn towards the island.
+
Ratchet and Talwyn arrived on a Pirate fleet on Planet [[Merdegraw]]. As revealed to by Rusty Pete in a prologue, the pair traveled to Merdegraw after learning from IRIS of a pirate named [[Captain Darkwater]], who was an expert on Zoni culture. They encountered [[Rusty Pete]] holding the head of Captain [[Romulus Slag]], who was apparently still not over his Captain's death. Pete's sudden outcry of surprise at seeing Ratchet and Talwyn attract the attention of the pirates. The leader of the pirates, Sprocket, told the pair that Captain Darkwater was dead and proceeded to shoot Ratchet out of a cannon, only to have him land on an adjacent pirate ship. Ratchet and Talwyn managed to fight their way through various ships but were inevitably captured and thrown into another cannon. Sprocket commanded the pirates to blast them towards [[Morrow Caverns]] before Rusty Pete intervened. Pete pretended to be Captain Slag by putting his head on and manages to fool the pirates into shooting Ratchet and Talwyn towards [[Hoolefar Island]], where they 'would find exactly what they were looking for'. Sprocket agreed and the pirates blasted Ratchet and Talwyn towards the island.
   
 
Ratchet woke up on the shore of Hoolefar Island and saw Clank suspended in mid-air in a blue energy field, asking if he was alright. Before Ratchet could grab him, Clank disappeared just as Talwyn landed next to him. Ratchet was convinced Rusty Pete sent them to the island for a reason and traversed the wilderness before reaching another beach. The pair were greeted by [[Barnabus Worley]], the Mayor of Hoolefar Island. Mayor Worley told them their [[supply beacon]] didn't work, meaning that communication with Pete (or anyone else for that matter) was impossible. Ratchet offered to fix the five wind turbines and managed to connect the power couplings by using a Versa bolt bought from the [[The Smuggler|Smuggler]]. During the repairs, Talwyn told Ratchet that the villagers talked about a "curse" but did not give any more details.
 
Ratchet woke up on the shore of Hoolefar Island and saw Clank suspended in mid-air in a blue energy field, asking if he was alright. Before Ratchet could grab him, Clank disappeared just as Talwyn landed next to him. Ratchet was convinced Rusty Pete sent them to the island for a reason and traversed the wilderness before reaching another beach. The pair were greeted by [[Barnabus Worley]], the Mayor of Hoolefar Island. Mayor Worley told them their [[supply beacon]] didn't work, meaning that communication with Pete (or anyone else for that matter) was impossible. Ratchet offered to fix the five wind turbines and managed to connect the power couplings by using a Versa bolt bought from the [[The Smuggler|Smuggler]]. During the repairs, Talwyn told Ratchet that the villagers talked about a "curse" but did not give any more details.
Line 45: Line 57:
 
Ratchet escaped from the caves and with the Smuggler's help, flew to Slag/Darkwater's fleet in [[Azorean Sea]]. He freed Talwyn from her cell and the pair confronted Slag/Darkwater. After a long battle spanning across many ships in the fleet, Slag/Darkwater was defeated, breaking the curse that brought the pirates back to life. Slag's head fell into the sea and Rusty Pete dropped the Fulcrum Star to jump in after him. Ratchet grabbed the Star and headed back to Hoolefar Island to power up the Obsidian Eye.
 
Ratchet escaped from the caves and with the Smuggler's help, flew to Slag/Darkwater's fleet in [[Azorean Sea]]. He freed Talwyn from her cell and the pair confronted Slag/Darkwater. After a long battle spanning across many ships in the fleet, Slag/Darkwater was defeated, breaking the curse that brought the pirates back to life. Slag's head fell into the sea and Rusty Pete dropped the Fulcrum Star to jump in after him. Ratchet grabbed the Star and headed back to Hoolefar Island to power up the Obsidian Eye.
   
