Difficulty is a setting which many games use to determine how hard the player will find the game. Difficulty settings often decide how much damage the player's weapons cause, how much health the player loses upon getting hit (or how much maximum nanotech the player starts with), how much damage the enemies' weapons cause, and how much health the enemies have.
Ratchet: Deadlocked
In Ratchet: Deadlocked difficulty determines how much damage Ratchet's weapons cause and how much ammo they have, how much health Ratchet has and how accurate enemies are.
There are five difficulty settings in order of difficulty:
Couch Potato
Couch Potato is the easiest difficulty setting in Ratchet Deadlocked. The enemies would deal very low damage and would not be very tough. nanotech Crates would also give a high amount of nanotech.
Contestant
Contestant is the second easiest difficulty setting in Ratchet: Deadlocked. Winning challenges therein gives the player two stars.
Gladiator
Gladiator was the third easiest and the third hardest difficulty setting in Ratchet: Deadlocked. Completing challenges therein would grant the player 3 stars.
Hero
Completing challenges in Ratchet: Deadlocked gives the player four stars. nanotech crates would also only give 15% of current maximum nanotech.
Exterminator
Exterminator was the hardest difficulty setting in Ratchet: Deadlocked. Playing on this mode and completing DreadZone challenges would get you five stars. nanotech Crates would also only give 10% of current maximum nanotech. It was unselectable unless the player had a save file in Challenge mode.
Ratchet & Clank Future: Quest for Booty
In Quest for Booty the difficulty setting determines the intensity of enemy attacks.[1]
There are three settings in order of difficulty:
- Easy
- Medium
- Hard
Ratchet & Clank: Size Matters
Ratchet & Clank: Size Matters has two harder modes of gameplay. One is Challenge mode, the other is Hardcore mode.
Secret Agent Clank
Like Size Matters, Secret Agent Clank has also two harder modes of gameplay: Challenge and Hardcore modes.
Ratchet & Clank Future: A Crack in Time
There are three difficulty settings in A Crack in Time. When you finish the game for the first time you will unlock, aside from the usual Challenge Mode, a fourth difficulty option: Hardcore. In hardcore mode, projectile based enemy attacks were faster and damage that Ratchet received was increased substantially as well as enemies having more health. Boss Battles had no health crates or ammo crates, making them far more difficult than on other difficulty settings
- Casual
- Medium
- Hard
- Hardcore
Ratchet & Clank: Into the Nexus
There are three difficulty settings in Ratchet & Clank: Into the Nexus, in addition to Challenge Mode.[2]
Cadet
Cadet is a difficulty setting. It is the easiest difficulty setting in Ratchet & Clank: Into the Nexus. The trophy A Walk in the Park can be earned by completing Ratchet & Clank: Into the Nexus in cadet difficulty or higher.
Hero
Hero is the middle difficulty setting in Ratchet & Clank: Into the Nexus. It is for experienced players. The trophy The Adventurer can be earned by completing Ratchet & Clank: Into the Nexus in Hero difficulty or higher.
Legend
Legend is a difficulty setting. It is the hardest difficulty setting in Ratchet & Clank: Into the Nexus and is said to be for expert players. The trophy The Legend can be earned by completing Ratchet & Clank: Into the Nexus in Legend difficulty or higher.
Ratchet & Clank (2016 game)
There are three difficulty settings in addition to Challenge Mode.
- Casual
- Normal
- Hard
Upon starting a new game, you are required to choose a difficulty. Upon starting a new Challenge Mode game, you can also choose which difficulty to play Challenge Mode in, which adds upon Challenge Mode's already increased difficulty.
Appearances
- Ratchet: Deadlocked
- Ratchet & Clank: Size Matters
- Secret Agent Clank
- Ratchet & Clank Future: Quest for Booty
- Ratchet & Clank Future: A Crack in Time
- Ratchet & Clank: Into the Nexus
- Ratchet & Clank (PS4)