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Quartu is a planet in the Solana Galaxy featured in Ratchet & Clank, as well as the re-imagined game and movie. It is a barren, rocky planet that is home to large robot factories operated by the blarg, and is home to the robot factory known as Plant Z332[1] that is the birthplace of Clank. The planet is also home to large Ultra-Mech Unlimited robots, as well as the technology that allowed Clank to transform into Giant Clank.

When Clank was born on Quartu, he viewed an infobot that frightened him, leading him to flee the planet and warn others about Chairman Drek's plan. Later, Clank returned with Ratchet in order to investigate the Ultra-Mech technology and to infiltrate the factory.

In the re-imagined game and movie, Quartu is also the homeworld of the blarg, and its role is combined with Orxon. This version depicts Quartu as a polluted planet home to Skorg City. In this version, Clank was still created in a warbot factory in Skorg City, but the Ultra-Mechs do not appear.

History[]

Ratchet & Clank[]

Clank escapes from factory 2

Clank is created and subsequently disregarded as a defect.

Quartu was the home to the robot factory Plant Z332[1] which produced sentry-bots. At one point, with the intervention of Orvus, Clank was produced as a defect. Clank viewed an infobot detailing Drek's plans to extract a large portion of Novalis and use it to create his new planet, a plan which would destroy Novalis. As a result, he fled the planet, only to be chased by Drek's robots and crash land on Veldin.

Hmm... was it pi over infinity or..

Ratchet and Clank meet the Ultra-Mech Scientist.

Later, Ratchet and Clank traveled to the planet for "Find out more about the Ultra-Mech", after receiving coordinates for Quartu on Oltanis during, with a broadcast about the Ultra-Mech technology. They were unable to infiltrate the heavily fortified factory, but could visit an Ultra-Mech Scientist, who was attempting to destroy the Ultra-Mech technology he had been contracted to create as he was unaware that Drek was responsible. Instead, the scientist agreed to use it on Clank and gave him the mission "Destroy the Ultra-Mechs", in which he destroyed Ultra-Mech Unlimited robots before being changed back to his normal size. The Ultra-Mech Scientist thanked them by giving them an infobot with coordinates to Kalebo III, and a commercial for a Hologuise that could allow them to infiltrate the factory. The two were also able to explore the coolant system on the planet to find a Bolt Grabber.

Mom?

Ratchet and Clank meet Clank's mother.

Upon returning from Kalebo III with the Hologuise for "Infiltrate the secure area", Ratchet disguised himself as a Sentry-bot to fool other robots, and eventually was able to infiltrate the factory by bypassing each security point within it. This led them both to Clank's mother, the computer controlling the factory where he was born, who gave them an infobot with coordinates to Drek's fleet that detailed Drek's plans: he wished to destroy Veldin with a superlaser known as the Deplanetizer to use the planet's orbit for his new world. This infuriated Ratchet, and the two set off to Drek's fleet to defeat him.

The robot factory on Quartu was later seen in Clank's subconscious in A Crack in Time. Dr. Nefarious also made reference to the robot factory, saying that once he had control of the Great Clock, he may destroy the factory to prevent Clank's creation.

Re-imagined[]

The 2016 re-imagined game is primarily an unreliable retelling of events by Qwark.
The re-imagined game primarily describes Captain Qwark's account of events. As Qwark is an unreliable narrator, and contradictory events are in-universe fiction (though those which correspond still apply). Please see Project:Bulletin board/Canon for the wiki's coverage of canon.
Drek Industries

The Drek Industries warbot factory in Skorg City.

In the Ratchet & Clank movie and Qwark's retelling of events, Quartu had a similar role to Orxon, as the home of the blarg. Alonzo Drek growing up had never had a proper home planet, as Drek Industries, his father's company, polluted the planet to the point which it was no longer hospitable. Drek, working with Dr. Nefarious, began to construct New Quartu, a new home planet created with pieces of other planets, taken apart after being destroyed by the Deplanetizer.

Dr. Nefarious operated a warbot factory in Skorg City, used to supply Victor Von Ion with warbot forces to attack the Galactic Rangers and prevent them from intervening in his plan. However, the factory was struck by lightning, causing it to produce a defect, Clank. Drek ordered Victor to destroy Clank, but in "Escape the factory", Clank managed to flee in an escape pod. Victor damaged the pod, causing it to crash land on Veldin instead of reach its destination of Kerwan.

