User talk:No Offense

Hi there!
Welcome to our wiki, and thank you for your edit to the Squids of Hydrana 8 page! There's a lot to do around here, so I hope you'll stay with us and make many more improvements.


 * Recent changes is a great first stop, because you can see what other people are editing right this minute, and where you can help.


 * Questions? You can ask on the "discussion" page associated with each article, or post a message on my talk page!


 * Need help? The Community Portal has an outline of the site, and pages to help you learn how to edit. You should read the manual of style before editing.

I'm really happy to have you here, and look forward to working with you!


 * -- Hunterj (Talk) 19:15, 13 October 2012

Layout
Hello, thanks for your edits! Please ensure that images/content is below the improvement template(s) on an article. You may want to consider editing in source mode if you don't already, the layout guide might also help. Here's an example of how I corrected one of the edits. If you have any question please let me know. -- Hunterj Hunterj's Resort 19:49, October 13, 2012 (UTC) Thrranoids have strange reptile skin, and may be possibly similar to reptiles. All breeds of Tyhrranoids have stalk eyes, though the number varies. Tyhrranoids with more stalks are larger and stronger.
 * Please take greater care when inserting images. This edit shows how you actually inserted an image in the middle of a sentence - while it doesn't effect the appearance it does greatly effect the wiki code. -- Hunterj [[File:Hunterj icon.png]] Hunterj's Resort 13:38, October 16, 2012 (UTC)
 * Sure. I believe you are using the visual editor, as opposed to source mode, which means if you're not careful about where the cursor is placed when inserting an image it can effect the code. For example:

The image code is in the middle of the sentence as opposed to before the paragraph, presumably because the cursor was there while using the editor. I strongly recommend you check your edits in source mode or ideally switch to edit in source mode through your preferences. If you need any further help please let me know. Kind regards, -- Hunterj Hunterj's Resort 16:07, October 16, 2012 (UTC)


 * We strongly recommend it. It can take a little while to get used to it, but once you do it's much more precise and should stop these image code issues. If you need any help with source mode editing check out Help:Source mode or for more info http://www.mediawiki.org/wiki/Help:Contents and especially http://www.mediawiki.org/wiki/Help:Formatting can help. Kind regards, -- Hunterj [[File:Hunterj icon.png]] Hunterj's Resort 22:28, October 16, 2012 (UTC)

My Current Role
I'm playing Full Frontal Assault right now, so you'll likely see loads of info from that being put into the wiki. Feel free to chat about posted info if you wish.
 * Just a quick question, Korgan Refinery already exists as Korgon Refinery. Is this a typo on your part or is it a regional thing (and if so what region are you?). I have the PAL version of the game and it's spelled as Korgon. -- Hunterj Hunterj icon.png Hunterj's Resort 11:53, December 18, 2012 (UTC)
 * Okay, if it is a regional thing, and your game as the North American version spells it as Korgan, then your version is correct as we use the American titles/spellings etc. Whichever article is correct we should redirect the other to it after merging the content, let me know if you want me to help with any of that. Thanks, -- Hunterj Hunterj icon.png Hunterj's Resort 17:48, December 18, 2012 (UTC)

I'll check to make sure which spelling they use, when I find out, I'll reply back. (UTC) User:No Offense 1:27 PM Dec 18, 2012

Tense
Hi, thanks for all your contributions. Just thought I should remind you about our manual of style - the in-universe content should be written in the past tense, while real world content (skill points, guides, multiplayer etc) should be in present tense. -- Hunterj Hunterj's Resort 16:44, December 19, 2012 (UTC)

Cleaner bot
Hello. Thanks for all your edits lately. I've moved Cleaner Bot back to Cleaner bot as in-game I've not seen the Cleaner Bot capitalized. -- Hunterj Hunterj's Resort 20:56, December 31, 2012 (UTC)

Re:
Okay, thanks for letting me know, sounds like a very good idea. We probably should have a sub-section for spacecrafts. Try to keep the conjectural names as generic as possible (I mean avoid speculating where possible, just try to be descriptive) - this can be difficult but it's not a major issue as we can always discuss renaming any after if needed. Let me know if you need any help at all, I might be able to help particularly with images. Many thanks, -- Hunterj Hunterj's Resort 10:57, January 7, 2013 (UTC)

IRC meeting
Hi, you've been really active lately and I just thought I'd mention our IRC meeting coming up this Saturday if you didn't already know. I'd really appreciate as many people's attendance as possible so if you can make it please join us! If you need any help let me know. -- Hunterj Hunterj's Resort 22:09, January 8, 2013 (UTC)
 * I do have Full Frontal Assault - a lot of resolutions don't seem to be supported for splitscreen. For example playing through AV output didn't have support but when I used the HDMI output (same TV - I have a non-HD USB capture device) it did work. Insomniac Games might actually be able to help you, they're pretty good at responding to issues so they might be able to explain or something if you send them an e-mail. Regarding the IRC meeting If you want to raise some issues I recommend you put them on the IRC meeting agenda in advance - obviously it's best if you can attend to fully raise any topics you'd like to discuss but if you can't make it you could outline your idea(s) and it'll be raised at the meeting if it's on the agenda, even if it's just a brief discussion. Hope that helps a little anyway. -- Hunterj Hunterj icon.png Hunterj's Resort 01:05, January 9, 2013 (UTC)

Signature
I've just noticed the odd timestamp on your signature, do you sign with ~ ? If not, have you had a look at Help:Signature and R&C:SP? -- Hunterj Hunterj's Resort 16:21, January 9, 2013 (UTC)

Articles that have conjectural titles
Instead of adding articles to the category "Articles that have conjectural titles" could you please use conjecture at the top of the page instead? Many thanks, -- Hunterj Hunterj's Resort 11:37, January 10, 2013 (UTC)

IRC meeting
Hi, do you know if you can join us for the IRC meeting tomorrow? -- Hunterj Hunterj's Resort 22:56, January 11, 2013 (UTC)
 * UTC is Universal Coordinated Time. I believe it is currently the same as GMT. It's at 10:00 UTC. If you need help with timezones I'm on the IRC now if you want to join. -- Hunterj Hunterj icon.png Hunterj's Resort 23:26, January 11, 2013 (UTC)
 * Sorry, I just missed you. If you want to try again I'll pay more attention! Sorry. -- Hunterj Hunterj icon.png Hunterj's Resort 23:41, January 11, 2013 (UTC)
 * Just missed you on IRC. If I'm marked as away you can try to alert me by typing /msg nick message so for example /msg Hunterj|Away Hello. I might be away but that might alert me if I'm around. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 23:52, January 13, 2013 (UTC)

Re:
No problem. I recommend starting a forum. Just create a page staring with Forum: and I'll add it to the relevant list later. That way we can discuss the naming of the articles and have a list of all the species you intend to create. As with anything slightly speculative, citation would be very appropriate. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 12:33, January 17, 2013 (UTC)

Jargonian Needle Torture
When is Jargonian Needle Torture mentioned in TOD and ACiT? It's a comprehensive article, so it really needs all of that info. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 22:23, February 6, 2013 (UTC)

Captain Slag mentions Jargonian Needle Torture in ToD, which Pirates practice on themselves from time to time. In ACiT, Argos is said to have survived this sort of abuse before. (UTC) User:No Offense 5:29 PM Feb 6, 2013
 * Ah, thanks. Any chance you could direct me to a YT clip or at least the scenes where this is said? Would help greatly in expanding the article, unless you want to do it yourself of course! -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 23:46, February 6, 2013 (UTC)
 * That's fantastic. Thanks. I'll work on it tomorrow. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 01:05, February 8, 2013 (UTC)

Templates
Hi, when you add (mentioned only) and (first appearance) to an article, instead of typing that out please type mo for mentioned only and 1st for first appearance (1stm for first appearance and mentioned only). Take a look at the template pages themselves for further info or let me know if you need any help. Many thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 01:17, February 8, 2013 (UTC)

Infobox images
Hi, thanks for your edits. Just a brief reminder about the infobox images. This shows how I've corrected the infobox, don't use thumb in the infobox images as it disrupts the formatting. Let me know if you need any further help. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 21:46, February 20, 2013 (UTC)

First appearance
Hi, the template your looking for is 1st. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 16:50, March 1, 2013 (UTC)

Featured user
I'd like to nominate you for featured user if you're interested. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 19:12, March 9, 2013 (UTC)
 * Great! You're one of our most active users at the moment. I've nominated you now. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 19:42, March 9, 2013 (UTC)

File

 * If you didn't already, we strongly recommend only using Special:Upload to upload files. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 18:14, March 11, 2013 (UTC)

Re:Photos
If it's a piece of art (concept art, etc) it should be the artist if you know who it was. If it's a screenshot it can be whoever took the screenshot. It's acceptable to leave this blank if you're not sure, and you don't really need to fill it in at all for screenshots unless you want to. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 00:01, March 12, 2013 (UTC)

Link
Hi again, was this link intentional? -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 00:30, March 12, 2013 (UTC)

User:No Offense 8:35 PM March 11, 2013
 * Yeah, I plan on working on them when I get the chance and information I need to write about, those two robots are considered characters by the game.
 * Right, wasn't sure if it was a mistake or not that was all. Thanks! -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 01:05, March 12, 2013 (UTC)

Quote templates
Hi, if you ever want to practice or experiment you can use the sandbox. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 20:57, March 13, 2013 (UTC)
 * Also could you tell me about the non-canon appearance of the Fongoid in FFA? I didn't notice could do with some more info. Thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 21:12, March 13, 2013 (UTC)


 * The Fongoids appear non-canonically in Full Frontal Assault as part of the ranking system, there might be a photo in the photo gallery that shows the ranking system. User:No Offense 1:48 PM March 14, 2013
 * Excellent. Thanks. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 19:29, March 14, 2013 (UTC)

Deletion
Thanks for your edits. If possible could you please use delete to mark pages needing deletion instead of using the category? It's not a big deal but would potentially help. Thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 01:19, March 16, 2013 (UTC)

Infoboxes/orphan template
Thanks for adding all the infoboxes lately. It's really appreciated. Separately you've removed a number of orphan templates from pages that are still orphans - orphans are pages that are not linked to from any other page on the wiki. The orphan template contains a link to the Special:WhatLinkHere/Pagename page to determine whether the page is still an orphan or not. Let me know if your still uncertain about how this template works. Many thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 15:10, March 25, 2013 (UTC)

Oops, that wasn't intentioned. Which pages did I wrongly remove the orphan status. User:No Offense 4:08 PM March 25, 2013
 * It's not a problem - I reverted: Bomber Minion and Amaris 3. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 23:05, March 25, 2013 (UTC)

So are these pages orphan pages because no where else in the wiki mentions it, or is it an orphan page because its in no category page? User:No Offense 7:40 PM March 25, 2013
 * Orphans are pages with no other articles linking to them. For example Special:WhatLinksHere/Bomber Minion. The template has a link to the page which lists articles linking to it, if it's empty the template should stay if there are entries it can be removed. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 15:39, March 26, 2013 (UTC)

Categories
Hi, just a quick note taht I've deleted Category:Ratchet and Clank planets and created Category:Ratchet & Clank planets instead. Where possible (not a big deal, don't feel you have to) when adding these new sub-categories could you remove the parent category, for example Category:Planets? Thanks for all your work! -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 20:42, March 27, 2013 (UTC)


 * Also the indirectly mentioned only template is imo - hope that helps. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 20:44, March 27, 2013 (UTC)

I'm a bit confused, why would you want me to delete Category:Planets? User:No Offense 4:47 PM March 27, 2013
 * The category structure should work with everything coming from the original category (a category tree). Articles placed in categories should usually not also be placed in that category's master or parent category. So the planets category really should have no articles in it eventually, they should all be in appropriate sub-categories that are inside the planets category. With wikis categories are a more of a navigational structure rather than a tagging system. The category tree for Category:Planets should link to further categories which group the articles, rather than grouping the articles itself if that makes sense. It can be a little hard to explain so please let me know if you still don't understand - my explanations aren't always the best... -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 20:57, March 27, 2013 (UTC)

