Going Commando script

Going Commando script comprises the full verbal transcript of Going Commando.


 * Notes:
 * Some scenes are interspersed within a mission, or are otherwise related, therefore some scenes may be placed non-chronologically but instead prior to or after their respective mission section.
 * Some in-game dialogue is not included in their respective sections if they are not unique to said section. These lines will be placed together in a single section in the &sect; Miscellaneous section.
 * However, some dialogue is triggered only once upon introduction, despite technically being able to be triggered elsewhere if the introduction happened there. In these cases, the dialogue is placed in the earliest possible section.

For other information regarding the format and layout of this article, see the transcript guideline.

Behind the Hero, Part I
Presenter: Welcome back to "Behind the Hero", tonight's heroes are the duo who recently restored peace and order to our galaxy: Ratchet and Clank. So gentlemen, tell us about your latest incredible adventures.

Ratchet: Well as you can image, we've been pretty busy. After Drek's defeat there were parades, press conferences, fancy dress balls-

Clank: ...and the wiener roast at Al's.

Ratchet: Oh yeah that, and then things started to slow down a bit. After that we... well-

Clank: There was the grand opening at Groovy Lube.

Ratchet: Right. I think that was, last week.

Clank: Six months ago.

Ratchet: We're still pretty busy, but in a more, uh, domestic sense.

Clank: Yesterday I flushed out my radiator core.

Ratchet: I guess no one needs a hero right now.

On-screen: Meanwhile in the distant Bogon Galaxy...

Fizzwidget: Miss Bluebottom, I've found our man!

On-screen: Seconds later...

Fizzwidget: Welcome!

Ratchet: What the...?

Man: I'm Abercrombie Fizzwidget; founder of the Megacorp company in the Bogon galaxy.

Ratchet: Bogon?

Fizzwidget: I'm sorry to incapacitate you, but our entire galaxy is in a very precocious situation. I must humbly request your sustenance, on a mission of dire urgitude. A mission of superfluous peril. A mission of unequizzical imperitude.

Clank: Did that make any sense?

Ratchet: So, you need me to go on a dangerous mission, in another galaxy?

Fizzwidget: Indubitably. A few days ago this, top secret, biological experiment was stolen from our testing lavatory, by this dupliferous criminal mastermind and I need you to get the experiment back.

Ratchet: We'll do it!

Clank: We will?

Fizzwidget: Crank I have precipitated your recalcitrance and made special improvisations for you. We're prepared to give you a job as the head accountant for Megacorp, plus a penthouse suite in lovely Megapolis, and our state of the art robotic masseuse.

Clank: Deal.

Fizzwidget: As for you Ratchet, I'll need you in superlatory shape. While in transit to the Bogon galaxy, you will undergo heavy training and conditioning including: martial arts, heavy weaponry, survival skills, stealth, macrame, ballroom dance and origami.

On-screen: Two weeks later...

Fizzwidget: We've used bi-polar vector regurgitation to track the thief's location to a flying base in sector seven, infiltribulate the base and retrieve the experiment.

Ratchet: Sir, ready for launch.

Infiltrate the flying base (gameplay) 1
Ratchet: Ratchet reporting. I'm on final approach to co-ordinates three-seven-alpha.

Fizzwidget: Good luck, I'm counting on you.

Ratchet: Affirmative, beginning radio silence.

(Upon riding the elevator.) HelpDesk (on-screen): To select weapons, hold and select an icon with.

HelpDesk: To select weapons, hold triangle and select an icon with the left analog stick. (Upon entering the first corridor with the Lancer equipped.) HelpDesk (on-screen): Press to fire your Lancer.

HelpDesk: Press circle to fire your Lancer.

(Upon entering the first corridor with another weapon equipped.) HelpDesk (on-screen): Press to fire your selected weapon.

HelpDesk: Press circle to fire your selected weapon.

(Upon entering the room with windows after the long corridor, in Challenge mode.) HelpDesk: The number next to your bolt counter multiplies the amount of bolts you get when you kill enemies. This multiplier increases as you kill enemies but it will reset to one if you get hit. The higher the bolt multiplier, the more enemies must be killed to increase it. The multiplier maxes out at 20. to continue

(Upon breaking the box of Nanotech without full health.) HelpDesk (on-screen): You've acquired nanotech. Your health has improved.

HelpDesk: You've acquired nanotech. Your health has improved.

(Upon breaking the box of Nanotech with full health.) HelpDesk (on-screen): You're at full health so you don't need the nanotech.

HelpDesk: You're at full health, so you don't need the nanotech.

(Upon riding the second elevator.) HelpDesk (on-screen): Try using the Gravity Bomb here. Hold and select it with.

HelpDesk: Try using the Gravity Bomb here. Hold triangle and select it with the left analog stick.

(Upon finding the experiment.) Thief: I see its time to update my security forces.

Ratchet: Woah, no, hey, no, no, look, I just here to fix the... transfluxor coil.

Thief: Nice try. Give my regards to Megacorp.

Thief: Finish him.

Thief hires Thugs-4-Less
Thug Leader: Thugs-4-less, if it aint broke, we'll break it.

Thief: Right. I'm in the market for some security.

Thug Leader: You bring the cash, we'll bring the thrash.

Thief: Good. I need your best men to meet me at these coordinates!

Infiltrate the flying base (gameplay) 2
(Upon entering the corridor after riding another elevator.) HelpDesk (on-screen): You can aim your Lancer more accurately by holding.

HelpDesk: You can aim your Lancer more accurately by holding L1.

(Upon completing the level.) Ratchet: Ratchet checking in, sir.

Fizzwidget: Incredulous. I didn't expect to hear from you again... uh, so soon.

Ratchet: There was a slight problem, the thief escaped with the experiment and I have no idea where he was headed.

Fizzwidget: Not to worry, I just received an emission which may illubricate the matter.

Shopping Spree
Thief: Do you have any maps for this quadrant of the galaxy?

Salesman: You bet, Mister! We got galactic maps, 3D maps, fold-outs, cut-outs, maps to the stars and their homes.

Thief: Sorry about that.

Thief: Ah, I forgot my wallet. Could you take care of this?

Computer: Perimeter defenses deactivated.

Salesman: You forgot your change.

(After the cutscene plays.) Ratchet: I'm on my way.

Explore the swamp ruins (gameplay)
(Upon idling for a few seconds.) HelpDesk (on-screen): To reverse the camera controls, go to the Options menu.

HelpDesk: To reverse camera controls, go to the Options menu.

(Upon jumping onto the slide.) Salesman: Welcome, welcome! If everyone could take their seats we can proceed with today's demonstration. First I'll need a volunteer. Anyone? Excellent. Your name, sir?

Ratchet: Ratchet- hey!

Salesman: And there you have it, the Megacorp Tractor Beam in action. Lets give it up for our volunteer. Sir, how about taking advantage of our show special?

Purchase the Tractor Beam (gameplay)
(If Ratchet does not have enough bolts.) On-screen: You need 1,000 bolts for the Tractor Beam.

(If Ratchet has enough bolts.) On-screen: Buy Tractor Beam for 1,000 bolts.

(Upon purchasing the Tractor Beam.) Salesman: Thank you, sir, you won't be disappointed.

(On-screen): You got the Tractor Beam!

HelpDesk (on-screen): The Tractor Beam moves small and medium size objects which have glowing orange targets like these. Press to move those columns so you can scale the cliff.

HelpDesk: The Tractor Beam moves small and medium size objects which have glowing orange targets like these. Press circle to move those columns, so you can scale the cliff.

(Upon approaching the ship before getting new coordinates.) HelpDesk (on-screen): To go to a new planet, you'll have to find new coordinates on this planet first.

HelpDesk: To go to a new planet, you'll have to find new coordinates on this planet first.

(After crossing some glass bridges or something.) HelpDesk (on-screen): Press to interrupt messages. Pause and select Options to disable them permanently.

HelpDesk: Press triangle to interrupt messages. Pause and select options to disable them permanently.

Investigate the Megacorp store (gameplay)
(Upon finding the Dynamo.) (On-screen): You found the Dynamo!

HelpDesk (on-screen): The Dynamo activates machinery. Press to use the Dynamo to zap that activator.

HelpDesk: The Dynamo activates machinery. Press circle to use the Dynamo to zap that activator.

(Randomly while walking around.)
 * Megacorp store:
 * Shirt and shoes are required while shopping at Megacorp.
 * Megacorp reserves the right to refuse service to anyone.
 * Thank you for choosing Megacorp, where our customers come first.
 * Megacorp is pleased to announce a three percent employee discount on all Megacorp merchandise. Tax laws still apply.

(After extending the Dynamo bridges.)

HelpDesk (on-screen): To center the camera, tap.

HelpDesk: To center the camera, tap L1.

(Upon entering the final room of the Megacorp store.) Fizzwidget: Ratchet? Come in. Are you there?

Ratchet: Copy Mr. Fizzwidget.

Fizzwidget: Listen, I have some new inflammation on our experiment's wherewithal. The thief was indemnified at Megacorp's Maktar Resort. Also, the Thugs have towed a moon-sized jamming array into Maktar Resort orbit.

Ratchet: Should I take it out?

Fizzwidget: Affirmulous! Its disconfrabulating our annual Galactic Gladiators broadcast. See for yourself.

Megacorp Arena Commercial
Narrator: Ask yourself, are you man enough, hero enough, insane enough to step into the ring with two of the fiercest warriors in the galaxy? If you answered yes you're a big fat liar. But that's okay because Megacorp is bringing Galactic Gladiators into your home for a special Mega-View event. First, its survival of the fittest in our bio-competition. Be there as Chainblade, Chainblade, unleashes his fury on our gladiator guest contestants. Chainblade has gone undefeated in five hundred straight matches. But if the bio division doesn't do it for you- our robotics division will. Taste the adrenaline as contestants face off against our four-armed bandit, the B2-Brawler, Brawler, Brawler! No living creature is a match for this machine. Watch six tons of carbonox alloy hunt for its prey! There's no consolation prize cause this bad boy's programmed to show no mercy. So what are you waiting for? Call now to bring Chainblade and the B2-Brawler into your living room, but put away the fine china! (laughs) The Galactic Gladiators, only on Mega-View. Call your provider now.

(After the cutscene plays.) Ratchet: Chainblade huh? I've got the coordinates, Ratchet out.

(On-screen): Downloaded coordinates for: Maktar Resort, Maktar Nebula

(Upon leaving the Megacorp store.) Megacorp store: Thank you for shopping at Megacorp. Please visit us again!

Clank is Abducted
(On-screen): Meanwhile in Megapolis...

Clank: Yes? may I help you?

Clank: I said-

Gameplay
(Upon defeating the Swamp Monster II.) On-screen: You got the Box Breaker!

Destroy Thugs-4-Less Fighters (gameplay)
(On-screen): Your ship is under attack! Shoot down all enemy ships. Ship Controls: Fires Guns Fire secondary weapons Activate turbo or Barrel roll left or right or Straighten Ship

(Upon collecting Raritanium.) HelpDesk (on-screen): You've just collected raritanium. Raritanium can be traded for ship upgrades.

HelpDesk: You've just collected raritanium. Raritanium can be traded for ship upgrades.

(Upon defeating all of the enemy ships.) HelpDesk (on-screen): Enemy fighters defeated. Proceeding to the Maktar Nebula.

HelpDesk: Enemy fighters defeated. Proceeding to the Maktar Nebula.

Win the Arena Battle (gameplay)
(Upon not grabbing the ledge encountered immediately upon exiting the limo.} HelpDesk (on-screen): You will automatically grab ledges if you jump up to them. To pull yourself up press . To drop down press.

HelpDesk: You will automatically grab ledges if you jump up to them. To pull yourself up press X. To drop down press R1.

(Upon approaching the jump slots.) HelpDesk (on-screen): Jump between walls by jumping toward a wall and pressing again as you hit it.

HelpDesk: Jump between walls by jumping toward a wall and pressing X again as you hit it.

(Upon entering the next room.) HelpDesk (on-screen): To aim weapons more accurately, press and hold.

HelpDesk: To aim weapons more accurately, press and hold L1.

(Upon approaching the Battle Arena door or standing on the Battle Arena teleporter.) On-screen: Enter the Battle Arena

(Upon entering the arena.) Announcer: Is everyone ready for tonight's Mega Battle? Introducing, from nowhere in particular, this guy! If he can make it past all of our gladiators; he'll take home this brand new Electrolyzer. If he can't make it past our gladiators; he'll receive a consolation prize. Let the games begin!

(Upon dying in the first battle, then exiting the arena, and walking to the taxi near the arena entrance.) HelpDesk (on-screen): You will need one of the prizes offered in the arena. You should consider returning later.

HelpDesk: You will need one of the prizes offered in the arena. You should consider returning later.

(Randomly during any arena battle.)
 * Announcer:
 * This guy is on a rampage!
 * The furry guy is on a rampage!
 * Where did this guy come from?!
 * I can't believe what I'm seeing!
 * It's like watching a train-wreck, wow!
 * I've got my money on the lombax with spunk!

(Upon taking damage in any arena battle.)
 * Announcer:
 * Ooh, that'll leave a mark.
 * It's looking pretty bad for this guy.
 * Ooh, he'll be feeling that in the morning!
 * I don't care what galaxy you're from, that's gotta hurt!

(After winning the challenge.) Announcer: Ladies and Gentlemen, the first and, uh, well, only, winner of the Gladiator Games; this guy! You're now eligible for our championship series, come back and fight again for big cash prizes.

Announcer: Congratulations on winning the Electrolyzer!

(On-screen): You have earned an Electrolyzer Exit the arena or continue fighting to earn bolts

(Upon selecting X.)
 * Announcer :
 * Choose your battle!
 * Choose a battle and win the prize!

(Upon winning a challenge.)
 * Announcer:
 * Winner!
 * We have a winner!
 * You are the winner!
 * You have won the prize!
 * And the prize goes to you!

(Sometimes upon dying in the arena.) Announcer: Another alien bites the dust!

(Where X is the amount of bolts won.) (On-screen): Congratulations! You have won XXXX bolts Exit the arena or continue fighting to earn bolts

(Upon selecting the Chainblade Challenge, or when he enters battle during the Ultimate Challenge.) Announcer: Returning to battle is everyone's favorite gladiator! He slices, he dices, and carves up a mean dish. Please welcome: Chainblade!

(Randomly while battling Chainblade.) Announcer: Chainblade's really got his hands full with this one!

(Upon defeating Chainblade.) Announcer: I can't believe it, Chainblade has been defeated!

(Upon being defeated by Chainblade.)
 * Announcer:
 * Chainblade is the winner!
 * Chainblade wins the battle!

(Upon selecting the Battle the B2 Brawler challenge or when it enters battle during the Ultimate Challenge.) Announcer: From the Planet Cerebella comes a colossal creation. Stand back for the big and the brainy. Let's give it up for the B2 Brawler!