Later, the Galactic Rangers, led by Captain Qwark, launched a direct assault on Drek Industries in "Infiltrate the factory". As they were unable to access the factory, Clank found a way inside through the ventilation shaft in order to disable the security lasers, and locked up Zed, Drek's assistant.[2] As the Rangers attacked, Drek deployed evil Zurkons to defend the factory as they arrived. A group of Zurkons cornered Qwark inside Drek's office, where Drek persuaded Qwark to betray the Rangers.[3] The Rangers later regrouped, after defeating a giant Mrs. Zurkon,[2] but failed to capture Drek before escaping. Instead, they interrogated Zed, who revealed the Deplanetizer's next target was Novalis.

Geography[]

Ratchet & Clank[]

Overview[]

Robot factory from R&C (2002) map

Map layout of the robot factory.

Robot factory from R&C (2002) screen 1

The robot factory.

Quartu has a rocky, mountainous terrain on which the robot factories are located. It has a completely green atmosphere, and very little vegetation, with the few featured plants appearing carnivorous. Built into the mountains is the giant robot plant, located in the north, not far from the landing site. The factory is enormous in size, featuring a tremendous amount of machinery, mechanical structures, and columns built around its exterior. To the far right is a long chute that is supposedly used to transport the robots straight out after being produced. Just to the left of it is a door that leads into the factory. The factory is protected with forcefields, and heavily guarded by sentry-bots that rely on switches, that when activated, will trigger a defense system.

Located to the south is the coolant system, which is filled with electrified water. Said electricity is deactivated via a switch placed before the water. The coolant system follows a somewhat circular path that returns to the landing site. It is where one would find the Bolt Grabber. Within the underwater tubes are security spiders that trigger lasers in order to stop any possible intruders.

Ultra-Mech testing arena[]

Robot factory from R&C (2002) screen 2

The Ultra-Mech testing arena.

The Ultra-Mech testing arena is located on the western end of the factory area. A large gap separates the initial area in front of the factory from the the arena. The outer wall of the arena is rich in mechanical, tower-like structures. A wide, platform winds around the arena. Initially, it was littered with tall, vertical structures, some of which are attached to the arena wall, while others standing alone. All of these were destroyed by Giant Clank as he fought his way into the arena. Also placed along the path are several underground containers, from which Plasmabots would emerge.

The path leads to two rooms; the one on the left is only accessible via a CodeBot, and it contains a series of stacked crates. A robot enlarging machine also is placed nearby, which is usable anytime after completing "Destroy the Ultra-Mechs". The arena itself is a large circular wall encompassing an open space, the wall supports a few tall cylindrical towers, made out of the same material.

Robot plant interior[]

Robot factory from R&C (2002) screen 3

A robot being constructed.

The interior of the factory contains several facilities. Following the factory entrance, the path leads through a small, circular room that contains a green substance surrounding a central, round platform. Ahead is a small, fenced-in area, with to the right a doorway, leading to a conveyor belt connecting to a lone platform, followed by a larger platform connected to a wall with handholds. At the top of this area is another fenced-in area, with two conveyor belts running over it, rolling out containers of green acid.

Robot factory from R&C (2002) screen 4

Clank's mother.

Following from the fenced-in area are some more handholds, followed by a tunnel that leads further into the interior, where there are facilities in which a larger variety of axebot are being manufactured. The interior features a series of conveyor belts and below all of it is green acid spread all over the bottom. The final room is where the Clank's mother is stationed, and is also where the sentry bots are produced. Above the room is a versa-target that would allow one to access a smaller room through a small tube. Stemming from this room is the large chute that leads back outside to the front entrance to the factory.

Re-imagined[]

The 2016 re-imagined game is primarily an unreliable retelling of events by Qwark.
The re-imagined game primarily describes Captain Qwark's account of events. As Qwark is an unreliable narrator, and contradictory events are in-universe fiction (though those which correspond still apply). Please see Project:Bulletin board/Canon for the wiki's coverage of canon.
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Skorg City[]

Robot factory exterior from R&C (2016) screen

The exterior of the factory from the re-imagined game.

Warbot factory[]

Robot factory interior from R&C (2016) screen

The interior of the factory from the re-imagined game.

Behind the scenes[]

In the 2016 re-imagined game and movie, Quartu was combined with Orxon, to serve as the polluted blarg homeworld while, at the same time, containing the robot factory.

Citations[]

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