So correct me if I'm wrong, if planet Damosel contains a link category of Planets and Going Commando planets, I should delete the former, because Going Commando planets already connects to Planets category? User:No Offense 5:02 PM March 27, 2013
 * Yes, that's essentially it. There are some exceptions but generally you can't go far wrong with that approach. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 21:05, March 27, 2013 (UTC)

Seems a bit odd, I'm not sure that's truly effective method in my opinion, but if thats the rules of this wiki, I'll make sure to change my habits accordingly. User:No Offense 5:10 PM March 27, 2013
 * It's ensures the category tree functions and navigation through the system is effective, rather than functioning like tags used for blogs etc. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 22:06, March 27, 2013 (UTC)

User page
Hi, someone made an edit to your user page. Feel free to revert and I'll speak to the editor. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 15:45, March 28, 2013 (UTC)

Fate unknown
Hi, we don't need to document unknown information so I've removed the category. If the information is unknown it's simply not covered e.g. an unknown sector in an infobox would just be left blank. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 16:41, March 29, 2013 (UTC)

The purpose of the category was to list characters who's current fate is unknown, like Max Apogee who might either be alive or dead, much like we have a page for deceased characters. I thought it was a good idea, but your Admin, so I'll respect your decision on the matter. User:No Offense 12:48 PM March 29, 2013 Also, if the characters status is neither active or deceased, it probably should be fate unknown or MIA or something.
 * I understand what you're saying, I completely agree with your line of thinking. The issue is why cover something we don't know? It's speculative and also it could apply to a huge range of characters that we know very little about - again seeming speculative. By not stating anything about their status, we're not speculating and it's still 'unknown'. However my word is by no means final on anything on the wiki, feel free to add it to an IRC meeting agenda or let me know if you'd rather open a forum (assuming you want to debate this) - and that goes for anything you disagree with. I'm not going to be offended by anyone who disagrees with me! -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 18:45, March 29, 2013 (UTC)

User of the Month
Congratulations, you are the user of the month for April 2013. Thanks for all your contributions, feel free to add the following to your user page.

Sorry it's a little late! -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 13:46, April 2, 2013 (UTC)

Starshield
Feel free to say no, but I was wondering if you could help me by reading through Starshield to see if I've missed anything or if anything could be improved, and also (if possible) by creating some of the red links. Thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 17:17, April 3, 2013 (UTC)

Oh dear, I didn't see this comment you made awhile ago. When I get the time, I'll take a look and reply back. No Offense 10:39 AM July 23, 2013 (UTC)

Sapient Species
I just realized something. If the point of your new category is to fill it with all the self-aware, intelligent species, I'll tell you we already have a category for such a thing. Category:Intelligent Races Stars and Stripes (talk) 04:42, July 18, 2013 (UTC)

Oh I know that, I myself crafted this category long ago, I think before I became an official member too. Sapient Species sounds better then Intelligent Race now that I think of it, and thus I'm moving everything out of Intelligent Races into Sapient Species. No Offense 12:48 AM July 18, 2013 (UTC)
 * On a similar note, just in case you don't see it as the recent changes are pretty busy today (thanks!) I've commented on Category talk:Sapient species, Forum:General and also added a related item to the IRC meeting agenda for longer term discussion. Thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 13:51, July 18, 2013 (UTC)

Citation
The citation page explains how citation works, specifically the "How to reference an article" section but let me know if you need any further info. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 13:40, July 23, 2013 (UTC)
 * I also forgot to mention that it's good practice to use a ref name for single references, even though it is not technically required. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 13:41, July 23, 2013 (UTC)

Sourcing
Hi, thanks for your efforts to provide sources. Just a quick note that [src] is just a link to the existing source. [source?] is where a reference is needed. [src] only tend to appear in quotes so if you see [src] after a quote then that's fine, as long as it's not [source?]. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 22:14, July 31, 2013 (UTC)

I'm getting a bit confused, I added a source for a quote in the Grungarian page, but you removed that and replaced it with a [src]. Do admins determine whether it just needs a [src] or a mention on the reference section on the page. Or, do quotes simply need a [src]?

No Offense 6:35 PM July 31, 2013 (UTC) "Quotation text"
 * Sorry, I can understand why this can be confusing. Normal articles are fine but display the text " [source?] " when the fact template is used, indicating they need a source (anyone can tag sentences with this as appropriate). These should eventually have fact removed and a source used. However quotes use the following syntaxt:

- Who said it

e.g.

"Plumbers don't just..."

- The Plumber to Clank

The example displays the following:

"Plumbers don't just..."

- The Plumber to Clank

The " [src] " is a link to the source of the quote. " [src] " is different to " [source?] ".

However if the quote doesn't have a source e.g. "Plumbers don't just..."

- The Plumber to Clank

Displaying:
 * <span >"Plumbers don't just..."
 * &#8213;The Plumber to Clank

It will come up with " [source?] " instead indication a source is required.

I hope that makes more sense if not then please let me know. Essentially if " [source?] " is present on an article it will be in the category Articles requiring citation and needs a source. But the text " [src] " is fine. Again, sorry for any confusion. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 23:20, July 31, 2013 (UTC)

I think I understand the difference between [src] and ["source"?] now, though I'm still confused why my citation for the quote on the Grungarian page was simply replaced with [src]. I understand why the ["source"?] was removed from quote, but I'm confused why it no longer needs a citation number or a mention in the reference section of the page. How would anyone be able to verify the quote was accurate at all if you can't see it on the reference page. Hopefully I made my question more clear, I don't think I made myself entirely clear the last time. Thanks for explaining it to me, it is quite tricky to understand at first.

No Offense 7:42 PM July 31, 2013 (UTC)
 * Ah, sorry, I see what you mean. All that's required in the article as a source for the quote is the game, or comic name etc. If there's any issues over validity then it can be discussed with more precise references on the talk page, but generally speaking that's enough. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 00:06, August 1, 2013 (UTC)
 * Technically speaking our general sourcing policy (so for main article content rather than quotes) encourages the use of game names (possibly with descriptions) rather than YouTube clips but until an article reaches FA, GA or CA status more precise references can be essential in many cases to ensure validity and make it easy for users to collaborate. Sometimes the game along with a description of where can be used as a source works as well. But don't let that stop you from using YouTube clips as sources, the fact that you're sourcing at all is a huge help and many users don't do it. I just thought I'd explain the ideal longer-term goal of the articles. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 00:10, August 1, 2013 (UTC)

Orphan template
Hi, you don't need to categorizes articles into Category:Orphaned articles. When you add the template it automatically categorizes the pages. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 14:06, August 4, 2013 (UTC)

Quote template
Hi, thanks for all your edits lately. It's really appreciated. Just a minor point about the quote template. When using it there's no need to add an extra vertical bar at the end e.g. the last | isn't needed "Sir, permission to speak? This place stinks."

- Green Thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 02:50, August 10, 2013 (UTC)

Re:Nice Work
Thanks, and no problem! -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 11:23, August 13, 2013 (UTC)

Deadlocked cut content
Just want to say thanks for all the help with the obscure Deadlocked content, looking at inaccuracies with the Tyhrranoids as well. A lot of mistakes you've found could have remained unnoticed for a long time. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 22:14, August 13, 2013 (UTC)

Why thank you, I appreciate your comment very much. The Tyhrranoid page is quite a mess, and I'm not sure how it'll be fixed, which is why I'm avoiding it for now.

One of the biggest problems I've noticed are articles that really should be split up. For example, there are multiple types of Fusion Turrets in the Ratchet & Clank universe, but somehow they are all shoved together in one article. It makes sense to have a page that discusses Fusion Turrets as a whole, but the Fusion Turrets throughout the games should still be separated nevertheless.

By the way, demo content is non-canon if it doesn't match the actual game, correct? I'm pretty sure I already know the answer to this question, but I might as well ask just in case.

One other question, I remember asking you this question long ago, but I can't remember your response to it. It was about creating a page devoted toward outside influences that make it into the Ratchet & Clank universe, like how President Phyronix voice sounds like Bill Clinton or appearances of Jak and Daxter in Going Commando.

No Offense 8:37 PM August 13, 2013 (UTC)
 * Yes Tyhrranoid is something I've put off for years... Splitting up pages is definitely important in many cases, but using the talk pages is key to ensuring the move is implemented well e.g. including disambiguation pages if needed etc. unless it's really obvious.


 * Demo content is non-canon if it's not in the final released game yes.


 * The problem with articles about outside influence are that without souring it's very hard to avoid just a list of speculation or similarities which wouldn't be in the scope of the wiki and most of the claims can't be sourced. For many proven influences e.g. information from Insomniac (Full Moon Show for example), or appearances of Jak and Daxter behind the scenes is usually an appropriate space (Jak and Daxter have their own articles). If you're really interested in creating a page then feel free to use a sub-page like User:No Offense/Influences for example. Unfortunately it's just too speculative to fall under the aim of the wiki, and with trivia in particular, we have too much of that already. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 15:01, August 14, 2013 (UTC)

File
Hi! Thanks for your contributions to Ratchet & Clank wiki! We kindly request that you provide a source for as soon as possible or the image will be deleted. See the source and license help page for help. The image help page and image upload page may be useful and there is also a step-by-step uploading guide. You may wish to review our image policy and if you have any questions or concerns, feel free to leave me a message. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 15:55, August 16, 2013 (UTC)

Template
Hi. I've moved the template to conjectural spelling as we need a template for titles which we're not 100% sure on the spelling. However for other articles like Scorpio, Courtney Gears etc we just need to look at the sources on the talk pages and decide whether we need separate articles or the same article depending on if they're the same character or not. If you disagree at all that's fine just let me know, particularly if you think I've missed something in doing this. Thanks for creating the template. We've needed this for a while. And good quote by the way! I often find that hard! -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 18:35, August 19, 2013 (UTC)

Sure thats fine, though I do want to add that some pages might be spelled wrong, they could be correct for all I know. Also they simply might not be pronounced correctly. No Offense 2:44 PM August 19, 2013 (UTC)
 * Yes but as we have no way of knowing for certain with these articles it's still conjectural. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 13:47, August 20, 2013 (UTC)
 * To be honest I don't think it's necessary. If the information is out but the article's not up to date yet then obviously stub and expand/expansion can be used and if not then the article is as complete as it can be at this time. I don't think it's needed especially as it's only a temporary problem. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 13:54, August 20, 2013 (UTC)

Inuse
Hi, you're work on Dallas Wanamaker made me think the inuse template might be useful. Basically add it at the start and then remove it when you've finished working on the article for a while. If it's a big project leaving it there for a day or two is fine as well so long as you're actively editing. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 23:23, August 21, 2013 (UTC)

Re:New image and quote for Citation template
That is a good quote but personally I quite like our current citation template, however perhaps one of these templates could use something like "Either you start updating this junk, or I'll find someone who will!"

Or even Template:Tense could have a modified version.

Just a few thoughts. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 00:39, August 30, 2013 (UTC)

Cool, I'll add one of Vox's quote to one of these, it might make more sense with one of these anyway! Heck, I'll find better quotes for them all! Thanks Hunter!

