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{{appearances|acit|itn|rc16}}
{{Quote|Use the bioscope's three zoom levels to identify enemy weak points, then hit them where it hurts.|Weapon Description|Ratchet & Clank (PS4)}}
 
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{{infobox weapon
{{Weaponbox
 
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|image = <gallery>
|imageBG= FFF
 
|image=[[File:Plasma Striker.png|250px|The Plasma Striker.]]
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Plasma Striker.png|Striker
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Photo0433.jpg|Slayer
|name=Plasma Striker
 
 
</gallery>
|hidep=
 
|manufacturer=[[GrummelNet]]
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|manufacturer = [[Grummel Net Industries]]
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|type = Sniper crossbow
|lock on=
 
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|range = Very high
|first available=[[Krell Canyon]], Planet [[Lumos]]
 
 
|rate of fire = Low
|damage=
 
|price=33,000 bolts
 
|upgrade price=
 
|upgrade=[[Plasma Slayer]]
 
|ammo held=8
 
|ammo cost=
 
|rate of fire=Slow
 
}}
 
   
 
|available acit = [[Krell Canyon]], [[Lumos]]
The '''Plasma Striker''' was a crossbow in ''[[Ratchet & Clank Future: A Crack in Time]]''. Despite being a crossbow, it functioned like a sniper rifle, similar to the [[Flux Rifle]] and [[Fusion Rifle]].<ref name="youtube.com">http://www.youtube.com/watch?v=kvwrMw7N0Cg</ref> At V1 it had an ammo capacity of 8 plasma bolts and cost 33,000 bolts starting in [[Krell Canyon]].To use this weapon, the player pressed L1 to enter scope mode, then pressed L3 to zoom in and circle or R1 to fire. When it upgraded to V5 it became the [[Plasma Slayer]] which could pierce enemies to hit the ones behind them.
 
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|price acit = 33000
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|upgrade acit = Plasma Slayer
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|upgrade price acit = 233000
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|ammo acit = ?
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|max ammo acit = ?
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|v2 effect acit = ?
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|v3 effect acit = ?
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|v4 effect acit = ?
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|upgrade effect acit = ?
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|omega effect acit = ?
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|v7 effect acit = ?
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|v8 effect acit = ?
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|v9 effect acit = ?
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|vx effect acit = ?
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|ammo price acit = ?
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|ammo pickup acit = ?
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|max power acit = ?
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|mods acit = ?
   
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|available itn = [[Silox]]
The Plasma Striker was equipped with an experimental bioscope that marked an enemy's weak spots.<ref>http://blog.us.playstation.com/2009/06/09/e3-09-virtual-booth-tour-ratchet-clank-future-a-crack-in-time/</ref> This feature combined extremely well with the [[CryoMine Glove]]. The [[CryoMine Glove]] could be used to freeze the enemy, giving [[Ratchet]] a chance to target the weak spot.<ref>http://www.youtube.com/watch?v=c6RGi745fWQ</ref> The "freeze" technique also worked by throwing a [[Groovitron Glove|Groovitron]], but wasn't advised since the enemies' dances could vary from energetic to steady. It worked well on the [[Agorian]]s, as they were usually tapping or being stationary.
 
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|price itn = 45000
 
|upgrade itn = Plasma Slayer
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|ammo itn = 6
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|max ammo itn = ?
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|ammo price itn = 20
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|ammo pickup itn = 4
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|rarupgrades itn = ?
   
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|available rc16 = [[Blarg Research Outpost]], [[Gaspar]]
==''Ratchet & Clank: Into the Nexus''==
 
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|price rc16 = 21000
[[File:Plasma Nexus.png|thumb|right|The Plasma Striker.]]
 
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|upgrade rc16 = Plasma Slayer
The Plasma Striker returns in ''Into the Nexus'' as a sniper weapon for the game. It is once again very powerful if you hit the enemy in its weak spot, which is much harder in the game due to not having the [[Groovitron]] or freezing weapons. 
 
 
|upgrade price rc16 = ?
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|mystery upgrades = Hollow Points <br> Raritanium Coating <br> Adrenal Scope
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|upgrade1 name rc16 = Ammo
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|upgrade1 num rc16 = 15
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|upgrade1 eff rc16 = +1
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|upgrade2 name rc16 = Rate of Fire
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|upgrade2 num rc16 = 6
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|upgrade2 eff rc16 = +10%
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|upgrade3 name rc16 = Critical Hit Damage
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|upgrade3 num rc16 = 18
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|upgrade3 eff rc16 = +10%
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|lv.2 power rc16 = 20
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|lv.3 power rc16 = 34
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|lv.4 power rc16 = 25
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|lv.5 power rc16 = ?
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|lv.7 power rc16 = ?
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|lv.8 power rc16 = ?
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|lv.9 power rc16 = ?
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|lv.10 power rc16 = ?
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|base ammo cap rc16 = ?
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|max ammo cap rc16 = ?
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|ammo pickup rc16 = ?
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|ammo price rc16 = ?
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}}{{infobox incomplete}}
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The '''Plasma Striker''' is a weapon in ''[[Ratchet & Clank Future: A Crack in Time|A Crack in Time]]'', ''[[Ratchet & Clank: Into the Nexus|Into the Nexus]]'', and [[Ratchet & Clank (2016 game)|''Ratchet & Clank'' (2016 game)]]. Manufactured by [[Grummel Net Industries]], it is a crossbow which functions as a sniper rifle, with good range and damage and the ability to target the weak spots of enemies through its experimental bioscope.
   
