Ratchet & Clank Future: A Crack in Time


 * Narrator: "...if that ever happens, the universe will need a true hero to stop it."
 * Alister Azimuth: "Are you ready?"
 * &mdash;Ratchet & Clank Future: A Crack in Time teaser trailer narrator and General Alister Azimuth commenting on evil beings trying to control time for their benefit. [src]

Ratchet & Clank Future: A Crack in Time, titled as Ratchet & Clank: A Crack in Time in Europe and Ratchet & Clank Future 2 in Japan, is the sequel to the game Ratchet & Clank Future: Quest for Booty and the final instalment of Future series. A Crack in Time takes place 6 years after Ratchet & Clank. It was released in 2009 on October 27 in North America, and it scheduled to be released on November 4 in Europe (excluding the United Kingdom), November 5 in Australia and November 6 in the United Kingdom. The game will conclude the story that starting in Tools of Destruction and continued in Quest for Booty, therefore hinting it may be the last of the series; however, it is likely that it would just be finishing the Future sub-series.

Concluding the events that began in Ratchet & Clank Future: Tools of Destruction andRatchet & Clank Future: Quest for Booty, Ratchet & Clank Future: A Crack in Timewill answer some of the biggest questions raised in previous games. After discovering that Clank’s disappearance was engineered by Dr. Nefarious, Ratchet sets out to save him. Along the way both Ratchet and Clank are going to uncover truth behind their origins and discover what to do in the future. As the two come closer to be reunited they will have to decide if their destinies still lie together. Why Clank was taken by the Zoni is another question that will be answered in A Crack in Time. Captain Qwark will have more screentime then in previous games to make up for his lack of appearance in Quest for Booty and Deadlocked.

Plot
thumb|left|280px|Comic-Con 2009 storyline trailer.

The story focuses on Ratchet, still searching for Clank, whilst Clank himself comes to terms with his own origins in the Great Clock.

The game begins with Clank, who has been in suspension in the Great Clock for over a year, in custody of Dr. Nefarious and his butler, Lawrence. Nefarious suddenly dissolves his 'partnership' with the Zoni after being denied access to a part of Clank's brain which is the key to something called the Orvus Chamber. He proceeds to create chaos throughout the Great Clock with his Hypersonic Brainwave Scambler, which the Great Clock's equipment is vunerable to. This event causes Clank to awaken and escape from Nefarious's clutches. After escaping, Clank discovers he has a father, Orvus, and sets out to learn more about the Clock with the help of the Junior Caretaker, Sigmund.

Meanwhile, Ratchet travels into the Breegus Nebula, with Qwark in tow. Talwyn has warned that the sector is 'crawling' with mercenaries. Aphelion is suddenly hit with a strange wave of energy and promptly crashes into the Zolar Forest on a jungle planet. TheFongoids who inhabit the planet give Ratchet a device called Zoni Vessel to capture lost Zoni after he saves some Fongoid children. Ratchet collects 3 Zoni on the planet, and the resulting energy created fixes Aphelion for him.

Ratchet, Qwark and the Fongoid Chief then come back to the village to witness a mass kidnapping of their race by someone known as Lord Vorselon. Ratchet followed Vorselon's ship and released the Fongoids as well as Qwark who had been taken captive as well. Qwark then directed Ratchet to Torren IV to locate the mysterious Alister Azimuth that Lord Vorselon kept on mentioning and had mistaken Ratchet for.

He finally meets Azimuth, who is in fact another Lombax, on Torren IV in the Molonoth Fields. Azimuth initially thinks Ratchet is an assassin in a holo-disguise and attempts to flee. But after a brief confrontation, Alister recognises Ratchet's face and compares it to his father, Kaden. Alister explains how Kaden was one of the first Lombaxes to theorise the Great Clock's existence and teaches Ratchet how to use his father's hoverboots. Azimuth tells him to meet him in Axiom City on planet Terachnos.