No Offense 11:03 PM August 29, 2013 (UTC)

Featured article
Hi, I'm kind of bending the rules a little but we need a featured article for September (ideally within next hour or so) and we're one vote short. Would you mind taking a look at the nomination as soon as you get a chance? Ratchet & Clank wiki:Featured article. Thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 22:14, August 31, 2013 (UTC)

Canon categories
Hi. Thanks for all your contributions lately, you've made literally hundreds of edits and they're really appreciated! I'm not too happy about the canon characters categories you've created. The normal categories should be canon anyway, and separate categories for cut content. For non-canon content the non-canon categories are fine but I was thinking that it appears to mostly be used for skins. In which case the character only appears as a skin so perhaps this comes under the item on the IRC meeting agenda about separate articles for skins. Anyway let me know what you think, and if we decide to make any changes I can get my bot working to correct/remove categories if required. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 21:37, September 2, 2013 (UTC)
 * In other news if you could take a look at the IRC meeting page I'm hoping to organise a meeting at somepoint and it'd be good if you could attend so let us know when you'd ideally like the meeting to be held. Also, after checking the rules about multiple nominations in one year, I've nominated you for featured user (you were last user of the month in April). Thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 16:47, September 3, 2013 (UTC)

I'd love to attend an IRC meeting, but several factors might prevent me from doing so. I live on the eastern seaboard of the U.S., and if I recall, most members of this wiki live in Europe; figuring out a good time period would be difficult. Also, I'm quite busy with work and all that jazz, so the best day for said meeting for me would be a friday. Lastly, I forget how one accesses the the chat room for this wiki, since I haven't used a wiki's chat feature in years.

In response to your question about the canonical and non-canonical character categories, I currently have mixed views about it. You see, I thought the character categories could be split up into two or three subcategories, so browsers could find which characters appeared in the name canonically, which characters made a non-canon appearance, and which made none at all. However this concept only really makes sense for Full Frontal Assault and Deadlocked, not for the rest of the games. You may delete the Canon, Non-canon appearances if you want to, I guess it doesn't really make sense as a whole for the wiki.

No Offense 6:04 PM September 3, 2013 (UTC)
 * I like the concept but yeah, I just don't think it fits the structure. What times (with your time zone if you want, I can work it out from that) would work for you on a Friday? Also to access IRC just go to R&C:CHAT. There are other ways to connect on our IRC page, but CHAT is the simplest. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 22:10, September 3, 2013 (UTC)

Depends, how long do meetings typically last? I personally think 11:00 PM or 11:30 PM is a good point for me to start (as long as I'm not interrupted by outside factors), but if its too much of a hassle for everyone else, then go on without me. I do appreciate your attempts to include me in the meetings, your pretty cool guy Hunterj.

No Offense 10:20 PM September 3, 2013 (UTC)


 * I'm hoping for it to last just over an hour, but it shouldn't last any longer than two hours. Do you know what time zone you are in?


 * Separately can I ask about what the difference between "Characters who are gladiators" and "Gladiators" category is, specifically why we shouldn't just use the gladiators category? -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 14:45, September 4, 2013 (UTC)

I live on the eastern seaboard of the U.S.A., so my time zone would be similar to that of say New York City or something. For example, its 3:30 right now for me. I'm not sure if this is the information you wanted or not.

And the characters who are gladiators category contains characters only, the gladiators category could include both characters and enemies who are gladiators.

No Offense 3:30 PM September 4, 2013 (UTC)
 * Thanks for clarifying about the gladiators. That would mean 11:00 for you would be the early hours of the morning for the UK and most of Europe I think. We'll try to consider it anyway, have to wait and see who else can attend first. Thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 19:35, September 4, 2013 (UTC)

Just a reminder, when I say 11:00, I mean 11:00 PM. Just wanted to clarify that point.

No Offense 3:38 PM September 4, 2013 (UTC)
 * Sorry yeah, I did get that. That's about 4 AM in the UK and around that for most of Europe I believe, maybe a couple of hours later. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 20:53, September 4, 2013 (UTC)

A few things
Apologies in advance for the really long message, I've split it into topics for convenience.

Visual voice actors
Thanks for making the visual voice actor's character pages. It's good to see editors being bold with new content. However it does bring up a few issues including copyright as images under copyright are used under fair use, which is less likely to apply in a gallery. I'm also not fully convinced they are within the scope of the wiki as the pre-existing written lists would be fine (with a few select images in the article perhaps), as each character has their own article and with the categorization you've largely completed as well it seems a little unnecessary.

Also it may be more appropriate to merge them into the existing voice actor articles (though I'm not certain how I'd feel about that). We don't tend to use galleries and the visual monsterpedias are purely for identification, as many enemies will not be known by name. Obviously this is just my opinion.

I'm not going to delete the pages or ask that you do anything about them. Perhaps they should be discussed at somepoint but it's certainly not top of my to-do list! I'm just asking that, while it's good to be bold with editing and it is something I certainly encourage, it might be better to mention some ideas in the forums (they're not ideal but I will eventually reorganize them a little...) or at least with other users first in future. This is particularly important when content could fall outside the scope of the wiki or the article is significantly different to the regular mainspace articles.

Influences
I've struck the influences item from the IRC agenda because the following was previously decided "A page about the influence of popular culture on Ratchet & Clank may be created if of good quality and is sourced thoroughly." This means it can be created but must be fully sourced and must not have speculation or assumed content which may make it impossible to create. However I've been proven wrong about that before (look at the Timeline). Regardless you're more than welcome to make it on a user sub-page e.g. User:No Offense/Influences if you're particularly interested. Also feel free to add it back on the agenda if, after reading this, you would like it discussed again.

IRC meeting
So you are aware if there are no responses in the next few days about the IRC meeting then I think I'll move it all over to a new forum system and postpone IRC meetings indefinitely. Sadly there aren't many users active in discussion so perhaps forums would be the fairest way.

Thanks so much for all your contributions, they are greatly appreciated. Kind regards, -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 20:03, September 6, 2013 (UTC)

Wait, is the IRC Meeting cancelled tonight, I thought others were attending? You'd think there would be more people here to attend since Into the Nexus is almost out for PS3.

P.S. I did ad the influences idea into the agenda, because I still think it has some merit to it. I mean I understand where your coming from, someone can speculate all kind of stuff about Ratchet & Clank. Yet at the same time, Insomniac makes it clear who they're poking fun at times (with examples noted by me and other users). Thats why I added it to the agenda, cause I felt it had some merits to be discussed (wasn't aware however it had been discussed in a previous IRC meeting). Thats why I added it to the agenda, and if its okay, I'd like to discuss it again at the IRC Meeting (or forum or wherever its going to be held at).

As for the voice actor's visual character gallery, I was originally going to have them on the actor's page rather them having a separate page, however the wiki's current policy seems to discourage my original plan, so I created pages for them instead. Perhaps the issue could be solved by granting the actors page an exemption from the no gallery rule within an article. Just a possible solution, cause I kinda like the idea of a visual gallery.

By the way, did you like the updated Dallas Wanamaker page, still needs some tweeking, but its certainly improved compared to the original version.

No Offense 5:19 PM September 6, 2013 (UTC)
 * It was never for tonight, a Friday was a possibility (and still is), but it's not today. I originally suggested someday around the 14th but I'm not sure that's likely. No one has responded yet. If you'd like to re-add the influences topic to the agenda that's fine. I'm simply saying that we did discuss it and the consensus was that users would be allowed to create a page but it'd have to be fully sourced and very limited in terms of speculation. Perhaps the best compromise would be to begin work on a sample section on a sub-page and use that in the discussion? That way we can see more of what the article would actually consist of. Having said that if you keep it fully sourced and free of speculation then you could go ahead and make the page.

Thanks for keeping the galleries separate. The main reasons behind the gallery rule are firstly they don't usually add anything to the wiki that our article content can't. A few exceptions are different versions of skins, box art etc for example. The issue I have with these, and why I think I'd actually oppose merging them into the article is that they wouldn't serve anything extra that the existing content doesn't. I'd be more inclined to add a few images of select characters to accompany the list of who the voice actors have voiced in traditional formatting as opposed to a gallery. The second reason is again copyright, using copyrighted images in a gallery probably isn't "fair use" in most cases which is a major issue.

Yes, Dallas is fantastic. Certainly one of our best articles. Once it's sourced (I'm not asking you to fully source the article, but if you did want too, take a look at Starshield for an idea of what's required - generally speaking most of the article would be simply sourced to Ratchet: Deadlocked as opposed to a YouTube video. Specific scenes can be referenced where appropriate though) and a few minor tweaks it'll be ready for FA nomination and in good timing - we really need some more featured articles! I'm thinking of trying to bring TJ Fixman up to featured status soon, although I don't know how successful I'll be at that. There's a lot of content to cover. I've worked on a few sections offline though and it might be possible. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 22:20, September 6, 2013 (UTC)

Come to think, I'm starting to favor the idea of merging all the visual character galleries into one page, because some actors have only one character they voice. As for the fair usage thing, I think we should be fine, we have visual galleries for other stuff anyone. I'm going to work on it for now; if you don't like it or positive that its breaking the fair usage rule, we can't exterminate it later.

No Offense 10:42 AM September 7, 2013 (UTC)
 * To be honest I really don't like them all in one page. Personally I'd rather not have any galleries for the voice actors as I've said, just use a selection of images of characters on the voice actor's page, however I prefer separate pages to one large page. The fair use comes down to why we're using the images and a gallery is simply that - to show the images, rather than to accompany an article etc. Now with Monsterpedias they serve a navigation purpose which I think isn't as clear with these galleries. I won't do anything until you reply. The best action for now (in my opinion) would be to delete the large page and keep the separate pages. Actor's with only one character can just have an image of that character on their page instead. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 16:07, September 7, 2013 (UTC)

You may delete them all, I guess I'll work on just adding pictures to the actors page instead. By the way, can you help me find out who voices Vernon, Eugene and Lucy, its driving me insane. I know two of the children (Kid A and Kid C) are voiced by Mona Marshall, and the other one (Kid B) is voiced by Nika Futterman.

No Offense 12:17 PM September 7, 2013 (UTC)
 * Okay, I'll try and transfer a couple of images over to the voice actor's page when I go through them, seeing as you've already found images. And I'll have a look shortly. So Vernon, Eugene and Lucy are credited for voice acting as Kid A, Kid B and Kid C but we don't know which one's which is that right? -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 16:20, September 7, 2013 (UTC)

Yup, thats how they did it, stupid huh? If we can figure out which two kids have the same voice, or which one has an entirely different voice from the other two, we can figure it out. I'm starting to suspect Vernon is voiced by Nika Futterman, which means the other two are Mona Marshall.

I think she voices Vernon because I think she also used to voice this kid show on PBS that had a character who's voice was EXACTLY the same as Vernon's. I can't remember the show at the moment though, so it'll take awhile to find it and prove my assumption. You might have a faster way then, however.

No Offense 12:36 PM September 7, 2013 (UTC)

Appearances
If something appears in a booklet, official website or strategy guide it should have no appearances just references. Hopefully in the near future, if my proposal to sort out sourcing and references from the IRC meeting agenda goes ahead, then we'll be able to have a sources (bullet point list) section as well as references for websites and strategy guides but for now it would have no appearances, only "sources and references" with a footnote. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 16:03, September 7, 2013 (UTC)

Re:Solved it!
Oh, well done. That must have taken quite some research! -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 22:52, September 7, 2013 (UTC)

Template
Hi, I don't suppose you've got a good idea for the template quote/image? -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 23:33, September 8, 2013 (UTC)

I'll mull it over, hopefully I'll think of something soon, but it may be awhile. Perhaps this might be a possible quote "This holiday season, Ratchet & Clank wiki presents the heartwarming true story of one games rise to glory." (which would have Reactor on the cover of the template). I might think of something better though, as I might try to use other quotes from games other then Deadlocked, since I have an obvious bias in favor of Deadlocked quotes (though it be nice to have a Merc, ShellShock and Vernon quote for a template header, assuming if I can find one that would make sense for such a template).

No Offense 7:47 PM September 8, 2013 (UTC)
 * I like it, but I am a little concerned it could be a little misleading. The series is filled with great quotes, Deadlocked certainly has many. Sadly I'm still waiting for the HD version in Europe to be released before I play through it again. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 00:05, September 9, 2013 (UTC)

I wasn't to happy with it myself, as I think I can do better, but I thought I should check with you anyway, you might have liked it. I'll keep my eyes peeled for another possible quote.

