The Ratchet & Clank comic series is a comic series of Ratchet and Clank. The series was written by the same writer of the Ratchet & Clank series TJ Fixman and drawn by Adam Archer. There were six issues, released monthly from September 8th 2010 to February 16th 2011, both as physical comic books and available as PlayStation Digital Comics for the PlayStation Portable.[1] A book titled Ratchet and Clank was released on 5 July 2011 which was a compilation of all six issues.
The story takes place about a year after A Crack in Time, and just prior to All 4 One.
Release[]
The first issue was released September 8, 2010, with the second and third issues set for release on October 20, 2010 and November 17, 2010 respectively. Issues 4, 5 and 6 were released on December 15, 2010, January 19, 2011 and February 16, 2011. A paperback compilation was released on 5 July 2011.
Issues[]
- Ratchet & Clank: Issue 1: Ears of War
- Ratchet & Clank: Issue 2: Friends with Benefits
- Ratchet & Clank: Issue 3: Lost and Spaced
- Ratchet & Clank: Issue 4: Thanks for the Armories
- Ratchet & Clank: Issue 5: Multiple Organisms
- Ratchet & Clank: Issue 6: Bros Before Foes
Friends with Benefits, Multiple Organisms, Bros Before Foes, the names for issues two, five, six, were all original titles for All 4 One.
Development[]
CreatureBox produced the cover art and Adam Archer completed the interior art. The lettering was by Saida Abbott who also completed the lettering for the other issues in the series and Jonny Rench and Tony Avina were the colorists for the comics.[2]
For the comic books, writer TJ Fixman wanted to write a plot that rewarded long-time fans of the series, but did not alienate newcomers to the franchise. The plot also would have some elements relevant to the story of All 4 One, but not essential to understanding it. Fixman was liberated when writing the comics as he did not need to insert game mechanics into the writign and was not constrained by animation time allowance, but was challenged in writing jokes that better fit the medium as they could not be animated.[3]
The concept of a planet-stealing villain plot was created in a brainstorming session for A Crack in Time between writer TJ Fixman and Insomniac Games creative director Brian Allgeier. Fixman pitched it as Dr. Nefarious' plot for the game (as the writers did not simply wish to rehash Nefarious' "robots vs. organic life forms" plot), but did not fit the criteria for the time travel plot. With the comic series, Fixman was able to implement the idea.[3]
Covers[]
Citations[]
References[]
- (n.d.) . "RATCHET AND CLANK #1". From DC Comics. Archived from the original on September 7, 2024.
- (n.d.) . "RATCHET AND CLANK #2". From DC Comics. Archived from the original on September 7, 2024.
- (n.d.) . "RATCHET AND CLANK #3". From DC Comics. Archived from the original on September 7, 2024.
- (n.d.) . "RATCHET AND CLANK #4". From DC Comics. Archived from the original on September 7, 2024.
- (n.d.) . "RATCHET AND CLANK #5". From DC Comics. Archived from the original on September 7, 2024.
- (n.d.) . "RATCHET AND CLANK #6". From DC Comics. Archived from the original on September 7, 2024.
- Cardona, Cristian (2010, July 21). "Ratchet & Clank: Going Comics". From PlayStation Blog. Archived from the original on September 7, 2024.
- George, Richard; Schedeen, Jesse (2010, September 7). "Ratchet & Clank's Vacation Adventure". From IGN. Archived from the original on September 7, 2024.