Charge Boots

The Charge Boots were a Megacorp-made gadget that were first introduced in Ratchet & Clank: Going Commando, as a winning prize for the first Hoverbike race at the Joba Megacorp Games. They produced kinetic energy that allows Ratchet to be launched forward at incredible speed for a short amount of time. Only until the energy reduced was Ratchet able to steer the Boots when using them.

In Up Your Arsenal, Gadgetron also created the Charge Boots and they can be found again on Dr. Nefarious's secret weapons facility on planet Daxx.

The Charge Boots were very useful when used for traveling through levels to cut time in long areas or corridors, as they were more effective than the Helipack or the Thrusterpack. Strangely, in Holostar Studios, and Metropolis the kinetic energy trail changed from blue to a light shade of green.

In Ratchet: Deadlocked, Vox Industries also developed a pair of Charge Boots for DreadZone. These differed from the Megacorp version in that they emitted a yellow kinetic trail and in that they were more compact and tight-fitting, plus they only gave a short but powerful burst instead of a prolonged burst.

In Ratchet and Clank Future: Tools of Destruction, the Charge Boots were found on Mukow and were are easier to control in comparison to previous games. With a new blue design, GrummelNet's new charge boots featured the same short burst of energy from Deadlocked, but now they featured a brake.



Trivia

 * The Charge Boots have now been replaced by the Hoverboots.

Appearances

 * Ratchet & Clank: Going Commando
 * Ratchet & Clank: Up Your Arsenal
 * Ratchet: Deadlocked
 * Ratchet & Clank Future: Tools of Destruction