Mag-Net Launcher

"He's got one a bloody Mag-Net Launcher! Cover your bolts, lads!"

- A space pirate upon being attacked with the Mag-Net Launcher.

The Mag-Net Launcher was a weapon that shot clusters of ionized raritanium orbs which wrapped electromagnetic nets, cleverly named mag-nets, around enemies. The nets' magnetism held them securely around their victim while the electricity paralyzed their victim until the orbs lost their electromagnetic charge. This gave the weapon's user a chance to attack the temporarily disabled enemy or to escape while the enemy was imprisoned. The smaller the enemy was, the longer the mag-nets lasted. The nets' electricity also damaged enemies and could kill smaller ones on their own. The mag-nets couldn't wrap around larger enemies such as bosses or dropships. Because the nets were electric, they were also useless against electrified enemies. At V5, the Mag-Net Launcher upgraded into the Mag-Net Cannon, whose Raritanium orbs scatter and then exploded after losing their electromagnetic charge.

Ratchet & Clank Future: Tools of Destruction
The Mag-Net Launcher cost 250,000 bolts and could be first purchased at Slag's Fleet in the Ublik Passage. It had an ammo capacity of twelve Mag-Nets and dealt eight-hundred-and-ninety-two damage at V1 without any Raritanium Upgrades. With all of the Raritanium Upgrades, the Mag-Net Launcher had an ammo capacity of sixteen Mag-Nets and dealt 2,219 damage. For a price of thirty-five-hundred Raritanium, the Mag-Net Launcher could be upgraded to have Inductor Coils, which made the Mag-Nets last longer.

Damage
Damage increased by twenty percent of previous damage every upgrade. Weapon damage (without any Raritanium Upgrades):
 * V1: 892
 * V2: 1070
 * V3: 1284
 * V4: 1541
 * V5: 1849

Raritanium Upgrades

 * More Raritanium x7: Top left hex cost two-thousand Raritanium, other six cost one-thousand Raritanium each
 * Faster Shooting x3: Right hex cost twenty-five-hundred Raritanium, other two cost fourteen-thousand Raritanium each
 * More Ammo x1: Cost two-thousand Raritanium that added four Mag-Nets to your current ammo capacity
 * More Damage x3: Right hex cost three-thousand Raritanium and added ten percent of current damage, other two cost Raritanium each and add five percent of current damage
 * Special Upgrade: The Inductor Coils increased the time the Mag-Nets last, cost thirty-five-hundred Raritanium

Ratchet & Clank Future: A Crack in Time
thumb|300px|right|GrummelNet preview for the Mag-Net Launcher in [[Ratchet & Clank Future: A Crack in Time|A Crack in Time]] The Mag-Net Launcher cost four-thousand bolts and thirty-seven-thousand bolts with the Tools of Destruction discount. It was first available at the Valkyrie Citadel on Planet Vapedia. At V1, the Mag-Net Launcher held twelve Mag-Nets.

Trivia

 * The word "mag-net" was a play on the real word "magnet" -- an object, which attracts metal.
 * The Mag-Net Launcher was the weapon with the most available Raritanium Ugrades for purchase in Tools of Destruction

Appearances

 * Ratchet & Clank Future: Tools of Destruction
 * Ratchet & Clank Future: A Crack in Time