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The transport docks appears only in Qwark's version of events, but vaguely resembles the shipyards in the original events.
 
The transport docks appears only in Qwark's version of events, but vaguely resembles the shipyards in the original events.
   
The docks consist of two metal plateaus located to the west of the Blarg Depot, surrounded by small volcanoes, with several blarg forces defending them, and flying vehicles often travel between them. Both plateaus contain a Jetpack fuelling station, a tripad button, a telepathopus brain egg sack, and a spire building with a dome on its roof. The larger plateau on the right is situated on top of a large rock and has large barrels on its south end area as well as a wider spire. The smaller plateau on the left has a thinner but taller spire, on which a rotating platform is contained part of the way up, containing another tripad button and telepathopus brain egg sack.
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The docks consist of two metal plateaus located to the west of the Blarg Depot, surrounded by small volcanoes, with several blarg forces defending them, and flying vehicles often travel between them. Both plateaus contain a Jetpack fuelling station, a tripad button, a telepathopus brain egg sack, and a spire building with a dome on its roof. The larger plateau on the right is situated on top of a large rock and has large barrels on its south end area as well as a wider spire. The smaller plateau on the left has a thinner but taller spire, on which a rotating platform is mounted part of the way up, containing another tripad button and telepathopus brain egg sack.
   
 
{{navbox locations}}
 
{{navbox locations}}

Revision as of 20:55, 7 October 2018

Template:Appearances

Gaspar is a planet in the Solana Galaxy featured in Ratchet & Clank and the 2016 re-imagined game. It is covered almost entirely in volcanoes and lava, and is home to the Blarg Depot, which was used by blarg scientists to develop gadgets, weaponry, and warships, as well as to refuel warships. The Depot contained several stored cannonball tanks, docked Blarg Heavy Bombers, and other weapons used in the blarg assault on Batalia, suggesting the planet may have been used as a staging point for the attack. It was home to the Pilot's Helmet, which Ratchet and Clank came to the planet to collect.

In the re-imagined release, the Blarg Depot is instead part of a larger Blarg Research Outpost operated by Dr. Nefarious, used for testing many of his products, including the XK-81 Jetpack. It is also the home of telepathopuses located in its Telepathopus Fields out in the lava, with a Brain Scientist collecting their brains as a hobby.

History

Ratchet & Clank

The Blarg Depot was used to stage the attack on Fort Krontos, Batalia. In "Find the Pilot's Helmet", Ratchet and Clank arrived, after purchasing an infobot for the planet from the Deserter on Batalia, showcasing the helmet being tested. Ratchet and Clank also destroyed several blarg heavy bombers docked at the shipyards for a gold bolt.

Re-imagined

The 2016 re-imagined game is primarily an unreliable retelling of events by Qwark.
The re-imagined game primarily describes Captain Qwark's account of events. As Qwark is an unreliable narrator, and contradictory events are in-universe fiction (though those which correspond still apply). Please see Project:Bulletin board/Canon for the wiki's coverage of canon.

In Qwark's version of events, Gaspar has a larger role. Ratchet and Clank received coordinates for the planet on an infobot in the Blarg Tactical Research Station, Nebula G34, after defeating the blargian snagglebeast. The infobot contained Nefarious' transmission regarding the XK-81 Jetpack located on the planet. After the two reported to Captain Qwark, he requested they travel to the planet in search of the Jetpack so that Elaris could construct more for the other Galactic Rangers.

Upon arrival in the Blarg Research Outpost, they were unable to explore the outpost further from where their ship landed. In "Fight the Blarg", the two fought through Nefarious' Blarg Depot, and obtained the Grindboots, allowing them to explore the outpost further, leading them to find the Jetpack. Upon exploring further, they encountered the Brain Scientist on the outskirts of the outpost, a blargian scientist who collected telepathopus brains as a hobby. He possessed a Jetpack, and them the mission "Trade 10 brains for a jetpack", in which they collected nearby telepathopus brains found in egg sacks. After this, the Jetpack allowed them to explore the Telepathopus Fields further for more brains, and he offered them the mission "Trade 20 brains for an infobot", after which he gave them an infobot for Batalia. The two also collected all 90 brains and traded for bolts.

Geography

Overview

Blarg Depot from R&C (2002) map

Map layout of the Blarg Depot area.

The area visited in the original events is the Blarg Depot area, while in Qwark's version of events, the Depot is instead part of a larger Blarg Research Outpost area.

The area visited is surprisingly dense, with many large rocks and small mountains jutting out of the massive lake of lava that covers the entire location. The lava is perpetually fed by a multitude of volcanoes of various sizes, though does not appear to hinder any formations, both natural and constructed by the blarg. Nor does it seem to inhibit plant-growth, as there are many tall odd purple tree-like plants, some of which even partially touch the lava without any issue. The blargian constructs are quite numerous, with several inaccessible buildings and towers placed on top of rock formations, and partially on lava at times. Many of the towers have large anti-air turrets or cannons mounted on-top. Somewhat less notably, the planet appears to have a lower gravity than average, as there is a constant ring of flying rocks surrounding the Depot. Said low-flying objects will occasionally crash into the Depot, doing no lasting damage, though they do make a loud explosion.

