Guard bots are enemies in Up Your Arsenal. Ratchet and Clank first fought in the research facility, Daxx, and later on the Obani Pollux moon, and finally in the crash site, Zeldrin. They are flying robots which patrol Dr. Nefarious' affiliated areas, and fire dual machine guns from their arms. Their machine guns have a very long range and can defeat Ratchet quite easily if not dealt with.
Guard bots were first fought on Daxx on the island where the Star Explorer lands, guarding the way to obtain the Charge Boots. They were also fought during the mission "Infiltrate the Weapons Facility", in which they patrolled the balconies around the weapons facility before Ratchet obtained the Biobliterator plans.
The guard bots were next fought on Obani Pollux during the mission "Explore the Second Moon", where they patrolled the moon as Ratchet attempted to find the third Obani moon. After this, they were fought once more when guarding the crash site on Zeldrin during "Explore the Crash Site".
Guard bots are giant, humanoid robots with a large torso, jets in place of legs, and dual machine guns in place of hands. They are well-armored on their shoulders, and their armor will fall off as they take damage. They are more often than not either hidden in a hiding spot, or warped in into such an area, before they then fly in to defend their position as Ratchet approaches it. Then, they will fire their machine guns rapidly until running out of ammo, at which point they will briefly reload before firing again.
Guard bots will fire their long-range machine guns at Ratchet, and their gunfire will follow him at fairly long distances. The gunfire can be dodged by running faster, or if hit with a hard enough blast, they will be temporarily staggered. They are best defeated with powerful weapons such as the Flux Rifle, Annihilator, or Disc Blade Gun, though failing this, most long-range weapons are effective. The Holoshield Glove can prove useful in taking up some of their fire while you are trying to fire back.
Behind the scenes
Guard bots were known internally as "giant robot torsos", and were introduced in Daxx to replace two cut enemies in the optional segment, which were crate-throwing apes and swarmers that crawled up into a ball. The design of a "flying robot torso" was introduced by Colin Munson, the designer of Daxx, to keep the design of the replacement enemy extremely simple. These replaced enemies were showcased in the Insomniac Museum.
- Video games
- Insomniac Games (2004). Ratchet & Clank: Up Your Arsenal. PlayStation 2. Sony Interactive Entertainment.
- Greg Off (November 2004). Ratchet & Clank Up Your Arsenal Official Strategy Guide. BradyGames. ISBN 0744005000.
- Mike Stout, Tony Garcia (June 4, 2012). Ratchet and Clank 3 - Developer Commentary - Ep 14. uselesspodcasts. YouTube.