No Offense 8:10 PM September 8, 2013 (UTC)
 * Yeah. Who knows I might even think of something! :P I really can't wait to replay Deadlocked. I've haven't played it in years. I suppose I could get the PS2 out but it kind of seems like a bit of a waste if the HD version is coming soon. It's taking forever for Europe. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 00:18, September 9, 2013 (UTC)

I found an excellent quote from Darla Gratch, I'm sure you'll agree. I already added it to the template.

No Offense 11:45 PM September 8, 2013 (UTC)
 * Nice find. Thanks! -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 11:21, September 9, 2013 (UTC)

Images
Hi, we've got three unused images that need articles. Judging by your recent edits you're pretty familiar with Ratchet: Deadlocked so perhaps you'd be able to help find/create articles for these:
 * File:Ace movie rights.jpg
 * File:Ace Hardlight lunchbox.jpg
 * File:Ace Hardlight videogame.jpg

No worries if not! Thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 00:27, September 9, 2013 (UTC)
 * Thanks, (unusually) I couldn't find those articles! -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 00:37, September 9, 2013 (UTC)

Disambiguation pages
Hi, when you split an article up e.g. Dropship you need to turn the old page (if you move/rename page instead of copy/paste then it'll be a redirect) into a disambiguation page like I've done with Dropship. Let me know if you need any further assistance. Otherwise the other article can be very hard to find and links can go to the wrong one. Thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 21:21, September 10, 2013 (UTC)

Re: Dallas Wanamaker
Hey there. Yeah, that would be fine! I don't mind people using game screenshots I make, since it's not much of a deal to me. One of my friends used the Dallas & Juanita screens for their DeviantART profile for fun. But I do need to fix some of those screenshots, because they're a bit stretched! This is due to capturing the screenshots from the emulated version of the game *before the HD version came out* I might go fix some of those screenshots now anyways. LurkingLeanne (talk) 10:24, September 13, 2013 (UTC)

Yeah sure! I'll just go and scan in the pages where Dallas, Juanita and Vox appear in the manga. Unfortunately their roles in the manga are very tiny compared with Ace (I have no idea why he's a main character in there! He was never well liked by the majority of fans back then XD) but I'll submit the pics nonetheless.

And yes, I noticed that. Thanks a lot! I was going to add the info about Plasmaman and the Omega Twins but I got a bit side tracked with the Ace article, and gathering new Deadlocked HD screenshots. Speaking of screenshots, I uploaded a few new ones to my website gallery with the other game screenshots. I'm busy for the next 3 days at work though, but once I get free time next week I'll get even more images. LurkingLeanne (talk) 07:13, September 14, 2013 (UTC)

You're welcome! Although to be honest, there isn't much I can say about Dallas in the manga... because I can't read japanese and he only appears on like, 2 or 3 pages. Juanita doesn't say anything neither. I also don't really understand what Vox is doing, but Ratchet does accidently turn him into an animal! (I think I uploaded that page, heh)

I'll be able to get more Deadlocked screenshots during mid next week. I'm very busy, because I've got work for 5 days in a row at the moment (the joys of being an adult and paying all the bills...) and I'm also busy sorting my own website out, after abandoning it for almost a year. But before I go, I've actually got a brand new 'R&C Tools of Destruction' guide! And I'll be able to get better quality scans from it of enemies sometime. I also tried to track down the people who owned the old ratchet-gladiator.com site, and they said they'd get back to me but they haven't. So yeah, I guess that's it. It's a shame, because I really wanted to see the info on there. I became a big R&C fan too late, at the end of 2009. Wish I was into it when I was still a teenager, I would have archived all I can! Anyway, keep up the good work 'round here LurkingLeanne (talk) 12:56, September 15, 2013 (UTC)

Hey again! Well the Deadlocked manual doesn't say anything about Dallas, but the Gladiator manual (for PAL regions) does. Well mores specifically, it has quotes from Dallas & Juanita. Even a few from Ace. Just of them describing rules, the storyline, and other things in a manual. Some of the quotes seem a bit out of character, for Juanita anyway. But there isn't much new info I guess! But it's a more interesting manual than the Deadlocked one heh. Oh and also, somebody found a cut skin from Deadlocked, and I'm just adding it now! It amazes me how people can still find so much from this one game to this very day! LurkingLeanne (talk) 06:12, September 18, 2013 (UTC)

Template
Hi, I've moved Non-canon title into the template namespace. Also what articles will this be used on? Could I just have a couple of examples please? Thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 21:30, September 16, 2013 (UTC)

Here you go, take a look Hydro Girl X-Ray Sunshades. Sorry about the template thing, I forgot to add it to the front of the title.

No Offense 7:50 PM September 16, 2013 (UTC)
 * No problem, thanks. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 22:33, September 17, 2013 (UTC)

Hi, I wanted to discuss the Maktar Nebula planet with you. The Maktar Resort single mingle could simply occur on the Maktar Resort. There's nothing to suggest otherwise that I'm aware of. I know it doesn't make the most sense in terms of environment but I think the article as it stands is extremely speculative with no real content, as it is simple describes as the Maktar Resort Singles Mingle. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 22:16, September 18, 2013 (UTC)

I must disagree with you on this point, as the image itself clearly points to the existence of a planet used by the Maktar Resort to host the Maktar Resort single mingle (though I do suppose they would use both the station and the planet to host these events).

While we're discussing planets though, I'm thought you should know that I noticed several planet's galaxy locations might be incorrect (or at least, speculative). A lot of planets in Solana, and a few in Bogon and Polaris have no sources that prove they are from said galaxy.

No Offense 6:29 PM September 18, 2013 (UTC)
 * I understand what you're saying, but I believe it's still speculation. What's to say that it isn't some sort of simulation or indoor event theoretically? I'm not saying that's the case, I'm just saying I think naming it as a planet is extremely speculative, especially over such a minor point and when a specific location that already exists is named. Separately I agree, many of the planets do seem to have unsourced and speculative information about the galaxies. We'll have to have a cleanup of that I think. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 22:50, September 18, 2013 (UTC)


 * Maybe I'll start a discussion on the talk page soon. For ongoing discussion anyway. Thanks. :) Also I hope you don't mind, but I've recommended that you might be able to help add some more cut Deadlocked content to the wiki in a message to LurkingLeanne. The cut content info is currently on my talk page. Obviously don't feel obliged to do so but I think you'll probably do a better job than me with this. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 23:07, September 19, 2013 (UTC)

Sure, I'll try to help LurkingLeanne with said cut content, its the least I can do after all the favors she did for me in finding images for Dallas Wanamaker's page.

No Offense 9:00 PM September 19, 2013 (UTC)

Hey! Heh looks like Hunterj already asked you if you can help with sorting with the new cut Deadlocked content I told him about! I was going to try and do some articles myself but I have to work over the next 4 days. So it's hard for me to get the time on here. But yeah, it's up to you! If not, I can see if I get time for it next week LurkingLeanne (talk) 09:28, September 20, 2013 (UTC)

Re:Influences and Similarities page
I don't think we should use a template. Ideally we don't want to be using permanent header templates, and a template created for one page is a little unusual. The only main ones we have concern canon issues e.g. names, titles and non-canon content. An explanation about the page should appear in the opening section of the article. Also what was agreed at the IRC meeting was for a sourced, verifiable list, with minimal conjecture and speculation so be very careful with that. Otherwise good luck! This is a very ambitious project. I've not deleted the template yet (to give you time to respond) but I have tagged it for deletion. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 01:48, September 21, 2013 (UTC)

Galaxy Burger
Hi, I'm sure there's a good reason I've missed (or it was a mistake) but why did you remove an image from the article? The image removed is now currently unused. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 02:38, September 29, 2013 (UTC)

Oh, I should have mentioned why. No where in the game is said image mentioned to be Galaxy Burger, its obviously a Megacorp food chain known as M. I'll go make a page for it right away.

No Offense 10:41 PM September 28, 2013 (UTC)
 * Ah, I thought I'd missed something. Well spotted (as always)! Thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 02:42, September 29, 2013 (UTC)

Robonoid Commander
Hi, just thought I'd bring this to your attention: Talk:Robonoid Commander. Hopefully I've helped clear some of the confusion up over those names, but I would appreciate your input over the "Four-Eyed Robonoid v2". This seems to be an issue we've had for some time. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 21:42, September 30, 2013 (UTC)

Well I guess the Four-Eyed Robonoid v2 should be transformed into a Four-Eyed Robonoid Commander v2, though I guess the title would be conjecture. WHY CAN'T INSOMNIAC JUST NAME THEIR STUFF! Sigh, the whole "finding a close-fit" title is very annoying. By the way, suppose, their is a upgraded version of an enemy, but no canon name exists for that specific version, how should we name it? For example, should v2 version of a Drophyd Trooper be named Drophyd Trooper v2 (with a conjecture listed on the page) or should it be named Drophyd Trooper (v2).

No Offense 7:23 PM September 30, 2013 (UTC)
 * Our current system is without brackets so I'd stick to that (for now). Although when it's conjectural consider whether a separate page is strictly necessary or if a section on a existing page would be fine. I don't think it should be Four-Eyed Robonoid Commander v2 but just Robonoid Commander v2 as the "Four-Eyed" bit is pure conjecture from what I understand. They have four eyes but don't seem to be referred to this as a name at all (unlike other Thyrranoids). And yes, lots of conjecture sadly! -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 23:36, September 30, 2013 (UTC)

Oops, that came out wrong. I meant to say Robonoid Commander v2, not Four-Eyed Robonoid Commander v2.

No Offense 7:40 PM September 30, 2013 (UTC)

Featured user
Congratulations! You are the featured user for October 2013. Thanks for all your hard work in recent weeks. Feel free to add the following to your user page:

-- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 15:09, October 1, 2013 (UTC)

Thank you very much!

No Offense 11:13 AM October 1, 2013 (UTC)

Re:Gleeman Vox
You're welcome to edit any article at any time if there are improvements to be made. As we've run out of new featured articles I've put in a random featured article system on the main page, hopefully just a temporary measure. All featured articles are rotated on the main page (change the FA by pressing the new "random featured article" link at the bottom of that section). Gleeman Vox was passed under older standards. I don't think it would qualify as a featured article now without more work but we don't really have the editors to go through and revise all the older featured articles that aren't quite up to featured standards so for the most part I've left them (though many are tagged with FA update template).

So go ahead! The warning message that comes up when you edit a featured article is just to remind editors to ensure their contributions fully follow the manual of style on these articles in particular, and to (hopefully) inform new editors to be careful. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 23:07, October 1, 2013 (UTC)
 * Sorry about the long response again but just thought I'd add that the featured article system is designed to show an article is as complete as it can possibly be and fully matches the wiki's ideal standards, which is why the system is now so rigorous. The featured main page bit is just to show off our better articles really (as opposed to popular articles being shown for example). The principle is that ideally, eventually all articles would be featured articles (or good/comprehensive depending on content length) - obviously this isn't realistic but it's something to aim towards. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 23:10, October 1, 2013 (UTC)

If you need more articles to be featured, you might want to look at Vernon, Biker One and Biker Two, they are pretty much done for the most part.

No Offense 9:31 AM October 2, 2013 (UTC)
 * Thanks. They look good. I don't think they're long enough for featured articles (Vernon might be close, I'll do a rough count later) but they're certainly of a high enough standard for good article status if not. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 17:32, October 2, 2013 (UTC)
 * I've gone through two of the articles and the following information I think is needed for a nomination:
 * Biker Two - could you take a quick look at the Vox News section I added, check it's okay (then ready for good article nomination).
 * Biker One - The '"So you understand my... sensitivities?" ―Biker Two on his personality' quote - is this a typo (actually biker one, not two), a mistake or biker two talking about biker one? (then ready for good article nomination).