  +
{{Quote|If X is the coefficient of A squared minus the improbability of the hypotenuse of absolute zero, the Bogon index of the denominator must be equal or lesser to the number of bees in your bonnet.|[[Clank]] QfB}}
 
The Eye showed Clank surrounded by three Zoni floating in a beam of light. Clank woke for a brief moment and began to talk gibberish, indicating something bad had happened to him. The Zoni told Clank "The Doctor" was coming to fix him just as a door opened and a figure descended down the stairs. The figure suddenly slipped on a misplaced feather-duster and fell down before gathering himself up. The figure was revealed to be [[Nefarious]], who proceeded to shout for his butler, [[Lawrence]]. The coordinates lead to the [[Breegus Nebula]] and Ratchet vowed to rescue Clank from Nefarious and the Zoni.
 
The Eye showed Clank surrounded by three Zoni floating in a beam of light. Clank woke for a brief moment and began to talk gibberish, indicating something bad had happened to him. The Zoni told Clank "The Doctor" was coming to fix him just as a door opened and a figure descended down the stairs. The figure suddenly slipped on a misplaced feather-duster and fell down before gathering himself up. The figure was revealed to be [[Nefarious]], who proceeded to shout for his butler, [[Lawrence]]. The coordinates lead to the [[Breegus Nebula]] and Ratchet vowed to rescue Clank from Nefarious and the Zoni.
   
 
Meanwhile, out in the Azorean Sea, Pete had just finished telling the story of the game to Captain Slag's head while the two of them drifted aimlessly on a wooden crate. Slag got angry and ordered Pete to start rowing to the nearest island.
 
Meanwhile, out in the Azorean Sea, Pete had just finished telling the story of the game to Captain Slag's head while the two of them drifted aimlessly on a wooden crate. Slag got angry and ordered Pete to start rowing to the nearest island.
   
==Gameplay==
+
==Development==
 
[[File:The Quest Continues.jpg|thumb|300px|"The Quest Continues in Fall 2009" - now known to be ''[[Ratchet & Clank Future: A Crack in Time]]'']]
[[File:QuestForBooty.png|250px|thumb|''Quest for Booty'' logo]]
 
  +
''Quest for Booty'' was a short project developed by a small team, with the plan being to make a concise and compelling game without making too many new assets, which led the team to use the space pirates from ''Tools of Destruction'' as a base.<ref name="artofrandc p163">{{cite book|title=[[The Art of Ratchet & Clank]]|author=Sony Computer Entertainment|publisher=Dark Horse Comics|year=2018|p=163}}</ref>
Gameplay was first shown at E3 2008. This game features more puzzle solving and platforming than previous games in the series and also introduces some new features, such as the ability to pick things up with the new [[OmniWrench Millennium 12]]. There is also Light/Dark gameplay where Ratchet must pick up creatures called [[Heliogrubs]] with the [[OmniWrench]], in order to light up a dark area. The Omniwrench also has a [[kinetic tether]] gadget, where the top of the wrench comes off and an energy tether beams out. It can be used to manipulate objects and move obstacles. The game features 5 levels, starting and ending above the Azorean Sea, providing 3–4 hours of gameplay. You can't return to locations for fun; instead you can play only missions. There is also no challenge mode. For the first time in the game series, [[Qwark]] and [[The Plumber]] were neither seen nor mentioned in the game, though a statue of Qwark and several copies of his book ''Body By Qwark'' can be found in the at the bottom of the lake on Hoolefar island. It is shiny silver and is buried from the waist down. Ratchet starts off with the [[Combuster]], [[Fusion Grenade]], [[Tornado Launcher]], [[Shock Ravager]], [[Predator Launcher]] and [[Nano-Swarmers]] all at V3. The [[Alpha Cannon]] is brought from [[the Smuggler]] and is already fully upgraded.
 