(Randomly while battling the B2 Brawler.) Announcer: The Brawler's got all he can handle.

(Upon defeating the B2 Brawler.) Announcer: The B2 Brawler is down and out!

(Upon being defeated by the B2 Brawler.)
 * Announcer:
 * B2 Brawler is the winner!
 * B2 Brawler wins the battle!

(Upon winning the Mega Challenge.) Announcer: Congratulations on winning the Mega Challenge!

(Upon selecting the Tag Team Battle Chainblade and B2 Brawler challenge or when the B2 Brawler exits the arena.) Announcer: Enter: Chainblade!

(When Chainblade exits the arena.) Announcer: Enter: The B2 Brawler!

(Upon winning the Ultimate Challenge.) Announcer: You have won the Ultimate Challenge, congratulations!

(Upon exiting the arena.)
 * Announcer:
 * Goodbye!
 * See ya later!

(Upon approaching the photo booth.) Ratchet: Hey, this would make a nice souvenir for Clank. Yeah! (chuckles) Hey!

This will happen to you...
Thief: You have no idea what you're involved in. Return to your own galaxy immediately, or this will happen to you! ...or, this will happen to you. Farewell.

(After the cutscene plays.) Ratchet: (growls) Oh!

(On-screen): Downloaded coordinates for: Megapolis, Planet Endako

Repair the energy bridges (gameplay)
(Upon activating the final energy bridge.) HelpDesk (on-screen): If you want to earn lots of bolts, visit the arena later for more battles!

HelpDesk: If you want to earn lots of bolts, visit the arena later for more battles.

HelpDesk (on-screen): You can view your missions in the map screen. Press SELECT or R3 to go to the map then press to view the missions for the selected world.

HelpDesk: You can view your missions in the map screen. Press select or R3 to go to the map then press X to view the missions for the selected world.

Find a way to the Thugs-4-Less Jamming Array (gameplay)
(Upon approaching the first Tractor Beam target without owning the Tractor Beam.) HelpDesk (on-screen): The Tractor Beam is required here. You'll have to go to another planet to find it.

HelpDesk: The Tractor Beam is required here. You'll have to go to another planet to find it.

(Upon idling at the first Tractor Beam target without the Tractor Beam equipped.) HelpDesk (on-screen): You'll have to use the Tractor Beam here.

HelpDesk: You'll have to use the Tractor Beam here.

(Upon approaching the bomb, dying, then re-approaching the bomb.) HelpDesk (on-screen): Grab the bomb with the Tractor Beam.

HelpDesk: Grab the bomb with the Tractor Beam.

(Upon entering the limousine.) Sabotage the Thugs-4-Less Jamming Array

Destroy the signal transponders (gameplay)
(Upon beginning the mission.) HelpDesk (on-screen): To disable the jamming array, destroy the six transponders.

HelpDesk: To disable the jamming array, destroy the six transponders.

(Upon approaching the first transmitter.) HelpDesk (on-screen): Expose transmitters with the bolt crank. Press to attach your wrench, then walk around the platform.

HelpDesk: Expose transmitters with the bolt crank. Press square to attach your wrench, then walk around the platform.

(Upon exposing the transmitter.) HelpDesk (on-screen): Hit the exposed rods to destroy the towers.

HelpDesk: Hit the exposed rods to destroy the towers.

(Upon destroying a transponder, where X is the amount of transponders remaining.) (On-screen): Transponders Remaining: X

(Upon destroying the first transponder.) HelpDesk (on-screen): For a map press SELECT or R3.

HelpDesk: For a map, press select or R3.

(Upon approaching a blast pad without jumping on it.) HelpDesk (on-screen): For a massive jump, stand on the blast pad and press.

HelpDesk: For a massive jump, stand on the blast pad and press X.

(Upon destroying all of the transponders.) (On-screen): Sphere Disabled. Mission Complete.

Fizzwidget: Good work my boy! You're proving to be invaluable in this underwear. Any-who, it appears the Thief is now under the protection of Thugs-4-Less, but I may have found a way for you to insinuate their operation.

Ratchet: Is it dangerous?

Fizzwidget: No, no, no, er, well, uh, actually yes it is.

Ratchet: Good.

Fizzwidget: Take a look at this.

Desert Riders Ad
Narrator: The wind in your hair, the sun on your skin, the bugs in your teeth, we are the Desert Riders.

Rider1: Before I became a Desert Rider, I didn't fit in anywheres. I had low self-esteem, bad breath, and a thing for ladies under garments. But these guys understand me. They really do.

Rider2: Yeah I'm just here for the bake sales. (burps) Oh, yeah, yeah I also make these cute gloves for all the guys.

Narrator: So if you've got what it takes; use this temporary membership to enter the most grueling Hoverbike race in the galaxy, win it and become one of us. Desert Riders; number one leisure choice of Thugs-4-Less.

Fizzwidget: Desert Riders all use Megacorp bikes, so I just had to pull a few strings. Contract me as soon as you get more indignation, Fizzwidget out.

Rescue Clank from the thief (gameplay)
(Upon going down the left path.) HelpDesk (on-screen): To center the camera, tap.

HelpDesk: To center the camera, tap L1.

(Upon approaching the crane controls without doing the Trespasser puzzle.) (On-screen): Crane Controls Offline

(Upon approaching the crane controls after doing the Trespasser puzzle.) (On-screen): Activate the Crane

(Upon finding Clank.) Ratchet: Clank? Okay Clank, don't move. I'm coming down. Woah! Oomph. Son of a Qwark!

Ratchet: All right buddy, let's get you up and running again.

Repair Clank (gameplay)
(Upon completing the Trespasser puzzle.) Clank: Final digit of Pi is...

Ratchet: Clank. Clank can you hear me?

Clank: Ratchet? Where are we? Hmm, I must have dozed off.

Ratchet: Don't sweat it. Lets just find a way out of here.

Clank: I believe that air duct may offer our only way out.

Free Ratchet (gameplay)
(Upon walking to the edge.) HelpDesk (on-screen): To Glide, jump then hold while in mid-air.

HelpDesk: To glide, jump then hold X while in mid-air.

(Upon breaking the Micro Bot cage.) HelpDesk (on-screen): To control Micro Bots, hold and select a command.

HelpDesk: To control Micro Bots, hold triangle and select a command.

(Upon breaking the Bridge Bot cage.) HelpDesk (on-screen): Bridge Bot acquired. Use it to build bridges across gaps.

HelpDesk: Bridge Bot acquired. Use it to build bridges across gaps.

(Upon dying, then breaking the Bridge Bot cage again.) HelpDesk (on-screen): Hold and select Build Bridge to create a bridge.

HelpDesk: Hold triangle and select Build Bridge to create a bridge.

(Upon breaking the Lifter Bot cage.) HelpDesk (on-screen): Lifter Bot acquired. Use it to lift large blocks.

HelpDesk: Lifter Bot acquired. Use it to lift large blocks.

(Upon approaching the locked door.) HelpDesk (on-screen): This door requires Micro Bots to open it. Select ENTER to send the bots into the bot port.

HelpDesk: This door requires Micro Bots to open it. Select enter to send the bots into the bot port.

(Upon pressing the button.) Ratchet: Way to go, Clank!

Clank: (laughs) Nothing to it.

Ratchet: You did great. Now, lets go get that experiment back.

(Upon idling where you first gain control of Ratchet again.) HelpDesk (on-screen): For a much higher jump, hold and press.

HelpDesk: For a much higher jump, hold R1 and press X.

(Upon approaching the first gap with Clank.) HelpDesk (on-screen): To jump long distances, run then press and  at the same time.

HelpDesk: To jump long distances, run then press R1 and X at the same time.

(Upon approaching the large gap.) HelpDesk (on-screen): To glide over gaps, press to jump then press and hold  while in mid-air.

HelpDesk: To glide over gaps, press X to jump, then press and hold X while in mid-air.

(Upon landing on the building in the center of the city.) HelpDesk (on-screen): Clank also comes with a Thruster-Pack option. The Thruster-Pack has the same moves as the Heli-Pack except it uses rocket propulsion. You can select it in the Gadgets menu.

HelpDesk: Clank also comes with a Thruster-Pack option. The Thruster-Pack has the same moves as the Heli-Pack except it uses rocket propulsion. To select the Thruster-Pack, go to the Gadgets menu and select the icon.

Visit Clank's apartment (gameplay)
(Upon destroying the first trash can.) (On-screen): Trash spill detected. Dispatching Sweeper-Bots.

(Upon destroying the second trash can.) (On-screen): Additional trash detected. Dispatching Laser-Bot.

(Upon seeing the Thug Leader's chopper for the first time.) Thug Leader: Peekaboo!

(Upon approaching a dead end.) Ratchet: Hmm.

Thug Leader: Greeting's morons. Since my employees did such a lousy job of takin' care of yous, I thought I'd come and handle things myself.

(Upon starting the battle.) Thug Leader: This is gonna hurt you a lot more than it's gonna hurt me.

(Upon the Thug Leader taking significant damage.)
 * Thug Leader:
 * Hey, watch it! I just waxed this thing.
 * Ow! That's it, I'm charging double on this one!
 * Die already! This ammo's expensive!
 * If you'd just hold still this would go a lot faster!

(Upon being damaged.) Thug Leader: Ooh, I bet that's smarts!

(Upon dying.)
 * Thug Leader:
 * (laughs)
 * Got a pest? Call Thugs-4-Less!

(Upon defeating the Thug Leader.) Thug Leader: Backup! I need backup!

(Upon entering Clank's apartment.) Ratchet: Hey, my old Swingshot and Grindboots!

(Upon approaching the Versa-Target.) HelpDesk (on-screen): Swingshot target detected. Press and hold to shoot the swingshot. Use for better aiming.

HelpDesk: Swingshot target detected. Press and hold circle to shoot the swingshot. Use L1 for better aiming.

(Upon tapping circle instead of holding it, while using the Swingshot.) HelpDesk (on-screen): Try holding until it's safe to land.

HelpDesk: Try holding circle until it's safe to land.

Gameplay
(Upon finishing all missions on the planet.) HelpDesk (on-screen): All missions completed on this planet. Search other planets for available missions.

HelpDesk: All missions completed on this planet. Search other planets for available missions.

(Upon approaching the button at the end of the grind rail.) Slim Cognito: Put it in the slot. The weapon you want modified; put it in the slot.

Ratchet: Oh, I get it, you make weapon modifications.

Slim Cognito: Yup, I can take your puny little weapon and with a few, uh, tweaks I can turn it into a powerful piece of equipment. Look, you want me to hook you up or what? I can't hang around here all day.

Scout the ruined machinery (gameplay)
(Upon approaching the first Versa-Target without the Swingshot.) HelpDesk (on-screen): The Swingshot is required here. You'll have to go to another planet to acquire it.

HelpDesk: The Swingshot is required here. You'll have to go to another planet to acquire it.

(Upon jumping into the water pool without diving underwater.) HelpDesk (on-screen): Press to dive and  to rise. Push buttons harder to dive or rise more quickly.

HelpDesk: Press square to dive and X to rise. Push buttons harder to dive or rise more quickly.

(Upon not using the Hydro-Pack underwater.) HelpDesk (on-screen): Clank comes with a special Hydro-Pack upgrade. Hold to swim faster while underwater.

HelpDesk: Clank comes with a special Hydro-Pack upgrade. Hold R1 to swim faster while underwater.

(Upon breaking the block of ice.) Inventor: It works! My invention works!

Ratchet: Huh?

Inventor: It's called the Thermanator. It fires charged thermal pellets that can thaw an ice block or freeze a body of water. Gadgetron will pay me millions!

Ratchet: Hey, I don't know how long you've been frozen, but I don't think Gadgetron's operated in this galaxy for years. Everyone buys Megacorp products these days.

Inventor: (laughs) Huh.. say, maybe you'd like to buy it?!

(If Ratchet does not have enough bolts.) On-screen: You need 1,000 bolts to buy the Thermanator.

(If Ratchet has enough bolts.) On-screen: Buy Thermanator for 1,000 bolts.

(After purchasing the Thermanator.) Inventor: Hey, maybe Megacorp is hiring!

(On-screen): You got the Thermanator!

HelpDesk (on-screen): Use the Thermanator to thaw ice.

HelpDesk: Use the Thermanator to thaw ice.

Find the Desert Riders (gameplay)
Vendor: Ooh! Excuse me. I think I just blew another vacuum tube.

Ratchet: Should I have a look?

Vendor: My word! You young people are so fresh these days! Oh, don't feel bad. I guess I'm just old fashioned about that sort of thing. Did you know that I've that been with Gadgetron from the beginning?

Ratchet: So you sell these gadgets?

Vendor: Darling, they sell themselves.

(After the cutscene plays.) (On-screen): If you've previously played Ratchet and Clank, any of the weapons you have earned on your Ratchet and Clank save that are offered at this vendor will be free. Continue

(Upon approaching the gap after leaving the Gadgetron vendor.) HelpDesk (on-screen): A Heli-Pack is required to cross this gap. You'll have to find one on another planet.

HelpDesk: A Heli-Pack is required to cross this gap. You'll have to find one on another planet.

(Upon approaching Rider1.) Rider1: Hey, who let you in here! Get lost before I flatten your robot into a hubcap.

Ratchet: Touch him and it's a plasma city!

Rider1: Oh gosh, (sniffs) you didn't have to yell. Why did he have to yell?

Ratchet: Uh... Hey man-

Rider1: I can't hear you, la-la-la-la. Only the little guy.

Clank: Sir, it is okay. We are your fellow Desert Riders.

Rider1: Ya are? (sniffs) So you understand my sensitivities?

Clank: Absolutely, sir. We just came here to race.

Rider1: Well, you can borrow my Bluebell - so long as you're gentle. She just needs a few repairs.

Rider1: Hang in there, my brother, Bluebell is in good hands.

(Upon starting the race.) (On-screen): Hoverbike Controls: accelerates fires weapon pickup activates turbo pickup Press the button to start

(Upon winning the race.) Rider1: Great racing buddy! Here, take this helmet so the guys know you're one of us.

Clank: Thank you, sir.

Rider1: Uh-oh, incoming message from the boss.

Thugs-4-Less Employee Meeting
Thug Leader: Attention all Thugs-4-Less employees. First of all, whatever slug-brain's been eating all the choochy bars in the break room better quit stuffing his face or I'll- Hey turn those lights off! Its bad feng-shui. Ahem. Next our space rendezvous point has been moved to, and listen up knuckle heads, the Feltzin System in sector 1-2-3-4-5. If you're no good with numbers, find a buddy to help ya. Lastly, the company picnic is this Sunday, and don't forget to bring your own juice this time- Hey! I saw that, Cletus! You just earned yourself a write up.

(After the cutscene plays.) Rider1: Don't worry, the boss only yells 'cause he loves us.

