Escape the factory

"You just learned of Drek's evil plan. It's time to escape and tell someone!"

- Mission description

Escape the factory is the second mission in Ratchet & Clank. After shortly being created in a robot factory in Skorg City on Quartu as a warbot defect, Clank escapes from the factory. Chairman Drek sends Victor Von Ion to chase after and destroy the defect. Clank must flee the planet to warn the galaxy about Drek's plans.

Completing this mission will unlock the bronze trophy The Little Robot That Could.

Walkthrough
Clank has a similar moveset to Ratchet, being able to double jump. In place of Ratchet's OmniWrench, Clank throws punches with, where three punches in succession performs a combo attack, and pressing in midair slams the ground below. Clank does not however have access to weapons.

Clank must run towards the camera in a linear direction, smashing crates on the way for bolts. When reaching a locked down, punch the green button to open it and enter. Inside, grab the floating bomb with, and throw it at the barrier with again to enter the next room. This room contains a springbot in the center. As with the bomb, pick it up with and throw it with  again to throw it towards the wall in front, then jump on it to bounce from it and reach higher. Throw it just in front of the wall so you can reach up, but not too close or else its spring will not be able to expand. Up at the top, throw the bomb to destroy the barrier blocking the vent down, then travel down.

In the next area, after running towards the camera for a bit, Victor Von Ion will destroy the wall where Clank was and chase Clank. Keep running along the path towards the camera, making sure not to slow down at any point, as this will allow Victor to reach Clank and kill him. Along the way, double jump to avoid Victor's laser, which he fires in an arc on the ground. Victor will also aim missiles at Clank, though the target trajectory for the missiles will always be revealed below Clank's feet, and these can also be dodged by double jumping over them as soon as the yellow target turns red after three beeps. The path will take Clank under two steps of pipes. The first will do nothing and Victor will break through them and continue following Clank, though the second contain water, which will block Victor in his path as he is weak to water. Pick up the bomb and destroy the barrier, entering the vent to the next area.

Here, a powerbot can be found. Pick it up and throw it towards the machine on the right in next to the door in front to open it, though leave it there as you go through as removing the powerbot will close the door. The next room contains a springbot and a powerbot, with two walls leading to platforms on top. First, throw the springbot to the wall on the left, then pick up the powerbot and bounce on the springbot to head up, then throw the powerbot on the machine here. This opens a door on the top to a room with a green button. Hit the button, revealing a bridge on the platform on the right, then jump down. Throw the springbot to the wall on the right, bounce up to the top here, pick up the bomb, and throw it to destroy the barrier and enter the next vent.

The next area is the final linear area running from Victor. As before, run towards the camera and dodge Victor's attacks with jumps. This time, ensure to also dodge the fire found along the path by moving left or right to avoid it while still running towards the camera, or double jumping over it. Like before, Victor will break a set of pipes with water, allowing you to pick up a bomb, destroy the barrier to the vent leading outside. This concludes the mission and a cutscene plays.