High Impact Games Treehouse

The High Impact Games Treehouse was a secret level in Ratchet & Clank: Size Matters and Secret Agent Clank, similar to the Insomniac Museum in Ratchet & Clank: Going Commando and Ratchet & Clank: Up Your Arsenal. In Size Matters, there were only two ways to get there. The first way was to go to planet Metalis between 2:42 AM and 2:47 AM, and a teleporter appeared near the Titanium Bolt location. The other way was to get all Skill Points. There was a weapon in the Treehouse that was cut in the game. It was called as the "CUT" and it was actually the Mini Turret Glove... You could also play more Gadgebot Survival challenges. There was an elite ape-like Ratchet clone that was only seen in the final cinematic before the credits. Strangely enough, there was a Shrink Ray Grind-Lock on the final floor but when you completed it nothing happens. Also, the extra Clank Challenge levels did NOT offer anything except bolts. This level is worth spending your time to get, but beware. Your excitement will quickly diminish.

In Secret Agent Clank, it can be accessed by finding all the alien codes. Also there were many voice clips from game designers throughout the place. There was a jump pad near the place where Clank landed. It took to a door that will have opened if he found all three keycards. Behind the door there was the Dallas Chalise and could be activiated by entering the code: up, up, down, down, left, right, left, right, circle. It restored maximum nanotech but could be used once per planet. There was also a few extra Ratchet battles. Also on one of the desks there was a picture of a woman and if a code press circle, circle, triangle, circle, x was entered, a memorial for the mother of a game designer appeared.

Appearances

 * Ratchet & Clank: Size Matters
 * Secret Agent Clank