Clank: Yes sir, I do feel his affection.

Ratchet: Did you see that broadcast.

Clank: Not really.

Ratchet: We should scope out that rendezvous point.

Clank: Yes, we might intercept some stray transmissions.

(On-screen): Downloaded coordinates for: Thug Rendezvous, Feltzin System

Defeat the Thug Ships (gameplay)
(Upon entering the system.) Clank: We are under attack!

Ratchet: Can't outrun 'em. Let's hope these weapons work.

(Upon defeating all of the thug ships.) Ratchet: Woo yeah! I've got mad skills! Mad sk- Uh, yeah. A difficult challenge, but one that a trained commando-

Clank: Hold on, I'm intercepting a transmission.

The Company Picnic
Operator: For the fifth time I have a collect call to Thugs-4-Less from a Mr "you are gonna die". Will you accept the charges?

Thug Leader: Uh, "you are gonna die"?

Operator: I'll take that as a yes. Thank you.

Thief: You idiot!

Thug Leader: (gasps) Uh-oh.

Thief: I'm paying top dollar for your protection and your moron employees are off at some picnic!

Thug Leader: Hey, that was a bonding exercise.

Thief: Enough! I'm at the pickup point now, if your men aren't here pronto; you can kiss this contract goodbye.

Thug Leader: Uh, oh yeah? Well you can kiss your, uh, uh, your, your uh you know what I mean, uh dang it.

(After the cutscene plays.) Ratchet: Did you trace that?

Clank: Coordinates locked in, we are headed there now.

(On-screen): You may choose a new challenge to acquire more bolts or exit to the Galactic Map. Downloaded coordinates for: Canal City, Planet Notak

(While traveling to Planet Notak.) Ratchet: So, how's the reception out here?

Clank: We have sports, weather, ooh the science channel!

Ratchet: Keep going. Whoa, what's that?!

Behind the Hero, Part II
Narrator: The man, the myth, the legend, the loser. Captain Qwark, once the idol of everyone in the galaxy has finally hit rock bottom. After his humiliation at the hands of Ratchet and Clank, Qwark sold bogus merchandise he claimed were Gadgetron products. But a key defect in this product, the Personal Hygienator, caused severe irritation in sensitive body areas and alerted authorities to Qwark's scam. Behind the Hero will return after these messages.

(After the cutscene plays.) Ratchet: Well that explains a lot.

Clank: Yes, I suppose it-

Ratchet: ...all this time my Personal Hygienator must have been causing that itch.

Clank: Anyway, we should be at our destination shortly.

Search the Canal City for the thief (gameplay)
Ratchet: Too late again.

Clank: We always seem to be a bit late. Why is that?

Ratchet: Well, lets check this place out and find out where he's headed.

(Upon approaching the water pool in the building after the bridge.) HelpDesk (on-screen): You need a Thermanator here. You'll have to acquire one on another planet.

HelpDesk: You need a Thermanator here. You'll have to acquire one on another planet.

(Upon dying and returning to the pool with the Thermanator.) HelpDesk (on-screen): To freeze water, fire Thermanator into water until meter fills.

HelpDesk: To freeze water, fire Thermanator into water until meter fills.

Ad for Slim's Illegal Ship Mods
Slim Cognito: Psst. Got a ship that needs, uh, improvements? Worried about getting caught? At Slim Cognito's your secret is safe with us, whether it's weapons, shielding or a new hyperspace module. We'll hook you up, quickly, cheaply and, most importantly, quietly. So next time you're in the market for some, uh, legally ambiguous refashioning: remember the name - Slim Cognito's. The only inspections we pass are yours.

(After the cutscene plays.) Ratchet: Starship mods. Hmm, well, a quick visit to Slim's wouldn't cost us much time. Or, maybe we should check out that chemical factory; someone inside might know where the thief was headed.

(On-screen): Downloaded coordinates for: Slim Cognito's Ship Shack

(Upon approaching the robots or whatever.) Clank: Perhaps these robots can assist us.

Ratchet: Excuse me, have you seen any masked weirdos?!

Robots: (incoherent)

Clank: I think I had better do the talking. (incoherent)

Robots: (incoherent)

Clank: A masked customer picked up an order not long ago. Recently they received a new transmission from him and they are willing to show it to us, for a small price.

(If Ratchet does not have enough bolts.) On-screen: You need 6,000 bolts for the transmission.

(If Ratchet has enough bolts.) On-screen: Buy transmission for 6,000 bolts.

And I need it delivered...
Thief: Hello, yes... Hey! No, no, no! Oh man.. Yes I need to order two more containers of sulfuric acid, and-ow! ...oops, ah, better make that five containers, and, uh, four containers of liquid hydro-  ...woops, ah, better add six crates of nitroglycerin and- (screams) Look, just give me double the last order- (screams) ...and I need it delivered.

(After the cutscene plays.) Robots: (gibberish followed by laughter)

Ratchet: Hey! What? What?!

Clank: (laughs) Oh, nothing. (chuckles) Just some robot humor.

Ratchet: Okay, funny guy, let's just head to those coordinates.

(On-screen): Downloaded coordinates for: Frozen Lab, Planet Siberius

Find and confront the thief (gameplay)
(Upon confronting the thief.) Thief: Ha! You've lost, Megacorp! Take your imperialistic eco-fascism to another dimension! Say goodbye to your franken-pest!

Ratchet: Come on, Clank!

Thief: Too slow, you corporate lackey!

Ratchet: (growls)

(Upon defeating the thief.) Clank: You had us worried for a moment.

Clank: Do you suppose we should stop him?

Ratchet: Not worth it. We got what we came for. Let's just get that little guy back to Mr. Fizzwidget.

Fizzwidget: Cratchet, Spank, is that you?

Ratchet: We've accomplished our mission, sir. The experiment is safe and in our possession.

Fizzwidget: (gasps) Why that's cutaneous. Absolutely munificent! You two are a galluptious team.

Clank: We were glad to assist, sir.

Ratchet: We just need coordinates to our next rendezvous point.

Fizzwidget: Of course, I'm on my way to give a tour of Megacorp's historical mining site. Here's a little backtalk on the fragility.

Megacorp's History of Tabora
Narrator: Megacorp Manufacturing and Mining - a tireless drum major leading the galaxy on its march of progress. Come tour our desert mining facility and see why our most precious product is our history! When we first arrived, we found a planet completely overrun by rainforest. To better accommodate the local wildlife; we transformed this impassable jungle into an easily navigable desert. Ever the technological pioneer, Megacorp invented the automated management team - thereby eliminating costly upward mobility and all the while; making your life richer! Megacorp Manufacturing and Mining, our march continues to the tune of progress and profitability. Call investor relations today!

(After the cutscene plays.) Clank: Is that facility still operational, sir?

Fizzwidget: Alas no - but it's steeped in hysterics. I've offloaded the condiments to your naval computer.

Ratchet: We'll see you there.

Meet with Mr. Fizzwidget (gameplay)
Ratchet: Hey, there's Mr Fizzwidget.

Fizzwidget: (singing)

Ratchet: What happened?

Fizzwidget: Everything's fine! There was just a bit of debris on the landing pad.

Clank: That was our ship!

Fizzwidget: Don't worry about it, little fella. It's insured!

Fizzwidget: So, do you have the, uh, delivery? Terrifulous! Come gentlemen, there is precious little time.

Fizzwidget: Just sit back and relax boys. How 'bout a little flying music? Ratchet: (screams)

Fizzwidget: Oops.

Clank: He did that on purpose!

Ratchet: Nah, he's just easily distracted.

Clank: Yeah, well, well!

Ratchet: Heh heh. Come on, let's see if we can find a way out of here.

Find a way out of the underground tunnels (gameplay)
(Upon approaching the glass cases.) Clank: It says: In case of emergency, break glass with wrench.

Clank: Hold on. This one says: Use rock to break glass to get wrench to break glass to get rock. Ooh, I love logic puzzles! Let's see, if you break the glass with the-

Ratchet: Solved it.

(After the cutscene plays.) (On-screen): Your wrench has been upgraded!

HelpDesk (on-screen): Your wrench now does more damage!

HelpDesk: Your wrench now does more damage!

(After gliding out of the cave.) Thief: Hand over the experiment, now!

Ratchet: I can't do that.

Thief: You have three seconds. One, two, thr- (yells) Ratchet: Whoa! He's, a she!

Angela Cross: This changes nothing! Where's the experiment?

Clank: We have returned it to Mr. Fizzwidget.

Angela Cross: Argh! You've just put the whole galaxy in imminent danger.

Ratchet: B-but-

Angela Cross: I don't have time to stand around explaining it to you. If you have any intention of fixing the mess you've made, watch this.

Megacorp Testing Infomercial
Narrator: Oh, no! Good thing that wasn't little Susie. Here at the Megacorp Testing Facility, we make sure the products you buy are safe for you and your family. These are just a few of the products we've rejected to help keep you safe: the Tiny-Tot Slingshot, the Nuclear Mousetrap, Self-Wedgifying Underwear and the Lawn Ninjas. So the next time your toaster, doesn't explode in your face, say a little thank you to the Megacorp Testing Facility.

(After the cutscene plays.) Ratchet: Wow, she's got a few bolts loose. What does a testing facility have to do with galactic danger?

Clank: I am unsure. However, I believe we should investigate that location.

Ratchet: Well, we're gonna need a new ship.

(On-screen): Downloaded coordinates for: Testing Facility, Planet Dobbo

Find a ship (gameplay)
(Upon approaching the New Age Mystic.) New Age Mystic: Ohhhm. Ohhhm.

Clank: Hello, sir?

Ratchet: Hey! That's my ship!

New Age Mystic: Possession is an illusion. Do not all things belong to the cosmos?

Ratchet: Uh, no, that's definitely mine.

New Age Mystic: This vessel suffers from wounded chi. Only the power of the crystals can hope to heal it.

Clank: Crystals, sir?

New Age Mystic: Crystals, like those found in the desert, beyond. Ohhhm. Ohhhm.

Ratchet: Well, we don't have any better ideas. Let's go grab a few crystals.

(If Ratchet does not have enough crystals, with Xes being the amount of crystals needed.) (On-screen): You need XX crystals to repair the ship.

(If Ratchet has enough crystals.) On-screen: Trade 10 crystals to repair ship.

(Upon trading 10 crystals.) New Age Mystic: Yes, the crystals are speakin' to me with a single voice. Ohhhhhm, ohhhm, ohhhm. Ratchet: That was pretty impressive.

New Age Mystic: Bring me more crystals and I'll pay you cold hard bolts.

Ratchet: Huh?!

New Age Mystic: Ohhhm.

(After the cutscene plays.) HelpDesk (on-screen): You can earn vast amounts of bolts by exploring the desert and finding crystals.

HelpDesk: You can earn vast amounts of bolts by exploring the desert and finding crystals.

(Upon approaching the New Age Mystic with crystals, where X is the amount of crystals and bolts) On-screen: Trade XX crystals for XX,XXX bolts.

(After giving the New Age Mystic crystals, where X is the amount of crystals) On-screen: There are XX crystals remaining in the desert.

(Upon approaching the New Age Mystic again without any crystals.) On-screen: You need crystals to trade for bolts.

(Upon finding the Glider.) (On-screen): You got the Glider!

(While traveling to Planet Dobbo.) Ratchet: Hey, see if you can find anything worth watching.

Behind the Hero, Part III
Narrator: Welcome back to Behind the Hero. In yet another setback for the embattled Captain Qwark, the Galactic Court ordered him to play six billion bolts in damages to citizens suffering from Personal Hygienator syndrome. Only two days later, Qwark was arrested trying to flee to Pokitaru. The one time hero, now full-time zero, was placed in custody awaiting trial. But the next day it was discovered that he had escaped, flushing himself to freedom. We will return to Behind the Hero after these messages.

Ratchet: (laughs) What a nut. I almost miss that guy sometimes.

Ratchet: Almost.

Explore the testing facility (gameplay)
(Upon approaching the Mathematician.) Mathematician: Nobody, I mean nobody gets by the Mathematician!

Ratchet: I guess all the good names were taken.

Mathematician: Watch your mouth, zero, before the Mathematician subtracts your head from your shoulders!

Clank: Sir, as a fellow number cruncher, could I please ask what this is all about.

Mathematician: That moon's where we divide losers from winners, before adding 'em to the Megacorp Games, there's a challenger up there ready to reduce you to nothing!

Clank: Hmm. This technology looks familiar. Perhaps I could...

Ratchet: Sweet! Think you can get us to that moon?

(After the cutscene plays, upon standing on the Giant Clank launch pad.) (On-screen): Fight Thug Leader on Lunar City

Defeat the Thug Leader (gameplay)
(Upon landing on the moon.) Ratchet: Hey! Remember us?

(Upon starting the battle.) (On-screen): Giant Clank Control: fires missiles punches fires Bomb Strike jumps or Strafes Press the button to start

(Upon pressing X.)
 * Thug Leader:
 * I'm gonna kick your arsenal into the next galaxy!
 * This one's for my helicopter!

(Randomly during the battle.)
 * Thug Leader:
 * (chuckles) Is that all you can do?!
 * You want a piece of me? Bring it on!

(Randomly while damaging the Thug Leader.) Grab your ankles and kiss your furry backpack goodbye!

(Upon hurting Clank.)
 * Thug Leader:
 * Bang!
 * Bullseye!
 * Gotcha!
 * Damn I'm good!
 * That woulda hurt if you had feelings, dumb robot!

(Upon dying.)
 * Thug Leader:
 * Thanks for choosing Thugs-4-Less!
 * That was way too easy!
 * The slower they are, the faster they fall!

(When the Thug Leader has a low amount of health left.) Thug Leader: My ex-wife always told me I had a short temper. Now, I'm really mad!

(Upon defeating the Thug Leader.) Thug Leader: I'll get you Ratchet! If it's the last thing I do!

(Upon returning to Planet Dobbo.) Mathematician: Divide and conquer, huh? Hey, guess you guys were prime after all. You're goin' to the Megacorp Games!

Mega Mega Megacorp Games
Narrator: Welcome to Megacorp Games! Sponsored by: Megacorp! Okay Megacorp contestants, get ready to grapple with our Megacorp Gladiator team! And if you survive that, enter the Megacorp battle arena with our mega-spiderbot in our mega-death defying mega-cage match. Then open the throttle for the all Megacorp hover bike race, brought to you by Team Megacorp Racing! Hostile indigenous population not owned, endorsed, sponsored, supplied, advocated, or even liked by Megacorp. Approach at your own risk. The Megacorp Games. Keep it mega!

(After the cutscene plays.) (On-screen): Downloaded coordinates for: Megacorp Games Planet Joba

Repair the power generator (gameplay)
(Upon approaching the core terminal.) Ratchet: Okay, this must be the core terminal. Let's see what we can get from it.