The two of them infiltrate a Pollyx Industries building once on Terachnos and manage to locate an Obsidian Eye (which there are many of throughout the galaxy, built by the Zoni) on Lumos in the Korthos Sector that would allow Ratchet to communicate with Clank, before they are forced to escape and destroy a large turret before leaving the planet.

Meanwhile, Clank learns that Orvus and the Zoni built the Great Clock to keep the balance of time in working order after a small rip in the time-space continuum, caused by improper use of time travel by the Fongoids, destroyed over 83 celestial entities. Clank is also warned by Orvus (in a video tape) that the Clock should not be used as a time machine under any circumstances as it was built to stabalise time, not abuse it. He is then informed of how to fix temporal distortions located on various planets.

Ratchet and Azimuth arrive on Lumos and begin to search for the Obsidian Eye. Part-way through their journey, Ratchet asks the General to stop and give him some straight answers about the Lombaxes, his father and why the General isn't with them. Azimuth angrily replies that Ratchet asks too many questions and that his father wouldn't be like this. Ratchet argues that he is not his father and asks Azimuth again. The General then finally answers Ratchet and says it's because he failed them.

Azimuth tells the tale of an 'inventor' who approached the Lombaxes with ideas for technology that was light years ahead of their own, shortly after the conclusion of the Great War. Kaden warned Azimuth not to trust the inventor, but Azimuth thought otherwise and allowed the inventor access to all of Lombax's technology and secrets. The inventor (who is revealed to actually be Tachyon) then used this to form his own army (proving Aphelion'sclaim of Tachyon using stolen Lombax technology). The Lombaxes took refuge in the Court of Azimuth, but Kaden refused and went back to help Ratchet's mother from the soldiers. By the time he arrived, she had already been murdered. Azimuth says he is unsure of how long Kaden survived before being killed, but claims that his death was the General's responsibility.

Azimuth then tells Ratchet that both of them can fix it together, using the Great Clock. The General says he can undo what was already done by using the Clock's abilities and promises Ratchet that if he sticks with the General, he will get his family back. Ratchet managed to find the Obsidian Eye and finally gets to talk to Clank. Clank is surprised but happy that Ratchet has found him and asks about who Azimuth is. Ratchet is unable to explain as the signal starts to decrease in strength. Before the message cuts out, Clank asks Ratchet to travel to Zanifar to help Orvus. Before Ratchet can ask about Orvus, the signal breaks out. Clank asks Sigmund to create a time portal on Zanifar for Ratchet and Alister to use, which Sigmund then does.

After rescuing Qwark from Agoreans and a war grok named Snowball (who had been paid by the Fongoids to take the superhero off their hands), Ratchet uses the time portal on Zanifar to travel 2 years into the planet's past and learns that Nefarious and Lawrence crashed their asteroid and brainwashed the Fongoids inhabiting the planet to build an outpost. He sneaks into the base and sees Nefarious with a captured Orvus, who still refuses to tell the Doctor how to get into the Orvus Chamber. Orvus then manages to escape and his teleportation is tracked back to Clank. Ratchet exclaims his confusion, alerting Nefarious to his position. The Lombax then tosses a bomb at Nefarious creating a large scar on his left eye. When Ratchet returns to the present, this change to the past causes the scar to appear on the current Nefarious who then screams in anger. Before leaving Zanifar, Ratchet receives a message from Vorselon who has managed to capture Azimuth. Ratchet then takes off towards Vorselon's ship.

Ratchet arrives on Vorselon's ship and fights his way through the ship's forces eventually coming into confrontation with Vorselon, who claims he will Ratchet where Azimuth is if he is defeated. Ratchet does defeat him, but Vorselon retreats before he tells of Azimuth's location. Ratchet searches the ship some more and eventually finds Azimuth in a containment field. Azimuth orders Ratchet to leave and forget about him, but Ratchet refuses and lowers the containment field. After releasing the General, Azimuth is angry at Ratchet or not listening to him, until Ratchet tells him that he travelled back in time. Azimuth becomes hopeful and inquires as to how far Ratchet travelled. Ratchet replies "not far enough". Despite this, the pair manage to escape Vorselon's ship.

