Electroid

An electroid is an enemy in Ratchet & Clank. Originally from the planet Quartu, these were one of the first enemies Ratchet encountered on Veldin while on his way to investigate the crash site where he would eventually find Clank. They arrived at Veldin following Clank's crash-landing, who they were chasing. They were manufactured by the Blarg, evidently serving as guards for the Robot Factory on Quartu. They were succeeded by the electroid v2.0.

Characteristics
Electroids are medium-sized, turqoise-colored, armored robots. They have a large torso area, and a small abdominal area which connects to a sphere of light that allows them to hover off the ground, increasing mobility. They have a single protrusile, telescopic sensor situated in the center of their torso, presumably used to visualize and scope. Their right arm consists of a laser cannon which they use to ward off enemies (such as Ratchet and horny toads). The right arm has a simple, articulate robot hand.

Electroids are notably skilled pilots, managing to successfully give chase to Clank through the Solana Galaxy in Blarg fighters and accurately fire upon his ship which caused him to crash land on Veldin.

Combat
Electroids only pose a threat at close distance, as their magma cannon's arc is relatively short range. Because of their swift mobility, it is suggested to take them out using the bomb glove (mainly because it is the only weapon available in the only mission during which they are encountered aside from the OmniWrench 8000). However, their magma cannon does not fire indefinitely, for but a couple seconds, before they cease fire, which may allow the player to destroy them with two hits from the wrench or a single jump-and-slam attack before they fire again.

Appearances

 * Ratchet & Clank