Clank: The power appears to be out in this entire area.

Ratchet: You're right, I'd better call a maintenance bot.

Ratchet: Let's just follow him and fix it ourselves.

(Upon approaching the Glider pad without the Glider.) HelpDesk (on-screen): You need the Glider here. You'll have to go to another planet to find it.

HelpDesk: You need the Glider here. You'll have to go to another planet to find it.

(Upon fixing and returning to the core terminal.) Ratchet: Now, let's get the goods on that experiment. What the?

Clank: I think I see the problem.

Ratchet: What?! Now even the computers are charging us? That's it, this galaxy blows.

(If Ratchet does not have enough bolts.) On-screen: You need 10,000 bolts to use the core terminal.

(If Ratchet has enough bolts.) On-screen: Use core terminal for 10,000 bolts.

(Upon paying the required bolts to use the terminal.) Dr. James T. Fullbladder: Dr. James T. Fullbladder reporting on Megacorp experiment number 13. This update is strictly classified, if you are watching this, you're fired. Early thinking held that the specimen was entirely docile in nature. Even overt provocation failed to incite it. But the late Dr. Putridson observed that natural levels of monsterpropanase in the experiment's bloodstream were triggering some remarkable changes. Attempts at neutralizing the specimen's violent tendencies were met with limited success. Our surviving staff recommend that the experiment be destroyed immediately at Megacorp's Deep Space Disposal Facility.

(After the cutscene plays.) Clank: The computer's log indicates that we were first to view that recording.

Ratchet: So Fizzwidget must not know. We've go to warn him!

Fizzwidget: Y'ello.

Ratchet: Mr. Fizzwidget, you're safe! Sir, brace yourself. We just saw a video of your experiment eating its handlers. I repeat, it eats its handlers.

Fizzwidget: Ah, yes, ahh- low fat, extra foam, no sprinkles.

Ratchet: Mr. Fizzwidget, do you copy? Anyone handling the experiment must exercise the utmost caution.

Fizzwidget: No, no, decapitated. Hmm What? Oh, yes, yes, exercise my front-most cushion.

Ratchet: Ugh.

Clank: Sir, your experts recommend that the experiment be liquidated. We will meet you at your Deep Space Disposal Facility.

Fizzwidget: Ah, yes, my cheap date proposal facsimile. It's heavily guarded so make sure to use the password. Which is, ah, oh, ah, Qwarktastic, yes. Toodleoo.

(On-screen): Downloaded coordinates for: Deep Space Disposal in the Hrugis Cloud

Thugs-4-Less Gets a New Employer
(Upon traveling to either Joba or Disposal Facility.) Thug Leader: Thugs-4-Less, pay for six hits and the seventh is free. You want us to what? Whoa, whoa, wait a minute. That'd be, uh, an unethical conflict of interest. What kind of scum do you think we are? Say, that is a lot of bolts. Well, since you put it that way, I suppose we could, uh, undo our previous obligation. Excellent sir, thank you for choosing Thugs-4-Less.

Thug Leader: Attention all Thugs-4-Less personnel, we now have, a new employer.

Win the Megacorp Hoverbike Race (gameplay)
Clank: Ugh!

Biker2: Nice finish on that chrome. Ah, you buff this out yourself?

Clank: I handle my own buffing, sir.

Biker2: Oh, sorry little man, I thought you was a crankshaft. Can't see my own hand in front of my face without these.

Ratchet: (laughs) No problem. So, how do I enter the big race?

Biker2: Well, you got the helmet, you're in. Easy peasy! The prize this time is some kind of special boots. I could use those myself, they'd go real nice with my leather chaps.

(Upon winning the race.) Biker2: Dang, I wanted these boots myself, but they'll go real nice with your outfit. You can race again you know. Now the prize is a bunch of bolts.

(On-screen): You got the Charge Boots!

HelpDesk (on-screen): To activate the Charge Boots, double tap and hold.

HelpDesk: To activate the Charge Boots, double tap and hold R1.

(Upon being targeted by an opponent's reticle and failing to dodge multiple times during a Hoverbike race.) HelpDesk (on-screen): To break an opponent's lock on you, move your bike sharply to the left and right.

HelpDesk: To break an opponent's lock on you, move your bike sharply to the left and right.

Enter the Megacorp Games (gameplay)
(Upon approaching the shady salesman.) Shady Salesman: Hey, you's two goin' to the games?

Ratchet: Yeah, what's it to ya?

Shady Salesman: Whoa, take it easy chief. I ain't lookin' for no trouble. Just an honest man lookin' to make an honest buck.

Clank: I sincerely doubt that.

Shady Salesman: Hey, I ain't the one tryin' to get in to a sold out arena. You're gonna need this Levitator to get in there.

Purchase Levitator (gameplay)
(If Ratchet does not have enough bolts.) On-screen: You need 20,000 bolts for the Levitator.

(If Ratchet has enough bolts.) On-screen: Buy Levitator for 20,000 bolts

(Upon purchasing the Levitator.) Shady Salesman: Nice doin' business with ya again. Time for me to, uh, relocate.

Ratchet: Hmm. The instructions are in Blargian.

Clank: Goodbye.

Ratchet: Says here: "Tab A goes into slot B", okay and then magnetize the graviton matrix, remove your left arm-

Clank: What?!

Ratchet: ...and done!

Clank: You do have skills.

Ratchet: You know it.

(On-screen): You got the Levitator!

HelpDesk (on-screen): Stand on the Levitator pad and press to fly. Hold down to gain altitude. The Levitator stops functioning when the fuel meter is empty.

HelpDesk: Stand on the Levitator pad and press X to fly. Hold down X to gain altitude. The Levitator stops functioning when the fuel meter is empty.

(Upon approaching the Battle Arena door.) On-screen: Enter the Battle Arena

Win the Infiltrator (gameplay)
(Upon entering the arena) Announcer: Are you ready for the main event?! Introducing one of the fiercest gladiators in the galaxy: Ratchet! And some metal guy. They'll be lucky to survive against the toughest gladiators in the galaxy. Let's get it on!

(Randomly during any arena battle.)
 * Announcer:
 * He's massacring them!
 * Wo-ho! Look at him go!
 * Ratchet is keeping his ground!

(Upon taking damage in any arena battle.)
 * Announcer:
 * Ooh that's a stinger!
 * Ratchet is taking a beating!
 * That's what I call the cosmic crunch!

(Upon dying.)
 * Announcer:
 * Goodbye gladiator!
 * Down for the count!

(After winning the first challenge.) (On-screen): (On-screen): You have earned the Gravity Boots Exit the arena or continue fighting to earn bolts

Announcer: Congratulations on winning the Gravity Boots!

HelpDesk (on-screen): Gravity boots will allow you to walk or jump on any magnetic surface.

HelpDesk: Gravity boots will allow you to walk or jump on any magnetic surface.

(Upon selecting any cage match challenge.)
 * Announcer:
 * Cage match!
 * Time for a cage match!

(After winning the first cage match challenge.) (On-screen): (On-screen): You have earned the Infiltrator Exit the arena or continue fighting to earn bolts

(Upon selecting the Arachnoid Battle.) Announcer: Introducing the terror of Tarantia. It's shocking, it's amazing! Give it up for: the Arachnoid!

(Upon defeating the Arachnoid.) Announcer: The Arachnoid is at the end of his rope!

(Upon being at low health while battling the Arachnoid.) Announcer: The Arachnoid has got the advantage!

(Upon being defeated by the Arachnoid.)
 * Announcer:
 * The Arachnoid wins the battle!
 * The Arachnoid is the winner!

(Upon selecting any Megapede Battle challenge.) Announcer: Megacorp is pleased to welcome a returning champion. He slithered his way into all of our hearts. Please give a round of applause for: Megapede!

(Upon being at low health while battling Megapede.) Announcer: Megapede is looking good, check out those moves!

(Upon being defeated by the Arachnoid.)
 * Announcer:
 * The Arachnoid wins the battle!
 * The Arachnoid is the winner!

(Upon winning a challenge.)
 * Announcer:
 * Ratchet and the metal guy win the prize!
 * And the prize goes to Ratchet and the metal guy!

(Upon losing the Megapede time challenge.) (On-screen): Time Out!

(Upon losing any timed challenge, with X being the amount of enemies killed.) (On-screen): Time out! XX enemies killed

(Upon losing the Damage Avoidance Challenge.) (On-screen): You've Been Hit!

(Where X is the amount of bolts won.) (On-screen): Congratulations! You have won XXXX bolts Exit the arena or continue fighting to earn bolts

(Upon exiting the arena.) Announcer: See-ya!

(Upon using the first Infiltrator pad.) HelpDesk (on-screen): Use the to pick a path for the green circuit. Connect the circuit back to the start to open the lock.

HelpDesk: Use the left analog stick to pick a path for the green circuit. Connect the circuit back to the start to open the lock.

Meet Fizzwidget at Deep Space Disposal Facility (gameplay)
(Upon entering the Facility.) Ratchet: All right, input the password now.

Clank: Check. Here goes.

Ratchet: Um, you'd better check that code.

Clank: I am sure it was correct.

Ratchet: The defenses are attacking us! We gotta hold them off until Fizzwidget gets here.

Disable the Disposal Facility's defenses (gameplay)
(Upon destroying the first Hover Turret.) (On-screen): Hover Turret Destroyed: Dispatching Repair Bot

(Upon not destroying the repair bot in time.) (On-screen): Hover Turret Repaired

(Upon destroying all of the defenses.) Fizzwidget: Come in, gentlemen. Can you hear me?

Clank: Sir, you gave us an erroneous password.

Fizzwidget: Implausible! Unless, uh, is this Tuesday or Wednesday? Anyway, sorry to have missed our meeting but I was called away to film a commercial for our weapons facilitory.

Ratchet: B-but, sir, what about the-

Fizzwidget: Commercial? I was great! Here, watch this.

Welcome to the Megacorp Weapons Facility
Fizzwidget: Megacorp keeps you warm, keeps you healthy, and now keeps you safe. Hello, I'm Abercrombie Fizzwidget and I'd like to welcome you to the new Megacorp Weapons Facility. We offer guided tours to show you how our weapons are made. Our highly trained experts spend their day creating the latest in heavy-duty weaponry to protect you and your whole family. So stop by today and bring the kids. Our tours are both informative and fun. And who knows, you just might learn something.

(After the cutscene plays.) Fizzwidget: That was one handsome fellow aye boys? (chuckles) Fizzwidget, out.

Ratchet: Sir, wait! Mr Fizzwidget, come in.

Clank: Perhaps we can still find him at the weapons facility.

(On-screen): You may choose a new challenge to acquire more bolts or exit to the Galactic Map. Downloaded coordinates for: Megacorp Armory Planet Todano

Explore the Weapons Facility (gameplay)
(After the tourists exit the bus.) Fizzwidget-bot: Welcome to the Megacorp Armory, I'm here to give you a guided tour of Megacorp's magnificent achievements in missile technology.

(Upon killing a few of the tourists.) HelpDesk (on-screen): Megacorp public relations would like to request that you kindly refrain from killing any more tourists. Thank you for your cooperation.

HelpDesk: Megacorp public relations would like to request that you kindly refrain from killing any more tourists. Thank you for your cooperation.

(Upon killing a even more of the tourists.) HelpDesk (on-screen): While we appreciate your interest in the tourism program here at the Megacorp Armory, we feel that your attention might be better focused on the fascinating and quite dangerous native wildlife.

HelpDesk: While we appreciate your interest in the tourism program here at the Megacorp Armory, we feel that your attention might be better focused on the fascinating and quite dangerous native wildlife.

(Upon continuing to kill more of the tourists.) HelpDesk (on-screen): Your continued slaying of tourists greatly distresses us -- we trust that you will require no further warnings on this subject and will cease all murderous activity at once.

HelpDesk: Your continued slaying of tourists greatly distresses us. We trust that you will require no further warnings on this subject and will cease all murderous activity at once.

(Upon continuing to kill more of the tourists.) HelpDesk (on-screen): As a final courtesy to thank you for your interest in the Megacorp Armory, your actions have been reported to the Robotics division of MASB (Megacorp Against Senseless Brutality). We trust their response will be swift and merciless. Have a nice day.

HelpDesk: As a final courtesy to thank you for your interest in the Megacorp Armory, your actions have been reported to the Robotics division of MASB (Megacorp Against Senseless Brutality). We trust their response will be swift and merciless. Have a nice day.

(After the tourists approach the first missile.) Fizzwidget-bot: Megacorp manufactures everything! From hair products to pet toys and even intergalactic missiles with facial recognition technology, like this one here.

(After the tourists approach the second missile.) Fizzwidget-bot: I advise that you refrain from feeding the local wildlife, they can get quite testy! Here's another missile that I forget the name of, its really big and goes really far!

(After the tourists approach the third missile.) Fizzwidget-bot: This is the Z-X9 galaxy cruise rocket, used to transport our first test squirrel, Bobo, into a black hole. Sadly, Bobo never returned. He'll always be remembered as one of Megacorp's furry pioneers!

(After the tourists approach the fourth missile.) Fizzwidget-bot: Finally, we have the Triple-B, or Big Badass Bomb! (chuckles) This popular product was instrumental in defeating our competitors at making Megacorp the one and only choice.

(After the tourists approach the bus stop.) Fizzwidget-bot: Thank you for visiting the Megacorp Armory, are there any questions? No? Well have a safe trip and don't forget to visit our souvenir shop. Goodbye.

Investigate the facility interior (gameplay)
(Upon using the tractor beam for the first time in the area.) HelpDesk (on-screen): When using the tractor beam, try strafing to better position objects. To strafe, hold or  while running.

HelpDesk: When using the tractor beam, try strafing to better position objects. To strafe, hold L2 or R2 while running.

(Upon obtaining the Sheepinator.) (On-screen): You got the Sheepinator!

Bring Qwark Collectible to Armory Employee (gameplay)
(Upon approaching Stuart Zurgo.) Stuart Zurgo: Captain Qwark, completing quality control on super electro-gadget. Hammer of Power detecting no defects. (gasps) Ratchet of Veldin, I knew this day would come! Draw your last, enemy mine; for I smite you in the name of Captain Qwark!

Stuart Zurgo: Sweet death, at last we meet. Nobly I fall on the field of battle. Finish me, lombax!!

Ratchet: Come on Clank, let's get going.

Stuart Zurgo: W-wait, you shamed the greatest superhero who ever lived! You owe me something.

Clank: What do you want from us, sir?

Stuart Zurgo: Hmm. Ooh, ooh, how about some cool Qwark stuff from your galaxy. Trade ya for this Armor Magnetizer.

Clank: I believe that device is designed to attract bolts.

(If Ratchet does not have the Qwark action figure.) On-screen: You need the Captain Qwark Collectible

(Upon returning to Stuart Zurgo with the Qwark action figure.) Stuart Zurgo: Kewla! I'm taking the Captain home before the humidity gets to him.

