Constructo Pistol

The Constructo Pistol was the main firearm in the Constructo weapons line. The player could edit the physical attributes of the weapon, along with aesthetics.

Trigger
One of the main aspects that the player could design for the Constructo Pistol was the trigger. The player could make the trigger shoot out a single powerful round, or several rounds at a time. They could also make the trigger work as a charger, that charged the gun to give a more powerful blast, much like the Alpha Disruptor.

Chamber
The chamber of the pistol could also be edited. The only known chamber the user could apply onto the gun was the "energy" chamber.

Upgrades
The Upgrades were the main unique aspect that could be changed. The upgrade modified the way the round was blasted and what it did. The players could choose between a richochet upgrade, a hotshot upgrade and an explosive upgrade. The richochet upgrade worked so when the bullet hit an object it would simply rebound (like the N90 Hurricane). The hotshot upgrade allowed the bullet to stay on the enmey and still inflicit damage for a certain amount of time. The explosive upgrade made the bullet explode on impact. The upgrades were found as Weapon mods throughout the game.

Paint
The paint was the main aesthetic feature of the constructo pistol. The player could choose between a series of preset paint jobs, or customise the gun to their desire. The preset paint jobs included the default style (a grey finish), the Gunmetal style (a blue and white), the Spartan Scarlet style (red and black) and the Pacifier style. The custom option allowed the player to modify the primary colour, the secondary colour, the colour of the trim on the weapon and colour of the effects on the weapon.

Appearances

 * ''Ratchet & Clank Future: A Crack in Time