Back on the Great Clock, Clank takes another trip into his subconcious and meets the Plumber, who claims he took a wrong turn into Clank's memory banks, originally intending to head into Qwark's brain (which he though he was in because of all the emptiness he sees). The Plumber then says that Clank must accept his new responsibilities, even though the first steps are the hardest. The Plumber then says to "not risk any more than 6 minutes", before Clank abruptly awakes. Clank then travels to the Orvus Chamber with Sigmund and proceeds inside. Clank views a message left from Orvus but it cuts off in the middle. Lawrence has cut the power and informs Nefarious that Clank had lead them directly into the Orvus Chamber. Nefarious orders Lawrence to initiate "Unecessarily Evil Initiative Omega 91" just as Qwark arrives at the base in a nurse outfit.

Ratchet receives message from Azimuth who's picked up a repeating distress call from planet Vapedia. Ratchet immediately recognises it as Clank's unique signature. After defeating one of the Valkyries, Ratchet heads towards Vapedia to help Clank but is unaware that the distress call has been faked by Nefarious. The leader of the Valkyries, Cassiopeia, is waiting for Ratchet and Azimuth. She explains that she's going to kill both of them as well as Clank. Ratchet and Azimuth split up, the General going after Cassiopeia and Ratchet heading into the citadel. After surviving various death traps, Ratchet confronts Cassiopeia who taunts him by saying Clank wants to leave him. The two fight and Ratchet ends up as the victor. Ratchet and Clank finally re-unite. Before leaving, Clank persuades Ratchet that using the Clock improperly is too great a risk, despite Azimuth's solid reasoning that they must use it for the Lombaxes. Ratchet agrees with Clank must to Azimuth's disappointment. The General then leaves as Ratchet and Clank leave together to stop Nefarious.

The duo travel to Nefarious's base and confront him to stop his plan to control the Clock. However, after their plan to sneak aboard fails using Qwark's disguise as the lovely Nurse Shannon, Ratchet and Clank are sent flinging onto a distant planet attatched to an asteroid (which Nefarious created if he ever needed an "ironic death scenario"). The pair manage to alter the past of the planet so that the inhabiting Fongoids give them a ship to get back to Nefarious. They eventually make it back to the station and enagage the Doctor in combat. After a long confrontation ending on the top of a ship, Nefarious suddenly overloads and collapses, leaving Ratchet and Clank on a collision course with the base. Ratchet is ready to say his goodbyes, but Alister appears in his ship and shouts for Ratchet to jump on. The duo do so as Nefarious's base explodes.

Ratchet, Clank and Alister arrive back on The Great Clock. Clank has decided to stay and Ratchet reluctantly agrees. Azimuth is confused as to why they haven't used the Clock to save the Lombaxes, to which Ratchet replies that the past should stay how it is. As Ratchet walks Clank inside the facility, Azimuth finally snaps, outraged that Ratchet no longer wants what he does, consumed by his desire to fix his error in the past. He fires a blast of energy from his wrench which hits Ratchet directly on his chest. The impact kills Ratchet, causing him to fall off the platform whilst Clank vainly tries to grab him. Azimuth then attacks Clank and starts to head towards the Orvus Chamber. Clank gives chase and manages to seal the chamber before Azimuth can get inside. Clank begins to hear voices from all his memories and then suddenly remembers the Plumber's words.

"I wouldn't risk any more than 6 minutes".

Clank realises he meant the Great Clock's ability to control the time flow. Breaking Orvus's one rule of the Great Clock, Clank reverses the flow of time for 6 minutes to just before Ratchet's death. He pushes Ratchet out of the way of the energy blast, saving his friend's life.