   
  +
''Quest for Booty'' was announced in E3 2008, announced as a shorter, bite sized title that would appeal both to fans of the previous games and work as an introduction to the series.<ref>{{cite web|url=http://uk.ign.com/articles/2008/07/15/e3-2008-ratchet-and-clank-future-quest-for-booty|title=E3 2008: Ratchet & Clank Future: Quest for Booty|website=IGN|access-date=January 9, 2018}}</ref> The game was released a few months later.
==Audio==
 
The game's soundtrack was produced by [[wikipedia:David Bergeaud|David Bergeaud]].<ref name=Musipolis>[http://www.musipolis.com/NEWSITE08/DavidCredits08.html David Bergeaud's official site credits]</ref>
 
   
  +
The inclusion of "I'm a little teapot" when Slag opens doors led to lawyers contacting Insomniac, though the team settled out of court.<ref name="gdc 2018 qfb">{{cite youtube|video id=tdB96vdDToQ|min=34|sec=35|title=15 Years of Ratchet & Clank: A Lombax Story|channel id=UC0JB7TSe49lg56u6qH8y_MQ|channel name=GDC|publish-date=June 26, 2018|access-date=September 1, 2018}}</ref><ref name="gamesradar history of r&c">{{cite web|url=https://www.gamesradar.com/we-made-a-four-page-manual-on-crate-stacking-ratchet-and-clanks-creators-on-the-lessons-of-their-15-year-success-story/|title=“We made a four-page manual on crate stacking”: Ratchet and Clank’s creators on the lessons of their 15-year success story|access-date=March 27, 2018}}</ref>
==Cover art==
 
  +
<gallery>
 
  +
===Soundtrack===
File:Quest for Booty PSN box art.jpg|The [[wikipedia:PlayStation Network|]] cover.
 
  +
The soundtrack was the last soundtrack composed by [[wikipedia:David Bergeaud|David Bergeaud]].
</gallery>
 
   
 
==Reception==
 
==Reception==
  +
{| class="article-table" align="right" width="200px"
Nick Suttner from 1UP.com described the game as "a rollicking few hours, polished to a sheen and even better-paced than its full-length predecessors." He also praised the game's graphics, crediting improved lighting and better textures.<ref>http://www.1up.com/do/reviewPage?cId=3169367</ref> IGN reviewer Jeremy Dunham said that the shortness of the game can leave players feeling "shortchanged." He also stated that the gameplay is fun and "of high-production" but that there was something missing, his review had an overall rating of 7.4 out of 10.<ref>http://uk.ps3.ign.com/articles/899/899120p1.html</ref>
 
  +
!Aggregator
It received an overall score of 76/100 "generally favorable reviews" from Metacritic.<ref>http://www.metacritic.com/games/platforms/ps3/ratchetandclankfuturequestforbooty</ref>
 
  +
!Score
  +
|-
  +
|[[wikipedia:GameRankings|GameRankings]]
  +
|77.80% (based on 46 reviews)<ref>{{cite web|url=http://www.gamerankings.com/ps3/950926-ratchet-and-clank-future-quest-for-booty/|title=Ratchet & Clank Future: Quest for Booty GameRankings|website=GameRankings|access-date=January 9, 2018}}</ref>
  +
|-
  +
|[[wikipedia:Metacritic|Metacritic]]
  +
|76 (based on 46 reviews)<ref>{{cite web|url=http://www.metacritic.com/game/playstation-3/ratchet-clank-future-quest-for-booty|title=Ratchet & Clank Future: Quest for Booty Metacritic|website=Metacritic|access-date=January 9, 2018}}</ref>
  +
|-
  +
!Publication
  +
!Score
  +
|-
  +
|[[wikipedia:Eurogamer|Eurogamer]]
  +
|7/10<ref name="Eurogamer">{{cite web|url=http://www.eurogamer.net/articles/ratchet-and-clank-quest-for-booty-review?page=2|title=Ratchet & Clank: Quest for Booty Review|website=Eurogamer|access-date=January 9, 2018}}</ref>
  +
|-
  +
|[[wikipedia:GameSpot|GameSpot]]
  +
|7.5/10<ref name="GameSpot">{{cite web|url=https://www.gamespot.com/reviews/ratchet-and-clank-future-quest-for-booty-review/1900-6196684/|title=Ratchet & Clank Future: Quest for Booty Review|website=GameSpot|access-date=January 9, 2018}}</ref>
  +
|-
  +
|[[wikipedia:IGN|IGN]]
  +
|7.4/10<ref name="IGN Review">{{cite web|url=http://uk.ign.com/articles/2008/08/15/ratchet-clank-future-quest-for-booty-review|title=Ratchet & Clank Future: quest for Booty Review|website=IGN|access-date=January 9, 2018}}</ref>
  +
|}
  +
''Quest for Booty'' received overall positive reviews. Reviewers praised the visuals and gameplay and found it a tightly-focused game with good pacing, while criticizing the short length, lack of new weaponry, and missing series elements, such as Clank and Captain [[Qwark]].<ref name="Eurogamer"/><ref name="GameSpot"/><ref name="IGN Review"/>
   
