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Missile Turrets are enemies featured appearing in Vox Industries' DreadZone in Deadlocked. They first appear in Kronos' "Night Flight", and subsequently on Shaar, Orxon, Stygia, and Maraxus. Similar to the Beam Turrets, Missile Turrets are always placed in a fixed location, typically in challenges featuring either the hovership or the Landstalker. They also are stationed out of the triangular floor pads, although they are larger, with a rectangular barrel, and with more range and damage.

When encountered in a vehicle they are best destroyed as quickly as possible while relying on the vehicle's own dodging capabilities. When fought on foot they are often too difficult to fight properly, due to their high rate of fire and the pop-up mechanic forcing you to get in close. Generally the Holoshield Launcher is mandatory, provided you stay close enough lest the missiles arc down over the edge. The Freeze Mod does not work on them, forcing you to rely on sheer firepower to destroy them as quickly as possible.

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