Ratchet and Clank then give chase to Azimuth who tries to get into the chamber again. The General manages to get inside and initiate a massive time shift to save the Lombaxes. The Clock cannot take the strain and begins to break apart. Ratchet and Clank manage to defeat Azimuth and attempt to stop the shift. Azimuth screams at Ratchet to stop, but Ratchet argues the point of the Clock only meaning to keep time, not change it. Alister then realises the error of his ways and sacrifices himself to stop the shift and prevents the Clock destroying itself.

Later, Ratchet has just helped the Zoni fix the Great Clock and tells Clank to take care of himself before leaving sadly. Clank then realises that finding out about his own family means he cannot leave Ratchet until the Lombax finds his own. He promotes Sigmund to Senior Caretaker of the Clock and jumps into Aphelion just as Ratchet is about to take off. The duo then fly into the stars, into another adventure.

Meanwhile, Qwark and Snowball remain trapped on an asteroid, with Qwark calling out for help to no avail. Snowball acts excited, with Qwark understanding he's hungry for blood. Panicked, Qwark runs in circles around to avoid getting eaten by Snowball. The screen snaps to black, with Qwark screaming "Hey! Easy on the goods!"

thumb|280px|left|TheRatchet & Clank Future: A Crack in Time teaser trailer.

Gameplay



 * "A Crack in Time should feature a good balance of both platforming, puzzle gameplay, and shooting without leaning toward  any one type too heavily."
 * &mdash;Bryan Bernal[src ]



The new levels will allow the player to explore more, and will have hidden areas. Boss battles in the game will be larger than in previous games.

A Crack in Time, was revealed to be a full-length game, possibly longer than Tools of Destruction, not downloadable from the PlayStation Network. An image of Pause Menu was also released.

The secret locations seen in previous Ratchet & Clank games will be expanded with many secret areas appearing in the game, it is likely that the Hover Boots will have to be used to reach many of these areas.

Minigames similar to those seen in the previous games will return in A Crack in Time.

A new quick-select menu was released that allowed Ratchet to equip a gadget or an item by simply pressing one of the directional buttons. It acted as a faster version of the existing quick-select menu.

Space gameplay
The game will offer space action gameplay, allowing the player to take part in space combat and exploring star systems, including 3 in order to gain items. There is also Space Radio with music and 'Pirate Radio'. There were five sectors in the Breegus System, with there being 10 Zoni in each sector, excluding the Corvus Sector.

Aphelion
Ratchet's ship, Aphelion, will be somewhat customizable in A Crack in Time, in a similar way to Going Commando and Up Your Arsenal. To customize it, Ratchet will have to collect Zoni that are in some side-mission moons and other planets. By collecting Zoni the Aphelion can also be upgraded with features such as thrusters and a space teather.

Clank gameplay
Clank will have a larger role and Clank gameplay will allow the player to manipulate time in new ways. One way he will be able to manipulate time is by duplicating himself through time travel instead of using robots such as Gadgebots to help him. Clank`s father is Orvus, which meansClank may be a Zoni of sorts. thumb|300px|left|[[Clank gameplay at Comic-Con.]]

Weaponry
The new weaponry in A Crack in Time will be brand new to the series, and will allow the player to customize and modify their weapons, perhaps expanding on the Raritaniumupgrades seen in Tools of Destruction. The new weaponry will apparently offer a "much more engaging player experience".

