Blarg elite commandos[1], also known as elite guards,[2] are enemies in Ratchet & Clank and the 2016 re-imagined game. They were Chairman Drek's most elite troops,[3] using jetpacks and long ranged pistols to attack Ratchet and Clank.
History[]
Ratchet & Clank[]
Chairman Drek sent the blarg elite commandos to the Gadgetron site on Kalebo III to stop Ratchet and Clank after they destroyed several Ultra-Mech robots on Quartu and Captain Qwark's trap for the duo failed.. Ratchet fought these commandos throughout the Gadgetron site during "Get past the blarg". Later, during "Save Ratchet's planet", the blarg appeared once again in the Kyzil Plateau on Veldin, as Drek was about to destroy the planet. Near the end of the battle, Giant Clank (with Ratchet riding on his back) destroyed dozens of these enemies before the two could reach Drek.
Re-imagining[]
The blarg elite commandos were first seen in an infobot video that Ratchet and Clank obtained at the Blarg Tactical Research Station, depicting Dr. Nefarious describing the XK-81 Jetpack, which the blarg elite commandos would use. They were first fought in the Jowai Resort, Pokitaru, during "Find the technician", at the end once Ratchet and Clank had traveled with Felton Razz to the Pokitaru Tiki Longue and Karaoke Bar. Ratchet later encountered them in the Gadgetron Headquarters on Kalebo III, attacking the planet during "Find the Focus Lab", and then once again on the Deplanetizer during "Head to the Core".
Characteristics[]
In the original release, the blarg elite commandos are fully clothed in dark grey uniforms that mask their faces. They wear large jetpacks with two fuel canisters on their backs and carry pistols. They will hover around in a specific area, strafing from left to right when idle. Blarg troopers are often carried in armed transports.
In the re-imagined release, the design for the commandos was more inspired by Dr. Nefarious. They wear a tall, translucent, green dome helmet and fly using an XK-81 Jetpack, though their appearance is otherwise similar to the blarg trooper, as they carry a normal blaster.
Combat[]
In the original release, the blarg elite commandos are very dangerous enemies, as many weapons are difficult to aim and defeat them with. The commandos have good aim and long range on their pistols, firing three blasts in a row before a slight pause to fire again. Though their bullet speeds are slow enough to dodge, it is difficult when they appear in large numbers, in which case metal crates should be used to take cover behind. The Visibomb Gun is viable for long-range engagement, able to defeat one or more if clustered, and the Devastator can defeat them if aimed well. Another option is to use the Decoy Glove to distract them, making it easier to defeat them.
In the re-imagined release, blarg elite commandos are similar to blarg troopers. They fire laser blasters, which deal heavy damage to Ratchet and should be dodged. However, most weapons ranged will be able to deal with them, such as the Warmonger or Buzz Blades. If upgraded, the Glove of Doom can also target them in the air.
Citations[]
- ↑ Ratchet & Clank (2002 game), Ratchet & Clank Prima's Official Strategy Guide, p. 127
- ↑ Ratchet & Clank (2002 game), "Going Commando" skill point description
- ↑ Ratchet & Clank (2002 game) script § "This is starting to become annoying."