Blarg Depot

Blarg Depot from R&C (2002) screen 1

The main facility.

The Blarg Depot is a central complex visited in both the original events and Qwark's retelling of events.

The most prominent sight upon landing is the Blarg Depot, a military research and storage complex in the center of the area. Partially constructed on two rock islands, it spans a large river of lava between the two, and has many pipelines extending from the lower regions into the lava below. A few tall spires extend from the top, with odd gold rings in a vertical positions mounted on some of them.

The landing pad is situated on top of a large rock plateau, from where one can either head south and take an elevator platform to a lower region, or go west and explore the shipyard. Heading south instead leads to a three-way junction, with the left path leading to another elevator platform which must be activated from the other side, and the right path leading to an apparent dead end due to a massive barrier, lastly there is a small dock for small transports coming from the shipyard. The barrier has to be destroyed by a nearby turret, which then allows passage into the next area.

The path leads around a large rock formation, and then ends in front of a larger platform, the south end of which stands another metal barrier. Continuing west, past a small gap, is a rising slope that leads to three metal platforms and another turret. The destroyed barrier will reveal an elevator, that lets one gain access into the interior of the main structure.

Blarg Depot from R&C (2002) screen 3

The final room of the main building

Once inside, the first room is a storage for robot parts, with many shelves lining the walls and a central pillar. The next room is used to store half a dozen cannonball tanks, and is also where a group of blarg will ambush intruders. Another large force of these units awaits in the final room, which features another turret and barrier. Several large computers line the walls, all of which have a map of Fort Krontos on display.

The exit leads to the testing area seen in the Infobot containing the coordinates for the Depot, including the ramp and remains of the crashed blarg minifighter. Past this is a final platform, where the Pilot's Helmet is found, with to the north the elevator platform that connects to the earlier three-way junction, whereas to the east there stands an inactive volcano or hollow mountain, which can be entered to reach a hidden underground tunnel.

Shipyard

The shipyard is visited only in the original version of events. In Qwark's retelling of events, this replaced by a grind rail leading to the outer area of the Blarg Research Outpost.

The shipyard is in fact a series of small islands and metal plateaus that span almost three-quarters of the Depot's circumference, starting from the north point, and ending somewhere to the south-east-east. Each individual island will have a tall metal tower, on top of which is a mounted vertical ring, akin to those on the main facility. They also have branching arms connecting to each docked airship. Each destroyer is also connected to a refueling station through a large tube, said device can be destroyed, which sets off a chain reaction through the tube and destroys the entire ship. Remains of the ship's armored hull, some versa-targets and a few platforms are then used to cross from area to area. There are a total of ten destroyers, though the final metal plateau has the highest number of four. To the south of said plateau is a lone platform with a gold bolt and a parked transport, which when used will safely move across the field of lava and park at the three-way junction.

Underground tunnel

The aforementioned underground tunnel by the Blarg Depot is visited both in the original events and Qwark's version of events. However, in Qwark's version of events, a large blarg structure is built over the tunnel, reached with a platform containing a Jetpack fuelling station and a grav-ramp leading into it, and more grav-ramps inside to climb down to get inside the tunnel.

The tunnel is known to the blarg forces, as made apparent by the large number of blarg forces present inside. There are also several large structural support equipment devices set up along the cave walls, as well as plain in the center of the path, to support the weight of the lava above. Said lava also appears in a more molten form, though still red-hot, appearing as massive pillars that reach from the ceiling to the floor in two of the larger chambers. At the very end is an elevator, that leads to a ridge with a gold bolt, and connects to the plateau that forms the starting area.

Telepathopus Fields

The 2016 re-imagined game is primarily an unreliable retelling of events by Qwark.
The re-imagined game primarily describes Captain Qwark's account of events. As Qwark is an unreliable narrator, and contradictory events are in-universe fiction (though those which correspond still apply). Please see Project:Bulletin board/Canon for the wiki's coverage of canon.

Transport docks

The 2016 re-imagined game is primarily an unreliable retelling of events by Qwark.
The re-imagined game primarily describes Captain Qwark's account of events. As Qwark is an unreliable narrator, and contradictory events are in-universe fiction (though those which correspond still apply). Please see Project:Bulletin board/Canon for the wiki's coverage of canon.

The transport docks appears only in Qwark's version of events, but vaguely resembles the shipyards in the original events.

The docks consist of two metal plateaus located to the west of the Blarg Depot, surrounded by small volcanoes, with several blarg forces defending them, and flying vehicles often travel between them. Both plateaus contain a Jetpack fuelling station, a tripad button, a telepathopus brain egg sack, and a spire building with a dome on its roof. The larger plateau on the right is situated on top of a large rock and has large barrels on its south end area as well as a wider spire. The smaller plateau on the left has a thinner but taller spire, on which a rotating platform is mounted part of the way up, containing another tripad button and telepathopus brain egg sack.

Template:Navbox locations