Weapons with a lava effect will be used. Some "classic" weapons from previous games will also be returning. . Confirmed weapons included the CryoMine Glove, a glove which deposited homing mines which froze enemies, the Sonic Eruptor, which was described as being 'a bloated creature held by a harness' which emitted a powerful sound wave when fired, and the Plasma Striker which zooms in on enemies and shows their weak point which if hit does a lot more damage. Also shown in the demo were theNegotiator and the Buzz Blades from Tools of Destruction. If a previous game save from Tools of Destruction contains these weapons then they will be obtainable earlier in A Crack in Time than they would be otherwise. Also known to be in the game is the Rift Inducer 5000, a modified version of the Rift Inducer fromRatchet & Clank: Up Your Arsenal. There was a weapon contest, the winner of it was the Spiral of Death which was described as a "deadly yo-yo" because the blade always came back. A new line/type of weapons were introduced at Comic-Con called Constructo weapons that were highly customizable weapons that allowed the player to change how they look and how they functioned. There were three types of Constructo weapons; a pistol and a bomb glove, and a shotgun. The Constructo Pistol allowed Ratchet to change the barrel, the stock of ammo, and the shots it fired. The Constructo Bomb allowed the player to change the type of explosions. Ratchet could also change the paint of the weapons, and theWeapon Mods for the Constructo weapons could be found throughout the galaxy.

Different uses for the Wrench will be seen in the game, expanding on what was seen inQuest for Booty. The OmniWrench Millennium 12 returns in the game, along with the kinetic tether which can now be used to pull out parts of enemies, for example the Hydra can have its rechargeable ability destroyed by pulling outVersaGear. Ratchet can also pick Zoni that are scattered across the galaxy, which will lead him to Clank. He can also pick up Battery Bots with the wrench to open secret doors.

A new way of using weaponry is currently in testing by Insomniac Games. It is possible that this was the now announced Constructo Weapons.

In an interview with Brian Allgeier, a few GrummelNet vendors could be seen in the background, showing that GrummelNet would be the main weapons supplier in the game. This was later confirmed as there is a trophy in the game that requires the player to buy all GrummelNet weapons to unlock it. http://www.youtube.com/watch?v=1u8Yys51bKs&feature=channelAdditionally, a commercial could be viewed for every purchasable weapon.

Weapon contest finalists
thumb|300px|right|Brian Allgeier revealing the winning weapon.

Five finalists were chosen for the My Blaster Runs Hot weapons contest and announced on April 17 2009, they were held up for voting. The finalists were:
 * Plasma Sprinkler Glove
 * Spiral of Death
 * Bubble Shot
 * Qwark Machine
 * Super-Sized Sticky Hand Toy

The winner was announced at the Comic-Con 2009 event, between on the 23 of July. The winning weapon was the Spiral of Death. This weapon upgrades to the Spiral of Carnage, which releases 3 multiple blades at once.

PlayStation Network
Ratchet & Clank Future: A Crack in Time will be involved with PlayStation Network in some way as some game trailers from GamesCom and Comic-Con end with the PlayStation Network logo and some of them don't. This connection could simply be that those trailers will appear on the PlayStation Network, or it could link to the trophies, given that the game will neither be downloadable from PSN or have splitscreen or online multiplayer, or it could relate to the PlayStation Home software. It was confirmed by James Stevenson on the PlayStation Blog there would be a downloadable demo for Ratchet & Clank Future: A Crack in Time on the PlayStation Store. James Stevenson said that the demo will be released a couple of weeks before the game's release. The demo has now been released in both PlayStation Stores.

At comic-con Brian Allgeier said that "the team was focused on closing the story arc started in Tools of Destruction and Quest for Booty while creating an epic single-player experience", making it very unlikely that multiplayer would be featured in A Crack in Time. This was later confirmed by Gamespot. PlayStation world (PSW) said that no online options will be available in their game summary, and this was later confirmed by Insomniac during one of their Full Moon Show podcasts.

PlayStation Home
A Crack in Time is involved with PlayStation Home. There is a Ratchet costume, Nefarious helmet and Slag gloves available for purchase. There is also a Ratchet & Clank PlayStation Home space. The Ratchet & Clank space was built with several casual mini-games, with background music similarly featured in the Ratchet & Clank series. There is also a firing range game, that changes what kind of enemies you're shooting at, depending if you're playing the past, present, or future range. It has 3 levels. There is also a Ratchet & Clank personal space available for purchase.