(On-screen): You got the Armor Magnetizer!

HelpDesk (on-screen): The Armor Magnetizer is now active. Bolt pick-up range is increased.

HelpDesk: The Armor Magnetizer is now active. Bolt pick-up range is increased.

Search the rocket silo (gameplay)
Angela Cross: Angela Cross calling Ratchet on secure band seven echo foxtrot.

Ratchet: Ratchet here. Uh, Angela? Is that your name?

Clank: Ratchet was calling you something quite different.

Angela Cross: Oh, was he now? Anyway I'm just calling to warn you that Thugs-4-Less have taken over my flying lab.

Clank: But were the Thugs not working for you?

Angela Cross: Not anymore. Apparently someone's made them a better offer. (sighs) I tell you, between the Thugs and the Protopet this whole galaxy's heading for-

Ratchet: Wait, say again - Protopet?

Angela Cross: Oh, yeah! It's what they're calling "the experiment" now. Here, watch this.

Why is Billy Sad?
Narrator: Why is Billy sad? Is he cold? Hungry? Or maybe just...

Billy: Oh, no. No no take it away!

Narrator: Lonely?

Billy: (screaming) No!

Narrator: Introducing the Megacorp Protopet. Your child will shriek with joy when he meets our adorable friend. Wanna play ball? So does the Protopet. Need a partner for tag? Go find the Protopet. Up for some cops and robbers?

Billy: Help! Police!

Narrator: So is you-know-who, just ask Billy!

Billy: (screams)

Narrator: The Megacorp Protopet. Stop by planet Boldan and get yours free from Abercrombie Fizzwidget, himself.

(After the cutscene plays.) Ratchet: You mean that thing is going to be a pet!?

Clank: Megacorp intends to market a killer. That is simply unconscionable.

Angela Cross: Which is exactly what I've been trying to tell you. There will be disastrous consequences for the entire galaxy if that monster is distributed.

Clank: We must get through to Mr. Fizzwidget.

Angela Cross: (sighs) If you still think he'll listen, you should try to catch him on the planet Boldan. I'll upload the coordinates.

Ratchet: This could be our last chance.

(On-screen): Downloaded coordinates for: Silver City, Planet Boldan

A Free Pizza Party to the Squad who Bags Him
Thug Leader: Listen up, Thugs-4-Less! We got a big job ahead so pay attention. Uh. Megacorp has hired us to protect their CEO Mr. Fizzwidget. They feel that he's getting a little, ah, you know, coo-coo, in his old age and are concerned for his safety. Now Fizzwidget's kind of old fashioned, so I want everything handled with, (coughs and spits), pride and courtesy people have come to expect from us. Also, be on the lookout for these two characters. I have a personal interest in seeing them rubbed out. So, I'm offering a free pizza party to the squad who bags 'em. And remember, that includes drinks and desserts. Over and out.

Find Mr. Fizzwidget (gameplay)
(Upon approaching the Fizzwidget bot.) Ratchet: What the? This isn't Fizzwidget!

Fizzwidget-bot: Would you like a free Protopet sample? Available today only.

Ratchet: Where is he?

Thug Leader: Freeze, knuckleheads!

Clank: Oh, no!

Thug Leader: The two a you's are under arrest for attempting to bump off Mr. Fizzwidget.

Ratchet: But this isn't-

Thug Leader: Save it fuzzy, you're not foolin' anyone! You and your metal buddy just earned yourselves a trip to our new prison. (laughs) Watch this.

Thugs-4-Less Prison Video Brochure
Narrator: Thugs-4-Less Prison would like to wish you a happy incarceration. After a poolside orientation, all new inmates will meet one-on-one with a galactic nutritionist. This professional will ensure that you're eating a species appropriate diet for your entire stay. Next, come check out our fitness spa with your personal trainer. Remember, a prison term can feel twice as long if you're not in proper shape. And for those times when you're just feeling blue, come talk it out with one of our ten full-time life coaches. They'll help you find your smile again. Thugs-4-Less Prison, experience the maximum in security.

(After the cutscene plays.) Thug Leader: (laughs) What'd ya think of that?

Ratchet: That didn't seem so bad.

Clank: I assume you have provisions for vegetarians.

Thug Leader: Of course! Vegan or frutar- Wait a minute! You, take 'em away! And impound their ship too.

Free Ratchet from prison cell (gameplay)
Ratchet: Hey.

Clank: Sorry. I have thoroughly analysed our surroundings and I am afraid that there is absolutely no means of escape.

Clank: Except that.

Infobot: Shh.

Ratchet: Someone's got a girlfriend. (chuckles)

Clank: I will be right back.

Ratchet: Don't, ah, stop for anything along the way.

(Upon breaking the Hammer Bot cage.) HelpDesk (on-screen): Hammer Bot acquired. Use it to hammer objects.

HelpDesk: Hammer Bot acquired. Use it to hammer objects.

(Upon approaching a catapult and idling.) HelpDesk (on-screen): Hammer the catapult to fling Clank and bots up to high areas.

HelpDesk: Hammer the catapult to fling Clank and bots up to high areas.

(Upon breaking the Micro Bot cage.) HelpDesk (on-screen): To control Micro Bots, hold and select a command.

HelpDesk: To control Micro Bots, hold triangle and select a command.

(Upon approaching a locked door.) HelpDesk (on-screen): This door requires Micro Bots to open it. Select ENTER to send the bots into the bot port.

HelpDesk: This door requires Micro Bots to open it. Select enter to send the bots into the bot port.

(Upon pressing the button at the end of the first Clank segment.) On-screen: Power failure on decks 4 - 14

(Upon returning to Ratchet.) On-screen: Emergency generators online

Meet up in the hangar bay (gameplay)
(Upon finding the other wrench.) Ratchet: Hey, check this out. Another wrench!

(When Ratchet returns to Clank.) Ratchet: So, did you run into your little friend out there?

Clank: I do not know what you mean.

Meow
Angela Cross: Ratchet, Clank. I hope this gets through to you. I'm transmitting from the Thugs-4-Less fleet. This ship just returned from a Megacorp distribution center and I think I've found the answer to-

Angela Cross: Ah.. ah.. (sneezes)

Thug Leader: Hey! Who's there?

Angela Cross: Meow.

Thug Leader: Aww. Wait a minute, what're you doin' here? Ah-ha-ha! Sendin' a message to your little pals, huh? Well say good-bye, boys. Take her to headquarters!

(After the cutscene plays.) Ratchet: Woah! Did you see that?

Clank: Yes, Angela knows how to defeat the Protopet.

Ratchet: And?

Clank: And she does a terrible cat impression?

Ratchet: And we have to rescue here from the thugs!

Clank: Agreed, we need that answer.

Ratchet: And we have to protect her!

Clank: Okay? I will upload the coordinates.

(On-screen): Downloaded coordinates for: Thug Fleet, Planet Gorn

Gameplay
(Upon finding the Plumber.) Ratchet: Hey, I know those pants!

Plumber: Consarn it! Here's the problem!

Clank: Excuse us, sir, what are you doing here, in this galaxy?

Plumber: I can't control where things break, I just fix 'em.

Clank: Surely someone in this galaxy can-

Plumber: Shh! I know that, but they don't. I get triple time and travel expenses.

Ratchet: Eww! What's that?

Plumber: Some dad-burn fool flushed this perfectly good Qwark action figure. Sure, it's a little ripe, but look at that craftsmanship. You wanna buy it?

Purchase Qwark Action Figure (gameplay)
(If Ratchet does not have enough bolts.) On-screen: You need 20,000 bolts for the Captain Qwark action figure.

(If Ratchet has enough bolts.) On-screen: Buy Captain Qwark action figure for 20,000 bolts.

(Upon purchasing the Qwark action figure.) Plumber: There you go pal. See you in another year or so.

Clank: What did he mean by that?

Defeat the Thug Fleet (gameplay)
Clank: I detect Thugs-4-Less ships at one o'clock.

Ratchet: It's payback time!

(Upon defeating all of the ships.) Ratchet: Well it looks like the Thugs moved Angela out of this quadrant. See if you can pick up any transmissions on the deep space channels.

Thug Leader goes off on Ratchet and Clank
Thug Leader: What is your problem?! I'm trying to make a living here and you to losers keep lousing it up! Ratchet and Clank isn't it? (sighs) Look if you two don't high tail it back to your own galaxy, I'm gonna blast you into so many pieces you'll need a...um, ah, well there's gonna be a lot of 'em, I can tell ya that! So you two hit the road and don't bother trying to find me 'cause I've got wind. I mean I'm like the wind, you never know where I might show up next, and I blow hard! And I can be cooling on a warm summer day, and uh, well you get the idea. Goodbye morons!

(After the cutscene plays.) Clank: Does he realize he has just transmitted his exact location?

Ratchet: If not, he's about to find out.

(On-screen): You may choose a new challenge to acquire more bolts or exit to the Galactic Map. Downloaded coordinates for: Thug Headquarters, Planet Snivelak

Rescue Angela (gameplay)
(Upon approaching the Giganto Mech.) Thug Leader: (laughs)

Ratchet: What's so funny?

Thug Leader: Uhh, nothin' I guess. Uh, prepare to die!

(Upon being chased.)
 * Thug Leader:
 * You can run, but you can't hide!
 * I'm comin' to get you Ratchet! Here I come!
 * Fee-fi-fo-fum! I'm gonna crush you like a little bug!
 * It's like hide and go seek, you hide, my missiles seek!

(Upon being shot at.)
 * Thug Leader:
 * Catch this!
 * Dance punk, dance!
 * Try to dodge this!
 * Get ready to feel the burn!

(Randomly while in the turret.)
 * Thug Leader:
 * Aghh!
 * Die, you puny punk!
 * Why won't you stay still!?
 * I'll get you Ratchet, and your little robot too!
 * Why you little Lombax! You're trying my patience!
 * Why don't you pick on someone your own size? (laughs)
 * Give up now Ratchet, and I'll spare you a painful death!
 * You want something funny? I'll give you something to laugh about!
 * My ex-wife used to call me a sore loser, I'm in the winners seat now!
 * After I'm done with you, I'm gonna take care of your little girlfriend!

(Upon staying in the turret as it's being destroyed.)
 * Thug Leader:
 * Score!
 * (laughs)
 * Ooh yeah!

(Upon dying.)
 * Thug Leader:
 * Goodbye, Ratchet!
 * There's more where that came from!
 * Ha ha! I win! (laughs and coughs)
 * Another item for the Thugs-4-Less resume!
 * You've served your purpose. Angela, now it's your turn!
 * Oh, that hurt! You can't compete with Mega-mech firepower!

(Upon repeatedly dying and ignoring the turrets.) HelpDesk (on-screen): Use the turrets to destroy the mech robot.

HelpDesk: Use the turrets to destroy the mech robot.

(Upon re-entering battle after dying.)
 * Thug Leader:
 * You are no match for the almighty mech!
 * I'm gonna squash you like the insect you are!
 * Let me show you the latest and the greatest in mech technology!

(Upon defeating the Giganto Mech.) Ratchet: Whew! You okay, Clank? Great, let's go.

Angela Cross: Hello!? Aren't you forgetting someone?

Ratchet: Oops, I meant, uh, after we free Angela.

Angela Cross: Thanks. Now before you run off, take a look at this. I picked it out of lizard-boy's pocket.

A shipment of... paperweights
Thug Leader: Log entry 47-92: Returning from Megacorp's distribution center. I'm beginning to suspect that Megacorp has lied to me. The extra large decorative paperweights being stored there might actually be an enormous supply of Protopets. Which might explain why the whole facility is guarded by ravenous mutant creatures. Their warehouse ship may hold as many as ten million crates, and with one hundred Protopets per crate that could be as many as, um... carry the two... three point five zillion Protopets! A secret shipment that large can only mean one thing: Megacorp is up to no good. I will confront them as soon as possible and demand a bigger cut of the action!

(After the cutscene plays.) Ratchet: Are they insane?!

Clank: The galaxy is in far more danger than I had imagined. Do you suppose Mr. Fizzwidget-

Angela Cross: We've wasted enough time on Fizzwidget already. I swear that crazy old man is not the same person I used to work for.

Ratchet: Woah, woah, woah. You used to work for Megacorp?!

Angela Cross: Yes, in the genetics division.

Ratchet: On the Protopet?!

Angela Cross: On fixing the Protopet's flaws! And I was this close to succeeding when Fizzwidget suddenly pushed up the release date. (sighs)

Clank: Is it worth disrupting the Protopet shipments?

Angela Cross: It's a start, but to stop them for good we're gonna need to break into Megacorp headquarters.

Ratchet: Break in? How?

Angela Cross: I have an old Megacorp ID on my home planet.

Ratchet: We'll split up then. Clank and I will go to the distribution facility, you go grab the ID.

(While traveling to Planet Smolg.) Ratchet: See if you can find any more news on the Protopets.

Behind the Hero, Part IV
Narrator: And now, Behind the Hero brings you the conclusion of our series on Captain Qwark. As of this airing, the fugitive superhero has been missing for almost six weeks. Did he die heroically? Was he the victim of an overzealous fan? Or is he still out there somewhere? The galaxy may never know, but stay tuned for more baseless speculation and crackpot theories on Behind the Hero!

(After the cutscene plays.) Ratchet: Well, no more Qwark.

Clank: Good, it is almost time for "Robo-Chef".

Traverse the Warehouse (gameplay)
Ratchet: Incoming! Get down!

Ratchet: What the?

A Galactic Greeting
Ballon-a-gram: Hello.

Angela Cross: Ratchet and Clank.

Ballon-a-gram: You lucky devil!

Angela Cross: Angela Cross

Ballon-a-gram: Has just sent you a Galactic Greeting!

Angela Cross: Guys! If you get this message, please meet me on my home world. Just so you know, I found my old ID badge. I'm pretty sure we can still use it to infiltrate Megacorp HQ, but you're gonna have to hurry, before the Protopets completely overrun us! Oh, and sorry for the ballon-a-gram, it was the only thing I could get off this planet-

Ballon-a-gram: We hope you enjoyed your Galactic Greeting!

(After the cutscene plays.) Clank: That Angela is quite resourceful.

Ratchet: Yeah. She thinks of everything, doesn't she?

Clank: She also appears to be in great danger.

(On-screen): Downloaded coordinates for: Tundor Wastes, Planet Grelbin

Explore the docked ships (gameplay)
(Upon approaching the mutant crab.) Mutant Crab: Go ahead! You'd be doing me a favor, I assure you.

Ratchet: Oh, sorry. It's just, I thought you were one of-

Mutant Crab: Them? Dear, dear. What I'd give for even an ounce of their feral ignorance.

Clank: A burden often accompanies self-awareness, sir.

