Dan Johnson

"Play as DJ Bunky, the greatest UFO tracker, ghost hunter, cat trapeze trainer, and character builder in the known universe!"

- Description for the Dan Johnson skin in Tools of Destruction.

Dan Johnson was a former Insomniac Games employee who worked with the company for many years. As an inside joke, Insomniac Games (almost) always hid cameos of Dan in their games, starting with Spyro 2 (and still do). Dan left Insomniac Games and moved to High Impact Games along with many other Insomniac Games employees, but he sadly passed away during the production of Size Matters. The game features a tribute to him at the end of the credits.

He has so far appeared in every Ratchet and Clank game, except in Deadlocked and Going Mobile. In Deadlocked, because the producers were angry at him for leaving half way through its production, while in Going Mobile, as it was made by Handheld Games, it had no affiliation with Insomniac Games or High Impact Games whatsoever.

In Ratchet &amp; Clank: Size Matters, the player could get the Dan Skin by either winning 5 of each game, or playing 10 death matches without dying consecutively.

Referances to Dan Johnson in the Ratchet and Clank games

 * Ratchet &amp; Clank: He appeared on one of the monitors at the edge of the landing area of the BTS Station. Other Insomniac employees could also be found on them. He was also seen on Pokitaru, where an angel fish showed his image.
 * Ratchet &amp; Clank: Going Commando: His face was on the Snow Dan Snowman on Siberius. Smashing the Snow Dan results in a Skill Point, for some reason. Also, in the Insomniac Museum, he was found as a floating face shot outside, on the opposite side of the Grav-Ramp tower. His name was also featured in binary code on one of the signs at Notak.
 * Ratchet &amp; Clank: Up Your Arsenal: Similarly to Ratchet &amp; Clank: Going Commando, his location was a breakable Snowman found in Qwark's Hideout, for a Skill Point.
 * Ratchet &amp; Clank: Size Matters*: He was an unlockable Multiplayer Skin. He also had a sort of a "memorial" thing that honors him, which is featured in the end credits. He was also seen on one of the computers at the Treehouse (the one with concept art of Luna on it) at the end, where his face appeared as a cartoon.
 * Secret Agent Clank*: Once again, he was an unlockable skin but purchased with 3 Titanium Bolts.
 * Ratchet &amp; Clank Future: Tools of Destruction: An unlockable skin, purchased with 6 Gold Bolts. He was also mentioned in the end credits.
 * Ratchet &amp; Clank Future: Quest for Booty: He was hidden in the far end of a cave in the Hoolefar Bay. After blowing down some gates, he could be found at the far end of a ledge as an action figure in its packaging.

Note
* Although these are Ratchet &amp; Clank games that features Dan Johnson references, these are amongst the few Ratchet &amp; Clank games that wasn't developed by Insomniac Games, and instead was developed by High Impact Games. But then again, since Dan Johnson was a High Impact Games employee by the end of his career (and by the end of his life altogether), this isn't meaningless after all...