Trophies
James Stevenson from Insomniac Games has confirmed that there will be PSN trophies inA Crack in Time, however this was to be expected with Sony making an announcement stating that all game releases for the PS3 in 2009 onwards will contain trophies. This could explain the appearances of the PlayStation Network at the end of trailers for the game. A Crack in Time also has a platinum trophy for gaining all trophies. There is also a released list of trophies. There are 37 trophies in total, with 17 hidden trophies.

Early Release
Recently, the US retailer Best Buy sold copies of A Crack in Timeto over 120 people before the official release date. It is unknown whether or not the store will face any sort of punishment.

Characters

 * Azimuth, Alister
 * Clank
 * Lawrence
 * Nefarious
 * Qwark, Copernicus Leslie
 * Ratchet
 * Sigmund
 * Talwyn Apogee
 * The Plumber
 * Orvus
 * Fongoid Cheif
 * Fongoid Children
 * Fongoid Mother
 * Junk Trader
 * Smuggler
 * Vorselon, Flint
 * Zoni
 * Captain Slag
 * Rusty Pete
 * Snowball
 * Kaden
 * Cassiopeia
 * Carina
 * Klunk
 * Skrunch
 * Cross, Angela
 * Cronk
 * Zephyr

Species

 * Lombax
 * Robots
 * Agorean
 * Fongoid
 * Vullard
 * Zoni
 * Zyphoid
 * Terratrope
 * Valkyrie
 * War Grok
 * Terrachnoid

Planets and locations

 * Great Clock
 * Quantos - Zolar Forest
 * Vorselon's Ship
 * Great Clock
 * Torren IV - Molonoth Fields
 * Terachnos - Axiom City
 * Great Clock
 * Lumos - Krell Canyon
 * Agorian Battleplex
 * Zanifar - Tombli Outpost
 * Vorselon's Ship
 * Great Clock
 * Vapedia - Valkyrie Citadel
 * Nefarious Space Station
 * Morklon - Gimlick Valley
 * Nefarious Space Station
 * Great Clock
 * Vorselon's Ship
 * Insomniac Museum

Organizations

 * The Elders
 * The Dimensionator

Playable weapons

 * OmniWrench Millenium 12
 * Constructo Pistol
 * Constructo Bomb
 * Sonic Eruptor
 * Plasma Striker
 * Negotiator
 * Spiral of Death
 * CryoMine Glove
 * Buzz Blades
 * Mag-Net Launcher
 * Rift Inducer 5000
 * Chimp-o-Matic
 * RYNO V
 * Groovitron Glove
 * Mr. Zurkon
 * Dynamo of Doom
 * Tesla Spikes
 * Constructo Shotgun

Other weapons

 * Double-ended wrench

Gadgets

 * HoverBoots
 * OmniSoaker
 * Swingshot
 * Grindboots
 * Gravity Boots
 * O2 Mask
 * Heli-Pack
 * Thruster-Pack

Items

 * Gold bolts
 * RYNO V holo-plan pieces

Other collectibles

 * Zoni
 * Battery Bots
 * Constructo mods

Bosses

 * Lord Vorselon (Vorselon's Ship)
 * Hypersonic Brainwave Scrambler (Great Clock: Sector Two)
 * Valkyrie (Space)
 * Hydra tank (Lumos - Krell Canyon)
 * War Grok (Agorian Battleplex - Battleplex Arena)
 * Lord Vorselon (Vorselon's Ship)
 * Carina (Vapedia - Orbit)
 * Cassiopeia (Vapedia - Valkyrie Citadel)
 * Class 3 Agorian Space Cruiser     (Morklon - Gimlick Valley)
 * Dr.Nefarious (Nefarious Space Station)
 * Alister Azimuth (Great Clock - Orvus Chamber)
 * Lord Vorselon (Insomniac Moon boss fight) (Vorselon's Ship)

Space Sectors

 * Phylax Sector
 * Vela Sector
 * Korthos Sector
 * Bernilius Sector
 * Corvus Sector

Action figures


Action figures for the game have been announced. They are scheduled to go on sale at around the time of game release.