 * If you could take a quick look at that it would be appreciated. I'll try and take a look at Vernon soon. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 18:32, October 2, 2013 (UTC)

The Vox News article for Biker Two is great, I was intending to add it myself but got carried away with other tasks. And yes, the quote in the Biker One page comes from Biker One, sorry for any confussion I might have caused. Both articles I think are ready to be featured articles, though I might update them further later on, maybe change or add a quote, but otherwise their pretty much updated to their fullest exent.

No Offense 3:52 PM October 2, 2013 (UTC)
 * Great. I've nominated them both for good article status. Complete articles with a word count between 250 and 1000. Feel free to vote here. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 20:44, October 2, 2013 (UTC)

Voice actor needed template
Hi, I'm not to keen on this template. Having lots of large header improvement templates I feel makes it harder for readers and as this is very specific (rather than general page improvement) I don't think it's appropriate for a header template. Personally I think the talk pages or expansion/expand template should be used for this. Alternatively a section template in the behind the scenes section about voice actor missing might be more appropriate. What do you think? -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 17:47, October 6, 2013 (UTC)

If you think so, go ahead and delete it.

No Offense 1:49 PM October 6, 2013 (UTC)
 * If you prefer I'm happy to modify it and make it a section template. Separately Biker One and Two became Good Articles today, great work with them. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 17:52, October 6, 2013 (UTC)

Yeah, I'd like that. I'm going to start working on updating minor characters before I move onto Gleeman Vox, I'm taking a break on Lawrence for awhile.

No Offense 2:01 PM October 6, 2013 (UTC)

Good articles
I'm glad to see you remembered about the good article userboxes! I completely forgot about them. Sorry! -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 14:37, October 7, 2013 (UTC)
 * Billy looks like it's very close. I'll have a read through when I get a chance in the next couple of days (along with Vernon which is on my to-do list) and let you know if there are any minor tweaks. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 14:39, October 7, 2013 (UTC)

Gorn's Sector
Hi, would you mind filling me in on the indirect mention in Ratchet & Clank: All 4 One? I don't have the game and am interested. Thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 20:32, October 11, 2013 (UTC)

Gorn is mentioned in All 4 One, and Gorn resides in the Gorn's Sector, this is how indirectly mentioned in All 4 One. Does this help? Did you see the speculation piece I posted on Forum, no one that I'm aware of offered their opinions of what Into the Nexus is about.

No Offense 4:38 PM October 11, 2013 (UTC)
 * Yes I read that and was very interested, I only didn't comment as I don't really have one of my own! So Gorn's Sector is mentioned (and seen as they visit the planet) in GC and then indirectly in A4O as Gorn is mentioned? I wouldn't say the sector is indirectly mentioned because the planet is. If the Gorn Sector (or a sector which happens to be the Gorn Sector) isn't mentioned at all, just the planet - maybe I've misunderstood - then I don't see how the sector is indirectly mentioned. that would be like saying if Metropolis is mentioned Kerwan is indirectly mentioned which I also don't think would be correct. Surely indirectly mentioned is when something or someone is specifically discussed or referenced but not by name. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 20:50, October 11, 2013 (UTC)

But where is Metropolis, its on Kerwan. So if Metropolis is mentioned, then Kerwan's appearance is implied, because we know Metropolis is located on Kerwan and nowhere else. Now if Kerwan was mentioned, I couldn't say Metropolis was implied.

No Offense 5:01 PM October 11, 2013 (UTC)
 * Implied yes, but it's not actually mentioned. Directly or not no where would Kerwan be mentioned. That's the key difference. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 21:10, October 11, 2013 (UTC)

Good point, do we have a template for implied?

No Offense 5:12 PM October 11, 2013 (UTC)
 * No and I think the scope would be incredibly broad so I don't think it'd be a good idea. For example everything is located within the universe so whenever the universe (or time) is mentioned everything else would be implied. I know that's perhaps a little over the top but I hope you can see where I'm going with this. I really appreciate your attention to detail, but in this case I don't think we should have an implied template because if something doesn't appear, and isn't heard or mentioned (even indirectly) how is it an appearance of any sort? -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 21:20, October 11, 2013 (UTC)

Sorry for the long pause, I was gone for awhile. I'm afraid you've completely mistook what I said. Heres an analogy of what I'm trying to say. "Tachyon is in Polaris Galaxy" says he is in the Polaris Galaxy, it doesn't say where exactly, he could be on Mukow or Rykan V or somewhere else entirely. So if just the Polaris Galaxy is mentioned, I can't imply Mukow makes an implied appearance, because he might be somewhere else instead, like on the Nundac Asteroid Ring. Now lets say "Tachyon is at the Imperial Fight Festival." We know that the Imperial Fight Festival lies on planet Mukow, Mukow lies in the Cerullean Sector, and the Cerullean Sector lies in the Polaris Galaxy. Thus, we can imply Mukow, the Cerullean Sector and Polaris Galaxy make an implied appearance, because the Imperial Fight Festival resides in all of those locations from lowest to highest. If we don't acknowledge their implied appearance, we basically say the Imperial Fight Festival isn't always found on planet Mukow, in the Cerullean Sector in the Polaris Galaxy, for all we know it could be anywhere. Hopefully my argument is much clearer for you to understand, I'm not always clear at what I'm trying to say.

No Offense 8:42 PM October 11, 2013 (UTC)
 * Fair enough, that's an argument I didn't consider. However my point still stands that if it's not mentioned (even indirectly), heard or seen then it doesn't "appear". An indirect mention is still an appearance as said object is discussed but not by name. Implied isn't mentioned at all, just through "proxy" if you will. Not to mention that I still feel the scope is far too wide. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 15:01, October 12, 2013 (UTC)

It might appear broad, but it really isn't if done in a particular way, like I just highlighted above. And implied appearance (perhaps it should be called a "directly implied appearance") should be accepted or we're going to have articles that contradict themselves. For example, the Bogon Galaxy is not mentioned once in All 4 One. Several critters however were obtained from planets Oozla, Endako, Gorn, Yeedil and etc. Thus we'll have it mentioned that on Gorn's page, Oozla's page, Endako's page and Yeedil's page that Ephemeris collected creatures from said planets, but the Bogon Galaxy's page will make no mention of Ephemeris visiting the Bogon Galaxy to collect creatures from Gorn, Yeedil, Endako, Oozla and etc. That basically implies that these planets are not always found in the Bogon Galaxy, or Ephemeris is somehow able to visit a planet in the Bogon Galaxy without actually visiting the Bogon Galaxy.

My method applies only for locations and only those that are sessile, spaceships for example would not be included. It also works from lowest to highest (in most instances, I'll highlight an example of an exception below), not highest to lowest, let me show you a few more examples to better clarify my point.

Example One
"Zahn is in the Polaris Galaxy."

Polaris Galaxy = Mentioned

Breegus System = Directly Implied?

Corvus Sector = Directly Implied?

Morklon = Directly Implied?

Gimlick Valley = Directly Implied?

Conclusion: Zahn is located somewhere in the Polaris Galaxy, his exact location in the Polaris Galaxy is unknown.

Example Two
"Zahn is in Gimlick Valley."

Polaris Galaxy = Directly Implied

Breegus System = Directly Implied

Corvus Sector = Directly Implied

Morklon = Directly Implied

Gimlick Valley = Mentioned

Conclusion: Gimlick Valley is mentioned, and Gimlick Valley is located on planet Morklon, and planet Morklon is located in the Corvus Sector, and the Corvus Sector is located in the Breegus System, and the Breegus System is located in the Polaris Galaxy. Thus, Morklon, the Corvus Sector, the Breegus System and the Polaris Galaxy make a directly implied appearance.

Example Three
"Several planets in the Shadow Sector were devastated by time anomalies."

Catacrom Four = Directly Implied?

Kronos = Directly Implied?

Maraxus = Directly Implied?

Orxon = Directly Implied?

Sarathos = Directly Implied?

Shaar = Directly Implied?

Stygia = Directly Implied?

Torval = Directly Implied?

Conclusion: Several planets in the Shadow Sector were devastated by time anomalies, though we can't confirm which ones were affected and which ones weren't.

Example Four
"All the planets in the Shadow Sector were struck by time anomalies."

Catacrom Four = Directly Implied

Kronos = Directly Implied

Maraxus = Directly Implied

Orxon = Directly Implied

Sarathos = Directly Implied

Shaar = Directly Implied

Stygia = Directly Implied

Torval = Directly Implied Conclusion: Time anomalies struck every planet in the Shadow Sector, therefore Catacrom Four, Kronos, Maraxus, Orxon, Sarathos, Shaar, Stygia and Torval are directly implied because they are all located in the Shadow Sector.

Do you see the importance of what I'm trying to say, and what implications it holds on the wiki. If your still having trouble understanding what I'm saying, you might want to draw my arguments in a Euler Diagram, you'll see how my reasoning makes sense. *Whhooo!* This took a long time to write...

No Offense 12:57 PM October 12, 2013 (UTC)
 * It still wouldn't be an appearance though. In your first example "Bogon Galaxy" doesn't appear in that sense in A4O at all, yet the planets are mentioned. There's no "appearance" in A4O. It's not about the logical process of where the characters would have gone etc or where things are located - it's about what actually appears (or is mentioned or heard) in the specific media (in this case A4O).
 * Going with the definition of an appearance also including a mention or when it's heard:
 * Example one, two - no where are the "directly implied" items appearing in that media.
 * Example three - same as above but additionally it doesn't specify so stating any specific planets may have been effected by time anomalies would be speculating - we don't generally like adding information that is unknown (in the same sense we don't use "what happened to x after this is unknown"), especially when it is so vague. Mentioning it in the Shadow Sector article would the appropriate place.
 * Example Four - I would say that's indirectly mentioned as it's specifically discussing an event that occurred to specific planets which are known (as it's all of them).

-- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 18:00, October 12, 2013 (UTC)

This is harder to explain then I thought it would be. I glad you understand what I'm saying in example four, but I'm surprised your still confused about example two however. Gimlick Valley is located on Morklon, which is located in the Corvus Sector, which is located in the Breegus System, which is located in the Polaris Galaxy. Therefore if Zahn is in Gimlick Valley, he must be on planet Morklon, in the Corvus Sector, in the Breegus Sytem, and in the Polaris Galaxy all at once or Zahn isn't at Gimlick Valley. Therefore, all the locations (excluding Gimlick Valley, which is mentioned of course) are directly implied (and thus make an implied appearance or whatever you'd like to call it) because Zahn is literally in all those locations while he's in Gimlick Valley.

As for examples one and three, I'm confused why your arguing against them, as I'm using your arguments for why they are too broad & based on way too much speculation. Let me use example three again. If the "Shadow Sector was devastated by time anomalies," we can't be sure whether which planets were devastated or not by time anomalies, so for the Shadow Sector's page, we'd simply say the "Shadow Sector was devastated by time anomalies". Perhaps I shouldn't have added the conclusions, those were meant to explain the system, not how they should be written in the article.

No Offense 2:44 PM October 12, 2013 (UTC)

I'm glad we agree on four, and it would appear on three as well. I understand example two but those other locations still do not appear. It's not about where things are located it's about what appears. "Zahn is in Gimlick Valley" as a discussion doesn't mention or indirectly mention the Polaris Galaxy. We're not discussing the Polaris Galaxy. Yet it is located in the Polaris Galaxy but that doesn't mean it appears because it wasn't being discussed - directly or indirectly. We're discussing the planet only, and discussing a planet doesn't mean we are automatically discussing the containing areas. If they are implied because of where they are located (not through context of the conversation etc) then they don't appear in that media.