It upgraded to the [[Plasma Slayer]] once again, except at V3 and it had the same color as the Plasma Striker, but the same design as in A Crack in Time. It also can be upgraded with [[Raritanium]].
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The Plasma Striker can be upgraded to the '''Plasma Slayer''' with use, which can pierce through enemies to damage those behind the initial target. In [[challenge mode]], the Omega Plasma Slayer was available.
   
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==History==
==GrummelNet Preview==
 
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===''Ratchet & Clank'' re-imagined===
[[File:Ratchet & Clank Future A Crack in Time - How-To Plasma Striker|thumb|right|GrummelNet preview.]]
 
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{{noncanon|rc16}}
''"GrummelNet’s new Plasma Striker is the next evolution in long-range assassination. The Plasma Striker’s strength comes from our patented bioscope! The scope pinpoints vulnerable spots on any enemy, making for a more efficient kill. Just lay your crosshairs on the red indicator and… Bam! He, he. If it don’t kill them, it will sure give them a reason to retreat. The Plasma Striker. Available only at GrummelNet!"''
 
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In Qwark's retelling, the Plasma Striker was available for purchase upon reaching [[Gaspar]] for 21,000 [[bolts]] from a [[Gadgetron vendor]]. It could be upgraded to the Plasma Slayer with use at V5. It could also be upgraded with [[Raritanium]].
   
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In challenge mode, it may upgrade to the Omega Plasma Slayer, available for purchase once the [[holocard]] set for the Plasma Striker was complete.
==Weapon Summaries==
 
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{{Quote|A high veolcity crossbow that fires plasma bolts with deadly accuracy. Try using the bioscope which identifies an enemy's weak points for maximum damage.|Instruction Manual Weapon Description|A Crack in Time}}
 
 
===''A Crack in Time''===
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The Plasma Striker was available for purchase upon reaching [[Krell Canyon]] for 33,000 bolts. It could then be upgraded to the Plasma Slayer with use (at V5). In [[challenge mode]], the Omega Plasma Slayer was available for purchase for 233,000 bolts.
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===''Into the Nexus''===
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The Plasma Striker returned as a sniper weapon, and once again could be upgraded to the Plasma Slayer with use (at V3). It could also be upgraded with Raritanium.
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==Characteristics==
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The Plasma Striker is a yellow, metallic crossbow. It features a bioscope and a laser sight, as well as a left hand grip, making its design a hybrid of a typical crossbow and a sniper rifle.
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The Plasma Slayer features two blue crossbows instead aligned as crosshairs, combined into a single rifle, with a large scope. In ''Into the Nexus'', the Plasma Slayer retains the same design, but features the colors of the Plasma Striker.
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==Combat==
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The Plasma Striker has a low rate of fire and low ammunition with a small radius, but its shots are extremely powerful and it has a very long range. Its damage can be greatly increased by targeting the weak points of enemies, located by viewing down the weapons' scopes. This means that the Plasma Striker is best used when away from combat, in order to destroy larger targets before [[Ratchet]] moves in on the area, as it is difficult to aim down the scopes while fighting enemies up close. Alternatively, the player can use the [[Groovitron]] or similar disabling weapons (such as the [[CryoMine Glove]] in ''A Crack in Time'') to disable enemies and then aim down the scopes to damage them (though when using the Groovitron, enemies may be difficult to hit while dancing). The Striker can also prove useful against bosses which are large enough targets that they won't be missed by the player.
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  +
The Plasma Striker can be upgraded to the Plasma Slayer with use. This allows its shots to pierce through the first enemy and damage targets behind it. This makes the weapon more useful, as it allows it to be useful not just against larger single targets, but against groups of targets together when firing from afar. Regardless of the upgrade, the weapon remains very niche and is best used in specific situations, normally from a long distance.
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==Behind the scenes==
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The Plasma Striker appears as a weapon for Ratchet in ''[[wikipedia:PlayStation All-Stars Battle Royale|PlayStation All-Stars Battle Royale]]''.
   
 
==Gallery==
 
==Gallery==
{{gallery}}
 
 
<gallery widths="150">
 
<gallery widths="150">
 
File:Plasma striker.PNG|A view through the Plasma Striker's experimental bioscope. Weak spots on the [[Agorian Beast]] are marked by red circles.
 
File:Plasma striker.PNG|A view through the Plasma Striker's experimental bioscope. Weak spots on the [[Agorian Beast]] are marked by red circles.
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</gallery>
 
</gallery>
   
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{{navbox items acit}}
==Trivia==
 
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{{navbox items itn}}
*Despite functioning like a sniper rifle, the Plasma Striker was a crossbow.
 
