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Desert dune monsters[1] are enemies in Going Commando, fought in the mining area, Tabora. They are immense, round, cycloptic, flying orange and black monsters that hide in debris in the dunes of Tabora to hide from the desert hide.[1] After being awoken, they will fly in the air, and fire an electric wave from their eye, that will sweep horizontally across the ground. Ratchet fought them in the dunes, during the mission "Return crystals to mystic", and while hunting for desert crystals. 35 of them are found in the dunes, and each has a desert crystal.

Desert dune monsters are very durable and have thick armor. If not dodged, their electric attack can deal damage. However, it is easy enough to jump over their electric attack. If Ratchet runs too far from their original hiding spot, they will not follow and just return to the spot. The best weapon against them is the Pulse Rifle, as their size makes them easy to aim against, and three shots can kill them. The Seeker Gun and Minirocket Tube are also strong weapons against them. Many are accompanied by mutant sandflies and spitting dune crawlers, which can be defeated with the Synthenoids or Miniturret Glove while focusing on the dune monster.

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