If you still disagree then feel free to open a forum or vote (under the "Wiki related discussions" section - ignore the admin only bit, just follow the layout of current discussions) to discuss this openly and try to get policy worked through. So you are aware I oppose the creation of an "implied appearance" because it does not appear. It is, through where it is located implied to be involved with what does appear, but is not actually appearing in said discussion etc. so it cannot be an appearance. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 19:03, October 12, 2013 (UTC)

Alright, I'll add it to the forum for discussion. I will make on last argument before I work on other stuff though, after that I'l stop cause I assume we're both getting exhausted :). Heres an image.

This image not only shows us the Imperial Fight Festival, but planet Mukow, the Cerullean Sector, and the Polaris Galaxy. If a game showed an image of the Imperial Fight Festival but didn't make any mention of Mukow, the Cerullean Sector and the Polaris Galaxy, they'd still make an appearance because we can see them. I'm using these same principles for when things are mentioned. "Tachyon is at the Imperial Fight Festival" directly implies he is on planet Mukow, in the Cerullean Sector, in the Polaris Galaxy, because the Imperial Fight Festival is found only in these locations at the same time. Therefore if it mentions that "Tachyon is at the Imperial Fight Festival", it is inadvertently telling us he is also on planet Mukow, in the Cerullean Sector, in the Polaris Galaxy, they thus make a directly implied appearance.

Now, if I said "Tachyon was on Mukow", we can still say he made a directly implied appearance in the Cerullean Sector in the Polaris Galaxy, but I can't say he made a directly implied appearance at the Imperial Fight Festival, because we don't know for sure he's at the Imperial Fight Festival, he might be somewhere else on Mukow for all we know.

No Offense 3:43 PM October 12, 2013 (UTC)
 * I understand your argument, I can even see some merit to it. I just don't agree that it should be considered an appearance as it's not the subject in question and is so indirect I can't see how it's an appearance, especially when mentioned. But yes you're I'm not spending anymore time discussing it, it is exhausting! Feel free to set up a vote and discussion in a new forum. Let me know if you need any help with that. I'll comment there one final time and we'll see what happens. :) Many thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 19:47, October 12, 2013 (UTC)

I'll add it to the forum later on, I need to figure out how I'll word my argument exactly without confusing anyone (or exhausting myself, he he he). By the why, we don't have IRC meetings anymore, we have IRC forums instead, correct?

No Offense 4:04 October 12, 2013 (UTC)
 * I'd rather have IRC meetings. In fact the IRC has been more active recently but you're the only person who responded about being able to make a meeting. So it's not really been possible. Having said that IRC is reasonably active right now. We could have a meeting now and put any contentious issues or issues that other users have commented about (that we don't agree with) into a forum if you're available? We'd have at least three which matches previous meetings... -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 20:11, October 12, 2013 (UTC)

Maybe another day, I'm worn out at the moment. I'll send you a message when I'm ready to showcase the issue to other users. Thanks for asking though.

No Offense 4:17 PM October 12, 2013 (UTC)
 * Okay, no problem. It'll probably be put into forums then. It's a shame as they're a lot slower but it's not a major issue. It's happened before. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 20:20, October 12, 2013 (UTC)
 * Are you sure you couldn't make a meeting? Sadly we don't often have four editors available on IRC lately. Though it is up to you. No pressure. :P -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 20:26, October 12, 2013 (UTC)
 * Never mind. Maybe another time as you said. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 21:23, October 12, 2013 (UTC)

Re:pronunciation
I definitely think this is a good idea, however we would need community consensus to change the manual of style. I've added it to the IRC agenda I'm going to move them to forums by the end of the week if we haven't met by then so that we can start moving some of these ideas forward. Obviously we should only use planets etc pronounced in game and we need a standard for pronunciation, I believe Wikipedia and Wookieepedia use the International Phonetic Alphabet chart for English dialects so we could do what Wookieepedia do (see Tycho Celchu), they also use a template which I think would be a good idea. We could also build in the audio function, like we do with quotes, and use snippets from the games with some (optionally).

Anyway, I've removed the ones you've currently added for now, and after general discussion to amend our current policies we can start using this.

One more thing, I don't think we should do this for common English words, e.g. Sector 12345 but the details can again be discussed in the eventual forum. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 23:18, October 15, 2013 (UTC)

Sure, thats a great idea :)!

Oh and the reason why I pronounced Sector 12345 was so it wouldn't be mistaken as Sector Twelve Thousand, Three Hundred and Forty Five; I wanted to empathize it was Sector One-Two-Three-Four-Five.

No Offense 7:29 PM October 15, 2013 (UTC)
 * That's a good point about 12345. Something to discuss on the talk page I think. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 23:35, October 15, 2013 (UTC)

Talk pages
Hi, just thought I'd clarify about talk page creation and headers. A talk page header should be on all talk pages where discussion has taken/is taking place (excluding user talk obviously). It can also be used as a placeholder for wanted talk pages. E.g. conjecture has a link to a talk page, as does but img doesn't so there's no need to create a talk page unless it is linked to. I think some other users have made comments lately so I thought I'd just clear that up. Thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 18:38, October 18, 2013 (UTC)

Billy
I've (finally) got around to looking at Billy. Sorry about the delay. Looks great. I've added a couple of images and tweaked a few things. The only thing that needs sorting before is the info about him being "native to Boldan". Do we have a source for that or does he just appear on Boldan in his first appearance? That should be removed if it's conjectural. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 19:25, October 18, 2013 (UTC)

I guess it is conjecture come to think of it. Go ahead and remove it.

No Offense 3:28 PM October 18, 2013 (UTC)
 * Thanks, I've nominated the article. Great job as always! -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 19:33, October 18, 2013 (UTC)

Category linking
Hi, regarding the category link in one of the forums. Categories can be linked to by using a colon before the link. E.g. Category:Stubs for Category:Stubs or ( stub category ) stub category. I hope that helps. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 00:20, October 22, 2013 (UTC)

Vernon
Hello. I've finally gone through Vernon and made a few minor tweaks. The article is looking great at just needs a few more images before it can be nominated. I'm thinking one to the left of the "Exterminator Trading Cards advertisement" section, one to the right in the "Ace Hardlight Action Figure focus test" section and one to the right of the "Escape from the DreadZone Station". I can probably get some screenshots early next week (you may have to remind me :P), unless of course you or anyone else gets them before then. Thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 15:40, October 28, 2013 (UTC)
 * Separately could you take a look at Talk:Mr. Zurgo please? Should be a quick one I think. Thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 16:20, October 28, 2013 (UTC)

Behind the scenes
Hi, thanks for the source about the Mayor. I've sorted those articles out now. Just a quick minor note that "Behind the scenes" shouldn't have the "s" in "scenes" capitalized per our layout guide. Also I didn't correct Smuggler as you're using inuse so if could correct that article it would be appreciated. Many thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 23:28, October 28, 2013 (UTC)

Images
Hi, the images "Tachyon- RULER OF THE UNIVERSE!!!.jpeg" and "Char 87860 thumb.jpg" are currently not used. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 00:22, October 29, 2013 (UTC)
 * Should I delete the Dallas image? -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 11:19, October 29, 2013 (UTC)

Commando Guidebook
Hi, as I have a forum regarding sources currently open, I was wondering if you could give me some more info on the Commando Guidebook as I'm in a PAL region my instruction manual is a little different. Specifically info on the cover (of the manual) and if there's little sections from Abercrombie Fizzwidget and Megacorop Advisory notices like there are in the PAL version would be good. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 16:57, November 1, 2013 (UTC)

Glad to help! On the cover, it features Ratchet from the waist up in Tetrafiber Armor holding a Gravity Bomb; Ratchet has a sort of angry face in the image. Clank is on his back, and they're both in Canal City, planet Notak. There are Megacorp Advisory blurbs and comments from "Abercrombie Fizzwidgit" (its Qwark in reality though). They're also three ads inside the booklet: one from Slim Cognito's Ship Shack, one from Sam's Extreme Travel and Scrap Metal and one from Thugs-4-Less.

No Offense 2:50 PM November 1, 2013 (UTC)
 * That's great. Thanks. Sounds very similar to my manual actually. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 20:12, November 1, 2013 (UTC)

Re:Before the Nexus
Ratchet & Clank: Before the Nexus is a mobile game coming soon, it's mostly to promote Into the Nexus I think. It's been described as an "endless runner" and there are a few variations I think, but few details are confirmed. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 12:48, November 2, 2013 (UTC)

Source
Hi, we need a source for the information about Igliak and Meridian City being in Into the Nexus. Thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 22:37, November 2, 2013 (UTC)

You must have missed the images on the Into the Nexus page, here is my source.

No Offense 8:23 PM November 2, 2013 (UTC)

Oh, does Into the Nexus come out on November 12 or 22? And is Before the Nexus available for PS3 or is that for PSP.

No Offense 8:27 PM November 2, 2013 (UTC)
 * Thanks for the source. Are you certain that's Meridian City? Also Before the Nexus' platforms aren't announced yet, it's a mobile application so likely to be Android/iOS I'd have thought. Into the Nexus release dates depend on regions. North America is set for 12 November release date. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 15:12, November 3, 2013 (UTC)

Positive. And thanks for the clarification; for some reason the Into the Nexus page says both November 12 and November 22 for North America.

No Offense 4:09 PM November 3, 2013 (UTC)
 * That's odd. I'm not seeing that in the infobox. Next to North America I'm only seeing 12 November, 2013, and November 22 for United Kingdom and Ireland. Could you post a screenshot? -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 21:33, November 3, 2013 (UTC)

I see the problem... I misread the infobox. For some reason I saw "United States" instead of "United Kingdom." Sorry about the confusion.

No Offense 4:38 PM November 3, 2013 (UTC)
 * Ah, no problem! I'm glad it's not some formatting or technical issue to sort out! It's a shame the regions all have different releases this time. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 21:47, November 3, 2013 (UTC)

Thanks!
Thanks for updating the planets list! I overdid my contributions a little yesterday I think, was a bit fed up by the end... -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 15:29, November 8, 2013 (UTC)

Re:Temporary Hiatus
Okay, thanks for letting me know. There is some minor work that needs doing on both articles and further sourcing is needed (most of the content would be from the games, like I've done with Biker One for example). I might get around to having a go soon but I expect to be busy keeping up with edits relating to ItN. I'd love to avoid all spoilers as well but with the UK delay in releases it's not really possible for me! -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 18:32, November 11, 2013 (UTC)

Welcome back
Hi, it's good to see you again! I just thought I'd let you know about a couple of minor changes to the manual of style. Firstly the reflist section previously titled "Sources and references" is now "Notes and references" and we are now using the "Sources" section more accurately for appearances in resources such as strategy guides etc. Let me know if you have any questions. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 14:37, December 27, 2013 (UTC)

Re:Good Articles
Great work, I agree! I've made a few minor tweaks and added a couple of images to Satch so they should be good. Feel free to nominate them and I'll vote in support. The only thing missing is the voice actor which, from what I've seen, hasn't been revealed. I think there are three listed Thugs voiced in the credits (Thug 1, 2 and 3) so perhaps it's worth noting that in behind the scenes? Something about the three voice actors credited as voicing thugs but the character not being specifically credited? Let me know what you think. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 19:23, January 1, 2014 (UTC)
 * I also forgot to ask, do you think we should add nickname to Commander 1-1-8? -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 19:49, January 1, 2014 (UTC)
 * And should we consider renaming it as 1-1-8? (Sorry for all the messages). -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 19:50, January 1, 2014 (UTC)

I probably will attempt to figure out which voice actor does Commander 1-1-8 and Satch, but it will take quite a lot of time. I'll do it eventually, but it'll be hard since three voice actors exist.

And Commander 1-1-8 should remain Commander 1-1-8, though the nickname template could be added.

