Hoverboots

Hoverboots were Lombax engineered boots that allowed their wearer to move very quickly across areas using ion propusion. Invented by the Lombax Praetorian Guard during the early days of the Great War, hoverboots used zero-g pulse stabilizers and ion propulsion cells for propulsion. The hoverboots&apos; propulsion system also used ion coils, and the rusting of these coils caused a pair of hoverboots to shut off unexpectedly. To turn, the wearer simply had to shift his body weight, and the hoverboots would adjust their flight path accordingly. Hoverball was a sport played with hoverboots, presumably invented by Lombaxes. Hoverboot races were also popular.

Used by
Alister Azimuth used hoverboots, and had much more experience with them than Ratchet. Alister Azimuth taught Ratchet how to use them, and taught Ratchet&apos;s father, Kaden as well. Ratchet had to collect a total of 23 flares around Monoloth Fields to complete Alister&apos;s training.

Gameplay
Ratchet could jump off of ramps using the Hoverboots' accelerator. Ratchet could also latch onto a Hover Bolt by pressing, then use the left analog stick to steer, and press to let go, propelling him forward at great speeds. When hovering and gliding through the air, Ratchet sometimes encountered Kick pads. Using these was similar to Wall jumping, although Ratchet was in mid-air. made Ratchet kick off of the pads to gain further momentum. Series of kick pads were set up to travese long gorges, like the ones found in Krell Canyon.

Controls
The Hoverboots could be equipped and un-equipped by pressing right on the directional pad. R2 was the accelerator. Ratchet could glide in the air by holding while he was in midair, replacing Clank’s Heli-Pack/Thruster-Pack. Ratchet could jump long distances by accelerating the hoverboots to full speed and jumping, allowing him to reach otherwise inaccessible areas.



Behind the scenes
The Hoverboots were reintroduced in Ratchet & Clank: Full Frontal Assault as during development the team were inspired by the Krell Canyon level from Ratchet & Clank Future: A Crack in Time and the Hoverboots were needed to traverse the large level.

Trivia

 * Ratchet's Hoverboots were previously his father's.
 * It&apos;s highly possible that the Hoverboots were intended to replace the Charge Boots from previous games.
 * The skill point Head Like a Rock can be achieved while using the Hoverboots.
 * Jet Boots from Secret Agent Clank functioned similarly.
 * In Full Frontal Assault and Into the Nexus, there is an inconsistency with regards to the appearance of Ratchet's Hoverboots. The game states that "These Hoverboots are strikingly similar to Ratchet's own Hoverboots, passed down from his father, Kaden." In actuality, the Hoverboots Ratchet uses in Full Frontal Assault and Into the Nexus look nothing like the pair that was passed down from his father Kaden, even though they are his to begin with.The Hoverboots in Full Frontal Assault and Into the Nexus are blue and appear to be made of some kind of metal, whereas Kaden's Hoverboots were a brown color and appeared to be made from the skin of some type of animal, though it may be possible that Ratchet has done some modifications to it since A Crack in Time.
 * Apparently, Ratchet could have Reverse-Engineer and make his own hoverboots, which might explain how Qwark and Clank acquired some in Full Frontal Assault.
 * After arriving on Planet Thram in Into The Nexus, Ratchet claims that his Hoverboots were destroyed when the Nebulox Seven exploded, but in reality, somehow survived the explosion and were found by the Smuggler.

Appearances

 * Ratchet & Clank Future: A Crack in Time
 * Ratchet & Clank: Issue 1: Ears of War
 * Ratchet & Clank: Full Frontal Assault
 * Ratchet & Clank: Into the Nexus
 * Ratchet & Clank: Before the Nexus

Non-canon

 * PlayStation All-Stars Battle Royale