Lancer

The Lancer was a blaster manufactured by Megacorp. It was the Megacorp's version of Gadgetron's Blaster, which had set the base for the starter weapons that repeatedly appeared in the Ratchet &amp; Clank games. The Lancer fired a semi-fast continuous stream of exploding energy bolts and was more powerful than it's upgrade. It traded in both of these qualites for a rapid rate of fire when it upgraded to the Heavy Lancer and during Challenge Mode, if an upgrade was bought, it upgraded again into the Mega Heavy Lancer and the Ultra Heavy Lancer.

Upgrades
If the player used the Lancer against all enemies up to and including the first boss on Oozla, it upgraded to the Heavy Lancer after that boss has been defeated.

Rather interestingly, if the Lancer hasn't upgraded to the Heavy Lancer by the time the player defeated the bosses on Siberus and Snivelak, and caught the thief, Ratchet still used the Heavy Lancer to rescue the Protopet, a plot hole that was cleverly used to hint that the Lancer should've been upgraded by now.

Captain Starshield seemed to have been used a modified version of the Lancer when he was a gladiator in DreadZone. When Ace Hardlight shot Big Al, Ratchet attempted to shoot Ace with a white Lancer but Ace stopped him by shocking Ratchet via his Deadlocked Collar. It is unknown where this white Lancer came from

The Shock mod and Lock-On mod were available at Slim Cognito's platinum bolt weapon modification shop.

Appearances

 * Ratchet & Clank: Going Commando
 * Ratchet: Deadlocked
 * Ratchet & Clank: Going Mobile
 * Ratchet & Clank: Clone Home