Harvester (vessel)

Harvestors are immense Blarg vessels of enormous size, being even larger than entire planets, such as Novalis. The most notable feature of a Harvester was its immense "arm" with one large "claw" with four sharp "fingers" that was featured on the underside of the ship. The main body of the ship resembled a boxy, rectangle shape.

It was built by the Blarg for the express purpose of collecting planetary chunks of landmass from various planets in the Solana Galaxy, which would then be added to Drek's Planet, a new homeward for the Blarg due to fact that their original homeward, Orxon, had been rendered uninhabitable due to pollution and overpopulation.

According to Drek and Blargian blueprints, a Harvester would orbit a planet that featured an ideal landmass (which according to Drek, would be ideal for the Drek's Planet). It would then proceed to implant its claw into said landmass on a planet, using four sharp fingers to dig into the landmass. Once the claw was secured on the desired landmass, the Harvester would then rip said landmass from the planet, which resulted in the planet being harvested to spin out of control until it fell into a star, from which it would be rendered a flaming ball of gas (Drek felt this was a necessary "sacrifice"). The Harvester would than transport the landmass chunk to Drek's Planet, where it would then placed onto Drek's Planet as a new addition.

Behind the Scenes

 * The vessel in question is never actually referred to as a "Harvester" in game, and the title is merely a placeholder.
 * While this ship does not appear in the Ratchet & Clank 2016 game, large robots known as Harvesters play an identical role to ships featured in the original Ratchet & Clank''.
 * While Harvesters in the original Ratchet & Clank are depicted as large, Blarg vessels bigger than planets featuring one large arm containing a four-finger claw, Harvesters of the ''Ratchet & Clank 2016 game are depicted as swarms of large robots (albeit far smaller than original Harvesters) with small drills.
 * The original Harvesters were able to extract planetary landmasses through gripping a planet with its exceptional large, clawed arm until it could it free. The Harvesters of the Ratchet & Clank 2016 game are unable to use brute force to rip planetary landmasses from a planet, and require the aid of a Deplanetiser to blow a planet into chunks, from which they can attach themselves to a freed landmass for transportation.
 * The original Harvesters appear only capable of flying through space to transport removed planetary landmasses. This is a stark contrast to the Ratchet & Clank 2016 game Harvesters. While Those Harvesters can fly through space, they do not transport planetary landmasses through these means, rather, they drill themselves into planetary landmass with their drill. When enough Harvesters are present, they will teleport collectively along with planetary chunk for transportation.

Appearances
Ratchet & Clank