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{{Quote|Deploy a supermassive pseudo-atom that regularly emanates a wide disc of damaging subatomic energy|Weapon Decription|Ratchet & Clank (PS4)}}
 
[[File:Proton_Drum_in_shop.png|thumb|250px|The Proton Drum]]
 
The '''Proton Drum''' is a [[weapon]] in [[Ratchet & Clank (PS4)|''Ratchet & Clank'' (PS4)]].
 
   
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{{appearances|rc16}}
==Overview==
 
The weapon fires out a metallic ball that, upon impact with the ground, retracts its walls to reveal a pulsating orb of pink energy. With each pulse, the orb expels shockwaves in a large circular area around the orb that damage enemies.
 
   
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{{noncanon|rc16}}
The weapon upgrades to the [[Protoclast]] at V5, causing the orbs to continuously zap nearby enemies with electricity in addition to firing wider shockwaves.
 
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{{infobox weapon
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|image = Tambour a Protons.png
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|manufacturer = [[Gadgetron Corporation|Gadgetron]]
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|type = Proton orb launcher
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|range = Medium
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|rate of fire = Low
   
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|available rc16 = [[Tobruk Crater]], [[Novalis]]
===Appearance===
 
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|price rc16 = 4000
It appears to be a capsule filled with a strange bubbly green liquid with three metallic “claws” attached to it. The claws pulsate at a steady pace. A large antenna similar to the Hoverbomb Gun is also visible on the top
 
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|upgrade rc16 = Protoclast
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|upgrade price rc16 = 140000
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|mystery upgrades = Frictionless Casing <br> Pseudo-quantum Particles <br> Constructive Resonator <br> Subatomic Polariser
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|upgrade1 name rc16 = Duration
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|upgrade1 num rc16 = 10
  +
|upgrade1 eff rc16 = +14.3%
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|upgrade2 name rc16 = Holocards
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|upgrade2 num rc16 = 15
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|upgrade2 eff rc16 = +4%
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|upgrade3 name rc16 = Area of Effect
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|upgrade3 num rc16 = 21
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|upgrade3 eff rc16 = +7.5%
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|lv.2 power rc16 = 50
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|lv.3 power rc16 = 34
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|lv.4 power rc16 = 25
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|lv.5 power rc16 = 20
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|lv.7 power rc16 = 12
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|lv.8 power rc16 = 11
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|lv.9 power rc16 = 10
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|lv.10 power rc16 = 15
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|base ammo cap rc16 = 4
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|max ammo cap rc16 = 6
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|ammo pickup rc16 = 2
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|ammo price rc16 = 60
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}}{{infobox incomplete}}
 
The '''Proton Drum''' is a weapon manufactured by [[Gadgetron Corporation|Gadgetron]] in [[Ratchet & Clank (2016 game)|''Ratchet &amp; Clank'' (2016 game)]]. It launches a metallic ball which, upon reaching the ground, retracts its walls to reveal a pulsating orb of pink energy. With each pulse, the orb expels shockwaves in a large circular area around the orb, damaging enemies.
   
  +
The weapon can be upgraded to the '''Protoclast''' at V5, which causes the orbs to also continuously zap enemies with electricity. It can be upgraded to the Omega Protoclast in [[challenge mode]] once the Proton Drum's [[holocard]] set was complete. The weapon can also be upgraded with [[Raritanium]], improving its duration, area of effect, and the holocards picked up by using the weapon. Three mystery upgrades are available: the [[Pseudo-quantum Particles]] increasing its [[ammo]] capacity, the [[Constructive Resonator]] allowing two Proton Drums to be launched at once, and the [[Frictionless Casing]] allowing Proton Drums to be deployed at a further range. Once upgraded to the Protoclast, the [[Subatomic Polarizer]] upgrade was also available, allowing two arcs per Protoclast orb.
==Behind the Scenes ==
 
It was first shown at PSX 2015 in a demo booth.
 
   
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The Proton Drum is first available on [[Novalis]] for 4,000 [[bolts]].
==Trivia ==
 
*It is one of the non-glove weapons that Ratchet wears over his hand, much like the [[Seeker Gun]] and the [[Pixelizer]].
 
*The weapon is likely based on the Pulse Mine weapon on Sunset Overdrive; another game made by Insomniac.
 
