Nanotech



Nanotech, as was found in all of the Ratchet & Clank games, was always introduced under the form of a floating globe of nanomites contained within crates. The original, main purpose of Nanotech was to repair tissue, allowing Ratchet to regain health. However, starting in Going Commando, Nanomite began to have new purposes.

Ratchet & Clank
In the original Ratchet & Clank, Nanotech's only purpose was to replenish Ratchet's lives, of which he can, at first, carry a maximum of four. However, at the Kogor Refinery on planet Orxon, Ratchet was able to buy Premium Nanotech for 3,000 bolts and then Ultra Nanotech for 30,000. The former expanded Ratchet's Nanotech capacity by one, and the latter increased it by three, therefore expanding the lombax's total capacity to eight Nanotech.

Going Commando
In Ratchet & Clank: Going Commando, Ratchet was suited with a special Megacorp armor that permitted him to pick up Nanomites that his enemies left behind after dying, thus allowing the lombax to gradually increase his maximum capacity of Nanotech all throughout the game. Each time Ratchet's capacity expanded, his lives fully replenished, causing a flash of electricity that damaged - and in most cases killed - all enemies on the screen. Ratchet can also obtain a new Nanotech unit in Nanotech Dispensors that looked like glowing tubes. The maximum number of Nanotech units is 80. The main twist in Going Commando, however, was that Ratchet's weapons also function the same way. The more one was used, the more Nanomites it picked up, and after reaching a certain amount, it upgraded, no more than once. However, upon completion of the game, a second upgrade can be purchased at Megacorp vendors, which, using Nanomites, can upgrade a third time to reach its maximum capability.

Up Your Arsenal
Up Your Arsenal functioned very much the same way as Going Commando in regards to Nanotech. However, the flash of electricity that used to occur at every expansion of Ratchet's capacity now only happened every ten times.

Nonetheless, Up Your Arsenal introduced new bonuses regarding its weapons: they can upgrade four times (from level 1 to level 5), and once a fifth upgrade was bought at a Gadgetron vendor after the game was completed, can be further upgraded to level Omega (level 8). The only weapon that cannot reach this level is the RY3NO, which only goes as far as level 5, at which point it becomes the RYNOCERATOR. In Up Your Arsenal, there was a gadget, called Nano-Pack, which took in any unused Nanotech, and restored health to Ratchet, when it got low.

Deadlocked
In Ratchet: Deadlocked, the way Nanotech worked in regard to Ratchet's lives were nearly the same. However, weapons can be upgraded as far as LV 10, and LV 99 in Challenge mode, and upgraded much faster than in the previous games. Ratchet's maximum nanotech is 999.

Size Matters
In Ratchet and Clank: Size Matters, Ratchet's Nanotech can reach 50 and 75 in challenge mode. His weapons had four levels - 1, 2, 3 and a final upgrade.

Tools of Destruction
In Tools of Destruction, Ratchet's Nanotech maxed out at 999. Weapons max out at level 5, and in Challenge mode, an Omega Version can be purchased to allow it to level to Level X (10). The RYNO IV differs, becoming the RYNO IV Extreme, and buying the Omega version transforms it into the Omega RYNO 4-EVER. An upgrade given to Clank by the Zoni the Robo-Wings contain a presumably superior form of Nanotech, known as Zeptotech. Zepto- meaning 1 Sextillionth (20 zeros), making (Presumably) Zeptomites far smaller than Nanomites, which are a larger 1 Billionth (8 zeros).

Appearances

 * ''Ratchet & Clank
 * Ratchet & Clank: Going Commando
 * ''Ratchet & Clank: Up Your Arsenal
 * Ratchet: Deadlocked
 * ''Ratchet & Clank: Size Matters
 * ''Ratchet & Clank Future: Tools of Destruction