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{{navbox items rc16}}
*The Plasma Striker was the first sniper rifle where the player could see the bullets, which had the appearance of being abnormally large, even for a rifle bullet. Realistically, even a miss would cause an enemy to be torn apart by the air pocket from the size and velocity of the bullet. It was likely, however, it was just for comical effect.
 
 
[[Category:Weapons in A Crack in Time]]
*For balance purposes, it could not be reloaded using [[ammo]] from an ammo [[crate]], instead it had to be restocked at a [[vendor]]. There was a [[Agorian Battleplex]] challenge that when the player got the Plasma Striker and hit a [[ammo]] crate, it is revealed the Plasma Striker had its own ammo
 
 
[[Category:Weapons in Into the Nexus]]
 
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[[Category:Weapons in Ratchet & Clank (2016 game)]]
==See also==
 
*[[Plasma Slayer]]
 
*[[Omega Plasma Slayer]]
 
*[[Flux Rifle]]
 
*[[Fusion Rifle]]
 
*[[Sniper Mine]]
 
*[[Pulse Rifle]]
 
 
==Appearances==
 
*''[[Ratchet & Clank Future: A Crack in Time]]''
 
*''[[Ratchet & Clank: Into the Nexus]]''
 
*''[[PlayStation All-Stars Battle Royale]]''
 
 
==Notes and references==
 
{{reflist}}
 
 
 
{{Sniper Rifles}}
 
[[Category:Weapons]]
 
[[Category:A Crack in Time weapons]]
 
[[Category:Sniper Weapons]]
 
[[Category:PlayStation All-Stars Battle Royale weapons]]
 
[[Category:Weapons in Commercials]]
 
 
[[Category:GrummelNet]]
 
[[Category:GrummelNet]]

Revision as of 13:45, 21 July 2019

Template:Appearances

Infobox incomplete
The infobox template in this article is missing some required data. You can help the Ratchet & Clank Wiki by filling it in.

The Plasma Striker is a weapon in A Crack in Time, Into the Nexus, and Ratchet & Clank (2016 game). Manufactured by Grummel Net Industries, it is a crossbow which functions as a sniper rifle, with good range and damage and the ability to target the weak spots of enemies through its experimental bioscope.

The Plasma Striker can be upgraded to the Plasma Slayer with use, which can pierce through enemies to damage those behind the initial target. In challenge mode, the Omega Plasma Slayer was available.

History

Ratchet & Clank re-imagined

The 2016 re-imagined game is primarily an unreliable retelling of events by Qwark.
The re-imagined game primarily describes Captain Qwark's account of events. As Qwark is an unreliable narrator, and contradictory events are in-universe fiction (though those which correspond still apply). Please see Project:Bulletin board/Canon for the wiki's coverage of canon.

In Qwark's retelling, the Plasma Striker was available for purchase upon reaching Gaspar for 21,000 bolts from a Gadgetron vendor. It could be upgraded to the Plasma Slayer with use at V5. It could also be upgraded with Raritanium.

In challenge mode, it may upgrade to the Omega Plasma Slayer, available for purchase once the holocard set for the Plasma Striker was complete.

A Crack in Time

The Plasma Striker was available for purchase upon reaching Krell Canyon for 33,000 bolts. It could then be upgraded to the Plasma Slayer with use (at V5). In challenge mode, the Omega Plasma Slayer was available for purchase for 233,000 bolts.

Into the Nexus

The Plasma Striker returned as a sniper weapon, and once again could be upgraded to the Plasma Slayer with use (at V3). It could also be upgraded with Raritanium.

Characteristics

The Plasma Striker is a yellow, metallic crossbow. It features a bioscope and a laser sight, as well as a left hand grip, making its design a hybrid of a typical crossbow and a sniper rifle.

The Plasma Slayer features two blue crossbows instead aligned as crosshairs, combined into a single rifle, with a large scope. In Into the Nexus, the Plasma Slayer retains the same design, but features the colors of the Plasma Striker.

Combat

The Plasma Striker has a low rate of fire and low ammunition with a small radius, but its shots are extremely powerful and it has a very long range. Its damage can be greatly increased by targeting the weak points of enemies, located by viewing down the weapons' scopes. This means that the Plasma Striker is best used when away from combat, in order to destroy larger targets before Ratchet moves in on the area, as it is difficult to aim down the scopes while fighting enemies up close. Alternatively, the player can use the Groovitron or similar disabling weapons (such as the CryoMine Glove in A Crack in Time) to disable enemies and then aim down the scopes to damage them (though when using the Groovitron, enemies may be difficult to hit while dancing). The Striker can also prove useful against bosses which are large enough targets that they won't be missed by the player.

The Plasma Striker can be upgraded to the Plasma Slayer with use. This allows its shots to pierce through the first enemy and damage targets behind it. This makes the weapon more useful, as it allows it to be useful not just against larger single targets, but against groups of targets together when firing from afar. Regardless of the upgrade, the weapon remains very niche and is best used in specific situations, normally from a long distance.

Behind the scenes

The Plasma Striker appears as a weapon for Ratchet in PlayStation All-Stars Battle Royale.

Gallery