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Megacorp Chickenbots[1] are enemies in Going Commando and Going Mobile. They are Megacorp robots used as death-machines, deployed by the Thugs-4-Less.[1] They are deployed by the Thugs-4-Less Brutes on Maktar Resort, and also fought on Notak and Aranos.

The base Chickenbot is a silver robot, but a more powerful red Chickenbot v2.0 is later fought.

History

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The Chickenbot was created as Megacorp's response to the overabundance of chickens left over from the use of the Gadgetron Morph-o-Ray, and the chickens were transformed into walking death-machines by Megacorp engineers.[1]

The Thugs-4-Less first deployed the v1.0 Chickenbots on the Maktar Resort and their jamming array. They were fought during the missions "Find a way to the Thugs-4-Less Jamming Array", "Destroy the signal transponders", and "Win the Arena Battle". The same Chickenbots were later deployed by the Thugs in Canal City, Notak, fought during the missions "Search Canal City for thief", "Investigate wharf area", and "Explore the Promenade".

Chickenbots v2.0 had an enhanced tetrafiber exterior and sharpened duraplate fangs.[1] These were first seen in "Explore the testing facility", deployed by Megacorp to defend the outside testing facility on planet Dobbo. They were next seen in "Investigate the facility interior", again deployed by Megacorp to defend the main weapons facility in the Megacorp Armory on planet Todano. The Thugs-4-Less later deployed them in the Silver City, Boldan, when trying to attack Ratchet and Clank during "Find Mr. Fizzwidget".

Chickenbots v1.0 defended the flying lab on Aranos while the lab was controlled by the Thugs during "Free Ratchet from prison cell", suggesting they were still used by the Thugs-4-Less, or had made up Angela Cross' original security force and remained behind when the Thugs took over.

Going Mobile

GoingChicken

Chickenbot in Going Mobile

Chickenbots are found on platforms throughout the game, and later deployed by the security cannon.

Characteristics

Chickenbots v1.0 are small, silver robots with a single eye and large teeth. Their bodies are shaped similar to a chicken, though they have a large head, and spikes on their back and the top of their head. When running around, they will make clunking noises. Chickenbots v2.0 are of a similar size, but are red robots, and wear a bulkier head of tetrafiber armor with sharper duraplate fangs.[1] After dealing damage to the upgraded version, the head armor will fall off, revealing their head below is identical to the v1.0 Chickenbot(but retaining the red coloration).

Chickenbots are either found patrolling an area by running around in a group, or are deployed from the Thugs-4-Less Brutes' cannons. When a target is nearby, they will attack run towards them to attack by biting. Chickenbots always operate in groups and swarms.

Combat

Chickenbots will run towards a target and bite them quickly. Their durability is very low, and their attacks are melee only, meaning they serve little threat. For v1.0 Chickenbots, the Chopper is very effective against them, as it can kill multiple Chickenbots at once, and also damage any nearby Brutes. Chickenbots only present a threat if a large swarm has already reached Ratchet, in which case, the Gravity Bomb can clear them out.

Chickenbots v2.0 are identical in behavior, but have greater durability and deal more damage. When attacking them with the OmniWrench, they will immediately counter-attack, meaning it should not be used. Against them, the Lava Gun is ideal, though the Synthenoids and Miniturret Glove can also be used to destroy them while the player focuses on larger targets. Additionally, the Bouncer and Plasma Coil gun are useful at targeting large groups.

Behind the scenes

Chickenbots are very similar to the peckbot, sandshark, and chomper enemies from the original Ratchet & Clank.

Template:Navbox enemies gc Template:Navbox enemies gm Template:Navbox megacorp Template:Navbox thugs-4-less


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