  +
Due to the small development team and short development time, the game was one of Insomniac's biggest returns on investment.<ref name="gdc 2018 qfb"/><ref name="gamesradar history of r&c"/>
==Trivia==
 
  +
[[File:The Quest Continues.jpg|thumb|300px|"The Quest Continues in Fall 2009" - now known to be ''[[Ratchet & Clank Future: A Crack in Time]]'']]
 
  +
==Production credits==
*The game is called ''Ratchet & Clank Future: Quest for Booty'', yet Clank only appears twice in the game, both times in cutscenes.
 
  +
===Staff===
*The full moon behind Rusty Pete is the [[wikipedia:Insomniac Games|Insomniac Games]]'s moon logo.
 
  +
{| class="article-table" width="50%"
*On [[Hoolefar Island]] to the right of the bolt crank which restored power, you can hear the villiagers talking about [[Ratchet]] defeating [[Shellshock]].
 
  +
!style="width:25%" | Director
*In a few brief shots, Ratchet's eyes were aqua.
 
  +
|[[wikipedia:Brian Allgeier|Brian Allgeier]]
*Just like in previous games there is a [[Dan]] [[easter egg]] - an action figure in a plastic packaging found in the secret area in the cave under Hoolefar Island.
 
  +
|-
*Another [[easter egg]], also located in Hoolefar Island was a sunken Qwark statue surrounded by some copies of the book, ''Body By Qwark'', some meters away from the coast.
 
  +
!Writers
*The end credits finished by leaving the message "The quest continues in fall 2009", a teaser for the next game in the series, "''[[Ratchet & Clank Future: A Crack in Time]]''."
 
  +
|T.J. Fixman
*A download code for the game is provided in all physical copies of ''[[Ratchet & Clank: Into the Nexus]]''.
 
  +
|-
*''Quest for Booty'' is the only ''Ratchet & Clank'' game to not have a morph weapon/mod.<ref name="PS_Blog_ITN_QFB">[http://blog.us.playstation.com/2013/10/16/buy-ratchet-clank-into-the-nexus-get-quest-for-booty/ "Buy Ratchet & Clank: into the Nexus, Get Quest for Booty" James Stevenson - PlayStation.Blog]</ref>
 
  +
!Composer
  +
|[[wikipedia:David Bergeaud|David Bergeaud]]
  +
|}
  +
  +
===Voice cast===
  +
{| class="article-table" width="50%"
  +
!width="40%"|Ratchet
  +
|[[wikipedia:James Arnold Taylor|James Arnold Taylor]]
  +
|-
  +
!Clank
  +
|[[wikipedia:David Kaye|David Kaye]]
  +
|-
  +
!Talwyn Apogee
  +
|[[wikipedia:Tara Strong|Tara Strong]]
  +
|-
  +
!Rusty Pete
  +
|[[wikipedia:Wally Wingert|Wally Wingert]]
  +
|-
  +
!Slag
  +
|[[wikipedia:Robin Atkin Downes|Robin Atkin Downes]]
  +
|-
  +
!Angstrom Darkwater
  +
|[[wikipedia:Dave B. Mitchell|Dave B. Mithcell]]
  +
|-
  +
!Smuggler
  +
|[[wikipedia:Jess Harnell|Jess Harnell]]
  +
|-
  +
!Zoni
  +
|[[wikipedia:Richard Steven Horvitz|Richard Horvitz]]
  +
|-
  +
!Dr. Nefarious
  +
|[[wikipedia:Armin Shimerman|Armin Shimerman]]
  +
|}
  +
  +
==Gallery==
 
<gallery>
  +
Quest for Booty front cover (EU).png|European front cover
 
</gallery>
   
 
==Notes and references==
 
==Notes and references==
 
{{reflist}}
 
{{reflist}}
   
  +
{{navbox qfb}}
{{Navbox Quest for Booty}}
 
 
 