No Offense 3:18 PM January 1, 2013 (UTC)
 * Okay, well for now I think we should put that it's not directly credited but is likely to be one of the three in the behind the scenes, then they can be nominated. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 21:31, January 3, 2014 (UTC)

Re:Error on my Part
Thanks for spotting and correcting that. I think the merged article could be nominated whenever you want to. I've deleted the lose scenario template as we already cover (non-canon) "alternative" events and content that comes from alternative events in the behind the scenes section (I've moved the section content) - the template had a great quote though! -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 13:26, January 7, 2014 (UTC)
 * Also I've nominated a few articles you've worked on. Feel free to vote. 1 R&C:GA and 2 . -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 15:29, January 7, 2014 (UTC)

Relationships?
Your doing relationships sections now and if so can I help? Justin Holland (talk) 23:55, January 9, 2014 (UTC)

If you have interest in doing so, then by all means dig in. I'm currently working on Stuart Zurgo, so feel free to edit their relationship section (Ratchet's section is basically done).

No Offense 7:04 PM January 9, 2013 (UTC)

Terroriser
Hi, I presume you have the American version of Into the Nexus so would you be able to check the spelling of the Terroriser please? I would think it should be Terrorizer in which case I'll go through and change all the links etc. I just want to confirm before I make the changes. Thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 12:49, January 10, 2014 (UTC)

Indeed I do! When I play it today, I'll confirm the American spelling of said weapon for you.

No Offense 8:55 AM January 10, 2014 (UTC)


 * Hi, no rush but when you find out could you let me know on my talk page please? Then I won't forget to add it to my list. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 16:21, January 20, 2014 (UTC)
 * Also I've been meaning to ask you about the Drogol Sector's appearance in Into the Nexus. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 16:25, January 20, 2014 (UTC)
 * Finally, Billy has just been awarded good article status. Feel free to add the appropriate template to your user page for your work on the article. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 16:59, January 20, 2014 (UTC)

update
I was thinking that maybe a few pages could use an update, like Neftin Prog, Ratchet & Clank: Into the Nexus plot, Lombax History Wing and more I'll put up as soon as I find them. But what do you think? Justin Holland (talk) 01:02, January 11, 2014 (UTC)

Infoboxes
Hi, thanks for your help in expanding the occupation categorization. Just a minor note about infoboxes. There's no need to use a bullet point if only a single item is going in to a field, only if multiple items need to go into the same field. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 17:28, January 25, 2014 (UTC)
 * Sorry, on closer inspection you might not have been doing that intentionally... If so, my mistake. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.png Hunterj's Resort 17:28, January 25, 2014 (UTC)

Re:Thug Leader
Hi, sorry about the delay in responding. Thug Leader and Abercrombie Fizzwidget both look excellent. Feel free to nominate them and I'll give them a proper read through (and see what, if anything, I can add/source from the strategy guide/GC manual) and vote in the next few days. The only thing I've noticed so far was the trivia sections could do with being merged into the article, but feel free to leave that and nominate them anyway. I'll take a look when I go through them both. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 19:03, February 8, 2014 (UTC)


 * Satch has been awarded good article status. Feel free to add the following to your user page:

Thanks for your contributions and yet another high quality article. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 21:49, February 12, 2014 (UTC)

Deletion
When marking an article for deletion can you please avoid blanking the page unless it's obvious vandalism or spam, instead just add to the top of the article. Thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 22:12, February 12, 2014 (UTC)

Re:Nominations
Fantastic. I will review them and then vote in support as soon as I have the time to go through them properly. They look excellent so thanks again for all your edits. I'll make sure they are featured on the main page as well.

Separately I wanted to mention section sub-headings. According to our manual of style we use a biography section which is standard but then there's a little inconsistency. While I like and prefer in-universe sub-headings it was previously decided that game titles should generally be used for third level headings. Obviously this won't work for articles with content from a single game that jumps between storylines (for example a seperate early life section would be fine) but where possible we should (currently) use game headings as the third level headings, and then more specific "in-universe" fourth level headings where needed. However even then there is some room for flexibility, but generally it depends on the length of the article. For example Talwyn Apogee is easier to navigate with the game headings but it's not as important for Starshield. I just felt I should mention it, it's something we should clarify at somepoint, and I'd welcome your opinion. I tend to stick to the current layout of the article, and otherwise go by length (longer articles = game headings) for now. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 00:49, February 27, 2014 (UTC)

Understood, I'll change my editing style to comply with this wiki's standards, thanks for the heads up.

No Offense 10:55 AM February 27, 2014 (UTC)
 * Thanks, it may change in the future but consistency in the meanwhile is important in my opinion, especially as it's not a major priority at the minute. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.pngrj's Resort 21:03, February 27, 2014 (UTC)

FA/GA review
Hi, I've started reviewing them all and voting. I've gone through Abercrombie Fizzwidget and it's fantastic. I've voted in support. The only thing I can't check is the Commando Guidebook as I've had to temporarily box up my PS2 games. Could you double-check there's no content in there that might be appropriate for the article? I could be mistaken but I think most of Fizzwidget's content in the guidebook is actually Qwark in disguise making it even less relevant to the article. Thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 21:16, February 28, 2014 (UTC)

Your correct, that's Qwark in the Commando Guidebook. Only in the cutscene where the Mutant Protopet barfs Qwark out of his mouth do you see the real Mr. Fizzwidget, every other circumstance in which we see "Mr. Fizzwidget" in Going Commando is really Qwark in disguise.

No Offense 3:38 PM March 1, 2014 (UTC)
 * Brilliant. Sorry it's taking me so long to get around to reviewing them. The FA's will get time on the main page. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.pngrj's Resort 20:52, March 6, 2014 (UTC)

Commando Guidebook
Hi, would you be able to check your Going Commando game manual again to see if this is an exact quote or not? Thanks, -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 15:15, March 14, 2014 (UTC)

In one section, it says Megacorp has spent millions of tireless light years mapping the Bogon galaxy.... In another section, it says The Bogon Galaxy is teeming with planets, stars, moons, and infinite numbers of uncharted constellations."

No Offense 3:58 PM March 15, 2014 (UTC)
 * Thanks for checking and fixing it. -- <font face="Aurek-Besh Hand">Hunterj Hunterj icon.pngrj's Resort 15:47, March 16, 2014 (UTC)

Nominations
I just want to apologise about how long it's taking me to go through your featured nominations. Firstly I will eventually get around to reviewing and passing and secondly they will be featured on the main page when passed! Sorry once again, -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 21:45, May 7, 2014 (UTC)

ratchet and Talwyn hugging in Nexus
Hey Offense, do you think you can get a picture of Ratchet and Talwyn hugging in Into the Nexus? Justin Holland (talk) 19:25, May 22, 2014 (UTC)

Re:Canon Issues
Hi, yes it's been an issue for years. Our current policy is to keep it in the article. It should be in its own section (just as any other game would normally be) but should remain in chronological order still.

Do you have any ideas on how we can cover the new Ratchet & Clank game and film? It's a retelling so there will be a lot of contradictions and changes. My only thought currently is a tab system similar to Wookieepedia with their "Legends" and "New Canon" e.g. Luke Skywalker. That could be a lot of work consider I'd probably have to implement it myself though. -- <font face="Aurek-Besh Hand">Hunterj Hunterj's Resort 16:17, June 18, 2014 (UTC)

Thats a tricky question you pose about the whole game and movie history arcs, currently I have two possible ideas, though I'm not sure which one would work, though I kinda like the former.

Solution A, any article that is found in both the game and movie history arcs (such as Ratchet) would be split into a "game history" arc and "movie history" arc; all the information regarding Ratchet remains on the same page, but the two story arcs will be segregated away from one another.

Solution B, using the Ratchet article as an example again, any article that appears in both the game and movie arcs will be split into two pages for said story arcs. There would be a Ratchet ("Legends") page and Ratchet ("New Canon") page.

No Offense 12:38 June 20, 2013 (UTC)


 * Hi, I would like to jump into this as well. :) I have started a Forum:Handling of the PS4 remake, if we could discuss it there? 18:15, February 10, 2015 (UTC)

Vendors
Hello, No Offense. Concerning your recent change to the Megacorp Vendor page, I didn't merge those pages because I thought they were all the same. Yes indeed, they are all very different, but the thing is, they are all vendors without enough independent notability to indicate that they deserve their own articles. The only thing that differs between them is their aesthetic, but not their function/purpose. Also, before changing things, please take it to the talk page to discuss why you would like to split articles (as I did before and am now doing) instead of adding pointed content to the page which doesn't really add to the article anyway. Thanks, 18:05, February 10, 2015 (UTC)


 * Actually, the vendors are quite different and deserve their own separate pages. They actually operate differently from one another. I was planning on working on them to add the extra information awhile back, but became busy with other projects. 1:33 PM, February 10, 2015 (UTC)


 * Would you care to explain how they're different and deserve their own separate pages? They're the same in that they are computers which Ratchet can access to buy weapons, gadgets, etc. for bolts and raritanium. The few minute changes between them simply aren't enough to warrant their own articles, because each of the articles would be duplicating the same content, just with a few variables changed. 19:06, February 10, 2015 (UTC)


 * Well, they have different names (that alone is enough to separate them into different articles in the first place on most occasions), different appearances, sell different weapons, begin to sell certain weapons at specific location for certain price (and possibly reduced price if you have the Persuader or whatnot) located in different locations, methods of purchasing ammo are different, some allow you to buy mods, upgrades, buy wrenches, some give you health, say different things and etc… As you can see, very different. As I said, the Vendors were a pet project of mine, along with several others. I've been on this wiki for quite awhile, so I know what I'm doing. By the way, like the idea for Ratchet and Clank movie canon/legend thing. 2:23 PM February 10, 2015 (UTC)


 * Those things are minute details with variable differences. I'll look at your points one-by-one:
 * Different names: The names are simply (COMPANY NAME) + (vendor), those aren't proper titles given to them.
 * Different appearance: Aesthetic is not enough to grant a separate article. Aesthetic is aesthetic, nothing more, the function does not change. Of course the appearance/design is going to change from game-to-game because they don't want to use stale models.
 * Sell different weapons: The Gadgetron vendor from RC1 sells different weapons from RC3, so that doesn't make any sense.
 * Presuader: That's a difference in-game, not from game-to-game.
 * Located in different locations: Another difference in game, not from game-to-game. All vendors are located in different areas.
 * Different methods of purchasing ammo: The GrummelNet vendors have different methods of purchasing ammo, but those are within the same vendor.
 * Buy mods, upgrades, wrenches: Most vendors can do this, this alone is not enough to separate some from the rest.
 * Some give you health: Only a few of them do. This is a very minute detail that literally only takes up a single sentence.
 * Say different things: Gadgetron vendors say different things? Didn't really understand this one.
 * "I've been here a while": It doesn't really matter how long you've been here if you're doing things wrong. I understand and respect your seniority, but you, too, must also understand that I've operated as an administrator at the Jak Wiki for a couple of years now, without long breaks of inactivity. I'm also an avid Wikipedian. I know plenty well what I'm doing, too. 19:45, February 10, 2015 (UTC)

The vendors have different quotes. And yes, I'm quite aware some Gadgetron Vendors for example differ, but I'm not going separate Gadgetron Vendors by game, I'll simply divide them up within their own page. A large page where vendors are crammed together is not only wrong, but its quite hideous, much like the Insomniac Museum page. A basic page on Vendors is fine, but each vendor needs a separate page nevertheless. There is more than enough content for each vendor to be a viable page, we have pages far smaller than them that our considered un-deleteable and un-merge able. I'm not even finished with the Megacorp Vendor, and I'll move to update the other Vendors soon. 2:57 PM, February 10, 2015 (UTC)


 * You shouldn't "move to update the other vendors soon" until we reach a consensus. Thing is, you still haven't given me an actual reason as to why they should have their own pages, other than that you simply believe so. I, on the other hand, have given you an actual reason to not split them up. If you can't present your point of view with an actual argument then that's where you concede. No single editor "owns" a category of pages. While it's okay for an editor to have "pet projects", having a "pet project" doesn't mean you're irrevocably in charge of them.


