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Markazia is an arid planet located in the Polaris Galaxy, and the homeworld of the markazians.

The acid ruins on the planet are visited in Full Frontal Assault, and are the location of GrummelNet's Korgon Refinery.

History[]

Before Full Frontal Assault[]

At some point in the past, an ancient race attempted to colonize the planet, but hostile conditions eventually caused it to be abandoned, leaving the acid ruins.[1]

At a later date, the Korgon Refinery was built by GrummelNet to collect and distill acid for use in their bioweapon division.[2]

Full Frontal Assault[]

Markazia was the first target of Stuart Zurgo's revenge plot against Captain Qwark, during which he deactivated its Planetary Defense Center, leaving the planet vulnerable to attacks from the grungarians. The current Q-Force, consisting of Ratchet, Clank and Qwark, soon however arrived, and managed to reactivate the defense center, driving the grungarians away.[3]

The Plumber had been stranded near the Korgon Refinery all morning due to a loose fusion coil in his ship. The Q-Force picked up his distress call and Ratchet helped fix it, leading him to realize that the Plumber onboard the Starship Phoenix II was an imposter.[4]

Geography[]

20855Qpyro

Ratchet at the Korgon Refinery.

Markazia was a highly arid world, which oozed lethal acid from natural pools. These acid pools had attracted GrummelNet Industries, who set up the Korgan Refinery to collect and distill the acid for use in their bioweapon division.

The Korgon Refinery was a GrummelNet factory located in Markazia's southern hemisphere.[5] The purpose of the refinery was to allow GrummelNet to collect and distill acid for their bioweapon division.[6] The plant was located next to Markazia's Planetary Defense Center and was full of dangerous acid pools and savage Anthropod swarms.

Amongst the planet's wildlife are the markazian hummingbird, which is capable of flapping its wings one trillion times per second,[7] and the markazian trout.[8] Like with many other planets, skreeducks are present.

Behind the scenes[]

There is a glitch at the key node, just to the left of the keynodes force field there are some rocks shaped like stairs which can be jumped on, then you jump on some more platforms to get out of the map.

Citations[]

Template:Navbox locations ffa

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