[[Category:Games]]
 
[[Category:Games]]
 
[[Category:Quest for Booty]]

Revision as of 20:47, 29 September 2019

Template:Appearances

Ratchet & Clank Future: Quest for Booty (known as Ratchet & Clank: Quest for Booty in Europe) is the second installment in the Future trilogy of the Ratchet & Clank series developed by Insomniac Games and published by Sony Interactive Entertainment. It was initially released in August 2008 for the PlayStation 3 as a digital download, and later released on blu-ray disc outside of North America. It was also added to the PlayStation Now streaming service library of games.

The game is a short adventure taking place directly after Tools of Destruction, in which Ratchet is on a search to find and rescue Clank from the Zoni. His search leads him to planet Merdegraw. Ratchet and Talwyn travel to the planet, after learning from the IRIS supercomputer that a pirate named Captain Darkwater, who was an expert on Zoni culture, had possessed an Obsidian Eye that can be used to find Clank, The two then found themselves caught up in a battle against the Space Pirates while searching the grave of Captain Darkwater to find what they sought after if they were to find Clank.

Quest for Booty uses very similar gameplay to Tools of Destruction, with all weapons originating from the latter. It mainly differs in that Ratchet is without Clank, and now makes of an OmniWrench Millennium 12, which contains a kinetic tether allowing him to move obstacles and manipulate objects, while also allowing him to pick up and throw items with the wrench.

In June 2011, after the PlayStation Network outage, the game was part of the European Welcome Back package, and was downloadable for free for one month. A download code was provided in all physical copies of Ratchet & Clank: Into the Nexus.[1]

Gameplay

Quest for Booty is a third dimensional action adventure game with elements of shooting, platforming, and puzzle solving, in which the player controls Ratchet, a lombax searching for his friend Clank (who is not playable). Its gameplay is very similar to Tools of Destruction, though it features more platforming and puzzles with the OmniWrench Millennium 12, which allows Ratchet to pick up and throw objects as well as manipulate them from a distance. This allows Ratchet to pick up creatures known as Heliogrubs to light up a dark area, or to use the kinetic tether to move objects allowing him to traverse across a path.

The game reuses weapons from Tools of Destruction. Ratchet begins with the Combuster, Fusion Grenade, Tornado Launcher, Shock Ravager, Predator Launcher and Nano-Swarmers, all at V3 and upgradable to V5. The Alpha Cannon can be purchased from the Smuggler, coming at V5. While Raritanium weapon upgrades do not exist, the special modification for each weapon previously available as Raritanium upgrades can now be found hidden in certain areas. The gadgets, aside from the OmniWrench Millennium 12 are the Swingshot, Grind Boots and Gravity Boots, all available immediately.

Unlike previous entries, there is no challenge mode.

Synopsis

Setting

Quest for Booty continues a year after Tools of Destruction with Ratchet and Talwyn Apogee searching for Clank, and is set on planet Merdegraw in the Polaris Galaxy. Merdegraw is a tropical planet filled with several small islands out in its Azorean Sea. The largest inhabited island is Hoolefar Island, home to the hoolefoids, a friendly race who are led by Mayor of Hoolefar Island, Barnabus Worley. Other islands visited are either controlled by or contain ruins of dead Space Pirates, such as Morrow Caverns, Darkwater Cove and Lythoin Caves. These islands often contain relics and old treasures of the dead pirate captain, Darkwater.

Plot

Ratchet and Talwyn arrived on a Pirate fleet on Planet Merdegraw. As revealed to by Rusty Pete in a prologue, the pair traveled to Merdegraw after learning from IRIS of a pirate named Captain Darkwater, who was an expert on Zoni culture. They encountered Rusty Pete holding the head of Captain Romulus Slag, who was apparently still not over his Captain's death. Pete's sudden outcry of surprise at seeing Ratchet and Talwyn attract the attention of the pirates. The leader of the pirates, Sprocket, told the pair that Captain Darkwater was dead and proceeded to shoot Ratchet out of a cannon, only to have him land on an adjacent pirate ship. Ratchet and Talwyn managed to fight their way through various ships but were inevitably captured and thrown into another cannon. Sprocket commanded the pirates to blast them towards Morrow Caverns before Rusty Pete intervened. Pete pretended to be Captain Slag by putting his head on and manages to fool the pirates into shooting Ratchet and Talwyn towards Hoolefar Island, where they 'would find exactly what they were looking for'. Sprocket agreed and the pirates blasted Ratchet and Talwyn towards the island.