Mutant Crab: Living with the abject savagery of one's own kith and kin is quite more than one can bear sometimes. Oh, the torment of it all!

Clank: I understand. I, too, am of a series designed to destroy.

Mutant Crab: Ohh. In that case, I have something that may interest you. But may I first humbly request a meager few bolts for food?

(If Ratchet does not have enough bolts.) On-screen: You need 40,000 bolts for telescreen transmission

(If Ratchet has enough bolts.) On-screen: Buy telescreen transmission for 40,000 bolts.

(Upon purchasing the telescreen transmission.) Mutant Crab: Lovely long time since I've eaten.

Darla Gratch Reporting
Darla Gratch: This is Darla Gratch, reporting live from Allgon City where Protopet mania is in full swing. For those who've spent the past week in hyper-sleep, the Protopet is Megacorp's wildly popular bio-engineered pet. Adorable, non-allergenic and house broken, fans of the creature have dubbed it, "the perfect companion". Between the Protopet's surprisingly low price tag and it's lightning fast breeding cycle, there may soon be more than enough Protopets for everyone. Darla Gratch, Channel 64 news.

(After the cutscene plays.) Clank: The entire population of that planet will be devoured.

Ratchet: Unless we get there in time.

(On-screen): Downloaded coordinates for: Allgon City, Planet Damosel

Find Angela (gameplay)
(I guess? I don't know what exactly the mission is here.) Ratchet: Ooph- ooph! Man, it won't budge.

New Age Mystic: Violence is not the answer.

Clank: Can you move this rock, sir?

New Age Mystic: I am able.

Ratchet: And?

New Age Mystic: Patience, young one. For the rock to move, the forces of the universe must align.

Ratchet: So, can we make these forces align a little faster?

New Age Mystic: Ahh, yes. The holistic resonance of moonstones may yet guide these wayward forces.

(If Ratchet does not have enough moonstones, with X being the amount of moonstones needed.) (On-screen): You need X Moonstones to move the rock.

(If Ratchet has enough moonstones.) On-screen: Trade 9 Moonstones to move rock.

(Upon giving the New Age Mystic enough moonstones.) New Age Mystic: Ohhhm. Yes, your arrival with the moonstones is most fortuitous, for it is in this very moment that I am able to move the rock.

Ratchet: (laughs) Gee, what a coincidence.

Clank: Thank you, sir. That was most helpful.

New Age Mystic: Your gratitude is comforting, child. I have also found a piece of something called a Hypnomatic. You may have it, in exchange for more moonstones.

Ratchet: Wait, I thought you had no need for material possessions.

New Age Mystic: Please, do not lay your burdens upon me now. I am weary from lifting the rock and I must rest.

Trade moonstones for Hypnomatic Part (gameplay)
(If Ratchet does not have enough moonstones, with Xes being the amount of moonstones needed.) (On-screen): You need XX Moonstones for the Hypnomatic part.

(If Ratchet has enough moonstones.) On-screen: Trade 16 Moonstones for Hypnomatic part.

(Upon giving the New Age Mystic more crap.) Ratchet: Uh, hello? We've got more moonstones!

New Age Mystic: No, you have not.

Ratchet: What?

New Age Mystic: Existence is a lie, sensations are illusions, possessions are merely visions.

Ratchet: All right, I've got an illusion of some moonstones. I'll trade it for a vision of that Hypnomatic part.

New Age Mystic: You have learned much young one. Now bring me more moonstones and riches shall be your reward.

(After the cutscene plays.) (On-screen): You got a Hypnomatic Part!

(Upon approaching the New Age Mystic with moonstones, where X is the amount of moonstones and bolts) On-screen: Trade XX Moonstones for XX,XXX bolts.

(After giving the New Age Mystic moonstones, where X is the amount of moonstones.) On-screen: There are XX Moonstones remaining.

(Upon approaching the New Age Mystic again without any moonstones.) On-screen: You need Moonstones to trade for bolts.

Gameplay
(Upon entering the factory without having completed the Hypnomatic.) HelpDesk (on-screen): You need the Hypnomatic here. Once you've found all of its parts, you'll have to go to another planet to have it assembled.

HelpDesk: You need the Hypnomatic here. Once you've found all of its parts, you'll have to go to another planet to have it assembled.

Ride the train rails (gameplay)
(Upon obtaining the Hypnomatic part.) Clank: Sorry. (laughs)

Defeat the mothership (gameplay)
(Upon standing on the Giant Clank launch pad.) On-screen: to activate

(Upon starting the battle.) (On-screen): Destroy Mothership

(Upon returning to Damosel.) (On-screen): You got the Mapper!

HelpDesk (on-screen): The Mapper reveals secret areas on your world map. The secret areas are marked as green.

HelpDesk: The Mapper reveals secret areas on your world map. The secret areas are marked as green.

Save the overrun planet (gameplay)
(Upon finding the Hypnotist.) Sock Puppet: You're getting sleepy! Very sleepy.

Hypnotist: Huh, uh, you are getting very sleepy.

Ratchet: Ahem.

Sock Puppet: Ah, a customer. You, sir, look like someone who could use a Hypnomatic!

Ratchet: Okay.

Hypnotist: Just bring us the parts and we'll make it for free.

Sock Puppet: Ah, for a fee! A very small fee. (laughs)

(If Ratchet does not have enough bolts.) On-screen: You need 10,000 bolts for the Hypnomatic

(If Ratchet does not have enough parts, where X is the number of parts left.) On-screen: You need X more Hypnomatic parts.

(If Ratchet has enough bolts and the required parts.) On-screen: Trade parts and 10,000 bolts for Hypnomatic

(Upon trading the required parts and bolts for the Hypnomatic.) Sock Puppet: Use it wisely!

Clank: Do not even think about it.

(After the cutscene plays.) (On-screen): You got the Hypnomatic!

HelpDesk (on-screen): To use the Hypnomatic, target a Receiver Bot and press to take control of the robot.

HelpDesk: To use the Hypnomatic, target a Receiver Bot and press circle to take control of the robot.

Explore the caves (gameplay)
(Upon gaining control of the Receiver Bot.) HelpDesk (on-screen): This Receiver Bot has a blaster attack. Press to shoot enemies. To exit the robot, press.

HelpDesk: This Receiver Bot has a blaster attack. Press circle to shoot enemies. To exit the robot, press triangle.

(Upon finding Angela's house.) Ratchet: Hey, nice digs.

Angela Cross: Yeah, it's a little remnant from my previous life.

Clank: You were reincarnated?

Angela Cross: No, no. My Megacorp days. They've got a very generous bonus package.

Ratchet: Uh, right. So now that you've got your ID badge, how do we take out the Protopet?

Angela Cross: Watch this.

Mommy where do Protopets come from?
Daughter: Mommy, where do Protopets come from?

Mother: Why they come from Megacorp dear.

Narrator: That's right Mrs. Robot! All the Protopets in the galaxy come from right here, in our factory! Your little friend is lovingly extracted from the original Protopet. Each Protopet is given a name and birth certificate that is unique. Our training system helps mold your pet into a wonderful friend that you'll cherish forever. So the next time your child asks..

Daughter: Mommy, where do Protopets come from?

Narrator: You can answer with confidence. They come from Megacorp!

(After the cutscene plays.) Clank: That factory is using the original Prtotopet to produce all the others.

Angela Cross: Exactly. If we can take out the original Protopet, that'll shut 'em down, permanently.

Clank: Twenty percent off a complete service at Groovy Lube?

Angela Cross: Oops. (chuckles) Wrong one. This will deactivate the door to the Protopet duplication area. I'll meet you there.

Ratchet: Sure you want to split up?

Angela Cross: Well, Megacorp's orbital defenses are nasty. With two ships there's a good chance at least one of us will get through.

Ratchet: Good thinking. Just be careful.

Angela Cross: Right.

(On-screen): Downloaded coordinates for: Protopet Factory, Planet Yeedil

Break into Megacorp Headquarters (gameplay)
(Upon gaining control of the Receiver Bot.) HelpDesk (on-screen): This Receiver Bot can hypnotize other robots. To hypnotize a Receiver Bot, aim, then press.

HelpDesk: This Receiver Bot can hypnotize other robots. To hypnotize a Receiver Bot, aim, then press circle.

(Upon approaching a door at the end of the last corridor.) Clank: This is it! The Protopet duplication room.

Angela Cross: I'm sorry I'm late. I had some trouble with the guards.

Ratchet: No problem, you're just in time. Okay, let's see if this thing works.

Clank: She is trying to tell us something.

Remember, you bought it from Steve...
Qwark: Bye, now! Enjoy the Hygienator! (laughs) Remember, you bought it from Steve! (laughs) Steve McQwark, indeed. Now that I've sold my one-millionth Hygienator, I can finance the comeback of the greatest superhero who ever lived, Captain Qwark! All I need now is a new galaxy, with a new fanbase, so I can rescue them from a new disaster! (laughs)

(After the cutscene plays.) Angela Cross: (gasps)

Ratchet: B-b-but-

Clank: Sir, I do not understand.

Angela Cross: Mr. Fizzwidget?!

Ratchet: (screams)

Qwark: (laughs)

Clank: This is bad.

Angela Cross: All right, just what the (censored) is going on?!

Qwark: (laughs) Allow me to explain. I'm about to save the galaxy from the Protopets and you are about to be come public enemy number one! Oh, and two and three. Guards! Seize them!

Qwark: Smile, it's show time! Ahem. Citizens of Bogon, I am Captain Qwark. I come to you in this, your darkest of hours, to shine the flashlight of justice on your galaxy.

Ratchet: (laughs) Flashlight of justice? Oomph.

Qwark: As you know, a living menace called the Protopet has been set loose in your galaxy. But fear not Bogonites! I, Captain Qwark, have caught the perpetrators! Yes good citizens, these are the masterminds behind Megacorp's experiment with death! And now, with this, uh, super electro-gadget I invented, I will end the Protopet threat once and for all.

Angela Cross: That's my Helix-o-morph! I invented- Oomph!

Qwark: Ahem. Stay tuned, dear viewers, as I amplify the signal from this Helix-o-thingy and render every Protopet in the galaxy completely harmless. Allow me to demonstrate.

Qwark: Mommy!

Ratchet: Does that Helix-o-morph actually work?

Angela Cross: It used to. I can probably fix it.

Ratchet: Come on Clank, let's get it back.

Defeat the mutated Protopet (gameplay)
(Upon defeating the mutated Protopet.) Angela Cross: You did it!

Ratchet: (yells)

Angela Cross: It's okay, this is the real Mr. Fizzwidget. Qwark had him tied up in a supply closet all this time.

Fizzwidget: Gentlemen, you have my most profound gratitude.

Ratchet: It was nothing, sir. I'm just sorry we couldn't get the Helix-o-morph back.

Qwark: (groans and belches)

Ratchet: Right. What do you suppose is wrong with it?

Angela Cross: I don't know, it could take months of research and-

Clank: The battery is in backwards.

Qwark: Oops.

Fizzwidget: Imbecilic to the very last.

Fizzwidget: (laughs) Down boy!

Angela Cross: I just have to amplify the device with Megacorp's TV transponders and that should cure the other Protopets.

Ratchet: Clank? Uh-oh.

Ratchet: It's okay, I can fix her. I promise.

Qwark Starts a New Job
Clank: So, what do you like to do for fun?

Clank: Oh, my, goodness! (laughs)

Ratchet: (laughs) So, whatever happened to Qwark?

Angela Cross: I heard he was working at Megacorp.

Qwark: So, you fellas new here? You boys should sign up for the Probomatic. That little baby cleans you something fierce! I just got done testing the Full Body Waxinator! I am personally sportin' a smooth chassis and there are no tags on my luggage. All right then, catch you later.

Loudspeaker: Subject 23A, please report immediately for Crotchitizer testing.

Qwark: Well, duty calls.

Qwark Gets to Test the Crotchitizer. Ouch!
Qwark: All right fellas, nice and tight now!

Qwark: So you tested this, right? Oh wait, that's why I'm here! (laughs) Oh, one more thing!

Qwark: (screams)

(After the cutscene plays.) On-screen: Congratulations! You have the choice to go back in time before you defeated Qwark or play a new game in Challenge mode. Challenge mode is a good way to earn tons of bolts by playing a tougher version of the game. You get to keep all your weapons and you can upgrade them further by purchasing Mega upgrades at the vendor. Check out the Specials Menu for new features! Challenge Mode Timewarp to before you defeated Qwark.

Mike Stout - Designer
(Long and short introductions can be triggered depending on if you've visited a help message from that person before, how to include that bit?) (Long introduction.) Mike Stout: This is Mike Stout, I'm a designer at Insomniac Games.

(Short introduction.) Mike Stout: Mike Stout here.

(Upon stepping on the help message at the beginning of the museum.) On-screen: Hi, welcome to the Insomnaic Museum. Here you'll see some of the great things that never quite made it into the game, and you'll learn a little bit about life here at Insomniac Games.

Mike Stout: Hi, welcome to the Insomnaic Museum. Here you'll see some of the great things that never quite made it into the game, and you'll also learn a little bit about life here at Insomniac Games.

(Upon stepping on the help message for the Infiltrator puzzle.) On-screen: Ever wanted to create your own infiltrator puzzle? Well now you can! Just stand on the blue pad and play around with the values. Confound your friends and amaze your enemies!

Mike Stout: Have you ever wanted to create your own Infiltrator puzzle?! Well now you can! Just stand on the blue pad and play around with the values a bit. Confound your friends and amaze your enemies!

(Upon stepping on the help message for the robot NPC.) On-screen: Fear the random robot NPC. This robot never made it into Ratchet and Clank 1 because of the fabled 'Day of Poultry,' when chickens swarmed over our offices and pecked the computer holding this mechanical darling to pieces. We were able to retrieve her eventually, though.

Mike Stout: Fear the random robot NPC! This robot never made it into Ratchet and Clank 1 because of the fabled 'Day of Poultry,' when chickens swarmed over our offices and pecked the computer holding this mechanical darling to pieces. We were able to retrieve her eventually, though.

Brian Allgeier - Designer
(Long introduction.) Brian Allgeier: Hello my name is Brian Allgeier, the design director at Insomniac Games.

(Short introduction.) Brian Allgeier: Brian Allgeier here.

(Upon stepping on the help message at the gravity spheres.) On-screen: These floating spherical monstrosities are the elusive 'Gravity Spheres,' which were originally going to be included in Silver City, proved to be too difficult (and nauseating) to be included. They are preserved here for posterity. Swingshot up to try running around on these mini-spherical worlds. Swingshot again to get off.

Brian Allgeier: These floating spherical monstrosities are the elusive 'Gravity Spheres,' which were originally going to be included in Silver City. They proved to be too difficult, and a bit nauseating, to be included. They are preserved here for posterity. Swingshot up to try running around one and then Swingshot again to get off the sphere.