Skins
It has been confirmed in a replayability feature video that there will be skins in A Crack in Time. One skin is to be an Agorian, another will be Dan Johnson in a red shirt and another will be a black outfit covering most of Ratchet. And for collecting all forty gold bolts, a Nefarious skin could be bought, along with an Alister Azimuth skin, Talwyn skin, Angela Cross skin, Rusty Pete skin, Romulus Slag skin, Venus skin, Hot Bot skin, Countrney Gears skin, Cronk skin Zephyr skin, Orvus Skin, Zoni skin, Edwina skin, HelpDesk Girl skin, Race Girl skin, Convict Ratchet skin, Orvus skin, Quark skin, Klunk skin, Clank skin.

Critical reception
Reviews of A Crack in Time have been generally positive. The platforming elements, balance between general gameplay and puzzles and the storyline in particular have been praised. Space battles have been criticized by several websites for being too repetitive. Destructoid gave the game a "Superb" score of 9 and a "Buy it!" rating. IGN gave the game an overall 9 out of 10, and while they did not criticize the game's graphics they did rate it 0.5 lower than the scores given in the other categories. G4 gave the game a 5 out of 5, specifically praising the storyline, platforming experience and controls. They criticised the repetitiveness of space battles, lack of enough top challenge platforming and the favourable bolteconomy.

Behind the scenes

 * "Just returned from RCF: A Crack in Time studio show-n-tell. Cutscenes = hilarity. If legal doesn't make cuts it will be a miracle."
 * &mdash;Insomniac Games[src ]

The title for the game was released in late March 2009. Atrailer was released a few days after the title was announced. The game will feature new weapons and gadgets, including one weapon designed by a fan.

Title



 * "I don't know if I should really explain the "Crack" part though it does have something to do with the story..."
 * &mdash;Brian Allgeier[src ]

The title for the game was chosen through a poll of Insomniac employees after narrowing down a list of titles. As time is a part of the storyline A Crack in Time was seen as appropriate for the title.

The original name for the game was 'Clock Blockers', although Sony scrapped the idea.

Pre-order content
Special pre-order packages allow buyers to buy A Crack in Time with different in-game bonus content. Specific packages can only be bought from specific retailers. The four packages are the power package, space package, discovery package and bolt package. Each bonus can be unlocked without the pre-order package but later on in the game.

Audio
The same voice cast from Tools of Destruction will be returning for A Crack in Time, along with Armin Shimerman who provided the voice of Dr. Nefarious in previous games. Charles Martinet, the voice of Mario, provided the voice ofOrvus in A Crack in Time, as was announced in an episode of the Full Moon Show.

The game score was composed by Boris Salchow, who also made the music of Resistance 2. The music in the teaser trailer was also composed by Boris Salchow. The soundtrack is more film-like and orchestral then in previous games to add more emotion to the game, but it is still similar to previous soundtracks.

The music featured in the official trailers (Comic-Con, GamesCom and TGS) was not composed by Boris Salchow, but was provided by a group called Brand X Music, which is specialized in trailer scores. The name of the song isPericles.

Special edition
Insomniac Games confirmed on Twitter that there will be a special edition for Ratchet & Clank: A Crack in Time in Europe. The special edition will include an art book and the discovery package. A special or collector's edition for other regions has not yet been confirmed.

Videos

 * A Crack in Time GamesCom 2009 trailer.
 * Space gameplay preview.
 * PAX 09 - Space Gameplay Interview
 * Axiom City gameplay video

Audio

 * Listen to a sample of the music in A Crack in Time.
 * Listen to another sample of the music in A Crack in Time.

Sources and references
Link title