Ratchet woke up on the shore of Hoolefar Island and saw Clank suspended in mid-air in a blue energy field, asking if he was alright. Before Ratchet could grab him, Clank disappeared just as Talwyn landed next to him. Ratchet was convinced Rusty Pete sent them to the island for a reason and traversed the wilderness before reaching another beach. The pair were greeted by Barnabus Worley, the Mayor of Hoolefar Island. Mayor Worley told them their supply beacon didn't work, meaning that communication with Pete (or anyone else for that matter) was impossible. Ratchet offered to fix the five wind turbines and managed to connect the power couplings by using a Versa bolt bought from the Smuggler. During the repairs, Talwyn told Ratchet that the villagers talked about a "curse" but did not give any more details.

File:Ratchet Grinding.png

Ratchet on a Grind Rail on Hoolefar island

After fixing the beacon, the Mayor showed Ratchet the Obsidian Eye, the most powerful lorernthzian telescope in the known universe. Darkwater apparently built it to keep in contact with the Zoni. Unfortunately, the Eye didn't work as its power source; the Fulcrum Star, was with Darkwater's body in Morrow Caverns. Darkwater wrote in his journal that he had cursed his body so that anyone who disturbed him would resurrect himself and his crew, explaining why Talwyn mentioned such a curse before. Rusty Pete arrived at the island and told them of Darkwater's ship, offering to take the pair there. Pete brought them to Morrow Caverns, where Talwyn accidentally became trapped behind an old door. Ratchet then had the choice of promising to save her or not, prompting a response from Pete.

After navigating through the caves and across the old shipping rails, Ratchet found Darkwater's dismembered head on the ship and picked up a map which fell out of it. Rusty Pete boarded the ship as well and offered to check for booby traps. He suddenly stuck the head of Captain Slag on Darkwater's body and an eerie green light was cast all over the caverns. Slag was now in control of the body and kicked Ratchet off the ship, but true to his journal, Darkwater's cursed spirit also inhabited it, meaning the two enemy pirates had to share the body between each other. As Darkwater's crew begin to rise from the dead, Ratchet made his way back to the barge they came on and had a choice to free Talwyn or run from Morrow Caverns. Regardless of his choice, Ratchet returned to Hoolefar and had to defend the island from Slag/Darkwater.

File:Morrow Caverns.png

Ratchet in the Morrow Caverns

If Ratchet rescued Talwyn, she aided him in the fight against the undead Pirates. If Talwyn was left behind, she returned to the island using her booster pack, angry at Ratchet for leaving her and claiming she knew how Clank must feel. Ratchet then approached the Smuggler to decipher the map he found in the caverns. The map lead to Darkwater Cove, an island where Darkwater hid all of his treasure. Ratchet and Talwyn were taken there by the Smuggler and managed to fool the many robotic security bots into thinking Ratchet was Darkwater. The pair managed to get to the treasure room where Ratchet noticed the Fulcrum Star and immediately ran towards it. Suddenly, a trap door opened up and he fell down into the Lythoin Caves. Slag/Darkwater appeared and took Talwyn as a prisoner before locking Ratchet inside.

Ratchet escaped from the caves and with the Smuggler's help, flew to Slag/Darkwater's fleet in Azorean Sea. He freed Talwyn from her cell and the pair confronted Slag/Darkwater. After a long battle spanning across many ships in the fleet, Slag/Darkwater was defeated, breaking the curse that brought the pirates back to life. Slag's head fell into the sea and Rusty Pete dropped the Fulcrum Star to jump in after him. Ratchet grabbed the Star and headed back to Hoolefar Island to power up the Obsidian Eye.