(Upon stepping on the help message at the escalating rows of blocks.) On-screen: These escalating rows of blocks were used when we were in the early stages of creating Ratchet and Clank 1. They were used to test Ratchet's jump heights and jump distances to see which would be the most fun.

Brian Allgeier: These escalating rows of blocks were used when we were in the early stages of creating Ratchet and Clank one. They were used to test Ratchet's jump heights and jump distances to see which would be the most fun.

(Upon stepping on the help message at the ramps.) On-screen: These ramps get steeper and steeper as you go on. These were used to test how Ratchet's feet respond to different floor angles. It also helped establish that a 45 degree angle was the sharpest that Ratchet should be able to walk up.

Brian Allgeier: These ramps get steeper and steeper as you go on. They were used to test how Ratchet's feet respond to different floor angles. It also helped establish that a 45 degree angle was the sharpest that Ratchet should be able to walk up.

(Upon stepping on the help message at the jump slot walls.) On-screen: These walls, which range from narrow to wide, were used to test wall kick distances for Ratchet and Clank 1.

Brian Allgeier: These walls, which range from narrow to wide, were used to test wall kick distances for the original Ratchet and Clank.

Tony Garcia - Programmer
(Long introduction.) Tony Garcia: Hi, my name is Tony Garcia, and I'm a programmer here at Insomniac Games.

(Short introduction.) Tony Garcia: Tony Garcia here.

(Upon stepping on the help message at the shot effect demonstration.) On-screen: This little demonstration allows you to create your own shot effect! Using the magic of Debug technology, you can edit the shot's size and color and then watch the bandit shoot it at the block man. Don't feel too sorry for the block man, though. He's evil.

Tony Garcia: This little demonstration allows you to create your own shot effect. Using the magic of debug technology, you can edit the shot's size and color and then watch the bandit shoot it at the block man. Don't feel too sorry for the block man, though. He's evil.

(Upon stepping on the help message at the explosion effect demonstration.) On-screen: This wonder of an explosion was created especially for Ratchet and Clank 2. Its extreme versatility allowed it to creep into many different places in the game (you'll even see it in the electrolyzer puzzles). Stand on the blue pad to make your own explosion effect.

Tony Garcia: This wonder of an explosion was created especially for Ratchet and Clank two. It's extreme versatility allowed it to creep into many different places in the game. You'll even see it in the Electrolyzer puzzles! Stand on the blue pad to make your own explosions.

(Upon stepping on the help message at the particle effect demonstration.) On-screen: Using these three blue pads, you can edit the three particle effects in the center of this room. Go ahead -- play around with them. You can achieve some truly great effects this way.

Tony Garcia: Using these three blue pads, you can edit the three particle effects in the center of the room. Go ahead, play around with them. You can achieve some truly great effects this way.

Oliver Wade - Animation Director
(Upon stepping on the help message at the three-headed hydra.) On-screen: The three-headed Hydra is a now-famous cut from Ratchet and Clank 1. It was originally intended as a miniboss on Pokitaru. Ratchet battled this beast while riding a boat through blowfish-infested waters. However, it didn't end up being all that much fun, and rather than spend inordinate amounts of time on it, it was eventually scratched.

Oliver Wade: Hiya! This is Oliver Wade, the animation director here at Insomniac Games! The three-headed Hydra was a big cut from Ratchet and Clank one. It was originally intended as a miniboss on Pokitaru. Ratchet battled this beast whilst riding a boat through blowfish-infested waters. However, it didn't ended up being that much fun at all.

(Upon stepping on the help message at the Gadgetron vendor.) On-screen: This is the original Gadgetron Vendor from Ratchet and Clank 1. The official reason it was cut had something to do with saving memory. The real reason has a lot to do with squirrels, hacksaws, and our lawyers. I can say no more.

Oliver Wade: Greetings! This is Oliver Wade, the animation director at Insomniac games doing an atrocious British accent. This is the original Gadgetron Vendor from Ratchet and Clank one. The official reason it was cut had something to do with saving memory. The real reason has a lot to do with squirrels, hacksaws, and our lawyers. I can say no more, because I am no longer able to do this accent.

Sean Wissler - Tester
(Long introduction.) Sean Wissler: Hi, my name is Shaun Wissler and I'm a tester here at Insomniac Games.

(Short introduction.) Sean Wissler: Sean here.

(Upon stepping on the help message at the bug ship.) On-screen: Don't worry. You wouldn't have had to fight this monster even if he did make it into the game. This giant bug-ship was intended to act as scenery only, flying from place to place to ensure high detail on buildings while leaving the play area open for you to run around and fight the giant Robot. Alas, it was cut due to time constraints.

Sean Wissler: Don't worry, Ratchet. You wouldn't have had to fight this monster even if he did make it into the game. This giant bug-ship was intended to act as scenery only, flying from place to place to ensure high detail on buildings while leaving the play area open.

(Upon stepping on the help message at the cut water world enemy.) On-screen: This guy was originally intended to be an enemy in the ill-fated 'Water World' level that never made it into Ratchet and Clank 1. A moment of silence, please, for this gentle giant, torn down in his prime.

Sean Wissler: This guy was originally intended to be an enemy in the ill-fated 'Jet Ski' level that never made it into Ratchet and Clank one. A moment of silence, please, for this gentle giant, torn down in his prime.

Tim Trzepacz - Gameplay Programmer
(Long introduction.) Tim Trzepacz: Hi there, my name's Tim Trzepacz! I'm a gameplay programmer here at Insomniac Games. I'm Aleo from Washington D.C.! I like anime and shiny objects.

(Short introduction.) Tim Trzepacz: Hey, it's Tim.

(Upon stepping on the help message at the cut water boss.) On-screen: This monstrosity was intended to be a boss battle fought on the water. Seeing as the water traversal gadget never made it into Ratchet and Clank, however, neither did this boss. May he rest in pieces.

Tim Trzepacz: This monstrosity was intended to be a boss battle fought on the Jet Ski gadget. Seeing as the Jet Ski never made it in Ratchet and Clank, however, neither did this boss. May he rest in pieces.

(Upon stepping on the help message at the cut giant robot car.) On-screen: This car was originally going to be included in the battle with the Giant Robot on Snivelak. Unfortunately, its lack of heavy weaponry was its downfall. It now calls the Insomniac Museum its home.

Tim Trzepacz: This car was originally going to be included in the battle with the Giant Robot on Snivelak. Unfortunately, its lack of heavy weaponry proved its bane. It now calls the Insomniac Museum its home.

Lesley Mathieson - Designer
(Long introduction.) Lesley Mathieson: Hi I'm Lesley Mathieson, I'm a designer here at Insomniac Games.

(Short introduction.) Lesley Mathieson: Hi, Lesley here.

(Upon stepping on the help message at the water patch.) On-screen: This was intended to be the water system for Ratchet and Clank. However, as even this little patch of water taxes the game engine to its limits, a modified and severely optimized form was what eventually made it into the game. To see this patch in action, press. To pause it, press.

Lesley Mathieson: This was intended to be the water system for Ratchet and Clank. However, as even this little patch of water taxes the game engine to its limits, a modified and severely optimized form was what eventually made it into the game. To see this patch in action, press circle.

(Upon stepping on the help message at the gravity tower.) On-screen: This Gravity Tower was created to test the Magneboots in Ratchet and Clank 1. However, with the new Gravity Boots that Ratchet gets in Ratchet and Clank 2, this tower is much more fun. Can you imagine scaling this tower while walking at half of Ratchet's normal speed? We thought so.

Lesley Mathieson: This Gravity Tower was created to test the Magneboots in Ratchet and Clank one. However, with the new Gravity Boots that Ratchet gets in Ratchet and Clank two, this tower is much more fun. Can you imagine scaling this tower while walking at half of Ratchet's speed? Yeah, we thought so.

Cory Stockton - Designer
(Long introduction.) Cory Stockton: My name is Cory Stockton and I'm a designer here at Insomniac Games.

(Short introduction.) Cory Stockton: Cory here.

(Upon stepping on the help message at the Revolverator.) On-screen: You may recognize this drill from Ratchet and Clank 1. It was held by a large construction worker who gives you a lump of Raritanium. This was originally a weapon called the Revolverator. Ratchet would strike enemies with it and then spin them over his head with the drill bit. Unfortunately, this ended up leaving Ratchet open for attack, and also required a lot of resources to pull off, so it was cut.

Cory Stockton: You may recognize this drill from Ratchet and Clank one. It was held by a large construction worker who gives you a lump of Raritanium. This is originally a weapon called the Revolverator. Ratchet would strike enemies with it and then spin them over his head.

(Upon stepping on the help message at Squiddy.) On-screen: This monstrous robotic squid was created for one of the Ratchet and Clank 2 prototype levels. Since that level never made it into the finished game, however, neither did poor Squiddy.

Cory Stockton: This monstrous robotic squid was created for one of the Ratchet and Clank two prototype levels. Since that level never made it into the finished game, however, neither did poor Squiddy.

Chris Towne - Tester
(Long introduction.) Chris Towne: My name is Chris Towne and I'm a tester here at Insomniac Games.

(Short introduction.) Chris Towne: Chris here.

(Upon stepping on the help message at the Hologuise helmet.) On-screen: This helmet was the original model for the Hologuise gadget in Ratchet and Clank 1. It was eventually changed to the hand-held model you see in the finished game for reasons unknown. However, we once again suspect that it was due to squirrels with hacksaws.

Chris Towne: This helmet was the original model for the Hologuise gadget in Ratchet and Clank one. It was eventually changed to the hand-held model you see in the finished game for reasons unknown. However, we once again suspect it was due to the squirrels with hacksaws.

(Upon stepping on the help message in the gravity ramps room.) On-screen: Here at Insomniac, we are so hopped up on caffeine that we bounce off the walls. You can do the same with these gravity ramps.

Chris Towne: Here at Insomniac, we're so hopped up on caffeine that we bounce off the walls! You can do the same with these gravity ramps.

Pedro Hastinez - Gameplay Programmer
(Long introduction.) Pedro Hastinez: Hello, this is Pedro Hastinez. I'm a gameplay programmer at Insomniac Games.

(Short introduction.) Pedro Hastinez: Hey, this is Peter again.

(Upon stepping on the help message at the test dummy.) On-screen: This dummy was created to test the new 'reaction' system which was added to Ratchet and Clank 2. With this new system, enemies would always be sure to react appropriately to being damaged without a ton of hassle! Go ahead, hit him. He won't mind.

Pedro Hastinez: This dummy was created to test the new reaction system which was added to Ratchet and Clank two. With this new system, enemies would always be sure to react appropriately to being damaged without a ton of hassle! Go ahead and hit him. He won't mind.

(Upon stepping on the help message at the hall of mirrors.) On-screen: This was created to test screen buffer effects. Screen buffer effects are used to create things like distortion bubbles. This, however, ends up looking like a hall of mirrors. Can you guess why?

Pedro Hastinez: This was created to test screen buffer effects. Screen buffer effects are used to create things like distortion bubbles and heat hazing. This, however, ends up looking like a hall of mirrors. Can you guess why?

(Upon stepping on the help message at the cut teleporter.) On-screen: These teleporters were originally intended to go into several of the levels. Due to time constraints, however, they were eventually cut.

Pedro Hastinez: These teleporters were originally intended to go into several of the levels. Due to time constraints, however, they were eventually cut.

(Upon stepping on the help message at the Corn widget.) On-screen: This little widget was used to test our new chunks system (which we lovingly call the Corn system). Notice how all the breakables in this game are much prettier? Well that's Corn working hard for you! Give it a whack and see what it does.

Pedro Hastinez: This little widget was used to test our new chunks system. We lovingly call it the Corn system. Notice how all the breakables in this game are much prettier? Well that's Corn working hard for you! Give it a whack and see what it does.

Carl Grande - QA manager
(Long introduction.) Carl Grande: Hello! I'm Carl Grande, the QA manager here at Insomniac Games.

(Short introduction.) Carl Grande: Hi, Carl here.

(Upon stepping on the help message at the cut gadget.) On-screen: This gadget was originally intended for Ratchet and Clank 1. Unfortunately, it didn't make the cut and so never saw the light of day. It now makes its home here at the Insomniac Museum -- gone, but not forgotten.

Carl Grande: This gadget was originally intended for Ratchet and Clank one. Unfortunately, it didn't make the cut and so never saw the light of day. It now makes its home here at Insomniac Museum. Gone, but not forgotten.

On-screen
(Upon standing on a help message pad.) On-screen: Play Help Message

(Upon standing on an effect pad.) On-screen: +  Make your own effect.

(Upon standing on an effect color pad.) On-screen: +  Edit the effect's colors.

(Upon standing at the Infiltrator puzzle.) On-screen: +  Create your own Infiltrator Puzzle

Excitement
HelpDesk: We at Megacorp would like to congratulate you on your choice of the Commando-matic body armor and helmet combo! Now that you've had a chance to use it, we'd like to demonstrate some of it's most important functions.

HelpDesk: The Commando-matic helmet provides several helpful readouts. This area shows your current and maximum nanotech units! Nanotech is your health, so make sure you don't run out. This is one nanotech unit. Your Commando-matic body armor allows you to increase your maximum nanotech significantly. To increase your nanotech, you must defeat enemies. When you defeat an enemy, it leaves behind nanomites! Your body armor absorbes the nanomites and stores them in this bar. When the bar fills up, you get an additional unit of nanotech! The tougher the enemy is, the more nanomites it provides.

HelpDesk: The Commando-matic helmet also helps you monitor your weaponry. This section shows the icon for your current weapon and the ammo you have left. If you defeat an enemy with a Megacorp weapon, that weapon will also absorb some of the nanomites left behind. This bar stores the nanomites for your selected weapon. Once it fills up, your weapon will upgrade! You can see the same bar for each weapon in your quick select menu and in your weapons screen.

HelpDesk: We hope you enjoy your Megacorp Commando-matic body armor and helmet. Be sure to visit your local Megacorp weapons emporium for the latest in destructive technology.

Transportation
(Upon approaching your ship.) On-screen: Enter ship.

(Upon approaching the mining vehicle.) On-screen: Enter ship.

(When entering the taxi from the Factory exit on Notak.) On-screen: Return to ship

(When entering the taxi near the ship launch pad on Notak.) On-screen: Return to the Factory

(When entering the taxi from the Giant Clank launch pad on Dobbo.) On-screen: Return to ship

(When entering the taxi near the ship launch pad on Dobbo.) On-screen: Return to Giant Clank Launch Pad

(When entering the taxi from the arena exit on Joba.) On-screen: Return to ship

(When entering the taxi near the ship launch pad on Joba.) On-screen: Return to arena

(When entering the taxi near the ship launch pad on Boldan.) On-screen: Go to hyper-expressway entrance

(When entering the taxi near the hyper-expressway entrance on Boldan.) On-screen: Return to ship

(When entering the taxi near the exit of a shop on Damosel.) On-screen: Visit the downtown bank

(When entering the taxi at the downtown bank on Damosel.) On-screen: Return to ship

(When entering the taxi near the ship launch pad on Damosel.) On-screen: Return to park dome

(When entering the taxi at the park dome on Damosel.) On-screen: Return to ship

(When standing on any moving platform on Smolg.) On-screen: to activate

(Upon approaching the unused vehicles in the Insomniac Museum.) On-screen: Enter ship.

