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Template:Weaponbox

File:Plasma Beast.png

On the left is dormant Plasma Beast, and on the right is an attacking one

The Plasma Beasts was a weapon that threw out synthetic blobs, called Plasma Beasts, that laid dormant until they sensed enemies. They then jumped out of the ground and threw themselves at enemies. The Plasma Beasts was similar to the Agents of Doom, but the beasts did not move, making them more like mines. The Plasma Beasts was first available on planet Cobalia for 15,000 bolts. The Plasma Beasts would attack Drophyds that were out of their suits. Its special Raritanium upgrade was Proximity Sensors, which allowed the blobs to sense enemies from a further distance. It upgraded into the Plasma Stalkers, which allowed the beasts to burrow underground and follow Ratchet and appeared on the surface when they sensed enemies.

Damage

Damage increased by 15% of previous damage every upgrade. Weapon damage without Raritanium upgrades:

  • V1: 240
  • V2: 276
  • V3: 317
  • V4: 365
  • V5: 420

Raritanium upgrades

Trivia

  • When thrown, a green gooey substance was left behind which looked like Gelatonium. Thereby, they were thought to be part Gelatonium. To support this, when using this while Tumfoids were abundant, they would start to eat the goo as they ate normal Gelatonium.
  • This is the first weapon that when you shoot it shoots out a monster that attacks the enemy. The other being the Rift Inducer 5000, where it shoots a vertical portal with a monster in it that attacks the enemy.

Appearances

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