 * In case you've missed it, I'll state my primary reason for why I don't think they should have their own articles: Each article would be duplicating the same content, just with a few variables changed. That means that it will all say the same info, except some will say "it was made by company X and appeared in Y games, and here's a big run-on sentence about the different details in their aesthetic." That's not enough different information. Look up "independent notability". These articles simply don't have it. Also, I don't mean to sound rude or anything, I'm simply trying to work this out so we can come to an agreement. In otherwords, no offense. :P 20:10, February 10, 2015 (UTC)


 * It's rather silly to claim the vendor pages were your own pet project when they were neglected for ages and the moment someone actually does work on them you go and start actually working on it too, creating unnecessary conflict. All that said, the ONLY reason why I think vendors should have their own page is to have these pages serve as datadumps. Like say, a big table with the locations of all vendors (done specifically), when a new weapon is available. The prize of a weapon, and the ammunition for said weapon plus the prize after discounts have been used. -- Light Daxter -  Talk  20:11, February 10, 2015 (UTC)


 * Hmm. I'm almost open to that idea, except that I question whether or not data-dumping is really necessary in this case. I don't think scripting every single detail of gameplay which is rather irrelevant is entirely necessary, though if other people decide that they absolutely want this then I'll go with it. 20:17, February 10, 2015 (UTC)


 * I have no created no unnecessary conflict, but I fear you are leading us into one. The Vendors are quite different (I can't describe it any better than this, I'll just have to show you) and therefore, they should be given a separate page. If you wish to work on the Vendor page, be my guest. But since the individual Vendor pages have been neglected for far too long, I'll take charge on renovating them because no one else has, but you're more than welcome to lead the charge too if you change your mind. 3:26 PM, February 10, 2015 (UTC)


 * Actually, they were abandoned by you. I was the one who, a couple days ago, completely cleared out the bloat after implementing silence = consensus. You had your opportunity to speak up when I added the merge template. If you want to change things, do it in . Then we can look at how you do things and decide if it looks good. 20:31, February 10, 2015 (UTC)


 * Not exactly, I did not abandon them. I was actually doing the research for them by playing the games and writing down stuff I found out. And I don't recall ever editing the Vendor page (that job is for someone else) to any significant agree, so you can't accuse me of forgetting that mess. My concern is with individual vendor pages, they are one of many projects I'm researching on right now, just trying to organize the data. So don't act like I've abandoned this Wiki either, I have not once abandoned it. 3:41 PM, February 10, 2015 (UTC)


 * Fair enough. But let's settle this over here instead. 20:45, February 10, 2015 (UTC)

Thugs-4-Less Attack Ship
Why did you capitalize this from "Thugs-4-Less attack ship" to "Thugs-4-Less Attack Ship"? The latter option is grammatically incorrect: the attack ship is not a proper noun, nor is it a unique entity. Please explain your choice of capitalization. Thanks, 18:05, February 10, 2015 (UTC)


 * Its capitalized because its the name of the vessel, that's why. 18:05, February 10, 2015 (UTC)


 * It's not a proper noun, though. Also, it's not a vessel. A "vessel" would imply that there is only one, like the Starship Phoenix or Star Explorer. This is simply: an attack ship . It's not a unique entity, and its name is not a proper noun. 19:06, February 10, 2015 (UTC)


 * Its a name of a type of enemy, regardless of whether its a proper noun or not. That's how it works on this wiki in most instances, enemy names are capitalized because thats how the game calls them. Also, the Star Explorer is actually a name of vessel type, whereas the Starship Phoenix is an actually name for a very specific ship. 2:09 PM, February 10, 2015 (UTC)


 * There's no rule that says enemy names are capitalized. In fact, proper English would mandate otherwise. The burden of proof lies within you to provide an official canonical source that specifically states "all enemy names are capitalized", otherwise we should use proper English rules, not opinion-based rules. 19:25, February 10, 2015 (UTC)


 * Well that's how its been done before, and how it should be done. We capitalize enemies to match up with the games title for them, the only times where an enemies name MIGHT not be capitalized is if the game doesn't capitalize it. As I said before, its the name of that type of enemy, therefore its capitalized. 2:31 PM, February 10, 2015 (UTC)


 * Just because that's how it has always been done doesn't mean it's correct. We could've been calling Ratchet as "Hatchet" for years, that doesn't make it correct. My argument is based on actual proper English rules, your argument is based on opinion. Again, show me an official canonical source that supports your opinion, then I'll concede. Until then, we should use proper English. 19:46, February 10, 2015 (UTC)

Once again, we capitalize enemies based on how the game calls them, Jak Himself. This is how it works at this wiki, maybe not for others, but we do it here. The game calls it the Thugs-4-Less Attack Ship, and we therefore call in the Thugs-4-Less Attack Ship. 3:01 PM, February 10, 2015 (UTC)


 * We should make a proper forum page and have the community vote on the matter whether or not we seriously need to capitalize certain words or names of creatures/things in-article. Instead of the YES NO YES NO game on some talkpage,


 * I somewhat agree Tim, except when the case is brought to simple, elementary English grammar rules. And also, No Offense, where in the game does it specifically call them by a capitalized name? Can you get a screenshot or script section to verify this? That's what I was asking for by requesting an "official canonical source." 20:14, February 10, 2015 (UTC)


 * It says so in the Monsterpedia, do you even play the games, if I may ask? And again, that is how we do it on this wiki. 3:17 PM, February 10, 2015 (UTC)


 * Eh, I'd say stuff like the Monsterpedia is rather consistently inconsistent, not really concerning itself with proper capitalization. Especially when it obviously conflicts with English grammar. However, that is my opinion. I say we start a forum on this specific topic to make a decision upon this. And yes, of course I play the games. Don't get cynical with me. 20:21, February 10, 2015 (UTC)


 * And also, the "that's how we do things on this wiki" argument is total moot. Who charts every single instance for what we do here? What we do here is determined by the community, not a single editor. I have as much right to say how we do things as you do, that's why we have to compromise with eachother and work towards an agreement. That's how we get things done. 20:29, February 10, 2015 (UTC)


 * Let's get this settled over here. 20:43, February 10, 2015 (UTC)

Jak and Daxter wiki
You said, and I quote "I would say Jak Wiki needs desperate help", as an active and caring admin I'd like to know what is wrong with it. Keep in mind we might as well exclude most of the Daxter and TLF pages from this since I know those are shit, they're on the to-do list after we've finished the trilogy pages (nearly done, though we intend to revise them again). Jak X pages are mostly all good safe for the race cars. So keeping that in mind, why does it need desperate help? -- Light Daxter -  Talk  17:31, February 13, 2015 (UTC)


 * I wouldn't bother with it, Tim. He's using hyperbole to get his point across, just ignore it. He may have also said that because we don't capitalize/organize things how he thinks we should. 20:36, February 13, 2015 (UTC)~


 * I'd like to hear it anyway. -- Light Daxter -  Talk  14:51, February 15, 2015 (UTC)


 * He has nothing. Honestly I don't care about his opinion one way or another, I know the Jak Wiki is of top-notch standard for as far as we've overhauled it. Just compare our manual of style to their manual of style, for starters. Or Haven City to Metropolis... 07:08, February 21, 2015 (UTC)

“Class G Dreadship”
Hi. Where is the first boss (the one with the conjectural name “Kerwan Warship”) referred to as “Class G Dreadship” in the game?

I looked at a recording of the game, and it was referred to as “warship” (lower case), “Warship” (upper case), and “a Blargian warship,” but it was never referred to as “Class G Dreadship” when Ratchet fought the ship, so what’s the source of this name? 07:41, September 14, 2016 (UTC)
 * It's from the Infobot cutscene you get from the Plumber that gives you access to Kerwan.Doc Nef (talk) 13:01, September 14, 2016 (UTC)


 * Okay. Thanks. 00:56, September 15, 2016 (UTC)

Spelling of MegaCorp
In which games is MegaCorp spelled “Megacorp”? Was it spelled with a lower case “c” in Going Commando, the game in which it was introduced?

Currently, it’s spelled “MegaCorp” in articles across the wiki, and categories and other pages spell it that way, too, so changing it would be quite the hassle. If it’s spelled two ways, we have to include it in the article, too.

I don’t know why they’d vary with the spelling, though. If this is the case, it couldn’t’ve been intentional. 21:04, September 24, 2016 (UTC)


 * You don't know? Then why do you keep editing it out then, I literally cited in the Megacorp article that its mainly referred to as "Megacorp", and not as "MegaCorp". What's the point of me citing my information if you disregard it? Most Ratchet & Clank games, most notably Going Commando and Up Your Arsenal use "Megacorp", only a very few games spell it as "MegaCorp". Hence, the article page should be called "Megacorp". User:No Offense 5:19 PM, September 24, 2016 (UTC)


 * The reason as to why I reverted your changes is that I’ve only seen it spelled “MegaCorp.” It’s also the latest spelling, as far as I know; it’s spelled “MegaCorp” in Ratchet: Deadlocked. Either that was was a mistake, or they changed it. If you wish to change it to “Megacorp,” you should change it in every article and rename all articles with “MegaCorp” in them.


 * In the future, please discuss such drastic changes in the future—before actually taking action. 21:24, September 24, 2016 (UTC)


 * Great, literally have to waste my time to correct other peoples mistakes. And why did you delete the article on Wilhem? Talk about rude, a waste of effort, and the destrution of relevant information to the Ratchet & Clank wiki. You had zero authority to interfere with a legitimate character page. You and several other users have deleted legitimate Ratchet & Clank pages, or worse, crammed them into pages that they aren't supposed to be together. I spent a great deal of time with several of those pages, work that is now wasted. I kindly ask you to stop interfering with my work, especially since I've spent quite a lot of time here, fully updated pages, and added boatloads of information that had been left out by other users. User:No Offense 5:33 PM, September 24, 2016 (UTC)


 * “MegaCorp” is not a mistake. If it were called “Megacoorp,” it’d be a mistake, but “MegaCorp” is the official spelling—at least one of them. It’s the newest spelling, too, meaning that it’s probably the one we should go by. If you’re going to change “MegaCorp” to “Megacorp,” you can’t just change it in one article; you have to rename every page with “Megacorp” in the title, of which there are a lot, and you have to change instances of “MegaCorp” to “Megacorp” in every single article on the wiki; being consistent is very important. Using, one could easily change “MegaCorp” to “Megacorp” in articles, but changing it in titles is something it cannot do.


 * I’m sorry that you feel like you’ve wasted your time and effort, but when you contribute to the Ratchet & Clank wiki, you agree that your content can be altered and removed. The Ratchet & Clank wiki is not a personal blog; it is an encyclopaedia containing as much information, images, etc. about Ratchet & Clank as possible. Articles that could be merged with other articles are simply not a good thing.


 * Wilhelm was a minor character who was only seen once in the Ratchet & Clank franchise. As far as I’m aware, there are no distinctions between Wilhelm and other Solana Troopers, other than the fact that his name is “Wilhelm.” If anything, Wilhelm could be added to the Minor characters list article. See the notability policy for more information about when a subject should have its own article.


 * Thank you for contributing to the Ratchet & Clank wiki, but please be aware that any content you add or change can be removed and changed by other users, who are all helping to make the Ratchet & Clank wiki an even better encyclopaedia. 21:47, September 24, 2016 (UTC)


 * Hi. I’ve reverted your changes. The MegaCorp article currently mentions the alternate spelling, so there’s no need to change it again; therefore, please don’t change it again, especially without discussing it first.


 * Making such major changes hurt the wiki, especially when MegaCorp is spelled with a capital “C” throughout the whole wiki. If you wish to change it to “Megacorp” again, feel free to discuss it on the Wiki discussion forum board, although I propose that we leave it as it currently is, because that’d be easier and because “MegaCorp” is the latest spelling.


 * Thanks! 21:06, September 25, 2016 (UTC)