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{{appearances|gc}}
[[File:Photo0070.jpg|thumb|The Infiltrator|]]The '''Infiltrator''' was a [[Megacorp]] [[gadget]] used to hack into locks and vaults. It used a sphere with nodes at appropriate intervals. Ratchet needed to connect a line from the starting node back to itself. There would only ever be one solution.
 
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{{infobox gadget
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|image = Infiltrator promo render.png
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|icon = [[File:Infiltrator icon.png|50px|Icon from ''Going Commando'']]
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|manufacturer = [[Megacorp]]
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|type = Handheld
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|function = Hacking
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|obtained = "[[Win the Infiltrator]]", ''[[Megacorp Games]]'', [[Joba]]
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}}
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The '''Infiltrator''' is an item in ''[[Ratchet & Clank: Going Commando|Going Commando]]''. It is a [[Megacorp]] handheld item that is used to hack into locks and vaults based on [[Trespasser]] technology. This is done using a sphere with nodes at appropriate intervals, and [[Ratchet]] hacks into a vault by connecting a line from the starting node back to itself before time runs out. Only one solution is possible, forcing you to use trial and error.
   
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The infiltrator has a single handhold on the rear of the device, with a small screen above it to view the hacking process. This all connects to the centerpart, which features three protruding key-shaped protrusions for inserting into Infiltrator locks.
The infiltrator could be obtained on planet [[Joba]] by winning the second challenge in the arena
 
   
==Trivia==
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==History==
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Ratchet obtained the Infiltrator in the ''[[Megacorp Games]]'' on [[Joba]], after beating "[[Cage Match for the Infiltrator]]", the second challenge, and had to subsequently use it to exit the arena. He then used it on [[Todano]] in "[[Search the rocket silo]]", to enter the gates blocking the minefield in front of the elevator down to the silo. Afterwards. In "[[Turn off forcefield]]" on [[Aranos]], Ratchet used the Infiltrator to open the door to the path to the force field.
*According to the Gadget info in ''Going Commando'', the Infiltrator was a stolen design from [[Gadgetron]].
 
   
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[[File:Infiltrator gameplay.png|thumb|left|Ratchet using the Infiltrator.]]
*The Infiltrator, along with an [[Electrolyzer]] and [[Hacker]], all could be equipped in your hand through a [[glitch]], even though they all were items and therefore unequippable. This suggested that it was going to be a gadget at one point, just like the [[Trespasser]].
 
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In "[[Search the Distribution Facility]]" on [[Smolg]], Ratchet used the Infiltrator to open a force field that blocked his path. Later, in "[[Explore the caves]]", Ratchet used the Infiltrator twice to open doors through the caves on [[Grelbin]]. Finally, Ratchet used the Infiltrator dring "[[Break into Megacorp Headquarters]]" on [[Yeedil]], to open a door inside the Headquarters blocking his path.
*In Ratchet & Clank: Going Commando's Insomniac Mueseum there is an area were via tweaking values you could create your own custom Infiltrator puzzle.{{fact}}
 
   
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Ratchet also used the Infiltrator to obtain [[nanotech boost]]s in [[Megapolis]] on [[Endako]], as well as on [[Todano]].
==Appearances==
 
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*''[[Ratchet & Clank: Going Commando]]''
 
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==Behind the scenes==
[[Category:Items]]
 
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[[File:Infiltrator lock render.png|thumb|150px|An Infiltrator lock.]]
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The Infiltrator was programmed and designed by Insomniac employee Peter Hastings all on his own.<ref name="uselesspodcasts GC ep16p2">{{cite youtube|video id=d8xlsSCSjoU|title=Developer Commentary: RC2 - Ep 16 - Part 2|min=6|sec=12|channel id=UCNSvmpQDiy_QIFrqpDw9tBA|channel name=uselesspodcasts|publish-date=July 21, 2011|access-date=February 10, 2018}}</ref> Its puzzles were easy to author and implement, particularly in comparison to the Electrolyzer designed by Mike Stout, which was more bug prone and took hours.<ref name="uselesspodcasts GC ep16p2"/><ref name="uselesspodcasts UYA ep13">{{cite youtube|video id=GuKoPASvqds|title=Developer Commentary: Ratchet and Clank - Developer Commentary - Ep 13|channel id=UCNSvmpQDiy_QIFrqpDw9tBA|channel name=uselesspodcasts|publish-date=May 28, 2012|access-date=February 10, 2018}}</ref> This is why it is possible for the player to create a custom Infiltrator puzzle in the [[Insomniac Museum (Going Commando)|Insomniac Museum]]. The ease of creating the Infiltrator's puzzles inspired the [[Hacker]] in ''[[Ratchet & Clank: Up Your Arsenal|Up Your Arsenal]]'', which were designed to make its minigames very easy for developers to create.<ref name="uselesspodcasts UYA ep13"/>
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==References==
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{{Reflist}}
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{{navbox items gc}}
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{{navbox megacorp}}
 
[[Category:Items in Going Commando]]
 
[[Category:Megacorp]]
 
[[Category:Megacorp]]
[[Category:Gadgetron]]
 
[[Category:Going Commando gadgets]]
 

Revision as of 12:47, 18 August 2019

Template:Appearances

The Infiltrator is an item in Going Commando. It is a Megacorp handheld item that is used to hack into locks and vaults based on Trespasser technology. This is done using a sphere with nodes at appropriate intervals, and Ratchet hacks into a vault by connecting a line from the starting node back to itself before time runs out. Only one solution is possible, forcing you to use trial and error.

The infiltrator has a single handhold on the rear of the device, with a small screen above it to view the hacking process. This all connects to the centerpart, which features three protruding key-shaped protrusions for inserting into Infiltrator locks.

History

Ratchet obtained the Infiltrator in the Megacorp Games on Joba, after beating "Cage Match for the Infiltrator", the second challenge, and had to subsequently use it to exit the arena. He then used it on Todano in "Search the rocket silo", to enter the gates blocking the minefield in front of the elevator down to the silo. Afterwards. In "Turn off forcefield" on Aranos, Ratchet used the Infiltrator to open the door to the path to the force field.

File:Infiltrator gameplay.png

Ratchet using the Infiltrator.

In "Search the Distribution Facility" on Smolg, Ratchet used the Infiltrator to open a force field that blocked his path. Later, in "Explore the caves", Ratchet used the Infiltrator twice to open doors through the caves on Grelbin. Finally, Ratchet used the Infiltrator dring "Break into Megacorp Headquarters" on Yeedil, to open a door inside the Headquarters blocking his path.

Ratchet also used the Infiltrator to obtain nanotech boosts in Megapolis on Endako, as well as on Todano.

Behind the scenes

Infiltrator lock render

An Infiltrator lock.

The Infiltrator was programmed and designed by Insomniac employee Peter Hastings all on his own.[1] Its puzzles were easy to author and implement, particularly in comparison to the Electrolyzer designed by Mike Stout, which was more bug prone and took hours.[1][2] This is why it is possible for the player to create a custom Infiltrator puzzle in the Insomniac Museum. The ease of creating the Infiltrator's puzzles inspired the Hacker in Up Your Arsenal, which were designed to make its minigames very easy for developers to create.[2]

References

  1. 1.0 1.1 Developer Commentary: RC2 - Ep 16 - Part 2 (@6:12) published by uselesspodcasts on July 21, 2011 on YouTube. Accessed February 10, 2018.
  2. 2.0 2.1 Developer Commentary: Ratchet and Clank - Developer Commentary - Ep 13 published by uselesspodcasts on May 28, 2012 on YouTube. Accessed February 10, 2018.