Weapons and Gadgets
(Upon approaching an Electrolyzer portal.) On-screen: Use the Electrolyzer

(Upon approaching a Glider pad.) On-screen: to launch the Glider.

(Upon approaching a Levitator pad.) On-screen: Press and hold to launch the Levitator.

(Upon approaching an Infiltrator lock.) On-screen: Use the Infiltrator

(Upon purchasing the Duraplate armor.) On-screen: You got the Duraplate Armor!

(Upon purchasing the Electrosteel armor.) On-screen: You got the Electrosteel Armor!

(Upon purchasing the Carbonox armor.) On-screen: You got the Carbonox Armor!

On-screen
(Upon approaching your ship.) On-screen: Enter ship.

(Upon reaching a continue point.) On-screen: CONTINUE POINT

(Upon approaching a Megacorp vendor, Slim Cognito vendor, ship shack vendor, or Gadgetron vendor.) On-screen: Activate Vendor

(Upon approaching a Megacorp armor vendor.) On-screen: Activate Armor Vendor

(Upon approaching the Desert Riders on Barlow or Joba.) On-screen: Enter Hoverbike Race

(Upon earning a skill point.) On-screen: You got a skill point!

(Upon increasing your nanotech.) On-screen: Your maximum Nanotech just increased!

(Upon acquiring a platinum bolt.) On-screen: You got a Platinum Bolt!

(Upon obtaining Raritanium during the space sections.) On-screen: Got Raritanium!

(Upon standing on activated elevators.) On-screen: Activate Elevator

(Upon unlocking new items at Slim Cognito's Ship Shack.) On-screen: Congratulations! You've unlocked new items at the ship vendor! Visit Slim Cognito's shop to access them!

(Upon maxing out Ratchet's nanotech, completing the Impossible Challenge, and getting all skill points.) On-screen: Congratulations! You've unlocked a new outfit for Ratchet! Go to the cheats menu to try it out!

(Upon completing a challenge, where X represents the amount of bolts earned.) (On-screen): You may choose a new challenge to acquire more bolts or exit to the Galactic Map. You won XXXX bolts.

(Upon standing on the elevator near the ship landing pad on Grelbin.) On-screen: Enter Factory

(Upon standing on the elevator near the New Age Mystic or Armor Vendor on Grelbin.) On-screen: Enter mine shaft

(Upon standing on the elevator in the Factory or Mine Shaft on Grelbin.) On-screen: Return to the surface

(Upon driving the wrong way during a Hoverbike race.) On-screen: WRONG WAY

Teleporters
(Upon standing on the teleporter in the Megacorp store on Oozla.) On-screen: Return to ship

(Upon standing on the teleporter near the ship landing pad on Oozla.) On-screen: Go to Megacorp store

(Upon standing on the teleporter in the Promenade on Notak.) On-screen: Return to ship

(Upon standing on the teleporter near the ship landing pad on Notak.) On-screen: Return to the Promenade

(Upon standing on the teleporter near the convoy on Siberius.) On-screen: Return to ship

(Upon standing on the teleporter near the ship landing pad and the Thief battle arena on Siberius.) On-screen: Go to Convoy

(Upon standing on the teleporter at the end of the Glider section on Tabora.) On-screen: Return to town

(Upon standing on the teleporter near the ship landing pad on Tabora.) On-screen: to activate

(Upon standing on the teleporter near the ship landing pad on Dobbo.) On-screen: Enter facility

(Upon standing on the teleporter at the beginning of the facility on Dobbo.) On-screen: Return to ship

(Upon standing on the teleporter at the beginning of the Glider section on Dobbo.) On-screen: Return to start

(Upon standing on the teleporter near the Electrolyzer portal on Dobbo.) On-screen: Return to computer terminal

(Upon standing on the teleporter on the Dam Observation Deck on Todano.) On-screen: Return to ship

(Upon standing on the teleporter in the facility or near the ship landing pad on Todano.) On-screen: Return to Dam Observation Deck

(Upon standing on the teleporter near the Mod-Shop on Boldan.) On-screen: Return to ship

(Upon standing on the teleporter near the ship landing pad on Boldan.) On-screen: Return to Mod-Shop

(Upon standing on the teleporter on the fountain at 3am on Boldan.) On-screen: Insomniac Museum

(Upon standing on the teleporter in the hidden room on Boldan.) On-screen: Insomniac Museum

(Upon standing on the teleporter on the other side of the hidden room on Boldan.) On-screen: Return to ship

(Upon standing on the teleporter near the bridge on Snivelak.) On-screen: Return to ship

(Upon standing on the teleporter near the ship landing pad on Snivelak.) On-screen: Return to the bridge

(Upon standing on the teleporter in the Oil Derrick on Smolg.) On-screen: Return to ship

(Upon standing on the teleporter near the ship landing pad on Smolg.) On-screen: Go to Oil Derrick

(Upon standing on the teleporter at the end of the grind rail section on Dobbo.) On-screen: Return to ship

(Upon standing on the teleporter at the entrance to Megacorp HQ or closest to the ship landing pad on Yeedil.) On-screen: Enter Megacorp HQ

(Upon standing on the teleporter at the exit to Megacorp HQ on Yeedil.) On-screen: Return to ship

(Upon standing on the teleporter at the entrance to the Megacorp Lab or near the ship landing pad on Yeedil.) On-screen: Enter Megacorp Lab

(Upon standing on the teleporter near the ammo vendor in the Megacorp Lab on Yeedil.) On-screen: Return to ship

(Upon standing on the teleporter at the exit of the Megacorp Lab on Yeedil.) On-screen: Exit Megacorp Lab

(Upon standing on the teleporter at the entrance of the Insomniac Museum.) On-screen: Return to ship

(Upon standing on any translocator.) On-screen: Activate Translocator

(Upon standing on the unused teleporter at the Insomniac Museum.) On-screen: to activate

Giant Clank
(Upon collecting bomb ammo, where X is the amount of ammo given.) On-screen: Got X Bomb Ammo

(Upon collecting missile ammo, where X is the amount of ammo given.) On-screen: Got X Missile Ammo

(Upon collecting health.) On-screen: Got X Bomb Ammo

(Upon attempting to fire missiles without any ammo.) HelpDesk (on-screen): You can find more ammo by destroying buildings.

HelpDesk: You can find more ammo by destroying buildings.

Weapon on-screen text
(On pick-up of ammunition, where the X represents the count, and [weapon] the weapon you picked up ammo for) On-screen: Got X [weapon] ammo

(Upon upgrading the Lancer.) On-screen: Lancer upgraded to Heavy Lancer!

(Upon upgrading the Gravity Bomb.) On-screen: Gravity Bomb upgraded to Mini-Nuke!

(Upon upgrading the Chopper.) On-screen: Chopper upgraded to Multi-Star!

(Upon upgrading the Seeker Gun.) On-screen: Seeker Gun upgraded to HK22 Gun!

(Upon upgrading the Pulse Rifle.) On-screen: Pulse Rifle upgraded to Vaporizer!

(Upon upgrading the Miniturret Glove.) On-screen: Miniturret Glove upgraded to Megaturret Glove!

(Upon upgrading the Blitz Gun.) On-screen: Blitz Gun upgraded to Blitz Cannon!

(Upon upgrading the Shield Charger.) On-screen: Shield Charger upgraded to Tesla Barrier!

(Upon upgrading the Synthenoid.) On-screen: Synthenoid upgraded to Kilonoid!

(Upon upgrading the Lava Gun.) On-screen: Lava Gun upgraded to Meteor Gun!

(Upon upgrading the Bouncer.) On-screen: Bouncer upgraded to Heavy Bouncer!

(Upon upgrading the Minirocket Tube.) On-screen: Minirocket Tube upgraded to Megarocket Cannon!

(Upon upgrading the Plasma Coil.) On-screen: Plasma Coil upgraded to Plasma Storm!

(Upon upgrading the Hoverbomb Gun.) On-screen: Hoverbomb Gun upgraded to Tetrabomb Gun!

(Upon upgrading the Spiderbot Glove.) On-screen: Spiderbot Glove upgraded to Tankbot Glove!

(Upon upgrading the Sheepinator.) On-screen: Sheepinator upgraded to Black Sheepinator!

(Upon upgrading the Clank Zapper.) On-screen: Clank Zapper upgraded to Clank Shocker!

(Upon upgrading the Mega Heavy Lancer.) On-screen: You got the Ultra Heavy Lancer Upgrade!

(Upon upgrading the Mega Mini-Nuke.) On-screen: You got the Ultra Mini-Nuke Upgrade!

(Upon upgrading the Mega Multi-Star.) On-screen: You got the Ultra Multi-Star Upgrade!

(Upon upgrading the Mega HK22 Gun.) On-screen: You got the Ultra HK22 Gun Upgrade!

(Upon upgrading the Mega Vaporizer.) On-screen: You got the Ultra Vaporizer Upgrade!

(Upon upgrading the Mega Megaturret Glove.) On-screen: You got the Ultra Megaturret Glove Upgrade!

(Upon upgrading the Mega Blitz Cannon.) On-screen: You got the Ultra Blitz Cannon Upgrade!

(Upon upgrading the Mega Tesla Barrier.) On-screen: You got the Ultra Tesla Barrier Upgrade!

(Upon upgrading the Mega Kilonoid.) On-screen: You got the Ultra Kilonoid Upgrade!

(Upon upgrading the Mega Meteor Gun.) On-screen: You got the Ultra Meteor Gun Upgrade!

(Upon upgrading the Mega Heavy Bouncer.) On-screen: You got the Ultra Heavy Bouncer Upgrade!

(Upon upgrading the Mega Megarocket Cannon.) On-screen: You got the Ultra Megarocket Cannon Upgrade!

(Upon upgrading the Mega Tetrabomb Gun.) On-screen: You got the Ultra Tetrabomb Gun Upgrade!

(Upon upgrading the Mega Tankbot Glove.) On-screen: You got the Ultra Tankbot Glove Upgrade!

(Upon obtaining partial shield ammo during the space missions.) On-screen: Got Partial Shield!

(Upon obtaining shield ammo during the space missions.) On-screen: Got Full Shield!

(Upon obtaining missile ammo during the space missions.) On-screen: Got 10 Missile Ammo

(Upon obtaining mines during the space missions.) On-screen: Got 10 Mines

(Upon obtaining torpedo ammo during the space missions.) On-screen: Got 10 Torpedos

Other
(Upon increasing your maximum nanotech for the first time.) HelpDesk (on-screen): Your maximum nanotech has increased. Defeat more enemies to increase it further.

HelpDesk: Your maximum nanotech has increased. Defeat more enemies to increase it further.

(Upon exiting the ship on Oozla, Endako, Barlow, and Notak.) HelpDesk (on-screen): For a map press SELECT or R3

HelpDesk: For a map, press select or R3.

(Upon upgrading a weapon for the first time.) HelpDesk (on-screen): Weapon upgraded! New weapons can be upgraded with frequent use.

HelpDesk: Weapon upgraded! New weapons can be upgraded with frequent use.

(Upon placing the Inspector Bot over the clearance pad.) (On-screen): Inspector Bot Detected. Clearance Granted.

Clearance pad voice: Clearance granted.

(Upon standing on the clearance pad.) (On-screen): Access Denied. Only Inspection Personnel Allowed

Clearance pad voice: Access Denied. Only inspector bot personnel permitted.

(Upon using a weapon for the first time after getting the Lock on mod.) HelpDesk (on-screen): This weapon has a Lock on mod. Hold both and  to lock on to enemies.

HelpDesk: This weapon has a Lock on mod. Hold both L2 and R2 to lock on to enemies.

(Upon filling up your Quick Select.) HelpDesk (on-screen): Try customizing your Quick Select in the pause menu.

HelpDesk: Try customizing your Quick Select in the pause menu.

(Upon obtaining a nanotech boost for the first time.) HelpDesk (on-screen): You have found a nanotech boost. Nanotech boosts instantly increase your maximum nanotech capacity.

HelpDesk: You have found a nanotech boost. Nanotech boosts instantly increase your maximum nanotech capacity.

(Upon using the mining vehicle for the first time.) HelpDesk (on-screen): Buried deep beneath this planet's surface is precious Raritanium. This mining vehicle can be used to dig it up. Raritanium can be traded for space ship upgrades.

HelpDesk: Buried deep beneath this planet's surface is precious Raritanium. This mining vehicle can be used to dig it up. Raritanium can be traded for space ship upgrades.

(On-screen): Mining Vehicle Controls: accelerates backs up drills for ore and strafes

(Upon purchasing the Pulse Rifle.) HelpDesk (on-screen): To zoom in with the Pulse Rifle hold and then press. To zoom out, hold and press.

HelpDesk: To zoom in with the Pulse Rifle, hold L1 and then press R1. To zoom out, hold L1 and press R2.

(Upon purchasing the Hoverbomb.) HelpDesk (on-screen): To use the Hoverbomb, press to launch the bomb then press  again to detonate it. You can control the hoverbomb by holding down and using the left analog stick.

HelpDesk: To use the Hoverbomb, press circle to launch the bomb then press circle again to detonate it. You can control the hoverbomb by holding down circle and using the left analog stick.

(Upon upgrading the Minirocket Tube to the Megarocket Cannon.) HelpDesk (on-screen): For a larger blast, hold down until the Megarocket Cannon is fully charged.

HelpDesk: For a larger blast, hold down circle until the Megarocket Cannon is fully charged.

(Upon finding a Hypnomatic part.) (On-screen): You got a Hypnomatic Part!

HelpDesk (on-screen): You found a Hypnomatic part. You need all of the parts to make the Hypnomatic gadget.

HelpDesk: You found a Hypnomatic part. You need all of the parts to make the Hypnomatic gadget.

(Upon finding all of the Hypnomatic parts.) HelpDesk (on-screen): You have found all of the Hypnomatic parts! You should find someone who can assemble them into a Hypnomatic gadget.

HelpDesk: You have found all of the Hypnomatic parts! You should find someone who can assemble them into a Hypnomatic gadget.

(Upon upgrading Ratchet's nanotech to the max.) HelpDesk (on-screen): Congratulations! You've maxed out Ratchet's health. Ratchet is at his maximum strength!

HelpDesk: Congratulations! You've maxed out Ratchet's health. Ratchet is at his maximum strength!