   
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== Characteristics ==
==Appearances==
 
 
[[File:Proton Drum in shop.png|thumb|250px]]
*[[Ratchet & Clank (PS4)]]
 
 
The Proton Drum is a capsule filled with a strange green liquid with three metallic "claws" attached to it. The claws pulsate at a steady pace. The top features a large antenna similar to the [[Hoverbomb Gun]].
[[Category:Ratchet & Clank (PS4) weapons]]
 
  +
  +
The orbs launched hover briefly in the air, glowing pink, before pulsating regularly, damaging nearby enemies and knocking them back briefly. Once finished, they retract to the ground. The Protoclast's orbs appear similarly, though they also fire large zaps of pink electricity at nearby enemies.
  +
  +
==Combat==
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The Proton Drum is primarily used for crowd control, and to help clear out waves of enemies grouped together. Releasing a Proton Drum orb allows the drum to damage enemies, while also briefly knocking them back after each pulse, clearing more space for the player to damage them with other weapons. It can be used effectively to grant more breathing room in fights, as well as to clear out waves of small enemies from one area while attacking enemies from the other. The weapon should not be used as a primary source of damage, but rather to supplement other weapons and kill enemies faster.
  +
  +
Raritanium upgrades further improve the weapon, particularly the Constructive Resonator allowing two orbs to be thrown at once, and upgrades to its duration. When upgraded to the Protoclast, the orbs also zaps one enemy with electricity, making it stronger against larger enemies as well as waves of smaller ones. However, the weapon becomes outclassed by more powerful weapons at later stages in the game.
  +
 
==Behind the scenes==
 
The Proton Drum was first shown at PSX 2015 in a demo booth.
  +
  +
The Proto Drum has similarities to the [[w:c:sunsetoverdrive:Pulse Mine|Pulse Mine]] from ''[[w:c:sunsetoverdrive:Sunset Overdrive|Sunset Overdrive]]'', another game by [[wikipedia:Insomniac Games|Insomniac Games]].
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{{navbox items rc16}}
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{{navbox gadgetron}}
 
[[Category:Weapons in Ratchet & Clank (2016 game)]]
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[[Category:Gadgetron Corporation]]

Revision as of 12:06, 21 January 2020

Template:Appearances

The 2016 re-imagined game is primarily an unreliable retelling of events by Qwark.
The re-imagined game primarily describes Captain Qwark's account of events. As Qwark is an unreliable narrator, and contradictory events are in-universe fiction (though those which correspond still apply). Please see Project:Bulletin board/Canon for the wiki's coverage of canon.

Infobox incomplete
The infobox template in this article is missing some required data. You can help the Ratchet & Clank Wiki by filling it in.

The Proton Drum is a weapon manufactured by Gadgetron in Ratchet & Clank (2016 game). It launches a metallic ball which, upon reaching the ground, retracts its walls to reveal a pulsating orb of pink energy. With each pulse, the orb expels shockwaves in a large circular area around the orb, damaging enemies.

The weapon can be upgraded to the Protoclast at V5, which causes the orbs to also continuously zap enemies with electricity. It can be upgraded to the Omega Protoclast in challenge mode once the Proton Drum's holocard set was complete. The weapon can also be upgraded with Raritanium, improving its duration, area of effect, and the holocards picked up by using the weapon. Three mystery upgrades are available: the Pseudo-quantum Particles increasing its ammo capacity, the Constructive Resonator allowing two Proton Drums to be launched at once, and the Frictionless Casing allowing Proton Drums to be deployed at a further range. Once upgraded to the Protoclast, the Subatomic Polarizer upgrade was also available, allowing two arcs per Protoclast orb.

The Proton Drum is first available on Novalis for 4,000 bolts.

Characteristics

File:Proton Drum in shop.png

The Proton Drum is a capsule filled with a strange green liquid with three metallic "claws" attached to it. The claws pulsate at a steady pace. The top features a large antenna similar to the Hoverbomb Gun.

The orbs launched hover briefly in the air, glowing pink, before pulsating regularly, damaging nearby enemies and knocking them back briefly. Once finished, they retract to the ground. The Protoclast's orbs appear similarly, though they also fire large zaps of pink electricity at nearby enemies.

Combat

The Proton Drum is primarily used for crowd control, and to help clear out waves of enemies grouped together. Releasing a Proton Drum orb allows the drum to damage enemies, while also briefly knocking them back after each pulse, clearing more space for the player to damage them with other weapons. It can be used effectively to grant more breathing room in fights, as well as to clear out waves of small enemies from one area while attacking enemies from the other. The weapon should not be used as a primary source of damage, but rather to supplement other weapons and kill enemies faster.

Raritanium upgrades further improve the weapon, particularly the Constructive Resonator allowing two orbs to be thrown at once, and upgrades to its duration. When upgraded to the Protoclast, the orbs also zaps one enemy with electricity, making it stronger against larger enemies as well as waves of smaller ones. However, the weapon becomes outclassed by more powerful weapons at later stages in the game.

Behind the scenes

The Proton Drum was first shown at PSX 2015 in a demo booth.

The Proto Drum has similarities to the Pulse Mine from Sunset Overdrive, another game by Insomniac Games.