If X is the coefficient of A squared minus the improbability of the hypotenuse of absolute zero, the Bogon index of the denominator must be equal or lesser to the number of bees in your bonnet.

Clank QfB

The Eye showed Clank surrounded by three Zoni floating in a beam of light. Clank woke for a brief moment and began to talk gibberish, indicating something bad had happened to him. The Zoni told Clank "The Doctor" was coming to fix him just as a door opened and a figure descended down the stairs. The figure suddenly slipped on a misplaced feather-duster and fell down before gathering himself up. The figure was revealed to be Nefarious, who proceeded to shout for his butler, Lawrence. The coordinates lead to the Breegus Nebula and Ratchet vowed to rescue Clank from Nefarious and the Zoni.

Meanwhile, out in the Azorean Sea, Pete had just finished telling the story of the game to Captain Slag's head while the two of them drifted aimlessly on a wooden crate. Slag got angry and ordered Pete to start rowing to the nearest island.

Development

File:The Quest Continues.jpg

"The Quest Continues in Fall 2009" - now known to be Ratchet & Clank Future: A Crack in Time

Quest for Booty was a short project developed by a small team, with the plan being to make a concise and compelling game without making too many new assets, which led the team to use the space pirates from Tools of Destruction as a base.[2]

Quest for Booty was announced in E3 2008, announced as a shorter, bite sized title that would appeal both to fans of the previous games and work as an introduction to the series.[3] The game was released a few months later.

The inclusion of "I'm a little teapot" when Slag opens doors led to lawyers contacting Insomniac, though the team settled out of court.[4][5]

Soundtrack

The soundtrack was the last soundtrack composed by David Bergeaud.

Reception

Aggregator Score
GameRankings 77.80% (based on 46 reviews)[6]
Metacritic 76 (based on 46 reviews)[7]
Publication Score
Eurogamer 7/10[8]
GameSpot 7.5/10[9]
IGN 7.4/10[10]

Quest for Booty received overall positive reviews. Reviewers praised the visuals and gameplay and found it a tightly-focused game with good pacing, while criticizing the short length, lack of new weaponry, and missing series elements, such as Clank and Captain Qwark.[8][9][10]

Due to the small development team and short development time, the game was one of Insomniac's biggest returns on investment.[4][5]

Production credits

Staff

Director Brian Allgeier
Writers T.J. Fixman
Composer David Bergeaud

Voice cast

Ratchet James Arnold Taylor
Clank David Kaye
Talwyn Apogee Tara Strong
Rusty Pete Wally Wingert
Slag Robin Atkin Downes
Angstrom Darkwater Dave B. Mithcell
Smuggler Jess Harnell
Zoni Richard Horvitz
Dr. Nefarious Armin Shimerman

Gallery

Notes and references

  1. Buy Ratchet & Clank: Into the Nexus, Get Quest for Booty. PlayStation.Blog. Accessed January 9, 2018.
  2. Sony Computer Entertainment (2018). The Art of Ratchet & Clank. Dark Horse Comics. p. 163.
  3. E3 2008: Ratchet & Clank Future: Quest for Booty. IGN. Accessed January 9, 2018.
  4. 4.0 4.1 15 Years of Ratchet & Clank: A Lombax Story (@34:35) published by GDC on June 26, 2018 on YouTube. Accessed September 1, 2018.
  5. 5.0 5.1 “We made a four-page manual on crate stacking”: Ratchet and Clank’s creators on the lessons of their 15-year success story. {{{website}}}. Accessed March 27, 2018.
  6. Ratchet & Clank Future: Quest for Booty GameRankings. GameRankings. Accessed January 9, 2018.
  7. Ratchet & Clank Future: Quest for Booty Metacritic. Metacritic. Accessed January 9, 2018.
  8. 8.0 8.1 Ratchet & Clank: Quest for Booty Review. Eurogamer. Accessed January 9, 2018.
  9. 9.0 9.1 Ratchet & Clank Future: Quest for Booty Review. GameSpot. Accessed January 9, 2018.
  10. 10.0 10.1 Ratchet & Clank Future: quest for Booty Review. IGN. Accessed January 9, 2018.