Tyhrranoids

The Tyhrranoids were a race of monsters who allied themselves with Dr. Nefarious in Ratchet & Clank: Up Your Arsenal. They were eventually transformed into robot Tyhrranoids when Dr. Nefarious activated the Bio-Bliterator on Metropolis while the creatures were invading it. The Tyhrranoid's home planet was known as Tyhrranosis, where the Momma Tyhrranoid dwelled. The Galactic Rangers refered to them as 'Noids'.

The Tyhrranoids were known to be incredibly stupid and gullible, as they had no concept of irony and were easily persuaded into allying with Nefarious and helped Nefarious destroy all organic life forms, even though they were organic life forms themselves. They were also too slow to escape when the Bio-Bliterator turned them all into robots. They often insulted each other and had terrible personal hygiene. Despite this, they were incredibly aggressive when in battle and were adept at handling heavy weapons, which made up for their lack of intelligence. The various Tyhrranoid types were recognizable by the number of eyes they had and their wide range in sizes.

A Tyhrraguise was used to fool the Tyhrranoids into believing that Ratchet was one of them, but the Tyhrraguise only fooled the one-eyed Tyhrranoids. It couldn't work on any other types.

They also had their own language, Tyhrranese, which involved communicating with various sounds, squishing eyeballs, burping and scratching their armpit.

In Deadlocked, a scene of a soap opera showed the groom telling his bride that he was not a real Tyhrranoid but a psytopus, causing the bride to scream.

After Dr. Nefarious was defeated by Ratchet and Clank on Planet Mylon, the Tyhrranoids were, in fact, put into a high security prison.

Types

 * One-Eyed Tyhrranoids
 * Two-Eyed Tyhrranoids
 * Three-Eyed Tyhrranoids
 * Four-Eyed Tyhrranoid Commanders
 * Elite Tyhrranoids

Tyhrranoid Machines

 * Mecha-Tyhrranoid
 * Ultra Mecha-Tyhrranoid
 * Tyhrranoid Saucers
 * Tyhrranoid Dropships

Behaviour
The behaviour of different types of Tyhrranoids varied; they would react differently when spotting an intruder, and would react differently when unaware. The terms "unaware" and "alert" would be frequently used in this section, and thereby mean that if a tyhrranoid is "unaware", they have not spotted an intruder and will not start attacking. When a tyhrranoid is "alert", they have spotted an intruder and will start to pose to attack, preparing their guns and positions primarily.


 * One-Eyed Tyhrranoid: One-Eyed tyhrranoids would usually be in groups, and would walk around unaware of any danger. If on alert, they would charge towards the target in a swarm, and surrond it, for it ready to be devoured. They had no guns, and had to use their bare teeth.


 * Two-Eyed Tyhrranoid: Two-Eyed tyhrranoids were usually in smaller groups, however there were much less of these. After seeing a target, they would go up to a safe, but effective distance and shoot from their guns. Their guns ejected acid usually.


 * Three-Eyed Tyhrranoid: Three-Eyed tyhrranoids focused on being aware at all times and such, and even when unaware, they would only walk around a small area, usually behind some barrier. After being on alert, they would hide behind something, and after two seconds, they would turn and come out and shoot the target with their guns. Their gun shot three sparks of electricty at a time (three sparks on top of eachother), which could go extremely long distances.


 * Four-Eyed Tyhrranoid: Four-Eyed tyhrranoids were gigantic tyhrranoids who had large bodies and weapons. They pride themselves on their strength and size, posing usually a very large treat. When unaware, they would never carelessly walk around, and would always place themselves in mid-air with their jet packs, underneath an opening in a room or a building, and when alert they would pop up, hover into the room and start firing from the behemoth they call artillery. They would very rarely go in contact with the floor, to allow difficulty for an enemy to try to aim at them. Their guns, like two-eyed tyhrranoids, shot out acids, however in very large balls, very powerfully, and with a colossal rate of fire. They proved enormous threat to victims.

Appearances

 * Ratchet & Clank: Up Your Arsenal
 * Ratchet: Deadlocked (Cameo)
 * Secret Agent Clank