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The Ghost Station is a location in Deadlocked. Located in the Shadow Sector of the Solana Galaxy, the Ghost Station was a phantom outpost in the middle of an asteroid field in the edges of space. The space station was used by Vox Industries as a DreadZone battlecourse named the Gauntlet of Doom, which was proven mathematically to be unbeatable. On the battlecourse, ghosts of past DreadZone soldiers appeared.

Ratchet and Team Darkstar were sent there for the Ghost Station challenges after Ratchet became the champion of DreadZone. Though they were sent there by Gleeman Vox with the expectation that they would surely be killed in the tournament, Ratchet beat all challenges and destroyed the station.

History[]

The Ghost Station was constructed on the edges of explored space.[1] The station was to be used for the Gauntlet of Doom, a battlecourse that was mathematically proven to be unbeatable,[2] and intended to be impossible to complete.[3] By DreadZone regulation C6-5, Stroke Nine, paragraph two, contestants would be sent there to die as punishment, with their certain death being broadcast live for ratings.[4]

Gleeman Vox sent Ratchet to the Ghost Station with the hopes to kill Ratchet and profit from his death. After Ratchet defeated Ace Hardlight and became champion of DreadZone, Vox offered Ratchet take Ace's place as the leader of the Exterminators, which Ratchet refused. The decision angered Vox and led him to send Ratchet there to die.[2]

The objective of the course was simply to find a way to escape the station.[3] With guidance from Clank, Ratchet and Team Darkstar survived the first three challenges and completed the course, though Clank added another objective: destroy the station's power cores to bring the station down, and prevent it from being used again. Ratchet was successful in destroying the Ghost Station, and left to return to the DreadZone Station to finally stop Vox.[5]

Structure[]

Ghost Station exterior map
Ghost Station interior map

The exterior (left) and interior (right) map layouts.

The Ghost Station was a space station located amidst an asteroid belt, with a green tint in the space surrounding suggesting it to be located within a nebula. The station comprised two floating high-tech structures connected to a docked warship, contained beneath a field of metal beams that join at the top and within a six phase theta glyph-encrypted forcefield.[6] Around the perimeter of the structures at the center were a few floating platforms just a distance from the central structures, which were joined together by grind rails.

Ghost Station 2

The Ghost Station.

In addition to its dark atmosphere and the phantoms that reside within it, one of the defining traits of the Ghost Station was its abundance of forcefields that block many of the paths through it. The battlecourse centered around a walkable path located on the outer platforms, around the bottom of the structures, as well as through one of the structures itself. Aside from the outer platforms, each of these paths had forcefields blocking the way, or glass seal doors inside the main structure, requiring contestants to disable them before continuing.

Ghost Station 3

The control room.

The main structure on the inside is well-lit, in contrast to the dark outer atmosphere, by bright neon lights lighting up brighter paths. Corridors connect several rooms within: a computer core room, a medical bay, a hangar room, and a control room. The first of these is an electrified room with a large computer core at the center filling most of the room. The medical bay room has an operating table in the middle, and cylindrical glass containers holding ghost zombies around its perimeter. The hangar room contains both a hovership and several fighter jets. The control room contains an abundance of computer terminals that control the forcefield;[6] this room is located above the others, reached with a grav-ramp and not a corridor.

Multiplayer[]

Part of the Ghost Station is featured in multiplayer as the Ghost Station map. The accessible terrain includes only the exterior part of the station, namely both the circular structures, the narrow bridge leading to the station's interior, and the few nearby mini structures normally connected by grind rails, but now only accessibly through versa-targets and the lone hovership available on the map. The two main platform structures are also connected by a new multiplayer-only bridge.

Behind the scenes[]

Ghost Station concept art

Concept art of the Ghost Station.

Before release, there was a challenge where a nuclear bomb on board the station had to be disarmed, and another challenge where Clank was taken hostage and had to be rescued.[7] A cutscene was developed for the game in which Ratchet rescued to Clank after the battle.[8]

Citations[]

References[]

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