The blarg armored transport, also known as the armed transport, Dropship Model X67, and colloquially referred to as the Dropship of Death, are enemies in Ratchet & Clank and the 2016 re-imagined game. They are blargian dropships manufactured by Drek Industries, encountered by Ratchet and Clank on several planets during their fights against the blarg. The armored transports would drop troops off at specific locations, and fire rains of lasers at opponents.
In the original game, the armored transports only appear late in the game, on the final two planets. In the re-imagined game, they appear frequently in many missions. They do not appear in the movie, however.
Ratchet & Clank
Blarg armored transports were used to transport blarg elite commandos. They were fought at the Gadgetron site on Kalebo III, during "Get past the blarg", and later in the Kyzil Plateau on Veldin, during "Save Ratchet's planet".
Blarg armored transports first appeared during "Return to the garage" in the Kyzil Plateau on Veldin, as Ratchet was escorting Clank back to the garage to repair him. Clank identified one as the "Dropship Model X67", also referred to as the "Dropship of Death". They then appeared during the attack in Aleero City on Kerwan, when blarg armored transports accompanied the Class G Dreadship during the attack. In the mission "Destroy the Blarg Armored Transports", Ratchet had to destroy six before focusing on the warship.
Blarg armored transports were later seen at Outpost X11 on Aridia, transporting blarg troopers to attack Don Wonderstar during "Find Skidd's Agent", and found sparsely around the Blarg Research Outpost on Gaspar.
On Kalebo III, several blarg armored transports were fought during "Find the Focus Lab", as Ratchet fought through waves of blarg. Another armored transport fought Ratchet on the Deplanetizer, though it did not transport any troops.
In the original game, they sport a unique design, with a triangular shape on the green dome covering the cockpit, and a missile launcher below. They often appear covering blarg elite commandos from a distance, firing at Ratchet, but remain in a fixed position.
In the re-imagined game, armored transports instead have a dark red, bulky appearance, with a small green cockpit, and two large thrusters on top. They are capable of much more agile flight and shooting rapid-fire lasers.
In the original game, the armored transports are considerably armored and fire agile homing blasts that explode on impact, giving little room to dodge. They drop off elite commandos and fire at Ratchet from a distance. Armed transports that fire on Ratchet always have a fixed location, meaning that the Visibomb Gun should be used from a safe distance to destroy them. Alternatively, they can be destroyed by three Devastator rockets.
In the re-imagined game, armored transports are similarly well-armored, but instead fire rapid-fire lasers, which must be dodged. They function similarly to blarg heli-commanders, and are best destroyed using ranged weapons. The first blarg armored transport encountered can only really be combated using the Fusion Grenade, as the Combuster will deal too little damage. However, on later planets, the Warmonger and Plasma Striker are more effective.