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The Gravity Boots are a recurring gadget in the Ratchet & Clank series introduced in Going Commando. They allow Ratchet to fully maneuver on compatible surfaces, including the ability to jump and use weapons. They also provide Ratchet the ability to grav-leap in Into the Nexus.

In Going Commando, Up Your Arsenal, and Deadlocked, the Gravity Boots are obtained from missions part-way through the game. In Tools of Destruction and later releases, they are available from the outset, and visibly resemble the Magneboots from the original Ratchet & Clank.


Going Commando

In Going Commando, Ratchet obtained the Gravity Boots after winning the "Battle for the Gravity Boots", the first arena battle in the Megacorp Games on Joba. He used them in cage matches in several Megacorp Games events after that, including the followup challenge, "Cage Match for the Infiltrator".

Ratchet later used the Gravity Boots in Silver City, Boldan, to navigate the city during "Find Mr. Fizzwidget". In "Meet up in the hangar bay" on Aranos, Ratchet used the Gravity Boots to traverse several rooms of the flying lab, and also to walk across the bottom of the ship. In "Rescue Angela" on Snivelak, Ratchet used the Gravity Boots to traverse part of a structure before reaching the bridge to the main city of the Thug HQ. Ratchet could also use the Gravity Boots to climb a tower in "Break into Megacorp Headquarters", Yeedil.

On Tabora, Ratchet used the Gravity Boots to reach a mining vehicle, placed atop a tower, and in the Megacorp Outlet on Oozla he used them to enter the Swamp monster II's lair and take the Box Breaker after its defeat.

Up Your Arsenal

Ratchet acquired the boots again by completing the Galactic Ranger missions on Rilgar in Up Your Arsenal.


Ratchet used Vox Industries' own distinctly designed manufactured boots in Deadlocked, obtained by completing the Valix Belt campaign.

Tools of Destruction

From Tools of Destruction onwards, Ratchet had his own pair of Gravity Boots from the beginning.


Plasma Coil gameplay

Ratchet with the Gravity Boots equipped

The Gravity Boots allow Ratchet to fully traverse specific compatible surfaces. Ratchet can jump and use any weapons or gadgets on these surfaces, provided he sticks to the specifically laid out surface and does not fall off.

In Into the Nexus, the Gravity Boots can be used to perform a grav-leap between magnetic surfaces. This allows Ratchet to jump from a surface, aim at another, and then leap towards it to attach to the new one. Ratchet must hold L1 to aim at another surface, and then press X to jump towards it. In Into the Nexus, the boots are used very frequently, used on every planet except for Thram and even during the Mr. Eye boss battle.

Behind the scenes

While developing the Silver City, Boldan, Insomniac decided to include the Gravity Boots very prominently.[1] One idea they had was allowing enemies to walk on the walls, feeling that if Ratchet could, then it was logical the enemies would be able to also. This proved to be a large amount of work.[2]These enemies will fall off the rail and die after being hit. This was because enemies were supposed to be knocked back and react after being hit, but junior programmer Tony Garcia, who was responsible for coding Silver City, was intimidated by the amount of work it would have taken to code these reactions properly with the surfaces when it was difficult enough to get them to walk on the surfaces.[3]

Another idea Insomniac had for Going Commando in Boldan were the Gravity Spheres, small floating spheres that the player would traverse with the Gravity Boots, which feature in the Insomniac Museum. These would have been included in the area that in the final release is a combat section in a garden with a large stash of crates.[1] Brian Allgeier explains that they were removed because they were too difficult and nauseating to be included.[4]


  1. 1.0 1.1 Developer Commentary - RC2 - Ep 20 - Part 2 (@4:02) published by uselesspodcasts on August 1, 2011 on YouTube. Accessed June 2, 2019.
  2. Developer Commentary - RC2 - Ep 20 - Part 2 (@2:47) published by uselesspodcasts on August 1, 2011 on YouTube. Accessed June 2, 2019.
  3. Developer Commentary - RC2 - Ep 20 - Part 2 (@6:07) published by uselesspodcasts on August 1, 2011 on YouTube. Accessed June 2, 2019.
  4. Going Commando Insomniac Museum § Gravity Spheres
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